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Author SHA1 Message Date
Christoffer Holmberg
64459fedbf Keymap: Reworked layout (#4133)
* Reworked layout

* Remove redundant defines

https://github.com/qmk/qmk_firmware/pull/4133#discussion_r224977420

* fix typo
2018-10-15 10:42:38 -07:00
Chris
47e29754c2 Keymap: added default layout to the kbd6x for the tofu hhkb (#4132)
* added layouts

* fixed

* might aswell fix the default layout aswell
2018-10-15 10:41:43 -07:00
Žan Pevec
ec86141a4a Basic Slovenian keymap added (#4128)
* Basic Slovenian keymap added

* Author fixed
2018-10-15 10:39:58 -07:00
Vyolle
f0f9283d02 Keymap: add new keymap for Iris (#4119)
* Add files via upload

* Delete config.h

* Delete keymap.c

* Delete rules.mk

* Keymap w/mirror mode and steno support.

Keymap w/mirror mode and steno support. Can be used entirely one handed.

* Fixed some niggling issues.
2018-10-15 10:21:14 -07:00
QMK Bot
9fbd7eb7a5 convert to unix line-endings [skip ci] 2018-10-15 16:24:29 +00:00
Drashna Jaelre
d7dea0e6d9 Fix ErgoTravel Board
It was not properly including the "config_common" files, and was causing it to break on the configurator.

Additionally, updated this to use the split common code.
2018-10-15 12:21:28 -04:00
Kenny Hung
533f684887 Keymap: Move navigation buttons closer to the middle on XD75:skewwhiffy (#4118)
* RGB toggle button

* Remove custom lighting effects

* Fix small bug in Symbols layer

* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue

* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift

* Remove custom setting in config, because it were annoying, it were.

* Move navigation buttons in one key

* Some review markups

* Use enums for layers

* Use LAYOUT_ortho_5x15

* Revert some capitalization changes made by accident
2018-10-13 13:46:46 -07:00
asakuno
d81d216d72 Fix Typo in Custom Quantum functions document (led_state) (#4129)
*_LOCK
  ↓
DEL
2018-10-13 00:40:42 -07:00
MechMerlin
e5c315f961 Treasure Type9 Fix: change diode direction to ROW2COL (#4125) 2018-10-12 10:34:52 -07:00
Patrick Hener
0793abfd19 Add sendstring_german.h (#4124)
* added sweet16 test keymap and touched sendstring_german.h

* added sendstring_german.h

* Delete keymap.c

As suggested deleted the keymap file.
2018-10-12 10:31:08 -07:00
Yann Hodique
52ecc76e28 port sun_usb converter from tmk
initial import
2018-10-12 10:26:58 -07:00
mtei
4bb0fb2ffc A comment indicating the insertion location of the new mode was added. 2018-10-11 17:14:42 -07:00
mtei
ec59556cd7 add a notice into docs/feature_rgblight.md 2018-10-11 17:14:42 -07:00
mtei
661e304033 Add a temporary comment to quantum/rgblight.h to aid migration.
Add a temporary comment. The content is a contrast table of old magic number and new symbol.
2018-10-11 17:14:42 -07:00
Jason Thigpen
ae489efee4 Keymap: Add crd's simple layout (#4117)
* Add crd's simple layout

* Fix transparent mapping in crd's config

* Add secondary navigation to fn layer
2018-10-11 17:00:53 -07:00
Oscillope
8a778d656d Keymap: Undo my backlight workaround (#4122)
* Update jj40 keymap for easier pgup/pgdn

* Backlight problem fixed by a previous commit
2018-10-11 17:00:17 -07:00
Drashna Jaelre
a7d05820a6 Add documentation for Combo feature 2018-10-10 21:36:58 -04:00
Drashna Jaelre
43757cd985 Cleanup learning newb links 2018-10-10 21:36:32 -04:00
Drashna Jaelre
0e4374042c Update and cleanup AVR Hardware docs 2018-10-10 21:35:26 -04:00
Boris Burger
6c55e8cab5 Keymap: DZ60 layout based on stephengrier's with PgUp/PgDn/Home/End, Insert, etc. (#4110)
* DZ60 layout based on stephengrier's with customisations.

* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B

* Standardised layout formatting and Ctrl+Del & Shift+Del support.

Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.

Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.

* Documented new Backspace/Del related macros.

Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
2018-10-10 14:17:42 -07:00
noroadsleft
0e142138aa evil80: Add readme.md file 2018-10-10 13:26:06 -07:00
pgillan145
d17421d074 Added cheese keymap to tada68. (#4105)
* Added cheese keymap to tada68.

* Removed extraneous definitions.
2018-10-10 12:58:11 -07:00
noroadsleft
7d156263ab Orange75: cleanup and Configurator support update (#4101)
* Orange75: cleanup and Configurator support update

`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).

`info.json`:
Updated to match new `LAYOUT` macro.

`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.

* Orange75: deleted an extra comma from keymap.c
2018-10-10 12:56:45 -07:00
MakotoKurauchi
79bff50247 Keymaps: Helix rgblight mode update (#4091)
* Helix each keymap's using rgblight mode symbol instead magic number

No change in build result.

* Helix pico keymaps: make rgblight modes selectable.

No change in build result.

* Helix rev2 keymaps: make rgblight modes selectable.

No change in build result.

* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)

* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
2018-10-10 12:53:18 -07:00
patrickmt
ab91e07753 Massdrop keyboards console device support for hid_listen
Added hid_listen USB device for arm_atsam USB protocol.
Debug printing is now done through the console device (CONSOLE_ENABLE = yes) rather than the virtser device, for viewing in hid_listen.
Function dpf(...) renamed to CDC_printf(...) and should now be called directly if intending to print to the virtual serial device.
2018-10-10 13:49:01 -04:00
Drashna Jaelre
f2965e1eea Specify max layers supported in layer keycodes 2018-10-10 11:48:36 -04:00
Drashna Jaelre
1df10ae3bf Update default Planck layout to be more in line with standard conventions 2018-10-09 15:21:37 -04:00
Drashna Jaelre
5a127293e7 Fix formatting in Unicode text 2018-10-09 15:21:08 -04:00
Brian Choromanski
7f6bb82b9d Added link to One Shot Keys 2018-10-09 10:27:03 -07:00
Brian Choromanski
04e28470bc Added OSL to list of layer toggles 2018-10-09 10:27:03 -07:00
Grady Sigler
42add5450d Keymap: Iris Keymap (#4100)
* IRIS Keyboard Keymap

I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get.

* Make cmd-option-escape work on a mac

* Add more prettyfication.

* Add other types of hold

* More work on the layer keys

* tweaks

* More tweaks.

* more tweaks

* Remove OSL/OSM they didnt seem to work very well
2018-10-08 19:50:42 -07:00
captsis
be227b4317 Keyboard: add orange75 (#4093)
* New Keyboard: orange75

Co-Authored-By: fox-lab <fox-lab@users.noreply.github.com>

* Update keyboards/orange75/info.json

corrected

*  #4093 corrections

* added del to layout again

* clarified supported hardware

* directives...

* Update keyboards/orange75/config.h

* Update keyboards/orange75/readme.md
2018-10-08 18:20:31 -07:00
yiancar
98a63d8d6e DC01 updates and I2C avr speed overwrite (#4088)
* DC01 updates and I2C avr speed overwrite

- General updating of DC01
- Made F_SCL define in AVR I2C driver overwritable from config.h

* Update drivers/avr/i2c_master.c
2018-10-08 18:27:04 -04:00
chipperdoodles
914d42acd0 Update Bluetooth docs (#4062)
* syncing upstream

* Bluetooth Doc update

More Description in bluetooth section, Addition to Config options rules.mk section.

* merge upstream

chibios

* lib/chibios checkout

* Additional EZ key Section

added back EZ-Key diy link, Cleaned up some errors
2018-10-07 11:23:41 -07:00
sbstjn
be2610b6da feat: Add 68Keys.io 2018-10-07 10:51:18 -07:00
Bramver
aa707c6b9e Keymap: Personal Nyquist keymap added. (#4059)
* Personal Nyquist keymap added.

* Responded to comments for PR.

Removed unnecessary imports.
Updated way of macros.
Removed tick from unicode inputs.

* formatting in keymap
2018-10-07 07:36:01 -07:00
Brian Mock
370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00
Drashna Jaelre
f86c0c2643 Update and clarify Unicode documentation (#4065)
* Update and clarify Unicode documentation

* Fixed UCIS info based on feedback from algernon

* Further clarifications and cleanup

* Formatting

* Add an example for unicode map

* fix AutoHotKey title
2018-10-06 20:44:33 -04:00
Drashna Jaelre
7458ac9489 Update Contrib doc (#4068)
* Add link for style

* ignore java

* Add example and update link?

* Minor fixes

* Change 1TBS text

* comments
2018-10-06 20:43:37 -04:00
Drashna Jaelre
cfa9f6ba6d Add non-US Hash and Backslash to AutoShift handling 2018-10-06 20:43:12 -04:00
Wojciech Siewierski
60f5ce8890 Keymap: Update keyboards/planck/keymaps/vifon (#4084)
* Implement macro recording

* Remove off-by-one from the macro recorder

* Holding both modifiers enables the third layer

* Exit the 3rd layer into one of the secondary ones

* Regular Enter and Escape on the secondary layers

Useful for the macro recording because the "tap" modifiers always act as
modifiers there.

* Remove the buffer overflow from the macro recorder

When the limit is reached, the backlight blinks with each keypress.

* More robust macro recording implementation

* Macro record refactoring and improvement

- support for a second macro (saved using the end of the macro buffer)
- improved reliability

* Add comments to my macros

* Macro recording: remove a redundant code

* Separate the raise+lower layer from the special layer

* Add back/forward keys

* Bind mouse movement

* More readable KC_TRNS

* Improve the mouse bindings

* Use a convenience macro instead of the low-level ACTION macro

* Add mouse to the Dual layer; make most of the layer transparent

* New "mouse" layer; clean up the "special" layer

* CapsLock, NumLock and ScrollLock on the Special layer

* Enable my fix for the stuck modifiers and adjust the dual layer to it

* Fix the macro recording after enabling the stuck mods fix

* Click with Lower/Raise+Space

* Reduce the memory used by the macro recording

Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.

* Optimize source_layers_cache for the cache memory

Swapping the array indices should increase the locality of the memory access.

* Remove the mouse layer

* Use update_tri_layer to simplify the code

* Add some custom per-keymap build options

* Add ShiftLock

* Secure the reset button

* Add numeric layer

* Remove explicit layer keys on LW and RS layers

* Replace Alt+left/right with Back/Forward keys

* Sleep/delay key (for macro recording)

* App/menu key

* Fix stuff after merging to master

* Local per-keymap config.h; minor cleanup

* Remove the old macro_record.h

Replaced with dynamic_macro.h

* Adjust my keymap to the current API

* Pure Pro Gaming layer

Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.

* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift

* Pure Pro Gaming layer activated with long press, not double press

* Reduce the size of the vifon keymap

See: issue #930

* Increase the dynamic macro buffer

The default was actually decreased. The actual used value didn't change.

* Add the context menu key

* No more strange ideas in the gaming layer

* Reduce the firmware size by disabling API_SYSEX_ENABLE

* Make slash available on the PP layer (replaces the RESET key)

* Add a generic "hold this key" macro

* Add a missing undef

* Turn LGUI in the gaming layer into LW instead of disabling it

It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).

* Refactor the Pure Pro Gaming layer

* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)

* Alternative way to switch keyboard layouts with the left hand

* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)

* Now that there is a second KM_LW, we can simplify the layout a bit

It was confusing to have the modifiers completely swapped.  Just
moving them is much more natural.

* Disable the console now that qmk got bigger

* Update the keymap for the modern qmk standards
2018-10-06 07:49:04 -07:00
Jereme Corrado
2c1402aa32 Keymap: Added Planck keymap: jcorrado (#4083) 2018-10-05 14:52:46 -07:00
Takeshi ISHII
f1003aaccf Keyboard: Helix five_rows keymap reduced size (#4082)
* add PERMISSIVE_HOLD in helix:five_rows/config.h

* add Eucalyn char layout into helix:five_rows

* Helix five_rows keymap: make rgblight modes selectable.

No change in build result.

* fix keymap.c map comment, add console compile option

No change in build result.

* Helix five_rows keymap: reduced the size.
2018-10-05 14:51:34 -07:00
Johannes Huber
54b61b508b E6V2 LE HHKB love (#4079)
* Keyboard: E6V2 LE HHKB layout support

* Keymap: Add johu's E6V2 LE HHKB layout
2018-10-05 14:49:30 -07:00
thomasviaud
27e216fc1a Keymap: Add french iso layout for dz60 (thomasviaud) (#4080) 2018-10-05 12:00:24 -07:00
yiancar
ac7b2d92bf ARM SWD guide
- Added a detailed (but saddly long) debugging guide.
- Modified sidebar and summary to include the links.
2018-10-05 11:03:30 -07:00
eucalyn
13d67200df Keyboard: set SAFE_RANGE (#4078) 2018-10-05 08:43:04 -07:00
noroadsleft
b4f26a4616 Keyboard: DZ60: add Plate B layouts (#4076)
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
2018-10-04 20:34:47 -07:00
159 changed files with 4537 additions and 1868 deletions

View File

@@ -3,6 +3,7 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
@@ -47,6 +48,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
@@ -74,6 +76,7 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

View File

@@ -47,6 +47,7 @@
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
@@ -74,6 +75,7 @@
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* [ARM Debugging Guide](arm_debugging.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)

87
docs/arm_debugging.md Normal file
View File

@@ -0,0 +1,87 @@
# ARM Debugging usign Eclipse
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @gnu-mcu-eclipse/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programer/Debugger Drivers
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @gnu-mcu-eclipse/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing code as Makefile Project. Select next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchain Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on windows for Build Tool Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Open Perspective -> Others -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectonics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Open Perspective -> Others -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configuration. Here double click on GDB OpenOCD Debugging. Select the debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and googleing to find out. The default script for the STM32F3 is called stm32f3discovery.cfg. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
Happy debugging!

View File

@@ -155,6 +155,10 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
## RGB Light Configuration
@@ -234,6 +238,8 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `AUDIO_ENABLE`
@@ -245,7 +251,9 @@ Use these to enable or disable building certain features. The more you have enab
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* Legacy option to Enable Bluetooth with the Adafruit EZ-Key HID. See BLUETOOTH
* `BLUETOOTH`
* Current options are AdafruitEzKey, AdafruitBLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `WAIT_FOR_USB`

View File

@@ -57,14 +57,14 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
@@ -72,6 +72,25 @@ Most of our style is pretty easy to pick up on, but right now it's not entirely
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.

View File

@@ -117,12 +117,12 @@ void led_set_user(uint8_t usb_led) {
} else {
PORTB &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_COMPOSE_LOCK)) {
if (usb_led & (1<<USB_LED_COMPOSE)) {
PORTB |= (1<<3);
} else {
PORTB &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_KANA_LOCK)) {
if (usb_led & (1<<USB_LED_KANA)) {
PORTB |= (1<<4);
} else {
PORTB &= ~(1<<4);

View File

@@ -26,7 +26,8 @@ These functions allow you to activate layers in various ways. Note that layers a
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](#one-shot-keys) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.

View File

@@ -1,10 +1,40 @@
# Bluetooth
## Bluetooth Functionality
## Bluetooth Known Supported Hardware
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1 Qmk has support for RN-42 HID Firmware and Bluefruit EZ Key the later of which is not produced anymore. For more recent BLE protocols currently only the Adafruit Bluefruit SPI friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support Mouse Input.
|Board |Bluetooth Protocol |Connection Type |Rules.mk |Bluetooth Chip|
|----------------------------------------------------------------|----------------------------|----------------|---------------------------|--------------|
|[Adafruit EzKey HID]("https://www.adafruit.com/product/1535") |Bluetooth Classic | UART | BLUETOOTH = AdafruitEZKey | |
|Rover Networks RN-42 (Sparkfun Bluesmirf) |Bluetooth Classic | UART | BLUETOOTH = RN42 | RN-42 |
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy | SPI | BLUETOOTH = AdafruitBLE | nRF5182 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* [Sparkfun Bluetooth mate](https://www.sparkfun.com/products/14839)
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
* #define AdafruitBleResetPin D4
* #define AdafruitBleCSPin B4
* #define AdafruitBleIRQPin E6
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
## Adafruit EZ-Key hid
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
Use only one of these
* BLUETOOTH_ENABLE = yes (Legacy Option)
* BLUETOOTH = RN42
* BLUETOOTH = AdafruitEZKey
* BLUETOOTH = AdafruitBLE
## Bluetooth Keycodes

88
docs/feature_combo.md Normal file
View File

@@ -0,0 +1,88 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
Also, by default, the tapping term for the Combos is set to the same value as `TAPPING_TERM` (200 by default on most boards). But you can specify a different value by defining it in your `config.h`. For instance: `#define COMBO_TERM 300` would set the time out period for combos to 300ms.
Then, your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and it's resulting action.
```c
const uint16_t PROGMEM test_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {COMBO(test_combo, KC_ESC)};
```
This will send "Escape" if you hit the A and B keys.
!> This method only supports [basic keycodes](keycodes_basic.md). See the examples for more control.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB
}
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB)
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
```c
enum combo_events {
ZC_COPY,
ZV_PASTE
};
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_Z, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[ZV_PASTE] = COMBO_ACTION(paste_combo),
};
void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
}
break;
case ZV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
}
break;
}
}
```
This will send Ctrl+C if you hit Z and C, and Ctrl+V if you hit Z and V. But you could change this to do stuff like change layers, play sounds, or change settings.
## Additional Configuration
If you're using long combos, or even longer combos, you may run into issues with this, as the structure may not be large enough to accommodate what you're doing.
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.

View File

@@ -96,9 +96,10 @@ if `RGBLIGHT_EFFECT_xxxx` or `RGBLIGHT_ANIMATIONS` is defined, you also have a n
|`RGBLIGHT_MODE_RGB_TEST` | *None* |RGB Test |
|`RGBLIGHT_MODE_ALTERNATING` | *None* |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
Note: For versions older than 0.6.117, The mode numbers were written directly. In `quantum/rgblight.h` there is a contrast table between the old mode number and the current symbol.
The following options can be used to tweak the various animations:
|Define |Default |Description |

View File

@@ -4,45 +4,108 @@ There are three Unicode keymap definition method available in QMK:
## UNICODE_ENABLE
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
keymap file, where *n* is a 4 digit hexadecimal.
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in keymap file, where *n* is a 4 digit hexadecimal.
## UNICODEMAP_ENABLE
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
The keycode function is `X(n)` where *n* is the array index of the mapping
table.
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. The keycode function is `X(n)` where *n* is the array index of the mapping table.
And you may want to have an enum to make reference easier. So you'd want to add something like this to your keymap:
```c
enum unicode_name {
BANG, // ‽
IRONY, // ⸮
SNEK // snke 🐍
};
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D, // ‽
[IRONY] = 0x02E2E, // ⸮
[SNEK] = 0x1F40D // snke 🐍
}:
```
Make sure that the order for both matches.
## UCIS_ENABLE
TBD
Supports Unicode up to 0xFFFFFFFF. As with `UNICODE_MAP`, you may want to main a mapping table in your keymap file. However, there is no keycodes for this feature, you will have to add a keycode or function to call `qk_ucis_start()`. Once you've run that, you can just type the text for your unicode, and then hit space or enter to complete it, or ESC to cancel it. And if it matches an entry in your table, it will automatically "backspace" the trigger word (from your table) and then will input the unicode sequence.
Unicode input in QMK works by inputing a sequence of characters to the OS,
For instance, you would need to have a table like this in your keymap:
```c
const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE
(
UCIS_SYM("poop", 0x1f4a9),
UCIS_SYM("rofl", 0x1f923),
UCIS_SYM("kiss", 0x1f619)
);
```
You run the function, and then type "rofl" and hit enter, it should backspace remove "rofl" and input the `0x1f923` unicode.
### Customization
There are several functions that you can add to your keymap to customize the functionality of this feature.
* `void qk_ucis_start_user(void)` - This runs when you run the "start" function, and can be used to provide feedback. By default, it types out a keyboard emoji.
* `void qk_ucis_success(uint8_t symbol_index)` - This runs when the unicode input has matched something, and has completed. Default doesn't do anything.
* `void qk_ucis_symbol_fallback (void)` - This runs if the input text doesn't match anything. The default function falls back to trying that input as a unicode code.
The default code for these are:
```c
void qk_ucis_start_user(void) { // outputs keyboard emoji
unicode_input_start();
register_hex(0x2328);
unicode_input_finish();
}
void qk_ucis_success(uint8_t symbol_index) {
}
void qk_ucis_symbol_fallback (void) { // falls back to manual unicode entry
for (uint8_t i = 0; i < qk_ucis_state.count - 1; i++) {
uint8_t code = qk_ucis_state.codes[i];
register_code(code);
unregister_code(code);
wait_ms(UNICODE_TYPE_DELAY);
}
}
```
## Unicode Input methods
Unicode input in QMK works by inputting a sequence of characters to the OS,
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is input.
This is the current list of Unicode input method in QMK:
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* UC_OSX_RALT: Same as UC_OSX, but sends the Right Alt key for unicode input
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
* __UC_OSX__: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
* __UC_OSX_RALT__: Same as UC_OSX, but sends the Right Alt key for unicode input
* __UC_LNX__: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
* __UC_WIN__: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
* __UC_WINC__: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values seperated by spaces.
At some point, you need to call `set_unicode_input_mode(x)` to set the correct unicode method. This sets the method that is used to send the unicode, and stores it in EEPROM, so you only need to call this once.
## `send_unicode_hex_string`
To type multiple characters for things like (ノಠ痊ಠ)ノ彡┻━┻, you can use `send_unicode_hex_string()` much like `SEND_STRING()` except you would use hex values separate by spaces.
For example, the table flip seen above would be `send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B")`
There are many ways to get a hex code, but an easy one is [this site](https://r12a.github.io/app-conversion/). Just make sure to convert to hexadecimal, and that is your string.
# Additional Language Support
## Additional Language Support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware.
# International Characters on Windows
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others.
### AutoHotkey allows Windows users to create custom hotkeys among others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
The method does not require Unicode support in the keyboard itself but depends instead of [AutoHotkey](https://autohotkey.com) running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
@@ -57,3 +120,11 @@ In the default script of AutoHotkey you can define custom hotkeys.
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
### US International
If you enable the US International layout on the system, it will use punctuation to accent the characters.
For instance, typing "`a" will result in à.
You can find details on how to enable this [here](https://support.microsoft.com/en-us/help/17424/windows-change-keyboard-layout).

View File

@@ -8,7 +8,7 @@ If you have not yet you should read the [Keyboard Guidelines](hardware_keyboard_
QMK has a number of features to simplify working with AVR keyboards. For most keyboards you don't have to write a single line of code. To get started run the `util/new_project.sh` script:
```
```bash
$ util/new_project.sh my_awesome_keyboard
######################################################
# /keyboards/my_awesome_keyboard project created. To start
@@ -30,7 +30,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
```c
#define LAYOUT( \
k00, k01, k02, \
k10, k11 \
@@ -57,7 +57,7 @@ At the top of the `config.h` you'll find USB related settings. These control how
Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately reflect your keyboard.
```
```c
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
@@ -72,14 +72,14 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
The next section of the `config.h` file deals with your keyboard's matrix. The first thing you should set is the matrix's size. This is usually, but not always, the same number of rows and columns as the physical key arrangement.
```
```c
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
```
Once you've defined the size of your matrix you need to define which pins on your MCU are connected to rows and columns. To do so simply specify the names of those pins:
```
```c
#define MATRIX_ROW_PINS { D0, D5 }
#define MATRIX_COL_PINS { F1, F0, B0 }
#define UNUSED_PINS
@@ -89,7 +89,7 @@ The number of `MATRIX_ROW_PINS` entries must be the same as the number you assig
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`.
```
```c
#define DIODE_DIRECTION COL2ROW
```
@@ -97,16 +97,14 @@ Finally, you can specify the direction your diodes point. This can be `COL2ROW`,
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
```
```c
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6
```
{% hint style='info' %}
You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
{% endhint %}
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
@@ -120,7 +118,7 @@ You use the `rules.mk` file to tell QMK what files to build and what features to
These options tell the build system what CPU to build for. Be very careful if you change any of these settings, you can render your keyboard inoperable.
```
```make
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@@ -128,26 +126,26 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
```
### Bootloader Size
### Bootloaders
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard. If you are using a teensy 2.0, or a device like the Ergodox EZ that uses the teensy bootloader you should set this to `512`. Most other bootloaders should be set to `4096`, but `1024` and `2048` are other possible values you may encounter.
The bootloader is a special section of your MCU that allows you to upgrade the code stored on the MCU. Think of it like a Rescue Partition for your keyboard.
#### Teensy 2.0 Bootloader Example
#### Teensy Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=512
```
#### Teensy 2.0++ Bootloader Example
```
OPT_DEFS += -DBOOTLOADER_SIZE=1024
```make
BOOTLOADER = halfkay
```
#### Atmel DFU Loader Example
```make
BOOTLOADER = atmel-dfu
```
OPT_DEFS += -DBOOTLOADER_SIZE=4096
#### Pro Micro Bootloader Example
```make
BOOTLOADER = caterina
```
### Build Options

View File

@@ -6,7 +6,7 @@ Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built y
## Overview
There are 4 main sections to this guide:
There are 5 main sections to this guide:
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
@@ -15,4 +15,3 @@ There are 4 main sections to this guide:
* [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).

View File

@@ -2,12 +2,12 @@
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
Git resources:
*
*[Great General Tutorial](https://www.codecademy.com/learn/learn-git)
*[Git Game To Learn From Examples](https://learngitbranching.js.org/)
*[Git Resources to Learn More About Github](getting_started_github.md)
*[Git Resources Aimed Specificly toward QMK](contributing.md)
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specificly toward QMK](contributing.md)
Command Line resources:
*[Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)

View File

@@ -8,7 +8,9 @@
#include "i2c_master.h"
#include "timer.h"
#ifndef F_SCL
#define F_SCL 400000UL // SCL frequency
#endif
#define Prescaler 1
#define TWBR_val ((((F_CPU / F_SCL) / Prescaler) - 16 ) / 2)

View File

@@ -0,0 +1,6 @@
#include "68keys.h"
void matrix_init_kb(void)
{
matrix_init_user();
}

20
keyboards/68keys/68keys.h Normal file
View File

@@ -0,0 +1,20 @@
#include "quantum.h"
#define LAYOUT_68_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K10, K11, K12, K13, K14, K15, K16, \
K17, K18, K20, K21, K22, K23, K24, K25, K26, K27, K28, K30, K31, K32, K33, K34, \
K35, K36, K37, K38, K40, K41, K42, K43, K44, K45, K46, K47, K48, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K60, K61, K62, K63, \
K64, K65, K66, K67, K68, K70, K71, K72, K73, K74) \
{ \
{K00, K01, K02, K03, K04, K05, K06, K07, K08}, \
{K10, K11, K12, K13, K14, K15, K16, K17, K18}, \
{K20, K21, K22, K23, K24, K25, K26, K27, K28}, \
{K30, K31, K32, K33, K34, K35, K36, K37, K38}, \
{K40, K41, K42, K43, K44, K45, K46, K47, K48}, \
{K50, K51, K52, K53, K54, K55, K56, K57, K58}, \
{K60, K61, K62, K63, K64, K65, K66, K67, K68}, \
{ \
K70, K71, K72, K73, K74 \
} \
}

View File

@@ -0,0 +1,23 @@
# 68Keys.io
Custom [68Keys.io](https://68keys.io) DIY keyboard.
Keyboard Maintainer: [sbstjn](https://sbstjn.com)
Hardware Supported: Pro Micro
Hardware Availability: [DIY Guide](https://68keys.io)
Make example for this keyboard (after setting up your build environment):
```bash
$ > cd qmk_firmware/
$ > make 68keys:default
```
Example of flashing this keyboard:
```bash
$ > cd qmk_firmware/
$ > make 68keys:default:avrdude
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

42
keyboards/68keys/config.h Normal file
View File

@@ -0,0 +1,42 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0A0C
#define DEVICE_VER 0x0068
#define MANUFACTURER 68Keys.io
#define PRODUCT The 68Keys.io Keyboard
#define DESCRIPTION A 68 keys mechanical keyboard
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 9
#define MATRIX_ROW_PINS \
{ \
B6, B2, B3, B1, F7, F6, F5, F4 \
}
#define MATRIX_COL_PINS \
{ \
D3, D2, D1, D0, D4, C6, D7, E6, B4 \
}
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))

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{
"keyboard_name": "68Keys.io",
"url": "https://68keys.io",
"maintainer": "qmk",
"width": 17.25,
"height": 5,
"layouts": {
"LAYOUT_68_ansi": {
"layout": [
{ "label": "~", "x": 0, "y": 0 },
{ "label": "!", "x": 1, "y": 0 },
{ "label": "@", "x": 2, "y": 0 },
{ "label": "#", "x": 3, "y": 0 },
{ "label": "$", "x": 4, "y": 0 },
{ "label": "%", "x": 5, "y": 0 },
{ "label": "^", "x": 6, "y": 0 },
{ "label": "&", "x": 7, "y": 0 },
{ "label": "*", "x": 8, "y": 0 },
{ "label": "(", "x": 9, "y": 0 },
{ "label": ")", "x": 10, "y": 0 },
{ "label": "_", "x": 11, "y": 0 },
{ "label": "+", "x": 12, "y": 0 },
{ "label": "Backspace", "x": 13, "y": 0, "w": 2 },
{ "label": "ESC", "x": 15.25, "y": 0 },
{ "label": "PGUP", "x": 16.25, "y": 0 },
{ "label": "Tab", "x": 0, "y": 1, "w": 1.5 },
{ "label": "Q", "x": 1.5, "y": 1 },
{ "label": "W", "x": 2.5, "y": 1 },
{ "label": "E", "x": 3.5, "y": 1 },
{ "label": "R", "x": 4.5, "y": 1 },
{ "label": "T", "x": 5.5, "y": 1 },
{ "label": "Y", "x": 6.5, "y": 1 },
{ "label": "U", "x": 7.5, "y": 1 },
{ "label": "I", "x": 8.5, "y": 1 },
{ "label": "O", "x": 9.5, "y": 1 },
{ "label": "P", "x": 10.5, "y": 1 },
{ "label": "{", "x": 11.5, "y": 1 },
{ "label": "}", "x": 12.5, "y": 1 },
{ "label": "|", "x": 13.5, "y": 1, "w": 1.5 },
{ "label": "DEL", "x": 15.25, "y": 1 },
{ "label": "PGDN", "x": 16.25, "y": 1 },
{ "label": "Caps Lock", "x": 0, "y": 2, "w": 1.75 },
{ "label": "A", "x": 1.75, "y": 2 },
{ "label": "S", "x": 2.75, "y": 2 },
{ "label": "D", "x": 3.75, "y": 2 },
{ "label": "F", "x": 4.75, "y": 2 },
{ "label": "G", "x": 5.75, "y": 2 },
{ "label": "H", "x": 6.75, "y": 2 },
{ "label": "J", "x": 7.75, "y": 2 },
{ "label": "K", "x": 8.75, "y": 2 },
{ "label": "L", "x": 9.75, "y": 2 },
{ "label": ":", "x": 10.75, "y": 2 },
{ "label": "\"", "x": 11.75, "y": 2 },
{ "label": "Enter", "x": 12.75, "y": 2, "w": 2.25 },
{ "label": "Shift", "x": 0, "y": 3, "w": 2.25 },
{ "label": "Z", "x": 2.25, "y": 3 },
{ "label": "X", "x": 3.25, "y": 3 },
{ "label": "C", "x": 4.25, "y": 3 },
{ "label": "V", "x": 5.25, "y": 3 },
{ "label": "B", "x": 6.25, "y": 3 },
{ "label": "N", "x": 7.25, "y": 3 },
{ "label": "M", "x": 8.25, "y": 3 },
{ "label": "<", "x": 9.25, "y": 3 },
{ "label": ">", "x": 10.25, "y": 3 },
{ "label": "?", "x": 11.25, "y": 3 },
{ "label": "Shift", "x": 12.25, "y": 3, "w": 2.75 },
{ "x": 15.25, "y": 3 },
{ "label": "CTRL", "x": 0, "y": 4, "w": 1.25 },
{ "label": "ALT", "x": 1.25, "y": 4, "w": 1.25 },
{ "label": "GUI", "x": 2.5, "y": 4, "w": 1.25 },
{ "x": 3.75, "y": 4, "w": 6.25 },
{ "label": "GUI", "x": 10, "y": 4, "w": 1.25 },
{ "label": "ALT", "x": 11.25, "y": 4, "w": 1.25 },
{ "label": "CTRL", "x": 12.5, "y": 4, "w": 1.25 },
{ "x": 14.25, "y": 4 },
{ "x": 15.25, "y": 4 },
{ "x": 16.25, "y": 4 }
]
}
}
}

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#include QMK_KEYBOARD_H
#include "68keys.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_68_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_ESC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_PGDN,
KC_CAPSLOCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT)};

22
keyboards/68keys/rules.mk Normal file
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LAYOUTS = 68_ansi
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration (+1000)
MOUSEKEY_ENABLE = no # Mouse keys (+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control (+450)
CONSOLE_ENABLE = no # Console for debug (+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6

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#include QMK_KEYBOARD_H
#include "protocol/serial.h"
bool sun_bell = false;
bool sun_click = false;
bool command_extra(uint8_t code)
{
switch (code) {
case KC_H:
case KC_SLASH: /* ? */
print("\n\n----- Sun converter Help -----\n");
print("Home: Toggle Bell\n");
print("End: Toggle Click\n");
print("PgUp: LED all On\n");
print("PgDown: LED all Off\n");
print("Insert: Layout\n");
print("Delete: Reset\n");
return false;
case KC_DEL:
print("Reset\n");
serial_send(0x01);
break;
case KC_HOME:
sun_bell = !sun_bell;
if (sun_bell) {
print("Bell On\n");
serial_send(0x02);
} else {
print("Bell Off\n");
serial_send(0x03);
}
break;
case KC_END:
sun_click = !sun_click;
if (sun_click) {
print("Click On\n");
serial_send(0x0A);
} else {
print("Click Off\n");
serial_send(0x0B);
}
break;
case KC_PGUP:
print("LED all on\n");
serial_send(0x0E);
serial_send(0xFF);
break;
case KC_PGDOWN:
print("LED all off\n");
serial_send(0x0E);
serial_send(0x00);
break;
case KC_INSERT:
print("layout\n");
serial_send(0x0F);
break;
default:
xprintf("Unknown extra command: %02X\n", code);
return false;
}
return true;
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define CUSTOM_MATRIX 2
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3333
#define DEVICE_VER 0x0100
#define MANUFACTURER QMK
#define PRODUCT Sun keyboard converter
#define DESCRIPTION USB converter for Sun type 5 keyboard
/* matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 8
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT)) || \
keyboard_report->mods == (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Serial(USART) configuration
* asynchronous, negative logic, 1200baud, no flow control
* 1-start bit, 8-data bit, non parity, 1-stop bit
*/
#define SERIAL_SOFT_BAUD 1200
#define SERIAL_SOFT_PARITY_NONE
#define SERIAL_SOFT_BIT_ORDER_LSB
#define SERIAL_SOFT_LOGIC_NEGATIVE
/* RXD Port */
#define SERIAL_SOFT_RXD_ENABLE
#define SERIAL_SOFT_RXD_DDR DDRD
#define SERIAL_SOFT_RXD_PORT PORTD
#define SERIAL_SOFT_RXD_PIN PIND
#define SERIAL_SOFT_RXD_BIT 2
#define SERIAL_SOFT_RXD_VECT INT2_vect
/* RXD Interupt */
#define SERIAL_SOFT_RXD_INIT() do { \
/* pin configuration: input with pull-up */ \
SERIAL_SOFT_RXD_DDR &= ~(1<<SERIAL_SOFT_RXD_BIT); \
SERIAL_SOFT_RXD_PORT |= (1<<SERIAL_SOFT_RXD_BIT); \
/* enable interrupt: INT2(rising edge) */ \
EICRA |= ((1<<ISC21)|(1<<ISC20)); \
EIMSK |= (1<<INT2); \
sei(); \
} while (0)
#define SERIAL_SOFT_RXD_INT_ENTER()
#define SERIAL_SOFT_RXD_INT_EXIT() do { \
/* clear interrupt flag */ \
EIFR = (1<<INTF2); \
} while (0)
#define SERIAL_SOFT_RXD_READ() (SERIAL_SOFT_RXD_PIN&(1<<SERIAL_SOFT_RXD_BIT))
/* TXD Port */
#define SERIAL_SOFT_TXD_ENABLE
#define SERIAL_SOFT_TXD_DDR DDRD
#define SERIAL_SOFT_TXD_PORT PORTD
#define SERIAL_SOFT_TXD_PIN PIND
#define SERIAL_SOFT_TXD_BIT 3
#define SERIAL_SOFT_TXD_HI() do { SERIAL_SOFT_TXD_PORT |= (1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_LO() do { SERIAL_SOFT_TXD_PORT &= ~(1<<SERIAL_SOFT_TXD_BIT); } while (0)
#define SERIAL_SOFT_TXD_INIT() do { \
/* pin configuration: output */ \
SERIAL_SOFT_TXD_DDR |= (1<<SERIAL_SOFT_TXD_BIT); \
/* idle */ \
SERIAL_SOFT_TXD_ON(); \
} while (0)
#endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
void led_set(uint8_t usb_led)
{
uint8_t sun_led = 0;
if (usb_led & (1<<USB_LED_NUM_LOCK)) sun_led |= (1<<0);
if (usb_led & (1<<USB_LED_COMPOSE)) sun_led |= (1<<1);
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) sun_led |= (1<<2);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) sun_led |= (1<<3);
xprintf("LED: %02X\n", usb_led);
serial_send(0x0E);
serial_send(sun_led);
}

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "protocol/serial.h"
/*
* Matrix Array usage:
*
* ROW: 16(4bits)
* COL: 8(3bits)
*
* 8bit wide
* +---------+
* 0|00 ... 07|
* 1|08 ... 0F|
* :| ... |
* :| ... |
* E|70 ... 77|
* F|78 ... 7F|
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) ((code>>3)&0xF)
#define COL(code) (code&0x07)
static bool is_modified = false;
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
/* DDRD |= (1<<6); */
/* PORTD |= (1<<6); */
debug_enable = true;
serial_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
/* // wait for keyboard coming up */
/* // otherwise LED status update fails */
/* print("Reseting "); */
/* while (1) { */
/* print("."); */
/* while (serial_recv()); */
/* serial_send(0x01); */
/* _delay_ms(500); */
/* if (serial_recv() == 0xFF) { */
/* _delay_ms(500); */
/* if (serial_recv() == 0x04) */
/* break; */
/* } */
/* } */
/* print(" Done\n"); */
/* PORTD &= ~(1<<6); */
matrix_init_quantum();
return;
}
uint8_t matrix_scan(void)
{
uint8_t code;
code = serial_recv();
if (!code) return 0;
debug_hex(code); debug(" ");
switch (code) {
case 0xFF: // reset success: FF 04
print("reset: ");
_delay_ms(500);
code = serial_recv();
xprintf("%02X\n", code);
if (code == 0x04) {
// LED status
led_set(host_keyboard_leds());
}
return 0;
case 0xFE: // layout: FE <layout>
print("layout: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7E: // reset fail: 7E 01
print("reset fail: ");
_delay_ms(500);
xprintf("%02X\n", serial_recv());
return 0;
case 0x7F:
// all keys up
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return 0;
}
if (code&0x80) {
// break code
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
}
} else {
// make code
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= (1<<COL(code));
}
}
matrix_scan_quantum();
return code;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}

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# Sun to USB keyboard protocol converter
A converter for using non-USB Sun keyboards.
Original code from the [TMK firmware](https://github.com/tmk/tmk_keyboard/tree/master/converter/sun_usb). Ported to QMK by [Yann Hodique](https://github.com/sigma).
Keyboard Maintainer: [Yann Hodique](https://github.com/sigma)
Hardware Supported: See hardware section below
Hardware Availability: self-built
Make example for this keyboard (after setting up your build environment):
make converter/sun_usb/type5:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Hardware
Target MCU is ATMega32u4 but other USB capable AVR will also work. The maintainer mostly uses Teensy 2.0 boards.
Supported keyboards: Sun Type 3 and 5 Keyboards,
### Connector
8Pin mini DIN
___ ___
/ |_| \
/ 8 7 6 \
| 5 4 3 |
\_ 2 1 _/
\_____/
(receptacle)
Wiring:
Pin mini DIN MCU
----------------------------------
1 GND GND
2 GND GND
3 5V
4 RX/TX(Mouse)
5 RX PD3
6 TX PD2
7 GND GND
8 5V VCC
### Protocol
Signal: Asynchronous, Negative logic, 1200baud, No Flow control
Frame format: 1-Start bit, 8-Data bits, No-Parity, 1-Stop bit
AVR USART engine expects positive logic while Sun keyboard signal is negative.
To use AVR UART engine you need external inverter in front of RX and TX pin.
Otherwise you can software serial routine to communicate the keyboard.
This converter uses software method, you doesn't need any inverter part.
Commands From System To Keyboard
0x01 Reset
Keyboard responds with following byte sequence:
Success: 0xFF 0x04 0x7F
Fail: 0x7E 0x01 0x7F
0x02 Bell On
0x03 Bell Off
0x0A Click On
0x0B Click Off
0x0E LED
followed by LED status byte:
bit: 3 2 1 0
LED: CapsLk ScrLk Compose NumLk
0x0F Layout
Keyboard responds with 'Layout Response' 0xFE 0xXX
Commands From Keyboard To System
0x7F Idle
means no keys pressed.
0xFE Layout Response
0xFF Reset Response(followed by 0x04)
References
* http://kentie.net/article/sunkbd/page2.htm
* http://kentie.net/article/sunkbd/KBD.pdf

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MCU = atmega32u4 # Teensy 2.0
F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = lufa-dfu
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
CUSTOM_MATRIX = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#HARDWARE_SERIAL = yes
SRC += matrix.c led.c
ifdef HARDWARE_SERIAL
SRC += protocol/serial_uart.c
OPT_DEFS += -DHARDWARE_SERIAL
else
SRC += protocol/serial_soft.c
endif

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
KC_F10,KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_BSPC, KC_VOLD, KC_MUTE, KC_VOLU,
KC_F12,KC_F13, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT,
KC_F14,KC_F15, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P, KC_LBRC,KC_RBRC, KC_DEL, KC_HOME, KC_UP, KC_PGUP,
KC_F16,KC_F17, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_LEFT,KC_INSERT,KC_RIGHT,
KC_F18,KC_F19, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSFT,KC_RCTL, KC_END, KC_DOWN,KC_PGDOWN,
KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI
),
};

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@@ -0,0 +1,66 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE3_H
#define TYPE3_H
#include "quantum.h"
/* Sun type 3 keyboard
,-------. ,-----------------------------------------------------------. ,-----------.
| 01| 03| | 05| 06| 08| 0A| 0C| 0E| 10| 11| 12| 2B| | 15| 16| 17|
|-------| |-----------------------------------------------------------| |-----------|
| 19| 1A| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2D| 2E| 2F|
|-------| |-----------------------------------------------------------| |-----------|
| 31| 33| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 42 | | 44| 45| 46|
|-------| |-----------------------------------------------------------| |-----------|
| 48| 49| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D|
|-------| |-----------------------------------------------------------| |-----------|
| 5F| 61| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E| 6F| | 70| 71| 72|
`-------' |-----------------------------------------------------------| `-----------'
| 77 | 78 | 79 | 7A | 13 |
`-----------------------------------------------------------'
*/
#define LAYOUT( \
K01,K03, K05,K06, K08, K0A, K0C, K0E, K10,K11,K12,K2B, K15,K16,K17, \
K19,K1A, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2D,K2E,K2F, \
K31,K33, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K42, K44,K45,K46, \
K48,K49, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K5F,K61, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E,K6F, K70,K71,K72, \
K77,K78, K79, K7A,K13 \
) { \
{ KC_NO, K01 , KC_NO, K03 , KC_NO, K05 , K06 , KC_NO }, \
{ K08 , KC_NO, K0A , KC_NO, K0C , KC_NO, K0E , KC_NO }, \
{ K10 , K11 , K12 , K13 , KC_NO, K15 , K16 , K17 }, \
{ KC_NO, K19 , K1A , KC_NO, KC_NO, K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , KC_NO, K2D , K2E , K2F }, \
{ KC_NO, K31 , KC_NO, K33 , KC_NO, K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , KC_NO, K44 , K45 , K46 , KC_NO }, \
{ K48 , K49 , KC_NO, KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , KC_NO, K5B , K5C , K5D , KC_NO, K5F }, \
{ KC_NO, K61 , KC_NO, K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , K6F }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, KC_NO, K77 }, \
{ K78 , K79 , K7A , KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
#endif

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@@ -0,0 +1,30 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* LAYOUT_jp_unix is a superset of the other layouts, hence the default */
LAYOUT_jp_unix(
KC_HELP, KC_NO, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_PWR,
KC_STOP, KC_AGAIN, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
KC_MENU, KC_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_SELECT, KC_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_CUT, KC_CAPS,KC_LALT,KC_LGUI,KC_HENK, KC_SPC, KC_MHEN,KC_KANA,KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};

View File

@@ -0,0 +1,148 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TYPE5_H
#define TYPE5_H
#include "quantum.h"
/* sun type 5 keyboard, JP Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 |*73 | 79 |*74 |*75| 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_jp_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K73, K79, K74, K75, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , K73 , K74 , K75 , K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US Unix-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 0F| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 1D| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 58| 2A| | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 2B | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 4C | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 77 | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_us_unix( \
K76, K0F, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K58,K2A, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K2B, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K4C, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K77,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , K0F ,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
/* Sun type 5 keyboard, US ANSI-style
,-------. ,---, ,---------------. ,---------------. ,---------------. ,-----------. ,---------------.
| 76 | | 1D| | 05| 06| 08| 0A| | 0C| 0E| 10| 11| | 12| 07| 09| 0B| | 16| 17| 15| | 2D| 02| 04| 30|
`-------' `---' `---------------' `---------------' `---------------' `-----------' `---------------'
,-------. ,-----------------------------------------------------------. ,-----------. ,---------------.
| 01| 03| | 2A| 1E| 1F| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 2B | | 2C| 34| 60| | 62| 2E| 2F| 47|
|-------| |-----------------------------------------------------------| |------------ |---------------|
| 19| 1A| | 35 | 36| 37| 38| 39| 3A| 3B| 3C| 3D| 3E| 3F| 40| 41| 58 | | 42| 4A| 7B| | 44| 45| 46| |
|-------| |-----------------------------------------------------------| `-----------' |-----------| 7D|
| 31| 33| | 77 | 4D| 4E| 4F| 50| 51| 52| 53| 54| 55| 56| 57| 59 | | 5B| 5C| 5D| |
|-------| |-----------------------------------------------------------| ,---. |-----------|---|
| 48| 49| | 63 | 64| 65| 66| 67| 68| 69| 6A| 6B| 6C| 6D| 6E | | 14| | 70| 71| 72| |
|-------| |-----------------------------------------------------------| .-----------. |-----------| 5A|
| 5F| 61| | 4C | 13| 78 | 79 | 7A | 43| 0D| | 18| 1B| 1C| | 5E | 32| |
`-------' `-----------------------------------------------------------' `-----------' `---------------'
*/
#define LAYOUT_ansi( \
K76, K1D, K05,K06,K08,K0A, K0C,K0E,K10,K11, K12,K07,K09,K0B, K16,K17,K15, K2D,K02,K04,K30, \
K01,K03, K2A,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27,K28,K29, K2B, K2C,K34,K60, K62,K2E,K2F,K47, \
K19,K1A, K35, K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K58, K42,K4A,K7B, K44,K45,K46,K7D, \
K31,K33, K77, K4D,K4E,K4F,K50,K51,K52,K53,K54,K55,K56,K57, K59, K5B,K5C,K5D, \
K48,K49, K63, K64,K65,K66,K67,K68,K69,K6A,K6B,K6C,K6D, K6E, K14, K70,K71,K72,K5A, \
K5F,K61, K4C,K13, K78, K79, K7A, K43, K0D, K18,K1B,K1C, K5E, K32 \
) { \
{ KC_NO, K01 , K02 , K03 , K04 , K05 , K06 , K07 }, \
{ K08 , K09 , K0A , K0B , K0C , K0D , K0E , KC_NO,}, \
{ K10 , K11 , K12 , K13 , K14 , K15 , K16 , K17 }, \
{ K18 , K19 , K1A , K1B , K1C , K1D , K1E , K1F }, \
{ K20 , K21 , K22 , K23 , K24 , K25 , K26 , K27 }, \
{ K28 , K29 , K2A , K2B , K2C , K2D , K2E , K2F }, \
{ K30 , K31 , K32 , K33 , K34 , K35 , K36 , K37 }, \
{ K38 , K39 , K3A , K3B , K3C , K3D , K3E , K3F }, \
{ K40 , K41 , K42 , K43 , K44 , K45 , K46 , K47 }, \
{ K48 , K49 , K4A , KC_NO, K4C , K4D , K4E , K4F }, \
{ K50 , K51 , K52 , K53 , K54 , K55 , K56 , K57 }, \
{ K58 , K59 , K5A , K5B , K5C , K5D , K5E , K5F }, \
{ K60 , K61 , K62 , K63 , K64 , K65 , K66 , K67 }, \
{ K68 , K69 , K6A , K6B , K6C , K6D , K6E , KC_NO }, \
{ K70 , K71 , K72 , KC_NO, KC_NO, KC_NO, K76 , K77 }, \
{ K78 , K79 , K7A , K7B , KC_NO, K7D , KC_NO, KC_NO } \
}
#endif

View File

@@ -46,6 +46,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F1, F0, F7, F6, F5 }
#define UNUSED_PINS
#define F_SCL 300000UL
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW

View File

@@ -43,7 +43,7 @@ static uint8_t error_count_arrow = 0;
/* Set 0 if debouncing isn't needed */
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
@@ -135,10 +135,7 @@ uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
i2c_status_t i2c_transaction(uint8_t address, uint32_t mask, uint8_t col_offset);
//uint8_t i2c_transaction_numpad(void);
//uint8_t i2c_transaction_arrow(void);
//this replases tmk code
void matrix_setup(void){
@@ -220,7 +217,7 @@ uint8_t matrix_scan(void)
matrix[i] &= 0x3F; //mask bits to keep
}
}
}else{ //no error
}else{ //no error
error_count_right = 0;
}
@@ -440,40 +437,28 @@ static void unselect_cols(void)
// Complete rows from other modules over i2c
i2c_status_t i2c_transaction(uint8_t address, uint32_t mask, uint8_t col_offset) {
i2c_status_t err = i2c_start((address << 1) | I2C_WRITE, 10);
if (err) return err;
i2c_write(0x01, 10);
if (err) return err;
i2c_write(0x01, 10); //request data in address 1
i2c_start((address << 1) | I2C_READ, 10);
if (err) return err;
i2c_start((address << 1) | I2C_READ, 5);
err = i2c_read_ack(10);
if (err == 0x55) { //synchronization byte
for (uint8_t i = 0; i < MATRIX_ROWS-1 ; i++) { //assemble slave matrix in main matrix
matrix[i] &= mask; //mask bits to keep
err = i2c_read_ack(10);
if (err >= 0) {
matrix[i] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
} else {
return err;
}
}
//last read request must be followed by a NACK
matrix[MATRIX_ROWS - 1] &= mask; //mask bits to keep
err = i2c_read_nack(10);
if (err >= 0) {
for (uint8_t i = 0; i < MATRIX_ROWS-1 ; i++) { //assemble slave matrix in main matrix
matrix[i] &= mask; //mask bits to keep
err = i2c_read_ack(10);
matrix[i] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
}
//last read request must be followed by a NACK
matrix[MATRIX_ROWS - 1] &= mask; //mask bits to keep
err = i2c_read_nack(10);
matrix[MATRIX_ROWS - 1] |= ((uint32_t)err << (MATRIX_COLS_SCANNED + col_offset)); //add new bits at the end
} else {
return err;
}
} else {
i2c_stop(10);
return 1;
}
i2c_stop(10);
if (err) return err;
return 0;
}

View File

@@ -70,7 +70,7 @@
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
* ├─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴─────┬┴───┴┬───┬─┴───┤
* ├─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴─────┬┴───┴┬───┬─┴───┤
* │▓▓▓▓▓│41 │43 │46 (7u) │4b │4d │▓▓▓▓▓│
* └─────┴───┴─────┴───────────────────────────┴─────┴───┴─────┘
*/
@@ -224,4 +224,58 @@
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_60_b_ansi (maximized DZ60 Plate B layout for ANSI)
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
* ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_b_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
/* LAYOUT_60_b_iso (maximized DZ60 Plate B layout for ISO)
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │ │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐2d │
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │1e │ │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬──┴────┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
* ├────┼───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
* └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_b_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k1e, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
{ k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
}
#endif

View File

@@ -36,6 +36,14 @@
"LAYOUT_60_iso_5x1u": {
"key_count": 63,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"|", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"~", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"/", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Fn", "x":10, "y":4}, {"label":"←", "x":11, "y":4}, {"label":"↓", "x":12, "y":4}, {"label":"↑", "x":13, "y":4}, {"label":"→", "x":14, "y":4}]
},
"LAYOUT_60_b_ansi": {
"key_count": 66,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"x":13, "y":0}, {"label":"Back Space", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"\\", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"Shift", "x":11.25, "y":3, "w":1.75}, {"label":"Up", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"Space", "x":3.75, "y":4, "w":2.25}, {"label":"Space", "x":6, "y":4, "w":1.25}, {"label":"Space", "x":7.25, "y":4, "w":2.75}, {"label":"Alt", "x":10, "y":4}, {"label":"Fn", "x":11, "y":4}, {"label":"Left", "x":12, "y":4}, {"label":"Down", "x":13, "y":4}, {"label":"Right", "x":14, "y":4}]
},
"LAYOUT_60_b_iso": {
"key_count": 67,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"x":13, "y":0}, {"label":"Back Space", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"#", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"\\", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"Shift", "x":11.25, "y":3, "w":1.75}, {"label":"Up", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"Space", "x":3.75, "y":4, "w":2.25}, {"label":"Space", "x":6, "y":4, "w":1.25}, {"label":"Space", "x":7.25, "y":4, "w":2.75}, {"label":"AltGr", "x":10, "y":4}, {"label":"Fn", "x":11, "y":4}, {"label":"Left", "x":12, "y":4}, {"label":"Down", "x":13, "y":4}, {"label":"Right", "x":14, "y":4}]
}
}
}

View File

@@ -0,0 +1,52 @@
### boris_burger's DZ60 layout
This layout is for a DZ60 with a 2U left shift, 1U right shift and an arrow cluster in
the bottom right.
It is based off stephengrier's layout adding support for Home/End/PgUp/PgDn using Fn+arrows
as used on macOS and Microsoft Surface. It has Insert instead of Fn near the arrow cluster
and other smaller tweaks:
- CapsLock is the only Fn key (CapsLock by itself is not available)
- Del is available as Fn+Backspace
- Ctrl+Del is available as Ctrl+Backspace (e.g. deleting word to the right of the cursor)
- Shift+Del is available as Shift+Backspace (e.g. permanently deleting file or e-mail)
- PgUp = Fn+Up
- PgDn = Fn+Down
- Home = Fn+Left
- End = Fn+Right
- Tilde = Shift+Esc
- Backtick = Fn+Esc
- Underglow toggle and mode selection are available as Fn+Q and Fn+W
- Reset (bootloader mode) = Fn+B
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | Ins |
|-----------------------------------------------------------------------------------------+
| Ctrl | Win | Alt | Space | Alt | Menu | L | D | R |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
|-----------------------------------------------------------------------------------------+
| | BL T| BL M| BL+ | BL- | | | | | | | | |
|-----------------------------------------------------------------------------------------+
| | | | | |RESET| | | | | | | PgUp| |
|-----------------------------------------------------------------------------------------+
| | | | | | | Home| PgDn| End |
`-----------------------------------------------------------------------------------------'
```

View File

@@ -0,0 +1 @@
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed

View File

@@ -0,0 +1,87 @@
#include QMK_KEYBOARD_H
/* Holds state of modifiers when Backspace was pressed.
* Used to ensure that the correct keycode is unregistered when Backspace is released.
*/
static uint8_t bspc_mods = 0;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | Ins |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Win | Alt | Space | Alt | Menu | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , _______, KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
MO(1) , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP , KC_INS ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL T| BL M| BL+ | BL- | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |RESET| | | | | | | PgUp| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Home| PgDn| End |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_STEP, BL_INC , BL_DEC , _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, RESET , _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case KC_BSPC: {
if (record->event.pressed) {
const uint8_t current_mods = get_mods();
const uint8_t shift = current_mods & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
const uint8_t ctrl = current_mods & (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTL));
bspc_mods = current_mods;
if(shift || ctrl) {
add_key(KC_DEL);
add_mods(current_mods);
send_keyboard_report();
} else {
return true;
}
}
else {
if(bspc_mods & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTL))) {
// if Shift or Ctrl was pressed with Backspace, than that was intepreted as Del, so we need
// to unregister the Del key
del_key(KC_DEL);
} else {
// Either Backspace was pressed without mods, or with a modifier other than Shift or Ctrl
// so it is simply taken as Backspace
del_key(KC_BSPC);
}
send_keyboard_report();
}
return false;
}
default:
return true;
}
}

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@@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Ctrl/Esc| A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | DEL |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Cmd | FN | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | ` ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | RESET |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL T| BL M| BL+ | BL- | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | |PgUp | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | |Home |PgDn | End |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_STEP, BL_INC, BL_DEC, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
),
};

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@@ -0,0 +1,4 @@
## French ISO Layout
Here is a very simple version of a French ISO Layout (handled by OS).
Feel free to take this as base for your own layout.

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS , KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
LAYOUT_60_iso(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______,
_______, _______, _______, RESET, _______, _______, _______, _______),
};

View File

@@ -8,9 +8,12 @@
"LAYOUT": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"x":0, "y":3}, {"x":1, "y":3}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4, "w":1.75}, {"label":"Ctrl", "x":1.75, "y":4, "w":1.25}, {"label":"Win", "x":3, "y":4, "w":1.25}, {"label":"Alt", "x":4.25, "y":4, "w":1.25}, {"x":5.5, "y":4, "w":2.75}, {"x":8.25, "y":4, "w":1.75}, {"x":10, "y":4}, {"label":"Alt", "x":11, "y":4}, {"label":"Win", "x":12, "y":4}, {"label":"Menu", "x":13, "y":4}, {"label":"Ctrl", "x":14, "y":4}]
},
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_60_hhkb": {
"key_count": 60,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"-", "x":11, "y":0}, {"label":"=", "x":12, "y":0}, {"label":"\\", "x":13, "y":0}, {"label":"`", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[", "x":11.5, "y":1}, {"label":"]", "x":12.5, "y":1}, {"label":"Backspace", "x":13.5, "y":1, "w":1.5}, {"label":"Control", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":";", "x":10.75, "y":2}, {"label":"'", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":",", "x":9.25, "y":3}, {"label":".", "x":10.25, "y":3}, {"label":"/", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"Fn", "x":14, "y":3}, {"label":"Os", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"Alt", "x":11, "y":4, "w":1.5}, {"label":"Os", "x":12.5, "y":4}]
}
}
}
}

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@@ -0,0 +1,98 @@
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
#define _SL 2
#define _CL 3
// Tap dance defines
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define KC_SPFN LT(_SL, KC_SPC) // Tap for space, hold for function layer (aka SpaceFN)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Base layer (Default layer)
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* |Tab/Hyper| Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl/Esc | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift/Ent | FN |
* |-----------------------------------------------------------------------------------------+
* |LGUI | LAlt | Space | RAlt |RGUI |
* `--------------------------------------------------------------------'
*/
[_BL] = LAYOUT_60_hhkb(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL),
KC_LGUI, KC_LALT, KC_SPFN, KC_RALT, KC_RGUI
),
/* Layer 1: FN Layer
* ,-----------------------------------------------------------------------------------------.
* | CL | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | Psc | Slck| Paus| Up | | Del |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left|Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDn| Down| | |
* |-----------------------------------------------------------------------------------------+
* | | | | Stop | CL |
* `--------------------------------------------------------------------'
*/
[_FL] = LAYOUT_60_hhkb(
TG(_CL), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_DEL,
_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, KC_MSTP, MO(_CL)
),
/* Layer 2: Space FN Layer
* ,-----------------------------------------------------------------------------------------.
* | CL | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | PgUp| | PgDn| | | | Del |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | Left| Down| Up |Right| | | |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | Home| End | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | CL |
* `--------------------------------------------------------------------'
*/
[_SL] = LAYOUT_60_hhkb(
TG(_CL), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, KC_PGDN, _______, _______, _______, KC_DEL,
_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_END, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(_CL)
),
/* Layer 3: Control Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL- | BL+ | BL | | | | | | | | | | RESET |
* |-----------------------------------------------------------------------------------------+
* | | RGBT| RGBM| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | CAPS | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |
* `--------------------------------------------------------------------'
*/
[_CL] = LAYOUT_60_hhkb(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_STEP, BL_DEC, BL_INC, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_CAPS, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______
)
};

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@@ -0,0 +1,40 @@
# johu's E6-V2 Last Edition (LE) HHKB
Make example for this keyboard (after setting up your build environment):
```bash
$ make e6v2/le:johu
```
Or to make and flash:
```bash
$ make e6v2/le:johu:dfu
```
See the [build environment setup] and the [make instructions] for more
information. Brand new to QMK? Start with our [Complete Newbs Guide].
## Layer 0: Base Layer
* HHKB Qwerty layout plus some specials:
* The Space key sends `Space` when tapped, toggles to *Space FN Layer* when held
* [Grave Escape]
* The Ctrl key sends `Esc` when tapped, `Ctrl` when held
* The Tab key sends `Tab` when tapped, [Hyper] (`Super+Ctrl+Alt+Shift`) when held
* The right Shift key sends `Enter` when tapped, `Shift` when held
## Layer 1: Function Layer
* Default HHKB function layer includig the iconic diamond arrow cluster
* Multimedia controls
## Layer 2: Space FN Layer
* VIM style arrow cluster
* Multimedia controls
## Layer 3: Control Layer
* Reset button
* RGB controls
* Caps Lock
[build environment setup]: https://docs.qmk.fm/#/getting_started_build_tools
[make instructions]: https://docs.qmk.fm/#/getting_started_make_guide
[Complete Newbs Guide]: https://docs.qmk.fm/#/newbs
[Grave Escape]: https://beta.docs.qmk.fm/features/feature_grave_esc
[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key

View File

@@ -33,4 +33,32 @@
{ K40, KC_NO, K42, K43, KC_NO, KC_NO, KC_NO, K47, KC_NO, KC_NO, K4A, K4B, KC_NO, K4D, K4E }, \
}
/* LAYOUT_60_hhkb
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │0d │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3e │
* ├─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴──────┬┴───┴┬───┬─┴───┤
* │▓▓▓▓▓│42 │43 │47 (7u) │4b │4d │▓▓▓▓▓│
* └─────┴───┴─────┴───────────────────────────┴─────┴───┴─────┘
*/
#define LAYOUT_60_hhkb( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, K0D, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, \
K42, K43, K47, K4B, K4D \
)\
{\
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, KC_NO, K3E }, \
{ KC_NO, KC_NO, K42, K43, KC_NO, KC_NO, KC_NO, K47, KC_NO, KC_NO, KC_NO, K4B, KC_NO, K4D, KC_NO }, \
}
#endif

View File

@@ -17,4 +17,4 @@ The E6V2 has been available with either a bootmapper client or QMK powered PCB.
Please use the appropriate version when making your firmware. Flashing one in place of the other, can brick your PCB. Please be certain whether you have a OE or LE PCB.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -15,76 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#pragma once
#include QMK_KEYBOARD_CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0100
#define MANUFACTURER JPConstantineau.com
#define PRODUCT ErgoTravel Keyboard
#define DESCRIPTION Split 45 percent ergonomic keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
// wiring of each half
#define MATRIX_ROW_PINS { C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 5
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@@ -1,5 +1,4 @@
#ifndef ERGOTRAVEL_H
#define ERGOTRAVEL_H
#pragma once
#ifdef KEYBOARD_ergotravel_rev1
#include "rev1.h"
@@ -21,4 +20,3 @@
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
)
#endif

View File

@@ -1,162 +0,0 @@
#include <util/twi.h>
#include <avr/io.h>
#include <stdlib.h>
#include <avr/interrupt.h>
#include <util/twi.h>
#include <stdbool.h>
#include "i2c.h"
#ifdef USE_I2C
// Limits the amount of we wait for any one i2c transaction.
// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
// 9 bits, a single transaction will take around 90μs to complete.
//
// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
// poll loop takes at least 8 clock cycles to execute
#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
static volatile uint8_t slave_buffer_pos;
static volatile bool slave_has_register_set = false;
// Wait for an i2c operation to finish
inline static
void i2c_delay(void) {
uint16_t lim = 0;
while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
lim++;
// easier way, but will wait slightly longer
// _delay_us(100);
}
// Setup twi to run at 100kHz
void i2c_master_init(void) {
// no prescaler
TWSR = 0;
// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
// Check datasheets for more info.
TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
}
// Start a transaction with the given i2c slave address. The direction of the
// transfer is set with I2C_READ and I2C_WRITE.
// returns: 0 => success
// 1 => error
uint8_t i2c_master_start(uint8_t address) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
i2c_delay();
// check that we started successfully
if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
return 1;
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
return 1; // slave did not acknowledge
else
return 0; // success
}
// Finish the i2c transaction.
void i2c_master_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
uint16_t lim = 0;
while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
lim++;
}
// Write one byte to the i2c slave.
// returns 0 => slave ACK
// 1 => slave NACK
uint8_t i2c_master_write(uint8_t data) {
TWDR = data;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
// check if the slave acknowledged us
return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
}
// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
// if ack=0 the acknowledge bit is not set.
// returns: byte read from i2c device
uint8_t i2c_master_read(int ack) {
TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
i2c_delay();
return TWDR;
}
void i2c_reset_state(void) {
TWCR = 0;
}
void i2c_slave_init(uint8_t address) {
TWAR = address << 0; // slave i2c address
// TWEN - twi enable
// TWEA - enable address acknowledgement
// TWINT - twi interrupt flag
// TWIE - enable the twi interrupt
TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
}
ISR(TWI_vect);
ISR(TWI_vect) {
uint8_t ack = 1;
switch(TW_STATUS) {
case TW_SR_SLA_ACK:
// this device has been addressed as a slave receiver
slave_has_register_set = false;
break;
case TW_SR_DATA_ACK:
// this device has received data as a slave receiver
// The first byte that we receive in this transaction sets the location
// of the read/write location of the slaves memory that it exposes over
// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
// slave_buffer_pos after each write.
if(!slave_has_register_set) {
slave_buffer_pos = TWDR;
// don't acknowledge the master if this memory loctaion is out of bounds
if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
ack = 0;
slave_buffer_pos = 0;
}
slave_has_register_set = true;
} else {
i2c_slave_buffer[slave_buffer_pos] = TWDR;
BUFFER_POS_INC();
}
break;
case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK:
// master has addressed this device as a slave transmitter and is
// requesting data.
TWDR = i2c_slave_buffer[slave_buffer_pos];
BUFFER_POS_INC();
break;
case TW_BUS_ERROR: // something went wrong, reset twi state
TWCR = 0;
default:
break;
}
// Reset everything, so we are ready for the next TWI interrupt
TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
}
#endif

View File

@@ -1,49 +0,0 @@
#ifndef I2C_H
#define I2C_H
#include <stdint.h>
#ifndef F_CPU
#define F_CPU 16000000UL
#endif
#define I2C_READ 1
#define I2C_WRITE 0
#define I2C_ACK 1
#define I2C_NACK 0
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency
#define SCL_CLOCK 100000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
void i2c_master_init(void);
uint8_t i2c_master_start(uint8_t address);
void i2c_master_stop(void);
uint8_t i2c_master_write(uint8_t data);
uint8_t i2c_master_read(int);
void i2c_reset_state(void);
void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -40,4 +37,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,4 +1,4 @@
#include QMK_KEYBOARD_H
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
@@ -100,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , ,COMM, P1 , P2 , P3 ,PLUS, ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , P0 ,NLCK, , ,
, , , , , , , P0 ,NLCK, , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -112,7 +112,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,UDO ,CUT ,CPY ,PST ,XXXX, , ,XXXX,XXXX,COMM,DOT ,SLSH, ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , , , ,
, , , , , , , , , , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -124,7 +124,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, GRV,TILD,XXXX,EQL ,PLUS, , ,UNDS,MINS,COMM,DOT ,SLSH,ENT ,
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , , , ,
, , , , , , , , , , ,
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
),
@@ -139,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----. .----+----+----+----+----+----+----|
, , , , , , , , ,VOLD,VOLU,MUTE
//`----+----+----+--+-+----/----/ \----\----+----+----+----+----'
)
)
};
@@ -148,9 +148,9 @@ const uint16_t PROGMEM fn_actions[] = {
,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
,[F_NUMPAD] = ACTION_LAYER_TAP_TOGGLE(_NUMPAD)
// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
// ,[F_RAISE] = ACTION_LAYER_TAP_TOGGLE(RAISE) // FN2 - Momentary Layer 2 (Raise)
};
};

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -38,4 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -1,3 +0,0 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
/* Use I2C or Serial, not both */
@@ -39,4 +36,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_VAL_STEP 20
#define RGBLIGHT_LIMIT_VAL 220
#endif

View File

@@ -2,6 +2,3 @@ RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = no
UNICODE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,482 +0,0 @@
/*
Copyright 2018 Pierre Constantineau
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#include "backlight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define ERROR_DISCONNECT_COUNT 5
#define SERIAL_LED_ADDR 0x00
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void);
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static void unselect_cols(void);
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
PORTD ^= (1 << 2);
}
# else
read_cols_on_row(matrix+offset, current_row);
# endif
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_rows_on_col(matrix+offset, current_col);
# endif
}
#endif
# if (DEBOUNCING_DELAY > 0)
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
debouncing = false;
}
# endif
return 1;
}
#ifdef USE_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
err = i2c_master_write(get_backlight_level());
#else
// Write zero, so our byte index is the same
err = i2c_master_write(0x00);
#endif
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
if (serial_update_buffers()) {
return 1;
}
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
#endif
return 0;
}
#endif
uint8_t matrix_scan(void)
{
uint8_t ret = _matrix_scan();
#ifdef USE_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_I2C
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(i2c_slave_buffer[0]);
#endif
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[i+1] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin = col_pins[col_index];
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
{
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
static void select_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#endif

View File

@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include QMK_KEYBOARD_CONFIG_H
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
@@ -87,4 +84,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

View File

@@ -1,7 +1,3 @@
SRC += matrix.c \
i2c.c \
split_util.c \
serial.c
# MCU name
#MCU = at90usb1287
@@ -41,7 +37,7 @@ F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
@@ -64,11 +60,9 @@ AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SUBPROJECT_rev1 = yes
USE_I2C = yes # I2C is used between the sides
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = ergotravel/rev1

View File

@@ -1,228 +0,0 @@
/*
* WARNING: be careful changing this code, it is very timing dependent
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stdbool.h>
#include "serial.h"
#ifndef USE_I2C
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static
void serial_input(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
}
// Used by the master to synchronize timing with the slave.
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
while (!serial_read_pin());
serial_delay();
}
// Used by the slave to send a synchronization signal to the master.
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
}
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
}
serial_delay();
}
}
// interrupt handle to be used by the slave device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
// wait for the sync to finish sending
serial_delay();
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
} else {
status &= ~SLAVE_DATA_CORRUPT;
}
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
cli();
// signal to the slave that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
// check if the slave is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
sei();
return 1;
}
// if the slave is present syncronize with it
sync_recv();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 1;
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sei();
return 0;
}
#endif

View File

@@ -1,26 +0,0 @@
#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
// Buffers for master - slave communication
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif

View File

@@ -1,86 +0,0 @@
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "config.h"
#include "timer.h"
#ifdef USE_I2C
# include "i2c.h"
#else
# include "serial.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_I2C
i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init ();
#endif
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
timer_init();
#ifdef USE_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
void keyboard_slave_loop(void) {
matrix_init();
while (1) {
matrix_slave_scan();
}
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
if (!has_usb()) {
keyboard_slave_loop();
}
}

View File

@@ -1,20 +0,0 @@
#ifndef SPLIT_KEYBOARD_UTIL_H
#define SPLIT_KEYBOARD_UTIL_H
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif

View File

@@ -0,0 +1,15 @@
# Evil 80
![Evil 80](https://i.imgur.com/f5dKuML.jpg)
Also known as the Odyssey, the Evil 80 is a QMK-powered aluminum TKL keyboard featuring an Aviator connector cable. Sold via a Geekhack group buy in January of 2018.
Keyboard Maintainer: [The QMK Community](https://github.com/qmk)
Hardware Supported: Evil 80-Odyssey QMK version
Hardware Availability: [Geekhack](https://geekhack.org/index.php?topic=93434.0)
Make example for this keyboard (after setting up your build environment):
make evil80:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -48,17 +48,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DISABLE_LEADER
#endif // USE_Link_Time_Optimization
#if defined(LED_ANIMATIONS) || defined(RGBLIGHT_ANIMATIONS)
#undef RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_H */

View File

@@ -27,3 +27,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -92,7 +92,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -28,4 +28,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define AUDIO_CLICKY
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -238,7 +238,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -261,7 +261,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);

View File

@@ -92,7 +92,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -368,7 +368,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(16);
rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
@@ -387,7 +387,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(15);
rgblight_mode(RGBLIGHT_MODE_SNAKE);
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);

View File

@@ -21,9 +21,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -373,7 +373,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -396,7 +396,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -1,11 +1,23 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#undef TAPPING_FORCE_HOLD
#undef TAPPING_TERM
#define TAPPING_TERM 120
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -35,7 +35,7 @@ void matrix_scan_user(void) {
#ifdef RGBLIGHT_ENABLE
uint32_t layer_state_set_keymap(uint32_t state) {
rgblight_mode_noeeprom(1);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
switch (biton32(state)) {
case _EDVORAKJ1:
case _EDVORAKJ2:
@@ -52,7 +52,7 @@ uint32_t layer_state_set_keymap(uint32_t state) {
rgblight_sethsv_noeeprom_green();
break;
default: // for any other layers, or the default layer
rgblight_mode_noeeprom(28);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_GRADIENT + 3);
rgblight_sethsv_noeeprom_red();
break;
}

View File

@@ -102,7 +102,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -21,12 +21,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#undef TAPPING_TERM
#define TAPPING_TERM 140
#define TAPPING_TERM 300
#define PERMISSIVE_HOLD
/* when TAPPING_TERM >= 500 same effect PERMISSIVE_HOLD.
see tmk_core/common/action_tapping.c */
// place overrides here
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -10,6 +10,9 @@
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
extern keymap_config_t keymap_config;
@@ -28,6 +31,7 @@ enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_EUCALYN,
_KEYPAD,
_AUX,
_KAUX,
@@ -41,6 +45,7 @@ enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
EUCALYN,
KEYPAD,
EISU,
KANA,
@@ -72,7 +77,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
@@ -94,7 +99,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT( \
@@ -116,7 +121,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT( \
@@ -128,6 +133,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
),
/* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | , | . | ; | | M | R | D | Y | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | O | E | I | U | | G | T | K | S | N | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | F | ` | ' | B | H | J | L | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Lower | Lower| Caps | Alt | GUI | Space| BS | Enter| Space| GUI | Alt | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_EUCALYN] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, KC_BSLS, \
KC_LCTL, KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, KC_RCTL, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_F, KC_GRV, KC_QUOT, KC_B, KC_H, KC_J, KC_L, KC_SLSH, KC_RSFT, \
MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
),
/* Keypad
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
@@ -239,7 +266,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | | |Keypad|Dvorak|Colemk|Qwerty| |Qwerty|Colemk|Dvorak|Keypad| | |
* | |Keypad|Dvorak|Colemk|Euclyn|Qwerty| |Qwerty|Euclyn|Colemk|Dvorak|Keypad| |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
@@ -251,7 +278,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
XXXXXXX, XXXXXXX, KEYPAD, DVORAK, COLEMAK, QWERTY, QWERTY, COLEMAK, DVORAK, KEYPAD, XXXXXXX, XXXXXXX, \
XXXXXXX, KEYPAD, DVORAK, COLEMAK, EUCALYN, QWERTY, QWERTY, EUCALYN, COLEMAK, DVORAK, KEYPAD, XXXXXXX, \
XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI,RGB_SMOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF,RGB_SMOD, RGB_VAI, RGB_SAI, RGB_HUI, \
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
@@ -304,23 +331,25 @@ uint32_t default_layer_state_set_kb(uint32_t state) {
current_default_layer = state - 1;
// 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
if ( current_default_layer == 3 ) current_default_layer -= 1;
// 1<<_KEYPAD - 5 == 8 - 5 == _KEYPAD (=3)
// 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
if ( current_default_layer == 7 ) current_default_layer -= 4;
// 1<<_KEYPAD - 12 == 16 - 12 == _KEYPAD (=4)
if ( current_default_layer == 15 ) current_default_layer -= 11;
return state;
}
void update_base_layer(int base)
{
if( current_default_layer != base ) {
eeconfig_update_default_layer(1UL<<base);
default_layer_set(1UL<<base);
layer_off(_AUX);
layer_off(_KAUX);
eeconfig_update_default_layer(1UL<<base);
default_layer_set(1UL<<base);
layer_off(_AUX);
layer_off(_KAUX);
} else {
if( base < _KEYPAD )
layer_invert(_AUX);
else
layer_invert(_KAUX);
if( base < _KEYPAD )
layer_invert(_AUX);
else
layer_invert(_KAUX);
}
}
@@ -331,7 +360,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
update_base_layer(_QWERTY);
update_base_layer(_QWERTY);
}
return false;
break;
@@ -340,7 +369,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
update_base_layer(_COLEMAK);
update_base_layer(_COLEMAK);
}
return false;
break;
@@ -349,7 +378,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_DVORAK);
update_base_layer(_DVORAK);
}
return false;
break;
case EUCALYN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_EUCALYN);
}
return false;
break;
@@ -358,7 +396,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
update_base_layer(_KEYPAD);
update_base_layer(_KEYPAD);
}
return false;
break;
@@ -468,10 +506,10 @@ static void render_logo(struct CharacterMatrix *matrix) {
char buf[30];
if(rgblight_config.enable) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
matrix_write(matrix, buf);
}
#endif
@@ -481,6 +519,7 @@ static void render_logo(struct CharacterMatrix *matrix) {
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Eucalyn_name[] PROGMEM = " Eucalyn";
static const char Keypad_name[] PROGMEM = " Keypad";
static const char AUX_name[] PROGMEM = ":AUX";
@@ -494,6 +533,7 @@ static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_EUCALYN]= Eucalyn_name,
[_KEYPAD] = Keypad_name,
[_AUX] = AUX_name,
[_KAUX] = KAUX_name,
@@ -526,18 +566,18 @@ void render_status(struct CharacterMatrix *matrix) {
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++ ) {
if( (lstate & 1) != 0 ) {
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
}
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}

View File

@@ -6,8 +6,12 @@
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# CONSOLE_ENABLE and COMMAND_ENABLE
# yes, no +1500
# yes, yes +3200
# no, yes +400
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
@@ -66,6 +70,9 @@ ifneq ($(strip $(HELIX)),)
ifeq ($(findstring ios,$(HELIX)), ios)
IOS_DEVICE_ENABLE = yes
endif
ifeq ($(findstring console,$(HELIX)), console)
CONSOLE_ENABLE = yes
endif
$(eval $(call HELIX_CUSTOMISE_MSG))
$(info )
endif
@@ -100,7 +107,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
@@ -115,6 +122,10 @@ ifeq ($(strip $(Link_Time_Optimization)),yes)
EXTRAFLAGS += -flto -DUSE_Link_Time_Optimization
endif
ifeq ($(strip $(CONSOLE_ENABLE)),yes)
EXTRAFLAGS += -DCONSOLE_ENABLE
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -23,9 +23,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// place overrides here
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
@@ -43,4 +40,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOUSEKEY_DELAY 0
#endif
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -21,12 +21,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
// if you need more program area, try uncomment follow line
//#include "serial_config_simpleapi.h"
#undef TAPPING_TERM
#define TAPPING_TERM 200
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -399,7 +399,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(6);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -408,7 +408,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(10);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 1);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -417,7 +417,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
RGBAnimation = true;
rgblight_mode(21);
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
RGB_current_mode = rgblight_config.mode;
}
#endif
@@ -508,7 +508,7 @@ void led_ripple_effect(char r, char g, char b) {
if (scan_count == -1) {
rgblight_enable_noeeprom();
rgblight_mode(0);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
} else if (scan_count >= 0 && scan_count < 5) {
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
int i = c;

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -26,14 +26,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#undef RGBLIGHT_EFFECT_BREATHING
#undef RGBLIGHT_EFFECT_RAINBOW_MOOD
#undef RGBLIGHT_EFFECT_RAINBOW_SWIRL
#undef RGBLIGHT_EFFECT_SNAKE
#undef RGBLIGHT_EFFECT_KNIGHT
#undef RGBLIGHT_EFFECT_CHRISTMAS
#undef RGBLIGHT_EFFECT_STATIC_GRADIENT
//#undef RGBLIGHT_EFFECT_RGB_TEST // led_test keymap need only this.
#undef RGBLIGHT_EFFECT_ALTERNATING
#if defined(LED_ANIMATIONS)
//#define RGBLIGHT_EFFECT_BREATHING
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST // led_test keymap need only this.
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif
#endif /* CONFIG_USER_H */

View File

@@ -100,7 +100,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -21,3 +21,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* auto shift config */
#define AUTO_SHIFT_TIMEOUT 150
// If you need more program area, try select and reduce rgblight modes to use.
// Selection of RGBLIGHT MODE to use.
#if defined(LED_ANIMATIONS)
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
#endif

View File

@@ -312,7 +312,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
//rgblight_mode(RGBLIGHT_MODE_SNAKE + 1);
#endif
}
layer_on(_LOWER);
@@ -335,7 +335,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
//rgblight_mode(RGBLIGHT_MODE_SNAKE);
#endif
}
layer_on(_RAISE);
@@ -450,7 +450,7 @@ void music_scale_user(void)
// hook point for 'led_test' keymap
// 'default' keymap's led_test_init() is empty function, do nothing
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
__attribute__ ((weak))
void led_test_init(void) {}

View File

@@ -99,7 +99,7 @@ ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
OPT_DEFS += -DLED_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)

View File

@@ -0,0 +1,33 @@
/*
Copyright 2018 Grady Sigler <gradysigler@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define AUTO_SHIFT_TIMEOUT 95
#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped this number of times again. */
#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */

View File

@@ -0,0 +1,74 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum iris_layers {
_QWERTY,
_LOWER,
_RAISE
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
//| `/~ | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | _/- |
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| TAB | Q | W | E | R | T | | Y | U | I | O | P | +/= |
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| RAISE | A | S | D | F | G | | H | J | K | L | :/; | "/' |
RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
//| LOWER | Z | X | C | V | B | ESC | | ALT | N | M | </, | >/. | ?-/ | |-\ |
LOWER, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ESC, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
// | CTRL | COMMAND| BKSPACE| | SPACE | ENTER | SHIFT |
KC_LCTL, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, KC_LSFT
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
//KC_LALT ALT
[_RAISE] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
//| `/~ | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| TAB | ! | @ | { | } | | | | | | ↑ | | | F12 |
KC_TRNS, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, KC_F12,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| RAISE | # | $ | ( | ) | ` | | ? | ← | ↓ | → | | VOLUP |
KC_TRNS, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, KC_QUES, KC_LEFT,KC_DOWN, KC_RGHT, XXXXXXX, KC__VOLUP,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
//| | % | ^ | [ | ] | ~ | ESC | ALT | & | | | | MUTE | VOLDN |
XXXXXXX, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_TRNS, KC_TRNS, KC_AMPR, XXXXXXX, XXXXXXX,XXXXXXX, KC__MUTE,KC__VOLDOWN,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
// | CTRL | COMMAND| BKSPACE| | SPACE | ENTER | SHIFT|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
[_LOWER] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
//| | | | | | | | | 7 | 8 | 9 | * | / |
KC_ASUP, KC_ASON, KC_ASRP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| | | | | | | | | 4 | 5 | 6 | + | - |
KC_ASDN, KC_ASOFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PMNS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
//| | | | | | | | | 1 | 2 | 3 | | |
XXXXXXX, KC_ASTG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, XXXXXXX, XXXXXXX,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
//| LOWER | | | | | | ESC | | ALT | | 0 | . | ENTER | = | |
KC_TRNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_TRNS, KC_TRNS, XXXXXXX, KC_P0, KC_PDOT, KC_PENT, KC_PEQL, XXXXXXX,
//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
// | CTRL | COMMAND| BKSPACE | | SPACE | ENTER | SHIFT |
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// └────────┴────────┴────────┘ └────────┴────────┴────────┘
),
};

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