git-subtree-dir: package-glfw git-subtree-mainline:cddb3ce509
git-subtree-split:a8f2a899cd
48 lines
1.3 KiB
Markdown
48 lines
1.3 KiB
Markdown
Fetch GLFW via experimental zig package manager `build.zig.zon`
|
|
|
|
Invoke CMake commands to build and install GLFW to zig-cache
|
|
|
|
Add Zig executable which includes and links to GLFW.
|
|
|
|
|
|
Drawing inspiration from CMake ExternalProject.
|
|
|
|
----
|
|
|
|
Ideally there would be some mechanism like `b.addCMakeProject` with options to:
|
|
|
|
- provide CMake CLI or CACHE_ARGS
|
|
- infer source/config/install dirs
|
|
- infer installed libraries and linkage (pkgconfig?)
|
|
- inf
|
|
- set CMAKE_CXX_COMPILER to `zig c++`
|
|
- set CMAKE_C_COMPILER to `zig c`
|
|
- Infer modules/artifacts from installed targets.
|
|
- inspect/evaluate `glfw3Targets.cmake` and produce a module/artifact for each cmake target
|
|
|
|
---
|
|
|
|
I imagine usage like:
|
|
|
|
```zig
|
|
const glfw = b.dependency("glfw", .{
|
|
// automatically use zig for CMAKE_C_COMPILER, CMAKE_CXX_COMPILER
|
|
.target = target, // pass on as compiler flags
|
|
.optimize = optimize, // convert to CMAKE_BUILD_TYPE
|
|
.cache_args = .{
|
|
"GLFW_BUILD_SHARED_LIBS:BOOL=OFF",
|
|
"GLFW_BUILD_WAYLAND:BOOL=OFF",
|
|
"GLFW_BUILD_X11:BOOL=ON",
|
|
"GLFW_BUILD_TESTS:BOOL=OFF",
|
|
},
|
|
});
|
|
|
|
exe.addModule(
|
|
"glfw", // the name of the @import which defers to @cImport.
|
|
glfw.module("glfw"), // the name of the cmake target
|
|
);
|
|
exe.linkLibrary(
|
|
glfw.artifact("glfw"), // the name of the cmake target
|
|
);
|
|
```
|