using Diamond.Buffers; using Newtonsoft.Json; using OpenTK; namespace hexworld { [VertexData(Divisor = 1)] public struct Tile { [JsonProperty("pos")] [VertexPointer("glbpos", 3)] public Vector3 Position; public Tile(Vector3 position) { Position = position; } public override string ToString() { return $"{nameof(Position)}: {Position}"; } } }