23 lines
455 B
GLSL
23 lines
455 B
GLSL
#version 330
|
|
|
|
// Can't moj_import in things used during startup, when resource packs don't exist.
|
|
// This is a copy of dynamicimports.glsl
|
|
layout(std140) uniform DynamicTransforms {
|
|
mat4 ModelViewMat;
|
|
vec4 ColorModulator;
|
|
vec3 ModelOffset;
|
|
mat4 TextureMat;
|
|
};
|
|
|
|
in vec4 vertexColor;
|
|
|
|
out vec4 fragColor;
|
|
|
|
void main() {
|
|
vec4 color = vertexColor;
|
|
if (color.a == 0.0) {
|
|
discard;
|
|
}
|
|
fragColor = color * ColorModulator;
|
|
}
|