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Remove obvious user keymaps, keyboards/{i,j,k}* edition (#23102)

This commit is contained in:
Joel Challis
2024-02-18 08:20:57 +00:00
committed by GitHub
parent 2d1aed78a6
commit 2eb9ff8efd
341 changed files with 0 additions and 21993 deletions

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// Copyright 2021 Werther (@thewerther)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define DRIVER_LED_UNDERGLOW 10
#define TAPPING_TERM 500
#define PERMISSIVE_HOLD
#if defined(RGB_MATRIX_ENABLE)
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// change saturation and hue step size
#undef RGBLIGHT_HUE_STEP
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 5
#define RGBLIGHT_HUE_STEP 5
#define RGB_MATRIX_KEYPRESSES
// disable effects from keyboard level config.h
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BREATHING
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_ALL
#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_BREATHING
#undef ENABLE_RGB_MATRIX_HUE_PENDULUM
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_MULTISPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// only enable a few
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE// Pulses keys hit to hue & value then fades value out
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
// #endif // # if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
#endif // # if defined(RGB_MATRIX_ENABLE)

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// Copyright 2021 Werther (@thewerther)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_RALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), MO(2), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_65_ansi_blocker(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_PGDN, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, QK_BOOT, RGB_SPI, RGB_SPD, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void matrix_scan_user(void) {
#if defined(RGB_MATRIX_ENABLE)
int current_effect = rgb_matrix_get_mode();
if (current_effect >= RGB_MATRIX_SOLID_REACTIVE_SIMPLE && current_effect <= RGB_MATRIX_SOLID_MULTISPLASH) {
// set all underglow leds to current color
RGB current_color = hsv_to_rgb(rgb_matrix_get_hsv());
for (int i = RGB_MATRIX_LED_COUNT - DRIVER_LED_UNDERGLOW; i < RGB_MATRIX_LED_COUNT; i++) {
rgb_matrix_set_color(i, current_color.r, current_color.g, current_color.b);
}
}
#endif
}

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CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
#define ID67_DISABLE_UNDERGLOW
#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to x out of 255
//// #define RGB_MATRIX_KEYPRESSES
// RGB Matrix config, nit-pick a few animations. "////" = already defined in base `config.h`, `#undef` disables it
//// #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
//// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
//// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
//// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
//// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
//// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
//// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
//// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
//// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
//// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
//// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
//// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
//// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
//// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
//// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
//// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradient Chevron shaped scrolling left to right
//// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
//// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
//// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
//// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
//// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
//// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
//// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
//// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight amount at the same time, then shifts back
//// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight amount in a wave to the right, then back to the left
//// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight amount and then back down in a wave to the right
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_PIXEL_FLOW
//// #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// don't need `#if`, animation modes themselves check defines
// #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
//// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// #endif
// don't need `#if`, animation modes themselves check defines
// #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
// #endif
#endif

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// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* IDOBAO ID67 Keymap for a ID67 Bestype, built for Mac use
*/
#include QMK_KEYBOARD_H
#include "version.h"
enum {
_BASE = 0,
_FN1,
_FN2,
_FN3
};
enum {
KB_VRSN = SAFE_RANGE
};
#define LT1_C_L LT(_FN1, KC_CAPS)
#ifndef MIN
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │Backspc│ ~ │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │*Caps*│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Enter │PUp│ *Caps* => `LT(1, KC_CAPS)`
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shft │Up │PDn│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │Ctrl│Opt │Comm│ │Fn1 │Fn2 │ │Lf │Dn │Rt │
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
[_BASE] = LAYOUT_65_ansi_blocker(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRAVE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DELETE,
LT1_C_L, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, FN_MO13, FN_MO23, KC_LEFT, KC_DOWN, KC_RIGHT),
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │ ~ │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ ERASE │F13│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ │ │Up │ │ │ │ │ │ │ │PSc│Hom│End│Eject│Ins│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ Caps │Lf │Dn │Rt │ │ │ │ │ │ │PUp│PDn│ enter │Hom│
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ Shft │ │ │ │ │ │ │ │ │Ins│Del│Shift │ │End│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │ctrl│opt │comm│ │ │Fn3 │ │ │ │ │
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
[_FN1] = LAYOUT_65_ansi_blocker(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ERAS, KC_F13,
_______, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_HOME, KC_END, KC_EJCT, KC_INS,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, KC_PENT, KC_HOME,
KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_DELETE, KC_LSFT, _______, KC_END,
KC_RCTL, KC_RALT, KC_RGUI, _______, _______, _______, _______, _______, _______),
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │Esc│SB-│SB+│mMC│mLP│Br-│Br+│Prv│Ply│Nxt│Mut│Vl-│Vl+│ out │F14│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ Tog │Mod│ │ │ │ │ │ │ │ │ │ │ │ │PSc│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ │mod│ │ │ │ │ │ │ │ │Hu+│Sa+│ │SLk│
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ │ │ │ │ │ │ │ │ │Hu-│Sa-│ │Br+│Pau│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │ │ │ │ │Fn3 │ │ │Sp-│Br-│Sp+│
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
[_FN2] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_BRID, KC_BRIU, KC_MCON, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_OUT, KC_F14,
RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR,
XXXXXXX, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, XXXXXXX, KC_SCRL,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, XXXXXXX, RGB_VAI, KC_PAUS,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPD, RGB_VAD, RGB_SPI),
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │RST│M01│M02│M03│M04│M05│M06│M07│M08│M09│M10│M11│M12│ Power │F15│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │Sleep│ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ Debug │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ │ │ │ │Ver│ │ │ │ │ │ │ │M00│ │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │ │ │ │ Wake │ │ │ │M13│M14│M15│
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
[_FN3] = LAYOUT_65_ansi_blocker(
QK_BOOT, MC_1, MC_2, MC_3, MC_4, MC_5, MC_6, MC_7, MC_8, MC_9, MC_10, MC_11, MC_12, KC_PWR, KC_F15,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DB_TOGG, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KB_VRSN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MC_0, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_WAKE, XXXXXXX, XXXXXXX, MC_13, MC_14, MC_15)
};
#ifdef RGB_MATRIX_ENABLE
/*
* RGB Stuff
*/
#ifdef RGBLIGHT_VAL_STEP
#define RGB_BRIGHTER_BY RGBLIGHT_VAL_STEP
#else
#define RGB_BRIGHTER_BY 26 // about 10%
#endif
#define LED_FLAG_ALPHA_KEY 0x10 // Alpha keys (for Caps Lock)
#define LED_FLAG_LAYER_IND 0x20 // Layer indicator
const uint8_t g_led_config_new_flags[RGB_MATRIX_LED_COUNT] = {
// Extended LED Index to Flag
// ** Remember: on ID67 this is in reverse order
0x21, 0x01, 0x01, 0x01, 0x01, 0x04, 0x01, 0x01, 0x21, // Spc row
0x21, 0x01, 0x01, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // ZXC row
0x21, 0x01, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x29, // ASD row
0x21, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // QWE row
0x21, 0x01, 0x04, 0x04, 0x04, 0x04, 0x24, 0x24, 0x24, 0x24, 0x04, 0x04, 0x04, 0x04, 0x21 // 123 row
};
#define ID67_CAPS_LOCK_KEY_INDEX 36 // position of Caps Lock key
bool isRGBOff = false;
bool isCapsBlink = false;
static uint16_t recording_timer;
void keyboard_pre_init_user(void) {
// override `config.h` flags with new values
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) g_led_config.flags[i] = g_led_config_new_flags[i];
}
void keyboard_post_init_user(void) {
isRGBOff = false;
}
bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
uint8_t v = MIN( rgblight_get_val() + RGB_BRIGHTER_BY, 0xFF );
uint8_t current_layer = get_highest_layer(layer_state);
// Caps Lock key stuff
if (host_keyboard_led_state().caps_lock) {
if (isRGBOff) {
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
} else {
// Caps Lock key/LED
if (timer_elapsed(recording_timer) > 500) {
isCapsBlink = !isCapsBlink;
recording_timer = timer_read();
}
if (isCapsBlink) {
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
}
// Alpha keys/LEDs
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_ALPHA_KEY) != 0) {
rgb_matrix_set_color(i, v, 0, 0); //red
}
}
}
} else if (isRGBOff) {
uint8_t r = 0;
uint8_t g = 0;
uint8_t b = 0;
if ((g_led_config.flags[ID67_CAPS_LOCK_KEY_INDEX] & LED_FLAG_LAYER_IND) != 0) {
switch (current_layer) {
case _FN1: b = v; break; // blue
case _FN2: g = v; break; // green
case _FN3: r = v; break; // red
}
}
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, r, g, b); // off
}
// Layer indicator stuff
switch (current_layer) {
case _FN1:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, 0, v); // blue
}
}
break;
case _FN2:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, v, 0); // green
}
}
break;
case _FN3:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, v, 0, 0); // red
}
}
break;
default:
if (isRGBOff) {
// switch layer indicators off only if in OFF mode
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, 0, 0); // red
}
}
}
break;
}
return false;
}
#endif
/*
* Mac Fn-key stuff
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// handle RGB toggle key
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL:
isRGBOff = true;
rgb_matrix_set_flags(LED_FLAG_INDICATOR | LED_FLAG_LAYER_IND);
rgb_matrix_set_color_all(0, 0, 0);
break;
default:
isRGBOff = false;
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom(); // turn the lights back on
}
}
return false;
// print firmware version
case KB_VRSN:
if (!get_mods()) {
if (!record->event.pressed) {
SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
}
}
return false;
default:
return true; /* Process all other keycodes normally */
}
}

View File

@@ -1,3 +0,0 @@
LTO_ENABLE = yes
VIA_ENABLE = yes
NKRO_ENABLE = no # N-Key Rollover must be OFF for mac keys to work

View File

@@ -1,190 +0,0 @@
[
{
"name": "gsm-idobo",
"notes": "Massdrop xd75\n\nFront Legend = \"Adust\" layer (both lower and Raise)"
},
[
{
"a": 3
},
"Esc\n\n\n\nreset",
{
"t": "#0000ff\n#ff0000",
"a": 4
},
"\nF1\n\n\n\n\n\n\n\n1 !",
"\nF2\n\n\n\n\n\n\n\n2 @",
"\nF3\n\n\n\n\n\n\n\n3 #",
"\nF4\n\n\n\n\n\n\n\n4 $",
"\nF5\n\n\n\n\n\n\n\n5 %",
{
"t": "#000000",
"a": 7
},
"= +",
"",
"- _",
{
"t": "#0000ff\n#ff0000",
"a": 0
},
"\nF6\n\n\nrgbplain\n\n\n\n\n6 ^",
"\nF7\n\n\nrgbtest\n\n\n\n\n7 &",
"\nF8\n\n\nrgbmode\n\n\n\n\n8 *",
{
"a": 4
},
"\nF9\n\n\n\n\n\n\n\n9 (",
"\nF10\n\n\n\n\n\n\n\n0 )",
{
"t": "#000000",
"a": 7
},
"Bksp"
],
[
"Tab",
"Q",
{
"t": "#0000ff\n#ff0000",
"a": 4
},
"PgUp\nUP\n\n\n\n\n\n\n\nW",
{
"t": "#000000",
"a": 7
},
"E",
{
"a": 3
},
"R\n\n\n\nrgb_tog",
"T\n\n\n\nbl_tog",
{
"a": 7
},
"",
"",
"[ {",
"T",
"Y",
"I",
"O",
"P",
"]"
],
[
{
"c": "#0000ff",
"t": "#ffffff"
},
"Raise",
{
"c": "#cccccc",
"t": "#0000ff\n#ff0000",
"a": 4
},
"Home\nLEFT\n\n\n\n\n\n\n\nA",
{
"a": 0
},
"PgDwn\nDOWN\n\n\nrgb_hai\n\n\n\n\nS",
"End\nRIGHT\n\n\nrgb_sai\n\n\n\n\nD",
{
"t": "#000000",
"a": 3
},
"F\n\n\n\nrgb_vai",
"G\n\n\n\nbl_inc",
{
"a": 7
},
"",
"UP",
"PrtScr",
"H",
"J",
"K",
"L",
"; :",
"' \""
],
[
{
"a": 3
},
"Shift\n\n\n\neep_rst",
{
"a": 7
},
"Z",
{
"a": 3
},
"X\n\n\n\nrgb_hud",
"C\n\n\n\nrgb_sad",
"V\n\n\n\nrgb_vad",
"B\n\n\n\nbl_dec",
{
"a": 7
},
"LEFT",
"DOWN",
"RIGHT",
"N",
"M",
", <",
". >",
"/ ?",
{
"a": 6
},
"Shift"
],
[
{
"a": 7
},
"` ~",
"\\ |",
"Alt",
"Ctrl",
{
"c": "#ff0000"
},
"Lower",
{
"c": "#eb7c15"
},
"Space",
{
"c": "#cccccc",
"t": "#0000ff\n#ff0000",
"a": 4
},
"\nApp\n\n\n\n\n\n\n\nOS",
{
"t": "#000000",
"a": 7
},
"Del",
"Enter",
{
"c": "#eb7c15"
},
"Space",
{
"c": "#0000ff",
"t": "#ffffff"
},
"Raise",
{
"c": "#cccccc",
"t": "#000000"
},
"Left",
"Down",
"Up",
"Right"
]
]

View File

@@ -1,128 +0,0 @@
#include QMK_KEYBOARD_H
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
};
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | = | | - | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | | | [ | Y | U | I | O | P | ] |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | RAISE | A | S | D | F | G | | UP | PrtScr | H | J | K | L | ; | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | LEFT | DOWN | RIGHT | N | M | , | . | / | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | ` | \ | LALT | LCTRL | LOWER | SPACE | LGUI | DEL | ENTER | SPACE | RAISE | LEFT | DOWN | UP | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_5x15(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, XXXXXXX, KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC,
RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, KC_UP, KC_PSCR, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LEFT, KC_DOWN, KC_RGHT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_GRAVE, KC_BSLS, KC_LALT, KC_LCTL, LOWER, KC_SPC, KC_LGUI, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* LOWER
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | UP | | | | | | | | | | PR SCR | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RAISE | LEFT | DOWN | RIGHT | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | LOWER | | APP | | | | RAISE | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_ortho_5x15(
XXXXXXX, KC_F1, KC_F2, KC_F3, XXXXXXX, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX,
XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RAISE, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* RAISE
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | pgup | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RAISE | home | pgdn | end | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | LOWER | | | | | | RAISE | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_5x15(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RAISE, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
/* ADJUST
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | QK_BOOT | | | | | | | | |rgbplain|rgbtest | rgbmode| | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | |rgb tog | bl_tog | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RAISE | | rgb hi | rgb sai|rgb vai | bl inc | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | EEP Rst| | rgb hd | rgb sad|rgb vad | bl dec | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | LOWER | | | | | | RAISE | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_5x15(
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_P, RGB_M_T, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, BL_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RAISE, XXXXXXX, RGB_HUI, RGB_SAI, RGB_VAI, BL_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
EE_CLR, XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, BL_DOWN,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}

View File

@@ -1,5 +0,0 @@
# GreenShadowMaker keymap for idobo
make idobo:greenshadowmaker:dfu
Note: keyboard-layout-editor-gsm-idobo.json shoudl be the matching layout for http://www.keyboard-layout-editor.com

View File

@@ -1,3 +0,0 @@
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow

View File

@@ -1,23 +0,0 @@
/* Copyright 2021 msf@github
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
Set any config.h overrides for your specific keymap here.
See config.h options at https://docs.qmk.fm/#/config_options?id=the-configh-file
*/
#pragma once
#define COMBO_TERM 200

View File

@@ -1,59 +0,0 @@
/* Copyright 2021 Miguel Filipe <miguel.filipe@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_VOLD, KC_VOLU, KC_F8, KC_F9, KC_F10, KC_PSTE, KC_PSCR, KC_DEL, MO(1),
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_ansi(
QK_BOOT, KC_CALC, _______, _______, _______, KC_MUTE, KC_F6, KC_F7, KC_MPLY, KC_MSTP, KC_BRID, KC_BRIU, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, NK_TOGG, _______, _______, _______, _______, _______, BL_UP,
_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DOWN, BL_STEP
),
[2] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
enum combos {
SLSHDN_PGDN,
SLSHUP_PGUP,
RALTBKSPC_DELETE,
};
const uint16_t PROGMEM slashDown_combo[] = {KC_SLSH, KC_DOWN, COMBO_END};
const uint16_t PROGMEM slashUp_combo[] = {KC_SLSH, KC_UP, COMBO_END};
const uint16_t PROGMEM raltBackspace_combo[] = {KC_RALT, KC_BSPC, COMBO_END};
combo_t key_combos[] = {
[SLSHDN_PGDN] = COMBO(slashDown_combo, KC_PGDN),
[SLSHUP_PGUP] = COMBO(slashUp_combo, KC_PGUP),
[RALTBKSPC_DELETE] = COMBO(raltBackspace_combo, KC_DEL),
};

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# slightly modified:
- some key combos
- don't use f-keys,
- pgup/down, home/end tweaks

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COMBO_ENABLE = yes