Diamond
Diamond.Buffers Namespace Reference

Classes

class  Buffer
 Manages an OpenGL Buffer object More...
 
class  VertexDataAttribute
 Marks a struct as vertex data that can be sent to a shader attribute More...
 
class  VertexDataInfo
 Get vertex pointer information about a struct to infer how to point shader attributes to it More...
 
class  VertexPointerAttribute
 Marks a field as an attribute to be sent to a shader. Must be used on public fields of a struct. More...