232 lines
7.7 KiB
HTML
232 lines
7.7 KiB
HTML
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8">
|
|
<title>Pipeline Test</title>
|
|
<style>
|
|
body {
|
|
background: #222;
|
|
color: #eee;
|
|
font-family: sans-serif;
|
|
}
|
|
|
|
main {
|
|
width: 80ch;
|
|
margin-inline: auto;
|
|
}
|
|
|
|
.figure {
|
|
position: relative;
|
|
width: 100%;
|
|
height: 20em;
|
|
}
|
|
|
|
.figure > canvas {
|
|
display: block;
|
|
width: 100%;
|
|
height: 100%;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<main>
|
|
<h1>Visualizer</h1>
|
|
|
|
<h2>Dynamic</h2>
|
|
|
|
<div class="figure" id="demo-pulses"></div>
|
|
|
|
<div class="figure" id="demo-piston"></div>
|
|
|
|
<h2>Static Sub-Figures</h2>
|
|
<div style="display: grid; grid-template-columns: 1fr 1fr;">
|
|
<div class="figure" id="demo-2"></div>
|
|
<div class="figure" id="demo-3"></div>
|
|
</div>
|
|
|
|
<div id="atlas-container" style="position: absolute; right: 0; top: 0"></div>
|
|
</main>
|
|
|
|
<script type="module">
|
|
import {Engine} from './engine.js';
|
|
import {Diorama} from './diorama.js';
|
|
import {World, WorldFrame} from './world.js';
|
|
import {SpacetimeController} from "./controller.js";
|
|
|
|
async function initDocument() {
|
|
try {
|
|
const engine = new Engine();
|
|
document.getElementById('atlas-container')?.appendChild(engine.atlas.canvas);
|
|
|
|
const w_static = new World(`
|
|
p -1 0 0 redstone_wire east=side west=none north=none south=none power=0
|
|
p 0 0 0 repeater facing=east delay=1 locked=false powered=false
|
|
p 2 0 0 oak_trapdoor facing=east half=bottom open=true
|
|
p 0 -1 0 lodestone
|
|
p 0 -2 0 piston facing=north extended=false
|
|
`)
|
|
const f_static = new WorldFrame(w_static);
|
|
const d_static_top = new Diorama('demo-2', f_static, () => engine.requestRender());
|
|
d_static_top.radius = 5;
|
|
d_static_top.theta = 180;
|
|
d_static_top.phi = 90;
|
|
d_static_top.centerView();
|
|
d_static_top.saveState();
|
|
engine.addDiorama(d_static_top)
|
|
const d_static_iso = new Diorama('demo-3', f_static, () => engine.requestRender());
|
|
d_static_iso.radius = 5;
|
|
d_static_iso.centerView();
|
|
d_static_iso.saveState();
|
|
engine.addDiorama(d_static_iso);
|
|
const c_static_iso = new SpacetimeController(d_static_iso, {
|
|
timeline: false,
|
|
subticks: false,
|
|
autoplay: false,
|
|
loop: false,
|
|
zoom: false,
|
|
pan: false,
|
|
});
|
|
|
|
const w_pulses = new World(`
|
|
p 0 0 0 observer facing=south powered=false
|
|
p 0 0 1 observer facing=east powered=false
|
|
p 1 0 1 observer facing=north powered=false
|
|
p 1 0 0 observer facing=west powered=false
|
|
t 0
|
|
p 0 0 1 powered=false
|
|
p 0 0 0 powered=true
|
|
t 2
|
|
p 0 0 0 powered=false
|
|
p 1 0 0 powered=true
|
|
t 4
|
|
p 1 0 0 powered=false
|
|
p 1 0 1 powered=true
|
|
t 6
|
|
p 1 0 1 powered=false
|
|
p 0 0 1 powered=true
|
|
t 8
|
|
p 0 0 0
|
|
`);
|
|
const f_pulses = new WorldFrame(w_pulses);
|
|
const d_pulses = new Diorama('demo-pulses', f_pulses, () => engine.requestRender());
|
|
d_pulses.radius = 4;
|
|
d_pulses.centerView()
|
|
d_pulses.saveState()
|
|
engine.addDiorama(d_pulses);
|
|
const c_pulses = new SpacetimeController(d_pulses, {
|
|
timeline: false,
|
|
subticks: false,
|
|
loop: true,
|
|
autoplay: true,
|
|
pan: false,
|
|
zoom: false,
|
|
orbit: false,
|
|
})
|
|
|
|
const w_piston = new World(`
|
|
p 0 0 0 redstone_wire power=0 east=side west=none north=none south=none
|
|
p 1 0 0 repeater facing=west powered=false locked=false delay=2
|
|
p 2 0 0 sticky_piston facing=east extended=false
|
|
p 2 -1 0 piston facing=east extended=false
|
|
p 3 0 0 slime_block
|
|
p 4 0 0 slime_block
|
|
t 2
|
|
p 0 0 0 power=15
|
|
t 6
|
|
p 1 0 0 powered=true
|
|
l begin-extend
|
|
t 7
|
|
p 2 0 0 extended=true
|
|
p 4.0 0 0 air &
|
|
p 4.5 0 0 slime_block
|
|
p 3.0 0 0 air &
|
|
p 3.5 0 0 slime_block
|
|
p 2.5 0 0 piston_head facing=east short=true type=sticky
|
|
p 2 -1 0 extended=true
|
|
p 2.5 -1 0 piston_head facing=east short=true type=normal
|
|
t 8
|
|
p 4.5 0 0 air &
|
|
p 5.0 0 0 slime_block
|
|
p 3.5 0 0 air &
|
|
p 4.0 0 0 slime_block
|
|
p 2.5 0 0 air &
|
|
p 3.0 0 0 piston_head facing=east short=false type=sticky
|
|
p 2.5 -1 0 air &
|
|
p 3.0 -1 0 piston_head facing=east short=false type=normal
|
|
l end-extend
|
|
t 12
|
|
p 0 0 0 power=0
|
|
t 16
|
|
p 1 0 0 powered=false
|
|
l begin-retract
|
|
t 17
|
|
p 3 0 0 air &
|
|
p 2.5 0 0 piston_head facing=east short=true type=sticky
|
|
p 4.0 0 0 air &
|
|
p 3.5 0 0 slime_block
|
|
p 5.0 0 0 air &
|
|
p 4.5 0 0 slime_block
|
|
p 3.0 -1 0 air &
|
|
p 2.5 -1 0 piston_head facing=east short=true type=normal
|
|
t 18
|
|
p 2.5 0 0 air
|
|
p 3.5 0 0 air &
|
|
p 3.0 0 0 slime_block
|
|
p 4.5 0 0 air &
|
|
p 4.0 0 0 slime_block
|
|
p 2 0 0 extended=false
|
|
p 2.5 -1 0 air
|
|
p 2 -1 0 extended=false
|
|
l end-retract
|
|
`);
|
|
const f_piston_t = new WorldFrame(w_piston);
|
|
const d_piston_t = new Diorama('demo-piston', f_piston_t, () => engine.requestRender());
|
|
d_piston_t.radius = 4;
|
|
d_piston_t.centerView();
|
|
d_piston_t.saveState();
|
|
engine.addDiorama(d_piston_t);
|
|
const c_piston = new SpacetimeController(d_piston_t, {
|
|
loop: true,
|
|
})
|
|
|
|
// Fetch and build everything concurrently!
|
|
await engine.updateAll();
|
|
engine.requestRender();
|
|
|
|
|
|
// const factor = 2.5;
|
|
// const update_time = () => {
|
|
// for (let i = 0; i < 20; i++) {
|
|
// setTimeout(() => f_piston_t.seek(i), i * factor * 50)
|
|
// }
|
|
// };
|
|
// setInterval(update_time, factor * 1000)
|
|
// update_time();
|
|
//
|
|
// let i = 0;
|
|
// let n = w_piston.eventCount;
|
|
// const update_state = () => {
|
|
// f_piston_s.seekIndex(i);
|
|
// i = (i + 1) % n;
|
|
// };
|
|
// setInterval(update_state, 250);
|
|
// update_state()
|
|
//
|
|
// const update_pulses = () => {
|
|
// for (let i = 0; i < 8; i++) {
|
|
// setTimeout(() => f_pulses.seek(i), i * factor * 50)
|
|
// }
|
|
// };
|
|
// setInterval(update_pulses, factor * 8 * 50)
|
|
// update_pulses();
|
|
|
|
} catch (err) {
|
|
console.error("Renderer Initialization Failed:", err);
|
|
}
|
|
}
|
|
|
|
initDocument();
|
|
</script>
|
|
</body>
|
|
</html>
|