Removed unneeded usings

This commit is contained in:
2017-02-27 02:37:55 -05:00
parent 33a6a670b2
commit 6385f62e20
13 changed files with 12 additions and 37 deletions

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@@ -1,9 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using OpenTK.Graphics.OpenGL4; using OpenTK.Graphics.OpenGL4;
namespace Diamond.Buffers namespace Diamond.Buffers

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@@ -1,9 +1,7 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Drawing.Drawing2D;
using System.Linq; using System.Linq;
using OpenTK.Graphics.ES20;
namespace Diamond.Buffers namespace Diamond.Buffers
{ {

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@@ -1,8 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Diamond.Buffers namespace Diamond.Buffers
{ {

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@@ -30,6 +30,9 @@
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL"> <Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\OpenTK.2.0.0\lib\net20\OpenTK.dll</HintPath> <HintPath>..\packages\OpenTK.2.0.0\lib\net20\OpenTK.dll</HintPath>
</Reference> </Reference>
@@ -48,6 +51,7 @@
<Compile Include="Buffers\SubArray.cs" /> <Compile Include="Buffers\SubArray.cs" />
<Compile Include="Buffers\VertexDataAttribute.cs" /> <Compile Include="Buffers\VertexDataAttribute.cs" />
<Compile Include="GLObject.cs" /> <Compile Include="GLObject.cs" />
<Compile Include="Mesh.cs" />
<Compile Include="Shaders\Program.cs" /> <Compile Include="Shaders\Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Shaders\Shader.cs" /> <Compile Include="Shaders\Shader.cs" />

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@@ -1,8 +1,6 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
namespace Diamond namespace Diamond
{ {

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@@ -1,15 +1,10 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
using System.Threading.Tasks;
using Diamond.Buffers; using Diamond.Buffers;
using Diamond.Shaders;
using Newtonsoft.Json; using Newtonsoft.Json;
using OpenTK.Graphics.OpenGL4; using OpenTK.Graphics.OpenGL4;
namespace hexworld namespace Diamond
{ {
public class Mesh<T> where T : struct public class Mesh<T> where T : struct
{ {
@@ -67,6 +62,7 @@ namespace hexworld
return new Mesh<T>(vertices); return new Mesh<T>(vertices);
} }
//todo add fromObj
public static T[] Join<T>(params Mesh<T>[] meshes) where T : struct => Join((IEnumerable<Mesh<T>>) meshes); public static T[] Join<T>(params Mesh<T>[] meshes) where T : struct => Join((IEnumerable<Mesh<T>>) meshes);

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@@ -1,5 +1,4 @@
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following

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@@ -1,6 +1,4 @@
using System; using System.Collections.Generic;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text; using System.Text;
using Diamond.Buffers; using Diamond.Buffers;
using OpenTK.Graphics.OpenGL4; using OpenTK.Graphics.OpenGL4;

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@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<packages> <packages>
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
<package id="OpenTK" version="2.0.0" targetFramework="net452" /> <package id="OpenTK" version="2.0.0" targetFramework="net452" />
</packages> </packages>

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@@ -1,15 +1,4 @@
using System; namespace hexworld
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Diamond.Buffers;
using Newtonsoft.Json;
using OpenTK;
namespace hexworld
{ {
public class Driver public class Driver
{ {

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@@ -2,6 +2,7 @@
using System.Diagnostics; using System.Diagnostics;
using System.Drawing; using System.Drawing;
using System.IO; using System.IO;
using Diamond;
using Diamond.Buffers; using Diamond.Buffers;
using Diamond.Shaders; using Diamond.Shaders;
using Diamond.Textures; using Diamond.Textures;

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@@ -1,5 +1,4 @@
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following

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@@ -51,7 +51,6 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Mesh.cs" />
<Compile Include="Tile.cs" /> <Compile Include="Tile.cs" />
<Compile Include="Vertex.cs" /> <Compile Include="Vertex.cs" />
<Compile Include="HexRender.cs" /> <Compile Include="HexRender.cs" />
@@ -86,6 +85,7 @@
<None Include="res\data_tile_grass.json"> <None Include="res\data_tile_grass.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
<None Include="res\sides.obj" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Content Include="res\grass.png"> <Content Include="res\grass.png">