Files
hopf-fibration/main/shaders/main.frag
2019-02-07 13:42:00 -05:00

12 lines
137 B
GLSL

#version 440
layout(binding=1) uniform Unifs {
mat4 uProj;
vec4 uColor;
};
out vec4 color;
void main() {
color = uColor;
}