separate edge, face, and cell frame. face frame not implemented.
This commit is contained in:
@@ -47,18 +47,18 @@ Mesh<4> tesseract() {
|
||||
rot_zw(T) * pair;
|
||||
}
|
||||
|
||||
Mesh<4> tesseract_frame(float width) {
|
||||
Mesh<4> tesseract_edge_frame(float width) {
|
||||
Mesh<4> edge = tesseract() * glm::vec4(width, width, width, 1);
|
||||
auto o = glm::vec3(1 - width);
|
||||
|
||||
Mesh<4> set = (edge + glm::vec4(+o.x, +o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(+o.x, +o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(+o.x, -o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(+o.x, -o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, +o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, +o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, -o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, -o.y, -o.z, 0));
|
||||
(edge + glm::vec4(+o.x, +o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(+o.x, -o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(+o.x, -o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, +o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, +o.y, -o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, -o.y, +o.z, 0)) +
|
||||
(edge + glm::vec4(-o.x, -o.y, -o.z, 0));
|
||||
|
||||
return set +
|
||||
rot_xw(T) * set +
|
||||
@@ -66,4 +66,21 @@ Mesh<4> tesseract_frame(float width) {
|
||||
rot_zw(T) * set;
|
||||
}
|
||||
|
||||
Mesh<4> tesseract_face_frame(float width) {
|
||||
//todo - not even sure what this would mean, but it should be possible.
|
||||
return Mesh<4>({}, {});
|
||||
}
|
||||
|
||||
Mesh<4> tesseract_cell_frame(float width) {
|
||||
glm::vec4 off = glm::vec4(0, 0, 0, 1);
|
||||
Mesh<4> cell = join(cube() * (1 - width), cube());
|
||||
cell = cell + (cell - glm::vec4(0, 0, 0, width));
|
||||
Mesh<4> pair = (cell + off) + (cell + off) * -1.f;
|
||||
|
||||
return pair +
|
||||
rot_xw(T) * pair +
|
||||
rot_yw(T) * pair +
|
||||
rot_zw(T) * pair;
|
||||
}
|
||||
|
||||
#endif //SIMPLEX_SOLIDS_H
|
||||
|
||||
Reference in New Issue
Block a user