25 lines
517 B
GLSL
25 lines
517 B
GLSL
#version 330
|
|
|
|
// Can't moj_import in things used during startup, when resource packs don't exist.
|
|
// This is a copy of dynamicimports.glsl and projection.glsl
|
|
layout(std140) uniform DynamicTransforms {
|
|
mat4 ModelViewMat;
|
|
vec4 ColorModulator;
|
|
vec3 ModelOffset;
|
|
mat4 TextureMat;
|
|
};
|
|
layout(std140) uniform Projection {
|
|
mat4 ProjMat;
|
|
};
|
|
|
|
in vec3 Position;
|
|
in vec4 Color;
|
|
|
|
out vec4 vertexColor;
|
|
|
|
void main() {
|
|
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
|
|
|
|
vertexColor = Color;
|
|
}
|