14 lines
170 B
GLSL
14 lines
170 B
GLSL
#version 430
|
|
|
|
uniform ViewMats
|
|
{
|
|
mat4 model;
|
|
mat4 view;
|
|
mat4 proj;
|
|
};
|
|
|
|
in vec4 pos;
|
|
|
|
void main () {
|
|
gl_Position = proj * view * model * pos;
|
|
} |