sub-document rework

This commit is contained in:
David Allemang
2026-06-19 12:47:04 -04:00
parent 50b6578364
commit 50895cc79d
18 changed files with 122 additions and 148 deletions

19
content/00-index.typ Normal file
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#import "/docs.typ": docs-page, note, warn
#show: docs-page("index.html", footer: none, header: none)
#title()
Everything I know about Entity ID Wireless Redstone (EID Wireless) for Minecraft Java Edition 1.14+.
#warn[
In versions 1.14 - 26.1, only multiplayer servers are supported.
Singleplayer is supported in 26.2+. See @singleplayer for details.
It works on most (but not all) versions of Paper servers. See @paper for details.
It does not work with any version of Bedrock Edition.
]
#outline(title: [Outline], depth: 2)

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Core Mechanics])
#show: docs-page("/core.html")
#tip[
Until version 26.2, this only works on multiplayer servers. See @singleplayer.
]
#note[
Until version 26.2, this only works on multiplayer servers. See @singleplayer.
]
#warn[
Until version 26.2, this only works on multiplayer servers. See @singleplayer.
]
= Entity IDs
= Stationary Item Optimization
= Observable Drop Delay
= Core Mechanics
== Entity IDs
== Stationary Item Optimization
== Observable Drop Delay

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Interference])
#show: docs-page("interference.html")
= Entity Spawns
= Single-Player (before 26.2) <singleplayer>
= Mixed Diode
= Lazy chunks
= Reloading Chunks
= Interference
== Entity Spawns
== Single-Player (before 26.2) <singleplayer>
== Paper, Spigot, and Bukkit Servers <paper>
== Lazy chunks
== Reloading Chunks

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Design Considerations])
#show: docs-page("/design-tips.html")
= Tilesets
== Binary vs Lexicographic
= Block Event Delay
= Synchronization
== Daylight Detector
== Geyser
== Ender Pearl
== Synchronization Protocols
= Settling time
= Horizontal vs Vertical Arrangement

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content/03-tileset.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/tilesets.html")
= Global Ticking Order
== Tilesets
=== Binary vs Lexicographic
=== Mixed Diode Interference
== Block Event Delay

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Channels])
#show: docs-page("/channels.html")
= Static Channel Allocation
= Dynamic Channel Selectors
= Looped Connections

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content/04-design.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/design-tips.html")
= Design Tips
== Synchronization
=== Daylight Detector
=== Geyser
=== Ender Pearls
=== Synchronization Protocols
== Settling time
== Horizontal vs Vertical Arrangement

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content/05-channels.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/channels.html")
= Channels
== Static Channel Allocation
== Dynamic Channel Selectors
== Looped Connections

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Transport Protocols])
#show: docs-page("/transport-protocols.html")
= Mod 4 Binary
= Mod 2 Binary
= Mod 4 Quaternary
= Transceivers
= Logical Operations
= Transport Protocol Catalog

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Bulk Transport])
#show: docs-page("/bulk-transport.html")
= Tileable Receivers
= Interleaved vs Sequential Channels
= Chained vs Shared Reference
= Broadcast and Multicast
= Entity Batching

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content/06-transport.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/transport-protocols.html")
= Transport Protocols
== Mod 4 Binary
== Mod 2 Binary
== Mod 4 Quaternary
== Transceivers
== Logical Operations
== Transport Protocol Catalog

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content/07-bulk.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/bulk-transport.html")
= Bulk Transport
== Tileable Receivers
== Interleaved vs Sequential Channels
== Chained vs Shared Reference
== Broadcast and Multicast
== Entity Batching

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#import "/docs.typ": docs-page, note, tip, warn
#set document(title: [Network Protocols])
#show: docs-page("/network-protocols.html")
= Collision Prevention
== Checkbit
== Queue
= Load Balancing
= Private Channels
= Self Syncing Protocol

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content/08-network.typ Normal file
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#import "/docs.typ": docs-page, note, tip, warn
#show: docs-page("/network-protocols.html")
= Network Protocols
== Collision Prevention
=== Checkbit
=== Queue
== Load Balancing
== Private Channels
== Self Syncing Protocol