forked from mirror/qmk_firmware
Remove userspace keymaps (#22544)
This commit is contained in:
@@ -1,35 +0,0 @@
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/*
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Copyright 2019 Ethan Durrant (emdarcher)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#undef DEBOUNCE
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#define DEBOUNCE 1
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#define TAPPING_TERM 220
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#ifdef RGBLIGHT_ENABLE
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#define WS2812_DI_PIN D3
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#define RGBLED_NUM 3
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#endif
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@@ -1,263 +0,0 @@
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/* Copyright 2019 Ethan Durrant (emdarcher)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// NAVI 10
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#include QMK_KEYBOARD_H
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#define INDICATOR_LED B5
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#define _ML1 2
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#define _FN2 3
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#define _PR3 4
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#define _GI4 4
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#define HS_RED 0,255
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#define HS_WHITE 0, 0
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#define HS_ORANGE 28, 255
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#define HS_GREEN 85, 255
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#define HS_TURQUOISE 123, 90
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#define HS_CYAN 128, 255
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#define HS_AZURE 132, 102
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#define HS_BLUE 170, 255
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#define HS_PURPLE 191, 255
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#define HS_MAGENTA 213, 255
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//create the tap type
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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//tap dance states
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enum {
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// uses https://beta.docs.qmk.fm/using-qmk/software-features/feature_tap_dance
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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TRIPLE_TAP = 4,
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};
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//tap dance keys
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enum {
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TAPPY_KEY = 0
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};
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enum custom_keycodes { // git macros
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M_G_HERE = SAFE_RANGE,
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M_G_PUSH,
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M_G_PULL,
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M_G_ADD,
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M_G_COMM
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};
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//function to handle all the tap dances
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int cur_dance(tap_dance_state_t *state);
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//functions for each tap dance
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void tk_finished(tap_dance_state_t *state, void *user_data);
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void tk_reset(tap_dance_state_t *state, void *user_data);
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// define the macros in here
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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// open git bash here
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case M_G_HERE:
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if (record->event.pressed) {
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SEND_STRING(SS_TAP(X_APP)"s");
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} else {
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// when keycode M_G_HERE is released
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}
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break;
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//git push
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case M_G_PUSH:
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if (record->event.pressed) {
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// when keycode M_G_PUSH is pressed
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SEND_STRING("git push"SS_TAP(X_ENTER));
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} else {
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// when keycode M_G_PUSH is released
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}
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break;
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// git pull
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case M_G_PULL:
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if (record->event.pressed) {
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SEND_STRING("git pull"SS_TAP(X_ENTER));
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}
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break;
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// git add
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case M_G_ADD:
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if (record->event.pressed) {
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SEND_STRING("git add ");
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}
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break;
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// git commit
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case M_G_COMM: // git commit
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if (record->event.pressed) {
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SEND_STRING("git commit -m ' ");
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}
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break;
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Base
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[0] = LAYOUT(
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TD(TAPPY_KEY),KC_HOME, KC_PGUP,
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KC_DEL, KC_END, KC_PGDN,
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KC_UP,
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KC_LEFT, KC_DOWN, KC_RIGHT),
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// media function layer, toggled on a single tap
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[_ML1] = LAYOUT(
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KC_TRNS, KC_BSPC, KC_VOLU,
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KC_MUTE, KC_ENTER, KC_VOLD,
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KC_SPC,
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KC_MRWD, KC_MPLY, KC_MFFD),
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// F keys, double tap to get here
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[_FN2] = LAYOUT(
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TO(0), KC_F3, KC_F5,
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KC_F2, KC_F4, KC_F6,
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KC_F7,
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KC_F9, KC_F8, KC_F10),
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// programming, triple tap to get here
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[_PR3] = LAYOUT(
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TO(0), A(KC_F7), S(KC_F10), //atmel, segger, pycharm
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KC_F2, KC_F4, S(KC_F9),
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KC_UP,
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KC_LEFT, KC_DOWN, KC_RIGHT),
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// git function layer, hold to get here
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[_GI4] = LAYOUT(
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KC_TRNS, M_G_PUSH, M_G_ADD,
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M_G_HERE, M_G_PULL, M_G_COMM,
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RGB_VAI,
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RGB_TOG, RGB_VAD, RGB_MOD),
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};
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//determine the current tap dance state
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int cur_dance (tap_dance_state_t *state){
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if(state->count == 1)
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{
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//if a tap was registered
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if(!state->pressed)
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{
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//if not still pressed, then was a single tap
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return SINGLE_TAP;
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} else
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{
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//if still pressed/held down, then it's a single hold
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return SINGLE_HOLD;
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}
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}
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else if (state->count == 2)
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{
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return DOUBLE_TAP;
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}
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else if (state->count == 3)
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{
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return TRIPLE_TAP;
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}
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else
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{
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return 8;
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}
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}
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//initialize the tap structure for the tap key
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static tap tk_tap_state = {
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.is_press_action = true,
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.state = 0
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};
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//functions that control what our tap dance key does
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void tk_finished(tap_dance_state_t *state, void *user_data){
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tk_tap_state.state = cur_dance(state);
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uint8_t val = rgblight_get_val();
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switch(tk_tap_state.state){
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case SINGLE_TAP:
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//send desired key when tapped:
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//setting to the media layer
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if(layer_state_is(_ML1)){
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//if already active, toggle it to off
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layer_off(_ML1);
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rgblight_sethsv(HS_PURPLE, val);
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} else {
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//turn on the media layer
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layer_on(_ML1);
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rgblight_sethsv_at(HS_RED, 0, 0);
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rgblight_sethsv_at(HS_GREEN, 0, 1);
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rgblight_sethsv_at(HS_BLUE, val, 2);
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}
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break;
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case DOUBLE_TAP:
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layer_on(_FN2);
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rgblight_sethsv_at(HS_RED, 0, 0);
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rgblight_sethsv_at(HS_GREEN, val, 1);
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rgblight_sethsv_at(HS_BLUE, 0, 2);
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break;
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case TRIPLE_TAP:
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layer_on(_PR3);
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rgblight_sethsv_at(HS_RED, 0, 0);
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rgblight_sethsv_at(HS_GREEN, val, 1);
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rgblight_sethsv_at(HS_BLUE, val, 2);
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break;
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case SINGLE_HOLD:
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//set to desired layer when held:
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//setting to the function layer
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layer_on(_GI4);
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rgblight_sethsv_at(HS_RED, val, 0);
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rgblight_sethsv_at(HS_GREEN, val, 1);
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rgblight_sethsv_at(HS_BLUE, val, 2);
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break;
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}
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}
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void tk_reset(tap_dance_state_t *state, void *user_data){
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//if held and released, leave the layer
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if(tk_tap_state.state == SINGLE_HOLD){
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layer_off(_GI4);
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uint8_t val = rgblight_get_val();
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rgblight_sethsv(HS_PURPLE, val);
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}
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//reset the state
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tk_tap_state.state = 0;
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}
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//associate the tap dance key with its functionality
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tap_dance_action_t tap_dance_actions[] = {
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[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tk_finished, tk_reset)
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};
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@@ -1,2 +0,0 @@
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RGBLIGHT_ENABLE = yes
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TAP_DANCE_ENABLE = yes
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@@ -1,19 +0,0 @@
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/* Copyright 2018 Carlos Filoteo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TERM 200
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#define TAPPING_TERM_PER_KEY
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@@ -1,67 +0,0 @@
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/* Copyright 2018 Carlos Filoteo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "hvp.c"
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#define LT3_ESC LT(3, KC_ESC)
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#define LT4_TAB LT(5, KC_TAB)
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#define LT2 LT(2, KC_LEFT_CURLY_BRACE)
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#define LT1 LT(1, KC_RIGHT_CURLY_BRACE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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LT4_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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LT3_ESC, LG_A, LA_S, LS_D, LC_F, LT(4,KC_G), RC_H, RS_J, RA_K, RG_L, TD(TD1), TD(TD2),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, TD(TD3), SC_SENT,
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SC_LCPO, KC_RPRN, KC_LGUI, KC_LALT, LT2, KC_SPC, LT1, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[1] = LAYOUT( /* Right */
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KC_TILDE, KC_EXCLAIM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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KC_DELETE, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, XXXXXXX, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT( /* Left */
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_DELETE, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT( /* Esc */
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, KC_LGUI, KC_LALT, KC_LSFT, KC_LCTL, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_PSCR,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
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_______, _______, _______, _______, KC_MUTE, KC_MPLY, KC_MSTP, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
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),
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[4] = LAYOUT( /* G */
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_______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), KC_7, KC_8, KC_9, KC_BSPC,
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_______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_4, KC_5, KC_6, KC_0,
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_______, _______, _______, _______, _______, _______, XXXXXXX, KC_0, KC_1, KC_2, KC_3, _______,
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[5] = LAYOUT( /* Tab */
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_______, G(S(KC_1)), G(S(KC_2)), G(S(KC_3)), G(S(KC_4)), G(S(KC_5)), G(S(KC_6)), G(S(KC_7)), G(S(KC_8)), G(S(KC_9)), G(S(KC_0)), _______,
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RGB_TOG, RGB_MOD, RGB_M_P, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______,
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KC_PSCR, _______, RGB_RMOD, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, KC_CAPS,
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QK_BOOT, _______, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, KC_NUM
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),
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};
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@@ -1,10 +0,0 @@
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Keyboard: UT47.2
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Keys: 47key staggered 40% keyboard
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Layout: Swedish characters on main layer using tap dance. Built for Eurkey keyboard layout.
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Flash instructions: Flash using dfu, will req the hvp user space to compile.
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> make ut472:hvp:dfu
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Links:
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Github - https://github.com/ai03-2725/UT47.2
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Eurkey layout - https://eurkey.steffen.bruentjen.eu/
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@@ -1 +0,0 @@
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TAP_DANCE_ENABLE = yes
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