remove fragment discard

This commit is contained in:
2020-03-10 18:51:10 -04:00
parent fd51590a8c
commit b03566a519

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@@ -7,8 +7,6 @@ in vec4 pos;
out vec4 color; out vec4 color;
void main() { void main() {
if (pos.w > 0.8) discard;
float d = smoothstep(-2, 2, pos.z); float d = smoothstep(-2, 2, pos.z);
color = vec4(c * d, 1); color = vec4(c * d, 1);
} }