revert to vanilla assets
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22
public/assets/minecraft/shaders/core/gui.fsh
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22
public/assets/minecraft/shaders/core/gui.fsh
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#version 330
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// Can't moj_import in things used during startup, when resource packs don't exist.
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// This is a copy of dynamicimports.glsl
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layout(std140) uniform DynamicTransforms {
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mat4 ModelViewMat;
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vec4 ColorModulator;
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vec3 ModelOffset;
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mat4 TextureMat;
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};
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in vec4 vertexColor;
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out vec4 fragColor;
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void main() {
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vec4 color = vertexColor;
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if (color.a == 0.0) {
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discard;
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}
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fragColor = color * ColorModulator;
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}
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