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https://github.com/allemangD/toddcox-visualize.git
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shader tweaks
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@@ -31,6 +31,7 @@ void main() {
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for (int i = 0; i < SUBS; i++) {
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vpos = mix(gpos[0], gpos[1], i * 1.0f / (SUBS - 1));
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vpos = normalize(vpos);
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gl_Position = proj * stereo(vpos);
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EmitVertex();
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}
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