Files
wireless-docs/assets/minecraft/shaders/core/debug_point.vsh
2026-07-03 22:04:34 -04:00

19 lines
352 B
GLSL

#version 330
#moj_import <minecraft:globals.glsl>
#moj_import <minecraft:dynamictransforms.glsl>
#moj_import <minecraft:projection.glsl>
in vec3 Position;
in vec4 Color;
in float LineWidth;
out vec4 vertexColor;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexColor = Color;
gl_PointSize = LineWidth;
}