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7a187c346ec6fac471ae1b06dacd777ffbdcc166
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2 Commits
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SHA1
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David Allemang
73e70c3a60
Added Mesh class, removed attrib pointer management from Program, shifted to mesh. MUST use Program.UseDefault instead of GL.Use(0) to prevent crash, but meshes can't render with it anyway.
2017-02-27 02:22:54 -05:00
David Allemang
02a9a6d662
Replaced VBO with Buffer and SubArray. Program now recieves Buffer, rather than VBO receiving Program. Added VertexDataAttribute for vertex structs.
...
Split json files to test this functionality.
2017-02-26 18:51:21 -05:00