Removed unneeded usings
This commit is contained in:
@@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using OpenTK.Graphics.OpenGL4;
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namespace Diamond.Buffers
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@@ -1,9 +1,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using OpenTK.Graphics.ES20;
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namespace Diamond.Buffers
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{
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Diamond.Buffers
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{
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@@ -30,6 +30,9 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>..\packages\OpenTK.2.0.0\lib\net20\OpenTK.dll</HintPath>
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</Reference>
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@@ -48,6 +51,7 @@
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<Compile Include="Buffers\SubArray.cs" />
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<Compile Include="Buffers\VertexDataAttribute.cs" />
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<Compile Include="GLObject.cs" />
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<Compile Include="Mesh.cs" />
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<Compile Include="Shaders\Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Shaders\Shader.cs" />
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@@ -1,8 +1,6 @@
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using OpenTK.Graphics;
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using OpenTK.Graphics.OpenGL;
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namespace Diamond
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{
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@@ -1,15 +1,10 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices.ComTypes;
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using System.Text;
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using System.Threading.Tasks;
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using Diamond.Buffers;
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using Diamond.Shaders;
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using Newtonsoft.Json;
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using OpenTK.Graphics.OpenGL4;
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namespace hexworld
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namespace Diamond
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{
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public class Mesh<T> where T : struct
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{
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@@ -67,6 +62,7 @@ namespace hexworld
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return new Mesh<T>(vertices);
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}
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//todo add fromObj
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public static T[] Join<T>(params Mesh<T>[] meshes) where T : struct => Join((IEnumerable<Mesh<T>>) meshes);
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@@ -1,5 +1,4 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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@@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Collections.Generic;
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using System.Text;
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using Diamond.Buffers;
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using OpenTK.Graphics.OpenGL4;
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@@ -1,4 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
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<package id="OpenTK" version="2.0.0" targetFramework="net452" />
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</packages>
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@@ -1,15 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Diamond.Buffers;
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using Newtonsoft.Json;
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using OpenTK;
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namespace hexworld
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namespace hexworld
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{
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public class Driver
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{
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@@ -2,6 +2,7 @@
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using Diamond;
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using Diamond.Buffers;
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using Diamond.Shaders;
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using Diamond.Textures;
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@@ -1,5 +1,4 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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@@ -51,7 +51,6 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Mesh.cs" />
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<Compile Include="Tile.cs" />
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<Compile Include="Vertex.cs" />
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<Compile Include="HexRender.cs" />
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@@ -86,6 +85,7 @@
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<None Include="res\data_tile_grass.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="res\sides.obj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="res\grass.png">
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