mirror of
https://github.com/allemangD/toddcox-visualize.git
synced 2025-11-10 03:52:48 -05:00
Simplify mesh class
This commit is contained in:
@@ -8,149 +8,75 @@
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#include <Eigen/Eigen>
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namespace ml {
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class MeshBase {
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using Matrix2Xui = Eigen::Matrix<unsigned int, 2, Eigen::Dynamic>;
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using Matrix3Xui = Eigen::Matrix<unsigned int, 3, Eigen::Dynamic>;
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using Matrix4Xui = Eigen::Matrix<unsigned int, 4, Eigen::Dynamic>;
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template<typename PT_, typename CT_>
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class Mesh {
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public:
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using PointsType = Eigen::MatrixXf;
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using CellsType = Eigen::MatrixXi;
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using Points = PT_;
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using Cells = CT_;
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[[nodiscard]] virtual Eigen::Index dim() const = 0;
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Points points;
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Cells cells;
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[[nodiscard]] virtual PointsType points() const = 0;
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[[nodiscard]] virtual Eigen::Index rank() const = 0;
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[[nodiscard]] virtual CellsType cells() const = 0;
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Mesh(Points points, Cells cells)
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: points(std::move(points)), cells(std::move(cells)) {}
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};
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class DynamicMesh : public MeshBase {
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PointsType _points;
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CellsType _cells;
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public:
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DynamicMesh() = default;
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explicit DynamicMesh(const MeshBase &mesh)
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: _points(mesh.points()), _cells(mesh.cells()) {}
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DynamicMesh(PointsType points, CellsType cells)
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: _points(std::move(points)), _cells(std::move(cells)) {}
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Eigen::Index dim() const override {
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return _points.rows();
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}
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[[nodiscard]] PointsType &points() {
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return _points;
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}
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[[nodiscard]] PointsType points() const override {
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return _points;
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}
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Eigen::Index rank() const override {
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return _points.rows();
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}
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[[nodiscard]] CellsType &cells() {
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return _cells;
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}
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[[nodiscard]] CellsType cells() const override {
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return _cells;
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}
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};
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class CubeMesh : public MeshBase {
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PointsType::Scalar radius;
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public:
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explicit CubeMesh(PointsType::Scalar radius = 0.5)
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: radius(radius) {}
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Eigen::Index dim() const override {
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return 3;
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}
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[[nodiscard]] PointsType points() const override {
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PointsType out(3, 8);
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out.transpose() <<
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+radius, +radius, +radius,
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+radius, +radius, -radius,
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+radius, -radius, +radius,
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+radius, -radius, -radius,
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-radius, +radius, +radius,
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-radius, +radius, -radius,
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-radius, -radius, +radius,
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-radius, -radius, -radius;
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return out;
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}
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Eigen::Index rank() const override {
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return 3;
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}
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CellsType cells() const override {
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CellsType out(3, 12);
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out.transpose() <<
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0b000, 0b001, 0b010, 0b001, 0b010, 0b011,
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0b100, 0b101, 0b110, 0b101, 0b110, 0b111,
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0b000, 0b001, 0b100, 0b001, 0b100, 0b101,
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0b010, 0b011, 0b110, 0b011, 0b110, 0b111,
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0b000, 0b010, 0b100, 0b010, 0b100, 0b110,
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0b001, 0b011, 0b101, 0b011, 0b101, 0b111;
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return out;
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}
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};
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class WireCubeMesh : public MeshBase {
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PointsType::Scalar radius;
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long _dim;
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long _npoints;
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long _nlines;
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public:
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explicit WireCubeMesh(long dim = 3, PointsType::Scalar radius = 0.5)
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: _dim(dim), radius(radius) {
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_npoints = 1 << _dim;
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_nlines = _dim * (_npoints >> 1);
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}
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Eigen::Index dim() const override {
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return _dim;
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}
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[[nodiscard]] PointsType points() const override {
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PointsType out(_dim, _npoints);
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out.fill(radius);
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for (int i = 0; i < out.cols(); ++i) {
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for (int j = 0; j < _dim; ++j) {
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if ((i >> j) & 1) {
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out(j, i) *= -1;
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}
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auto make_cube(float radius) {
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Eigen::Matrix3Xf points(3, 8);
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points.fill(radius);
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for (int i = 0; i < points.cols(); ++i) {
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for (int j = 0; j < 3; ++j) {
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if ((i >> j) & 1) {
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points(j, i) *= -1;
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}
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}
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return out;
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}
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Eigen::Index rank() const override {
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return 2;
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}
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Matrix3Xui cells(3, 12);
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cells.transpose()
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<< 0b000, 0b001, 0b010, 0b001, 0b010, 0b011,
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0b100, 0b101, 0b110, 0b101, 0b110, 0b111,
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[[nodiscard]] CellsType cells() const override {
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CellsType out(2, _nlines);
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int k = 0;
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for (int i = 0; i < _npoints; ++i) {
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for (int j = 0; j < _dim; ++j) {
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if ((i >> j) & 1) {
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out(0, k) = i;
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out(1, k) = i ^ (1 << j);
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k++;
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}
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0b000, 0b001, 0b100, 0b001, 0b100, 0b101,
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0b010, 0b011, 0b110, 0b011, 0b110, 0b111,
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0b000, 0b010, 0b100, 0b010, 0b100, 0b110,
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0b001, 0b011, 0b101, 0b011, 0b101, 0b111;
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return Mesh(points, cells);
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}
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template<size_t Dim>
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auto make_cube_wire(float radius) {
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constexpr size_t NPoints = 1 << Dim;
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constexpr size_t NCells = Dim * (NPoints >> 1);
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Eigen::Matrix<float, Dim, NPoints> points;
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points.fill(radius);
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for (int i = 0; i < points.cols(); ++i) {
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for (int j = 0; j < Dim; ++j) {
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if ((i >> j) & 1) {
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points(j, i) *= -1;
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}
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}
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return out;
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}
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};
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Eigen::Matrix<unsigned int, 2, NCells> cells;
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int k = 0;
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for (int i = 0; i < NPoints; ++i) {
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for (int j = 0; j < Dim; ++j) {
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if ((i >> j) & 1) {
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cells(0, k) = i;
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cells(1, k) = i ^ (1 << j);
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k++;
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}
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}
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}
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return Mesh(points, cells);
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}
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}
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@@ -24,49 +24,45 @@ namespace Eigen {
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}
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template<class Derived>
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void from_json(const nlohmann::json &j, Derived &mat) {
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void from_json(const nlohmann::json &j, Derived &d) {
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using Scalar = typename Derived::Scalar;
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auto rows = j["rows"].get<Eigen::Index>();
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auto cols = j["cols"].get<Eigen::Index>();
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auto rows = j["rows"].get<Index>();
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auto cols = j["cols"].get<Index>();
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auto vals = j["vals"].get<std::vector<Scalar>>();
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mat = Eigen::Map<Derived>(vals.data(), rows, cols);
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d = Map<Derived>(vals.data(), rows, cols);
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}
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}
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namespace nlohmann {
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template<typename PT_, typename CT_>
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struct adl_serializer<ml::Mesh<PT_, CT_>> {
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static void to_json(json &j, const ml::Mesh<PT_, CT_> &m) {
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j = {
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{"points", m.points},
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{"cells", m.cells},
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};
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}
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static ml::Mesh<PT_, CT_> from_json(const json &j) {
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return ml::Mesh<PT_, CT_>(
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j["points"].get<PT_>(),
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j["cells"].get<CT_>()
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);
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}
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};
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}
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namespace ml {
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static void to_json(nlohmann::json &json, const ml::MeshBase &mesh) {
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json = {
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{"points", mesh.points()},
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{"cells", mesh.cells()},
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};
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}
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static void from_json(const nlohmann::json &j, ml::DynamicMesh &mesh) {
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mesh = {
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j["points"].get<DynamicMesh::PointsType>(),
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j["cells"].get<DynamicMesh::CellsType>(),
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};
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}
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void write(const ml::MeshBase &mesh, std::ostream &out) {
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template<typename PT_, typename CT_>
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void write(const ml::Mesh<PT_, CT_> &mesh, std::ostream &&out) {
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nlohmann::json json = mesh;
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nlohmann::json::to_msgpack(json, out);
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}
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void write(const ml::MeshBase &mesh, const std::string &path) {
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std::ofstream file(path, std::ios::out | std::ios::binary);
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write(mesh, file);
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}
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ml::DynamicMesh read(std::istream &in) {
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nlohmann::json json = nlohmann::json::from_msgpack(in);
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return json.get<ml::DynamicMesh>();
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}
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ml::DynamicMesh read(const std::string &path) {
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std::ifstream file(path, std::ios::in | std::ios::binary);
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return read(file);
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template<typename M_>
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M_ read(std::istream &&in) {
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return nlohmann::json::from_msgpack(in).get<M_>();
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}
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}
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@@ -41,6 +41,11 @@ public:
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return count;
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}
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template<typename T>
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GLuint upload(const T& data, GLenum mode = GL_STATIC_DRAW) {
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return upload(data.begin(), data.end(), mode);
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}
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~Buffer() {
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// delete silently ignores 0.
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glDeleteBuffers(1, &id);
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@@ -4,7 +4,7 @@
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#include <Eigen/Eigen>
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template<class T_>
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template<typename T_>
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struct Buffer;
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template<class ...Fmt_>
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@@ -66,18 +66,23 @@ struct AutoFormat {
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};
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template<>
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struct AutoFormat<double> {
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using Fmt = LFormat<double, GL_DOUBLE, 1>;
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struct AutoFormat<GLdouble> {
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using Fmt = LFormat<GLdouble, GL_DOUBLE, 1>;
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};
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template<>
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struct AutoFormat<float> {
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using Fmt = Format<float, GL_FLOAT, 1>;
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struct AutoFormat<GLfloat> {
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using Fmt = Format<GLfloat, GL_FLOAT, 1>;
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};
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template<>
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struct AutoFormat<int> {
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using Fmt = IFormat<int, GL_INT, 1>;
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struct AutoFormat<GLint> {
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using Fmt = IFormat<GLint, GL_INT, 1>;
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};
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template<>
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struct AutoFormat<GLuint> {
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using Fmt = IFormat<GLuint, GL_UNSIGNED_INT, 1>;
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};
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template<typename Scalar, int Dim>
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40
src/main.cpp
40
src/main.cpp
@@ -128,45 +128,23 @@ int run(GLFWwindow *window, ImGuiContext *context) {
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Buffer<GLuint> ind_buf;
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Buffer<Eigen::Vector3f> vert_buf;
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Buffer<Eigen::Vector3f> vert2_buf;
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Buffer<GLuint> ind4d_buf;
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Buffer<Eigen::Vector4f> vert4d_buf;
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VertexArray<Eigen::Vector3f> vao(vert_buf);
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glVertexArrayElementBuffer(vao, ind_buf);
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auto mesh = ml::CubeMesh(0.25f);
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auto ind_data = mesh.cells();
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auto ind_flat = ind_data.reshaped();
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auto elements = ind_buf.upload(ind_flat.begin(), ind_flat.end(), GL_STATIC_DRAW);
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// todo add <Dim, Rank> to DynamicMesh
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// need to do weird piping because dynamicmesh returns dynamic-sized matrix, VertexArray requires a static-sized matrix
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auto vert_data_dyn = mesh.points();
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Eigen::Ref<Eigen::Matrix3Xf> vert_data(vert_data_dyn);
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auto vert_flat = vert_data.colwise();
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vert_buf.upload(vert_flat.begin(), vert_flat.end(), GL_STATIC_DRAW);
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auto mesh2 = ml::CubeMesh(0.5f);
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auto vert2_data_dyn = mesh2.points();
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Eigen::Ref<Eigen::Matrix3Xf> vert2_data(vert2_data_dyn);
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auto vert2_flat = vert2_data.colwise();
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vert2_buf.upload(vert2_flat.begin(), vert2_flat.end(), GL_STATIC_DRAW);
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auto mesh4d = ml::WireCubeMesh(4, 0.33f);
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Buffer<GLuint> ind4d_buf;
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Buffer<Eigen::Vector4f> vert4d_buf;
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VertexArray<Eigen::Vector4f> vao4d(vert4d_buf);
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glVertexArrayElementBuffer(vao4d, ind4d_buf);
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auto ind4d_data = mesh4d.cells();
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auto ind4d_flat = ind4d_data.reshaped();
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auto elements4d = ind4d_buf.upload(ind4d_flat.begin(), ind4d_flat.end(), GL_STATIC_DRAW);
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auto mesh = ml::make_cube(0.22f);
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auto elements = (GLint) ind_buf.upload(mesh.cells.reshaped());
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vert_buf.upload(mesh.points.colwise());
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auto vert4d_data_dyn = mesh4d.points();
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Eigen::Ref<Eigen::Matrix4Xf> vert4d_data(vert4d_data_dyn);
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auto vert4d_flat = vert4d_data.colwise();
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vert4d_buf.upload(vert4d_flat.begin(), vert4d_flat.end(), GL_STATIC_DRAW);
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auto mesh4d = ml::make_cube_wire<4>(0.33f);
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auto elements4d = (GLint) ind4d_buf.upload(mesh4d.cells.reshaped());
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vert4d_buf.upload(mesh4d.points.colwise());
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VertexShader vs(std::ifstream("res/shaders/main.vert.glsl"));
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VertexShader vs4d(std::ifstream("res/shaders/4d.vert.glsl"));
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@@ -6,48 +6,40 @@
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#include <ml/meshlib.hpp>
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#include <ml/meshlib_json.hpp>
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class Circle : public ml::MeshBase {
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public:
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PointsType::Scalar radius;
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Circle(PointsType::Scalar radius) : radius(radius) {}
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PointsType points() const override {
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PointsType t(1, 32);
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for (int i = 0; i < t.size(); ++i) {
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t(i) = 6.28318f * (float) i / 32;
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}
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PointsType out(3, 32);
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out.array().row(0) = t.array().sin();
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out.array().row(1) = t.array().cos();
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out.array().row(2).setZero();
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return out;
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auto make_circle(float radius, size_t npoints = 32) {
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Eigen::Array<float, 1, Eigen::Dynamic> theta(1, npoints);
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for (int i = 0; i < theta.size(); ++i) {
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theta(i) = (float) M_PI * 2.0f * (float) i / (float) npoints;
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}
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CellsType cells() const override {
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CellsType t(1, 31);
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for (int i = 0; i < t.size(); ++i) {
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t(i) = i;
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}
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Eigen::Array<float, 3, Eigen::Dynamic> points(3, npoints);
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points.row(0) = theta.sin();
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points.row(1) = theta.cos();
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points.row(2).setZero();
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CellsType out(3, 31);
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out.array().row(0) = 0;
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out.array().row(1) = t.array();
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out.array().row(2) = t.array() + 1;
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return out;
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Eigen::Array<unsigned int, 1, Eigen::Dynamic> idx(1, npoints - 1);
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for (int i = 0; i < idx.size(); ++i) {
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idx(i) = i;
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}
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};
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Eigen::Array<unsigned int, 3, Eigen::Dynamic> cells(3, npoints - 1);
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cells.row(0) = 0;
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cells.row(1) = idx;
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cells.row(2) = idx + 1;
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return ml::Mesh(points, cells);
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}
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int main() {
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auto omesh = Circle(1.0f);
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std::string path = "circle.pak";
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ml::write(omesh, "circle.pak");
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auto omesh = make_circle(1.0f);
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using MT = decltype(omesh);
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auto imesh = ml::read("circle.pak");
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ml::write(omesh, std::ofstream(path, std::ios::out | std::ios::binary));
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std::cout << "= points ===============" << std::endl;
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std::cout << imesh.points() << std::endl;
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std::cout << "= cells ================" << std::endl;
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std::cout << imesh.cells() << std::endl;
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auto imesh = ml::read<MT>(std::ifstream(path, std::ios::in | std::ios::binary));
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std::cout << imesh.points << std::endl;
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std::cout << imesh.cells << std::endl;
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}
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