forked from mirror/qmk_firmware
Delete unused boards
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# Lets Split Layout
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Check out [user readme](../../../../users/bbaserdem/README.md) for more info.
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# Usage
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**These commands depend on there being no other arduino connected!**
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Also udev rules can be set instead of using sudo.
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Please unplug all other usb devices.
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To make the hex files;
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```
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make lets_split/rev2:bbaserdem
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make lets_split/rev2:bbaserdem_right
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```
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For the left half, after plugging in and resetting; (from repo main directory)
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```
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -D -U flash:w:.build/lets_split_rev2_bbaserdem.hex
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -U eeprom:w:keyboards/lets_split/eeprom-lefthand.eep
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```
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For the right half;
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```
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sudo avrdude -p atmgea34u4 -P "$(ls /dev/ttyACM*)" -c avr109 -D -U flash:w:.build/lets_split_rev2_bbaserdem_right.hex
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sudo avrdude -p atmega32u4 -P "$(ls /dev/ttyACM*)" -c avr109 -U eeprom:w:keyboards/lets_split/eeprom-righhand.eep
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```
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#ifndef CONFIG_KEYMAP_H
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#define CONFIG_KEYMAP_H
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#include "../../config.h"
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#define USE_SERIAL
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#define EE_HANDS
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// LED strip stuff
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#ifdef RGBLIGHT_ENABLE
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// Who thought it was a good idea to predefine these in the rev2/config.h ???
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#ifdef RGBLED_NUM
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#undef RGBLED_NUM
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#endif
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 6
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#define RGBLIGHT_SAT_STEP 12
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#define RGBLIGHT_VAL_STEP 20
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 6
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#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 2000
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#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
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#endif
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#endif
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@@ -1,36 +0,0 @@
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/*
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* Let's Split - Dvorak turkish
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* Keymap by @bbaserdem
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* Dvorak layout with multiple features
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* Most of the code is in the "user" directory.
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* Check qmk_firmware/users/bbaserdem for the main part of the code
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*/
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#define KEYMAP(...) LAYOUT_ortho_4x12(__VA_ARGS__)
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#include "lets_split.h"
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#include "bbaserdem.h"
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void matrix_init_keymap (void) {
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}
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uint32_t layer_state_set_keymap(uint32_t state) {
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return state;
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Main Dvorak layer
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[_DV] = LAYOUT_letssplit_wrapper(DVORAK),
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// Turkish and special character overlay
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[_AL] = LAYOUT_letssplit_wrapper(ALTCHAR),
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// Gaming layer
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[_GA] = LAYOUT_letssplit_wrapper(GAME),
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// Numbers layer
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[_NU] = LAYOUT_letssplit_wrapper(NUMBERS),
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// Settings layer
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[_SE] = LAYOUT_letssplit_wrapper(SETTINGS),
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// Mouse emulation layer
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[_MO] = LAYOUT_letssplit_wrapper(MOUSE),
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// Music layer
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[_MU] = LAYOUT_letssplit_wrapper(MUSIC),
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};
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@@ -1,8 +0,0 @@
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# Build options
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BACKLIGHT_ENABLE = no # Switch LEDs
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MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses
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RGBLIGHT_ENABLE = yes # LED strips
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TAP_DANCE_ENABLE = no # Use multi-tap features
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AUDIO_ENABLE = no # Audio stuff
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