fix east/west facings directions
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26
index.html
26
index.html
@@ -58,30 +58,30 @@
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half: 'bottom'
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});
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world.setBlock('minecraft:coal_block', 0, -1, -3); // north
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world.setBlock('minecraft:gold_block', 0, -1, 3); // south
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world.setBlock('minecraft:diamond_block', 3, -1, 0); // east
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world.setBlock('minecraft:iron_block', -3, -1, 0); // west
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world.setBlock('minecraft:coal_block', 0, -1, -3); // north -z
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world.setBlock('minecraft:diamond_block', 3, -1, 0); // east +x
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world.setBlock('minecraft:gold_block', 0, -1, 3); // south +z
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world.setBlock('minecraft:iron_block', -3, -1, 0); // west -x
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// NOTE the trapdoor should open AWAY from the diamond block
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// the repeaters should face "inward"
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// the pistons should face "outward"
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// the repeaters should point "inward"
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// the pistons should extend "outward"
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// world.setBlock('minecraft:glass', 1, 0, 0);
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// world.setBlock('minecraft:glass', 0, 0, 1);
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world.setBlock('minecraft:coal_block', 0, -1, 0);
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world.setBlock('minecraft:repeater', 1, -1, 0, {facing: 'east', delay: 1, locked: false, powered: false});
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world.setBlock('minecraft:repeater', 1, -1, 0, {facing: 'west', delay: 1, locked: false, powered: false});
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world.setBlock('minecraft:comparator', 0, -1, 1, {facing: 'north', mode: 'compare', powered: false});
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world.setBlock('minecraft:piston', 3, 0, 0, {facing: "west", extended: false})
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world.setBlock('minecraft:piston', -3, 0, 0, {facing: "east", extended: false})
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world.setBlock('minecraft:piston', 0, 0, 3, {facing: "south", extended: false})
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world.setBlock('minecraft:piston', 0, 0, -3, {facing: "north", extended: false})
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world.setBlock('minecraft:piston', 3, 0, 0, {facing: "east", extended: false})
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world.setBlock('minecraft:piston', 0, 0, 3, {facing: "south", extended: false})
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world.setBlock('minecraft:piston', -3, 0, 0, {facing: "west", extended: false})
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world.setBlock('minecraft:repeater', 3, 1, 0, {facing: "west", delay: 2, locked: true, powered: false})
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world.setBlock('minecraft:repeater', -3, 1, 0, {facing: "east", delay: 1, locked: true, powered: false})
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world.setBlock('minecraft:repeater', 0, 1, -3, {facing: "north", delay: 1, locked: true, powered: false})
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world.setBlock('minecraft:repeater', 3, 1, 0, {facing: "east", delay: 2, locked: true, powered: false})
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world.setBlock('minecraft:repeater', 0, 1, 3, {facing: "south", delay: 3, locked: true, powered: false})
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world.setBlock('minecraft:repeater', 0, 1, -3, {facing: "north", delay: 4, locked: true, powered: false})
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world.setBlock('minecraft:repeater', -3, 1, 0, {facing: "west", delay: 4, locked: true, powered: false})
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await renderer.updateWorld(world);
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