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Diamond
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This repository has been archived on
2026-05-22
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
cae11cf5568aec41a1c6e69680a2e9c188db9cf7
Diamond
/
hexworld
/
res
History
David Allemang
cae11cf556
Migrated to use Levels in hexworld, move tile-related types to Diamond
2017-02-27 20:43:53 -05:00
..
door.obj
Initial Level Additions
2017-02-27 20:41:11 -05:00
grass.png
Started refactors for logging and level loading
2017-02-27 01:04:30 -05:00
gray.png
wavefront obj support
2017-02-27 03:40:54 -05:00
level.json
Initial Level Additions
2017-02-27 20:41:11 -05:00
obj.fs.glsl
Fixed obj.fs.glsl from log testing.
2017-02-27 16:40:14 -05:00
obj.vs.glsl
Load multiple meshes from obj file
2017-02-27 19:15:00 -05:00
stone.png
Started refactors for logging and level loading
2017-02-27 01:04:30 -05:00
table.obj
wavefront obj support
2017-02-27 03:40:54 -05:00