Robin Voetter
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29de177c05
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Rename example to triangle
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2020-07-05 18:25:50 +02:00 |
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Robin Voetter
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9b3eff5a72
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Rendering from a buffer
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2020-07-05 16:27:52 +02:00 |
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Robin Voetter
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8c9bb747c3
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Use dynamic state for viewports to avoid pipeline recreation
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2020-07-04 17:30:22 +02:00 |
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Robin Voetter
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40b74caee5
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Triangle rendering
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2020-07-04 17:18:28 +02:00 |
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Robin Voetter
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fab23126e9
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Framebuffer creation
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2020-07-04 16:58:10 +02:00 |
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Robin Voetter
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e217cbab77
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Pipeline(Layout) & render pass creation
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2020-07-04 16:46:38 +02:00 |
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Robin Voetter
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0be71d1614
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Shader compilation utility
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2020-07-04 04:19:32 +02:00 |
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Robin Voetter
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72917ccdb3
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Shader compilation utility
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2020-07-04 04:18:56 +02:00 |
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Robin Voetter
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e049300d02
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Dispose of old swapchain after recreating
This previously lead to X11 errors after aggressively resizing the
window
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2020-07-03 15:48:26 +02:00 |
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Robin Voetter
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f4ad3304a0
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Avoid queueWaitIdle when deinitializing/recreating the swapchain
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2020-07-03 02:42:40 +02:00 |
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Robin Voetter
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c519450c57
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Only recreate command buffers after swapchain invalidate
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2020-07-03 02:29:11 +02:00 |
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Robin Voetter
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37b002001a
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Basic rendering
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2020-07-02 22:25:09 +02:00 |
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Robin Voetter
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34253e231b
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Swapchain
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2020-07-02 17:09:34 +02:00 |
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Robin Voetter
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1ebed09413
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Graphics context for example
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2020-07-02 04:01:59 +02:00 |
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Robin Voetter
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a4d78e9d2d
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Remove old build.zig
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2020-07-01 03:08:36 +02:00 |
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Robin Voetter
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f0813e99d2
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Basic setup for examples
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2020-07-01 03:07:55 +02:00 |
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