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20 Commits

Author SHA1 Message Date
Alex Ong
7a1086e405 [core] Fix for eager_pr #5643
Added extra transfer_matrix_values() call whenever counters don't need updating
2019-04-18 15:45:36 -07:00
YouCanFly
9e3b38425f [Keyboard] Update Tetris (#5513)
* Update Tetris

Add a fake row to config the encoder's keycode easily.

* Delete rules.mk

* Update keyboards/tetris/readme.md

Co-Authored-By: YCF <65446+YCF@users.noreply.github.com>

* Update config.h

add #define RGBLIGHT_SLEEP
2019-04-18 15:37:26 -07:00
Drashna Jaelre
a58c66df88 Reduce CRKBD firmware size by reducing layer numbers (#5471)
* Reduce CRKBD firmware size by reducing layer numbers

* Update layer output code based on mtei's suggestion/code

* Fix spacing

* Revert "Update layer output code based on mtei's suggestion/code"

This reverts commit 036d347db3.

Unfortunately, because this is NOT in the keymap itself, the layer macros aren't accessible and will error on commit

* Add comment for future person
2019-04-18 14:02:32 -07:00
Øyvind Wilhelmsen
162a1d39b6 Update readme.md (#5647) 2019-04-18 13:27:05 -07:00
patrickmt
3542f594d9 Fix wake from suspend LED functionality
When waking from suspend, only enable the LED drivers if they were not previously set to disabled by the user. This functionality was removed by the recent updates to adapt Massdrop keyboards to QMK RGB Matrix. Affects Massdrop CTRL and ALT keyboards compiled using Massdrop Configurator mode.
2019-04-18 11:55:45 -07:00
Erez Zukerman
0511b522e0 Merge pull request #5642 from fdidron/f/change-ergodoxez-debounce
Change Ergodox EZ default debounce
2019-04-17 21:53:07 -04:00
Florian Didron
34239edcb0 Set default debounce to 5 2019-04-18 10:49:13 +09:00
roguepullrequest
8bdbac14a3 [Keymap] Roguepullrequest Planck layout update (#5640)
* First publish of roguepullreqest programmer dvorak planck layout

* Removed junk line

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Update keyboards/planck/keymaps/roguepullrequest/keymap.c

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Removed layer songs

Removed layer songs for cleanliness. Will use them later.

* Update keyboards/planck/keymaps/roguepullrequest/readme.md

Co-Authored-By: roguepullrequest <roguepullrequest@users.noreply.github.com>

* Made basic LSHIFT framework but is not working. Listed other tapdances.

* Got LSHIFT to work

* Added working RSHIFT

* Added working TD_S

* Cleaned up LEFT and RIGHT [ { ] } on the UPPER layer.

* Cleaned up layout.

* Reenabled audio space is not needed right now.
2019-04-17 18:39:50 -07:00
kingwangwong
01f4b67ef0 [keymap] adding kingwangwong's keymaps (#5626)
* Add files via upload

* kingwangwong

* kingwangwong

* revisions and adding atom40

* revisions for 5626

* revisions for 5626

* revisions for 5626.

* revisions for 5626, re added safe range

* revisions for 5626, added qmkkeyboard

* revisions for 5626, quefrency
2019-04-17 13:26:20 -07:00
Øyvind Wilhelmsen
f05927a2f0 [Keymap] Update to oeywil's keymap (#5614)
* Switched to grid, added leader key and space cadet shift

* renamed layer, removed sound

* fixed comment

* added comment

* Added tap dance

* Added comments

* removed useless sound

* removed useless comments

* removed useless cases

* changed to register_code16 function

* renamed variables

* fixed typo

* fixed indentation
2019-04-17 11:07:19 -07:00
Teodor Tomic
4cd3afc7e9 [keymap] TADA68 KBP-V60-like keymap (#5637)
* [keymap] Added TADA68 KBParadise V60 like keymap

* Remove extra define
2019-04-17 06:37:40 -07:00
Ryan Caltabiano
86855f4417 Xulkal Keymaps 2019-04-16 18:30:54 -07:00
marcoSchr
416eb1dee7 [Keyboard] Fix macro keycode for alpha keyboard (#5633) 2019-04-16 15:57:24 -07:00
ishtob
0a6beab224 [Keyboard] Hadron keymap and config updates (#5632)
* update hadron keymaps, code cleanup

* keymap update

* refactor custom matrix to use quantum matrix defines

* fix wrong pin for matrix
2019-04-16 14:49:24 -07:00
marcoSchr
93b7fccad6 [Keymap] Use Right Alt/Ctrl on right side of OK60 (#5630)
* Use Right Alt/Ctrl on right side of OK60

* Update keyboards/ok60/keymaps/default/keymap.c

Co-Authored-By: marcoSchr <49691247+marcoSchr@users.noreply.github.com>
2019-04-16 10:39:57 -07:00
Rob Rogers
565a7812ab [Keyboard] Crkbd RGB Matrix config with WS2812 (#5627) 2019-04-16 10:29:48 -07:00
Iason Dimitrakopoulos
838d09b0a9 [Keymap] Bugfixes on tapdance logic and small changes in layout (#5622)
* Add layer switcher functionality

* Fixes in left/right bracket functions and other small fixes

* used better KCs
2019-04-16 10:28:29 -07:00
Alex Ong
d0fb7005d5 Eager pk/pr optimization (#5621)
* Optimizations to eager_pk

* eager_pr also uses changed boolean now.
2019-04-15 12:58:03 -07:00
XScorpion2
ffc82ebdb2 [Keyboard] Zen keyboard update for Rev2 (#5522)
* Updated Zen keyboard for rev2 support

* Fixing r1 compile errors

* PR feedback and changes for Proton-C compile errors
2019-04-14 21:29:50 -07:00
iw0rm3r
4974683040 [Keyboard] IBM Model M (ANSI/ISO) Teensy 2.0++ conversion (#5560)
* Added initial modelm101 config

* Update keyboards/modelm101/keymaps/default/keymap.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/modelm101/keymaps/iw0rm3r/keymap.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/modelm101/readme.md

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Added wiring notes to clarify use of the config

* Small fix

* Small fix

* Moved modelm101 to converter directory

* Added info.json file for QMK configurator

* Corrected path

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/readme.md

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Update keyboards/converter/modelm101/modelm101.c

Co-Authored-By: iw0rm3r <49209191+iw0rm3r@users.noreply.github.com>

* Replaced DDR and PORT with QMK functions
2019-04-14 20:58:56 -07:00
108 changed files with 3290 additions and 2398 deletions

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@@ -6,7 +6,7 @@
#define OTHER 3
enum custom_keycodes {
MACRO1
MACRO1 = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {

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@@ -0,0 +1,123 @@
/*
Copyright 2019 iw0rm3r
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER iw0rm3r
#define PRODUCT IBM Model M 101/102
#define DESCRIPTION Controlled by AVR chip
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F7, F6, F5, F4, F3, F2, F1, F0 }
#define MATRIX_COL_PINS { C7, C6, C5, C4, C3, C2, C1, C0, E1, E0, D7, D6, D5, D4, D3, D2 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed (5 is default) */
#define DEBOUNCING_DELAY 5
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

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@@ -0,0 +1,12 @@
{
"keyboard_name": "IBM Model M 101 ANSI/102 ISO",
"url": "https://github.com/iw0rm3r/qmk_firmware/tree/modelm101/keyboards/converter/modelm101",
"maintainer": "iw0rm3r",
"width": 22.5,
"height": 6.5,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":2, "y":0}, {"label":"F2", "x":3, "y":0}, {"label":"F3", "x":4, "y":0}, {"label":"F4", "x":5, "y":0}, {"label":"F5", "x":6.5, "y":0}, {"label":"F6", "x":7.5, "y":0}, {"label":"F7", "x":8.5, "y":0}, {"label":"F8", "x":9.5, "y":0}, {"label":"F9", "x":11, "y":0}, {"label":"F10", "x":12, "y":0}, {"label":"F11", "x":13, "y":0}, {"label":"F12", "x":14, "y":0}, {"label":"PrtSc", "x":15.25, "y":0}, {"label":"Scroll Lock", "x":16.25, "y":0}, {"label":"Pause", "x":17.25, "y":0}, {"label":"~", "x":0, "y":1.5}, {"label":"!", "x":1, "y":1.5}, {"label":"@", "x":2, "y":1.5}, {"label":"#", "x":3, "y":1.5}, {"label":"$", "x":4, "y":1.5}, {"label":"%", "x":5, "y":1.5}, {"label":"^", "x":6, "y":1.5}, {"label":"&", "x":7, "y":1.5}, {"label":"*", "x":8, "y":1.5}, {"label":"(", "x":9, "y":1.5}, {"label":")", "x":10, "y":1.5}, {"label":"_", "x":11, "y":1.5}, {"label":"+", "x":12, "y":1.5}, {"label":"Backspace", "x":13, "y":1.5, "w":2}, {"label":"Insert", "x":15.25, "y":1.5}, {"label":"Home", "x":16.25, "y":1.5}, {"label":"PgUp", "x":17.25, "y":1.5}, {"label":"Num Lock", "x":18.5, "y":1.5}, {"label":"/", "x":19.5, "y":1.5}, {"label":"*", "x":20.5, "y":1.5}, {"label":"-", "x":21.5, "y":1.5}, {"label":"Tab", "x":0, "y":2.5, "w":1.5}, {"label":"Q", "x":1.5, "y":2.5}, {"label":"W", "x":2.5, "y":2.5}, {"label":"E", "x":3.5, "y":2.5}, {"label":"R", "x":4.5, "y":2.5}, {"label":"T", "x":5.5, "y":2.5}, {"label":"Y", "x":6.5, "y":2.5}, {"label":"U", "x":7.5, "y":2.5}, {"label":"I", "x":8.5, "y":2.5}, {"label":"O", "x":9.5, "y":2.5}, {"label":"P", "x":10.5, "y":2.5}, {"label":"{", "x":11.5, "y":2.5}, {"label":"}", "x":12.5, "y":2.5}, {"label":"|", "x":13.5, "y":2.5, "w":1.5}, {"label":"Delete", "x":15.25, "y":2.5}, {"label":"End", "x":16.25, "y":2.5}, {"label":"PgDn", "x":17.25, "y":2.5}, {"label":"7", "x":18.5, "y":2.5}, {"label":"8", "x":19.5, "y":2.5}, {"label":"9", "x":20.5, "y":2.5}, {"label":"+", "x":21.5, "y":2.5, "h":2}, {"label":"Caps Lock", "x":0, "y":3.5, "w":1.5}, {"label":"A", "x":1.75, "y":3.5}, {"label":"S", "x":2.75, "y":3.5}, {"label":"D", "x":3.75, "y":3.5}, {"label":"F", "x":4.75, "y":3.5}, {"label":"G", "x":5.75, "y":3.5}, {"label":"H", "x":6.75, "y":3.5}, {"label":"J", "x":7.75, "y":3.5}, {"label":"K", "x":8.75, "y":3.5}, {"label":"L", "x":9.75, "y":3.5}, {"label":":", "x":10.75, "y":3.5}, {"label":"\"", "x":11.75, "y":3.5}, {"label":"~", "x":12.75, "y":3.5}, {"label":"Enter", "x":13.75, "y":3.5, "w":1.25}, {"label":"4", "x":18.5, "y":3.5}, {"label":"5", "x":19.5, "y":3.5}, {"label":"6", "x":20.5, "y":3.5}, {"label":"Shift", "x":0, "y":4.5, "w":1.25}, {"label":"|", "x":1.25, "y":4.5}, {"label":"Z", "x":2.25, "y":4.5}, {"label":"X", "x":3.25, "y":4.5}, {"label":"C", "x":4.25, "y":4.5}, {"label":"V", "x":5.25, "y":4.5}, {"label":"B", "x":6.25, "y":4.5}, {"label":"N", "x":7.25, "y":4.5}, {"label":"M", "x":8.25, "y":4.5}, {"label":"<", "x":9.25, "y":4.5}, {"label":">", "x":10.25, "y":4.5}, {"label":"?", "x":11.25, "y":4.5}, {"label":"Shift", "x":12.25, "y":4.5, "w":2.75}, {"label":"\u2191", "x":16.25, "y":4.5}, {"label":"1", "x":18.5, "y":4.5}, {"label":"2", "x":19.5, "y":4.5}, {"label":"3", "x":20.5, "y":4.5}, {"label":"Enter", "x":21.5, "y":4.5, "h":2}, {"label":"Ctrl", "x":0, "y":5.5, "w":1.5}, {"label":"Alt", "x":2.5, "y":5.5, "w":1.5}, {"x":4, "y":5.5, "w":7}, {"label":"Alt", "x":11, "y":5.5, "w":1.5}, {"label":"Ctrl", "x":13.5, "y":5.5, "w":1.5}, {"label":"\u2190", "x":15.25, "y":5.5}, {"label":"\u2193", "x":16.25, "y":5.5}, {"label":"\u2192", "x":17.25, "y":5.5}, {"label":"0", "x":18.5, "y":5.5, "w":2}, {"label":".", "x":20.5, "y":5.5}]
}
}
}

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@@ -0,0 +1,19 @@
/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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@@ -0,0 +1,43 @@
/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base layer */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_LGUI,
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

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# The default keymap for modelm101

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@@ -0,0 +1,19 @@
/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base layer */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_CAPS,
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_APP, KC_PDOT
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1,5 @@
# This is my personal keymap for modelm101
Caps Lock is mapped as LGUI (Windows key).
Num Enter is mapped as Caps Lock.
Num0 is mapped as App key (context menu).

View File

@@ -0,0 +1,67 @@
/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "modelm101.h"
void keyboard_pre_init_kb(void) {
/* Setting status LEDs pins to output and +5V (off) */
setPinOutput(B4);
setPinOutput(B5);
setPinOutput(B6);
writePinHigh(B4);
writePinHigh(B5);
writePinHigh(B6);
}
void matrix_init_kb(void) {
/* put your keyboard start-up code here
* runs once when the firmware starts up */
matrix_init_user();
}
void matrix_scan_kb(void) {
/* put your looping keyboard code here
* runs every cycle (a lot) */
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
/* put your per-action keyboard code here
* runs for every action, just before processing by the firmware */
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
writePinLow(B4);
} else {
writePinHigh(B4);
}
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
writePinLow(B6);
} else {
writePinHigh(B6);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
writePinLow(B5);
} else {
writePinHigh(B5);
}
led_set_user(usb_led);
}

View File

@@ -0,0 +1,45 @@
/* Copyright 2019 iw0rm3r
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
* The first section contains "names" for physical keys of the keyboard
* and defines their position on the board.
* The second section defines position of the keys on the switch matrix
* (where COLUMNS and ROWS crosses). */
#define LAYOUT( \
K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, \
\
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, K4Q, K4R, K4S, K4T, K4U, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, K3R, K3S, K3T, K3U, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2O, K2P, K2Q, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1N, K1O, K1P, K1Q, K1R, \
K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, K0J \
) \
{ \
/* 00 */ { KC_NO, KC_NO, K5A, K1B, K5E, K2F, K5F, K2G, K5G, KC_NO, K2L, KC_NO, K0I, K0J, K1N, K0B }, \
/* 01 */ { KC_NO, K1A, K3A, K2A, K5D, K3F, K4N, K3G, K3M, K5H, K3L, K2O, K2P, K2Q, KC_NO, KC_NO }, \
/* 02 */ { K0A, KC_NO, K4A, K5B, K5C, K4F, K5J, K4G, K4M, K5I, K4L, K3O, K4O, K4Q, K4P, KC_NO }, \
/* 03 */ { KC_NO, KC_NO, K4B, K4C, K4D, K4E, K5K, K4H, K4I, K4J, K4K, K5L, K5M, K3Q, K3P, K5N }, \
/* 04 */ { KC_NO, KC_NO, K3B, K3C, K3D, K3E, KC_NO, K3H, K3I, K3J, K3K, K3R, K3S, K3T, K3U, K5O }, \
/* 05 */ { KC_NO, KC_NO, K2B, K2C, K2D, K2E, K3N, K2H, K2I, K2J, K2K, K1O, K1P, K1Q, K1R, KC_NO }, \
/* 06 */ { K0E, K1M, K1C, K1D, K1E, K1F, K2N, K1I, K1J, K1K, K2M, K4R, K4S, K4T, K5P, KC_NO }, \
/* 07 */ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K1G, K0C, K1H, KC_NO, KC_NO, K1L, K0G, K0H, K4U, K0F, K0D }, \
}
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */

View File

@@ -0,0 +1,42 @@
# modelm101
![IBM Model M 101 ANSI/102 ISO](https://i.imgur.com/DAE3W7g.jpg)
This is a configuration for the QMK firmware for reversible conversion of IBM's Model M keyboards (common 101-key ANSI and 102-key ISO models) from stock, power-hungry controller, to a modern one, running the USB bus.
Configuration is build for the Atmel AT90USB1286 controller, which you can easily use on the Teensy 2.0++ board (produced by PJRC).
Project is heavely based on 2 other projects:
1. Teensy 2.0++-based custom Model M controller running TMK firmware ('modelm" by [lmorchard](https://blog.lmorchard.com/2016/02/21/modelm-controller/)); - had a few issues.
2. Teensy 2.0++-based custom Model M 122-key controller running QMK firmware ("ibm122m" by [lukexorz](https://github.com/lukexorz)); - had wrong layout for 101/102-key boards and no status LED support.
For this conversion you will need:
1. Teensy 2.0++ dev board itself (can be used a different dev board, but it will require some changes in configuration);
2. Ribbon connectors to connect the membrane to a dev board. Depending on your Model M variation, you will need 1 Trio-mate 16pin connector (6-520315-6 or 6-520415-6) and 1 Trio-mate 8pin connector (5-120628-8 or 5-520314-8), or 2 Trio-mate 16pin connectors;
3. Full-sized breadboard (without power rails; half-size should do, but full-sized one looks more native) or a PCB to wire everything up;
4. A bunch of jumper wires;
5. mini-USB male cable with any USB socket you want to use to connect Teensy inside the keyboard to your PC (I use short mini-USB male to mini-USB female cable);
6. (optional) Resistors for connecting status LEDs if your LED PCB doesn't have any;
7. (optional) Double-sided tape to fix USB socket on or inside the keyboard case.
Pins of the Teensy board you should use by default:
```
Columns: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Pins: C7 C6 C5 C4 C3 C2 C1 C0 E1 E0 D7 D6 D5 D4 D3 D2
--------------------------------------------------------
Rows: 1 2 3 4 5 6 7 8
Pins: F7 F6 F5 F4 F3 F2 F1 F0
--------------------------------------------------------
Status LEDs: CapsLock +5V ScrollLock NumLock
Pins: B6 5V B5 B4
```
Please note that some versions of Model M have LED connected with a ribbon cable, and not with separate wires.
Keyboard Maintainer: [iw0rm3r](https://github.com/iw0rm3r)
Hardware Supported: Teensy 2.0++ board by PJRC
Hardware Availability: https://www.pjrc.com/store/teensypp.html
Make example for this keyboard (after setting up your build environment):
make converter/modelm101:default:teensy
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,81 @@
# MCU name
MCU = at90usb1286
#MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = halfkay
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
#OPT_DEFS += -DBOOTLOADER_SIZE=1024
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)

View File

@@ -22,9 +22,9 @@ extern uint8_t is_master;
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -246,4 +246,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}

View File

@@ -22,9 +22,9 @@ extern uint8_t is_master;
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -240,4 +240,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}

View File

@@ -22,9 +22,9 @@ extern uint8_t is_master;
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
@@ -241,4 +241,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}

View File

@@ -3,11 +3,12 @@
#include <stdio.h>
#include "crkbd.h"
// in the future, should use (1U<<_LAYER_NAME) instead, but needs to be moved to keymap,c
#define L_BASE 0
#define L_LOWER 8
#define L_RAISE 16
#define L_ADJUST 65536
#define L_ADJUST_TRI 65560
#define L_LOWER 2
#define L_RAISE 4
#define L_ADJUST 8
#define L_ADJUST_TRI 14
char layer_state_str[24];

View File

@@ -53,7 +53,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 12 // Number of LEDs
#endif
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 54 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#endif
/*
* Feature disable options

View File

@@ -13,6 +13,177 @@ void led_set_kb(uint8_t usb_led) {
}
#endif
#ifdef RGB_MATRIX_ENABLE
// Logical Layout
// Columns
// Left
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 0
// 03 02 01
// 26 23 20 17 12 09 1
// 04 05 06
// 27 22 21 16 13 08 2
//
// 15 14 07 3
//
// Right
// 0 1 2 3 4 5
// ROWS
// 25 24 19 18 11 10 4
// 03 02 01
// 26 23 20 17 12 09 5
// 04 05 06
// 27 22 21 16 13 08 6
//
// 15 14 07 7
//
// Physical Layout
// Columns
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13
// ROWS
// 25 24 19 18 11 10 10 11 18 19 24 25 0
// 03 02 01 01 02 03
// 26 23 20 17 12 09 09 12 17 20 23 26 1
// 04 04
// 27 22 21 16 13 08 08 13 16 21 22 27 2
// 05 06 06 05
// 15 14 07 07 14 15 3
/* {row | col << 4} logical layout rows/cols
* | {x=0..224, y=0..64} physical layout
* | | | modifier
* | | | */
const rgb_led g_rgb_leds_left[27] = {
//LEFT
{ { 0xFF }, { 85, 16 }, 0 }, // 1
{ { 0xFF }, { 50, 13 }, 0 }, // 2
{ { 0xFF }, { 16, 20 }, 0 }, // 3
{ { 0xFF }, { 16, 38 }, 0 }, // 4
{ { 0xFF }, { 50, 48 }, 0 }, // 5
{ { 0xFF }, { 85, 52 }, 0 }, // 6
{ { 3 | ( 5 << 4 ) }, { 95, 63 }, 1 }, // 7
{ { 2 | ( 5 << 4 ) }, { 85, 39 }, 0 }, // 8
{ { 1 | ( 5 << 4 ) }, { 85, 21 }, 0 }, // 9
{ { 0 | ( 5 << 4 ) }, { 85, 4 }, 0 }, //10
{ { 0 | ( 4 << 4 ) }, { 68, 02 }, 0 }, //11
{ { 1 | ( 4 << 4 ) }, { 68, 19 }, 0 }, //12
{ { 2 | ( 4 << 4 ) }, { 68, 37 }, 0 }, //13
{ { 3 | ( 4 << 4 ) }, { 80, 58 }, 1 }, //14
{ { 3 | ( 3 << 4 ) }, { 60, 55 }, 1 }, //15
{ { 2 | ( 3 << 4 ) }, { 50, 35 }, 0 }, //16
{ { 1 | ( 3 << 4 ) }, { 50, 13 }, 0 }, //17
{ { 0 | ( 3 << 4 ) }, { 50, 0 }, 0 }, //18
{ { 0 | ( 2 << 4 ) }, { 33, 3 }, 0 }, //19
{ { 1 | ( 2 << 4 ) }, { 33, 20 }, 0 }, //20
{ { 2 | ( 2 << 4 ) }, { 33, 37 }, 0 }, //21
{ { 2 | ( 1 << 4 ) }, { 16, 42 }, 0 }, //22
{ { 1 | ( 1 << 4 ) }, { 16, 24 }, 0 }, //23
{ { 0 | ( 1 << 4 ) }, { 16, 7 }, 0 }, //24
{ { 0 | ( 0 << 4 ) }, { 0, 7 }, 1 }, //25
{ { 1 | ( 0 << 4 ) }, { 0, 24 }, 1 }, //26
{ { 2 | ( 0 << 4 ) }, { 0, 41 }, 1 }, //27
};
const rgb_led g_rgb_leds_right[27] = {
//RIGHT
{ { 0xFF }, { 139, 16 }, 0 }, // 1
{ { 0xFF }, { 174, 13 }, 0 }, // 2
{ { 0xFF }, { 208, 20 }, 0 }, // 3
{ { 0xFF }, { 208, 38 }, 0 }, // 4
{ { 0xFF }, { 174, 48 }, 0 }, // 5
{ { 0xFF }, { 139, 52 }, 0 }, // 6
{ { 7 | ( 5 << 4 ) }, { 129, 63 }, 1 }, // 7
{ { 6 | ( 5 << 4 ) }, { 139, 39 }, 0 }, // 8
{ { 5 | ( 5 << 4 ) }, { 139, 21 }, 0 }, // 9
{ { 4 | ( 5 << 4 ) }, { 139, 4 }, 0 }, //10
{ { 4 | ( 4 << 4 ) }, { 156, 02 }, 0 }, //11
{ { 5 | ( 4 << 4 ) }, { 156, 19 }, 0 }, //12
{ { 6 | ( 4 << 4 ) }, { 156, 37 }, 0 }, //13
{ { 7 | ( 4 << 4 ) }, { 144, 58 }, 1 }, //14
{ { 7 | ( 3 << 4 ) }, { 164, 55 }, 1 }, //15
{ { 6 | ( 3 << 4 ) }, { 174, 35 }, 0 }, //16
{ { 5 | ( 3 << 4 ) }, { 174, 13 }, 0 }, //17
{ { 4 | ( 3 << 4 ) }, { 174, 0 }, 0 }, //18
{ { 4 | ( 2 << 4 ) }, { 191, 3 }, 0 }, //19
{ { 5 | ( 2 << 4 ) }, { 191, 20 }, 0 }, //20
{ { 6 | ( 2 << 4 ) }, { 191, 37 }, 0 }, //21
{ { 6 | ( 1 << 4 ) }, { 208, 42 }, 0 }, //22
{ { 5 | ( 1 << 4 ) }, { 208, 24 }, 0 }, //23
{ { 4 | ( 1 << 4 ) }, { 208, 7 }, 0 }, //24
{ { 4 | ( 0 << 4 ) }, { 224, 7 }, 1 }, //25
{ { 5 | ( 0 << 4 ) }, { 224, 24 }, 1 }, //26
{ { 6 | ( 0 << 4 ) }, { 224, 41 }, 1 }, //27
};
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
//LEFT
{ { 0xFF }, { 85, 16 }, 0 }, // 1
{ { 0xFF }, { 50, 13 }, 0 }, // 2
{ { 0xFF }, { 16, 20 }, 0 }, // 3
{ { 0xFF }, { 16, 38 }, 0 }, // 4
{ { 0xFF }, { 50, 48 }, 0 }, // 5
{ { 0xFF }, { 85, 52 }, 0 }, // 6
{ { 3 | ( 5 << 4 ) }, { 95, 63 }, 1 }, // 7
{ { 2 | ( 5 << 4 ) }, { 85, 39 }, 0 }, // 8
{ { 1 | ( 5 << 4 ) }, { 85, 21 }, 0 }, // 9
{ { 0 | ( 5 << 4 ) }, { 85, 4 }, 0 }, //10
{ { 0 | ( 4 << 4 ) }, { 68, 02 }, 0 }, //11
{ { 1 | ( 4 << 4 ) }, { 68, 19 }, 0 }, //12
{ { 2 | ( 4 << 4 ) }, { 68, 37 }, 0 }, //13
{ { 3 | ( 4 << 4 ) }, { 80, 58 }, 1 }, //14
{ { 3 | ( 3 << 4 ) }, { 60, 55 }, 1 }, //15
{ { 2 | ( 3 << 4 ) }, { 50, 35 }, 0 }, //16
{ { 1 | ( 3 << 4 ) }, { 50, 13 }, 0 }, //17
{ { 0 | ( 3 << 4 ) }, { 50, 0 }, 0 }, //18
{ { 0 | ( 2 << 4 ) }, { 33, 3 }, 0 }, //19
{ { 1 | ( 2 << 4 ) }, { 33, 20 }, 0 }, //20
{ { 2 | ( 2 << 4 ) }, { 33, 37 }, 0 }, //21
{ { 2 | ( 1 << 4 ) }, { 16, 42 }, 0 }, //22
{ { 1 | ( 1 << 4 ) }, { 16, 24 }, 0 }, //23
{ { 0 | ( 1 << 4 ) }, { 16, 7 }, 0 }, //24
{ { 0 | ( 0 << 4 ) }, { 0, 7 }, 1 }, //25
{ { 1 | ( 0 << 4 ) }, { 0, 24 }, 1 }, //26
{ { 2 | ( 0 << 4 ) }, { 0, 41 }, 1 }, //27
//RIGHT
{ { 0xFF }, { 139, 16 }, 0 }, // 1
{ { 0xFF }, { 174, 13 }, 0 }, // 2
{ { 0xFF }, { 208, 20 }, 0 }, // 3
{ { 0xFF }, { 208, 38 }, 0 }, // 4
{ { 0xFF }, { 174, 48 }, 0 }, // 5
{ { 0xFF }, { 139, 52 }, 0 }, // 6
{ { 7 | ( 5 << 4 ) }, { 129, 63 }, 1 }, // 7
{ { 6 | ( 5 << 4 ) }, { 139, 39 }, 0 }, // 8
{ { 5 | ( 5 << 4 ) }, { 139, 21 }, 0 }, // 9
{ { 4 | ( 5 << 4 ) }, { 139, 4 }, 0 }, //10
{ { 4 | ( 4 << 4 ) }, { 156, 02 }, 0 }, //11
{ { 5 | ( 4 << 4 ) }, { 156, 19 }, 0 }, //12
{ { 6 | ( 4 << 4 ) }, { 156, 37 }, 0 }, //13
{ { 7 | ( 4 << 4 ) }, { 144, 58 }, 1 }, //14
{ { 7 | ( 3 << 4 ) }, { 164, 55 }, 1 }, //15
{ { 6 | ( 3 << 4 ) }, { 174, 35 }, 0 }, //16
{ { 5 | ( 3 << 4 ) }, { 174, 13 }, 0 }, //17
{ { 4 | ( 3 << 4 ) }, { 174, 0 }, 0 }, //18
{ { 4 | ( 2 << 4 ) }, { 191, 3 }, 0 }, //19
{ { 5 | ( 2 << 4 ) }, { 191, 20 }, 0 }, //20
{ { 6 | ( 2 << 4 ) }, { 191, 37 }, 0 }, //21
{ { 6 | ( 1 << 4 ) }, { 208, 42 }, 0 }, //22
{ { 5 | ( 1 << 4 ) }, { 208, 24 }, 0 }, //23
{ { 4 | ( 1 << 4 ) }, { 208, 7 }, 0 }, //24
{ { 4 | ( 0 << 4 ) }, { 224, 7 }, 1 }, //25
{ { 5 | ( 0 << 4 ) }, { 224, 24 }, 1 }, //26
{ { 6 | ( 0 << 4 ) }, { 224, 41 }, 1 }, //27
};
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE

View File

@@ -98,7 +98,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 5, which is now closer to 10ms, but still plenty according to
* manufacturer specs.
*/
#define DEBOUNCE 10
#define USB_MAX_POWER_CONSUMPTION 500

View File

@@ -48,7 +48,7 @@
* @details Frequency of the system timer that drives the system ticks. This
* setting also defines the system tick time unit.
*/
#define CH_CFG_ST_FREQUENCY 100000
#define CH_CFG_ST_FREQUENCY 1000
/**
* @brief Time delta constant for the tick-less mode.
@@ -58,7 +58,7 @@
* The value one is not valid, timeouts are rounded up to
* this value.
*/
#define CH_CFG_ST_TIMEDELTA 2
#define CH_CFG_ST_TIMEDELTA 0
/** @} */

View File

@@ -27,6 +27,28 @@
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#undef MATRIX_ROW_PINS
#undef MATRIX_COL_PINS
#define MATRIX_ROW_PINS { C15, C14, A10, A9, A8 }
#define MATRIX_COL_PINS { B8, B2, B10, A0, A1, A2, B0, A3, B1, A6, A7, B12, C13, B11, B9 }
#define UNUSED_PINS
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B13 }
#define ENCODERS_PAD_B { B14 }
//Audio
#undef AUDIO_VOICES
#undef C6_AUDIO
@@ -55,16 +77,6 @@
#define micro_oled_rotate_180
#endif
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
@@ -185,13 +197,13 @@
#define ZC_DET_TIME 0
#define AUTO_CAL_TIME 3
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_ANIMATIONS
//#define RGBLED_NUM 10
//#define RGB_DI_PIN B5
//#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGBLED_NUM 10
#define RGB_DI_PIN B5
#define DRIVER_LED_TOTAL RGBLED_NUM
//#define RGB_MATRIX_KEYPRESSES
// #define RGB_MATRIX_KEYPRESSES
#define SOLENOID_PIN A14

View File

@@ -111,7 +111,7 @@
* @brief Enables the PWM subsystem.
*/
#if !defined(HAL_USE_PWM) || defined(__DOXYGEN__)
#define HAL_USE_PWM FALSE
#define HAL_USE_PWM TRUE
#endif
/**

View File

@@ -175,19 +175,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,------+------+------+------+------+------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* | Reset|HPT TG|HPT FB|HPT M+|HPT M-|HPT RS| | | | | |EEP RS|
* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* | |RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | | BL + |BL ST |BL TG |
* | |Voice-|Voice+|Mus on|Musoff| | | | | | |BL - | BL + |BL ST |BL TG |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* | | | | | | | | | | | |CK RS |CK - |CK + |CK TG |
* `--------------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST , _______, _______, _______, _______, _______, _______, \
RESET, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST , _______, _______, _______, _______, _______, EEP_RST, \
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG, \

View File

@@ -153,19 +153,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,------+------+------+------+------+------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
* | Reset|HPT TG|HPT FB|HPT M+|HPT M-|HPT RS| | | | | |EEP RS|
* |------+------+------+------+------+------+------+------+------+------+------+------+--------------------.
* | Reset|RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* | |RGB TG|RGB ST|RGBH -|RGBH +|RGBS -|RGBS +|RGBV -|RGBV +| | | | | | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk| | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff| | | | | | | | BL + |BL ST |BL TG |
* | |Voice-|Voice+|Mus on|Musoff| | | | | | |BL - | BL + |BL ST |BL TG |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | | |
* | | | | | | | | | | | |CK RS |CK - |CK + |CK TG |
* `--------------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_wrapper(
_______, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST, _______, _______, _______, _______, _______, _______, \
_______, HPT_TOG, HPT_FBK, HPT_MODI, HPT_MODD, HPT_RST, _______, _______, _______, _______, _______, EEP_RST, \
RESET, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, KC_DEL, \
_______, MAGIC_TOGGLE_NKRO, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, BL_DEC, BL_INC, BL_STEP, BL_TOGG, \

View File

@@ -17,7 +17,8 @@ When adding your keymap to this list, keep it organised alphabetically (select l
* **folder_name** description
# List of Planck keymaps
# List of Hadron keymaps
* **default** default Planck layout
* **cbbrowne** cbbrowne's Planck layout
* **default** default Hadron layout
* **ishtob** ishtob's Hadron layout
* **sebaslayout** sebaslayout's Hadron layout

View File

@@ -1,195 +0,0 @@
#include <string.h>
#include "hal.h"
#include "timer.h"
#include "wait.h"
#include "printf.h"
#include "backlight.h"
#include "matrix.h"
#include "action.h"
#include "keycode.h"
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_COLS];
static bool debouncing = false;
static uint16_t debouncing_time = 0;
static uint8_t encoder_state = 0;
static int8_t encoder_value = 0;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
__attribute__ ((weak))
void matrix_init_user(void) {}
__attribute__ ((weak))
void matrix_scan_user(void) {}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
void matrix_init(void) {
printf("matrix init\n");
//debug_matrix = true;
// encoder setup
palSetPadMode(GPIOB, 13, PAL_MODE_INPUT_PULLUP);
palSetPadMode(GPIOB, 14, PAL_MODE_INPUT_PULLUP);
encoder_state = (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
// actual matrix setup
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 10, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 2, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 3, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 6, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 7, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 12, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 13, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 9, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOC, 14, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 9, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 8, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
matrix_init_quantum();
}
__attribute__ ((weak))
void encoder_update(bool clockwise) { }
#ifndef ENCODER_RESOLUTION
#define ENCODER_RESOLUTION 4
#endif
uint8_t matrix_scan(void) {
// encoder on B13 and B14
encoder_state <<= 2;
encoder_state |= (palReadPad(GPIOB, 13) << 0) | (palReadPad(GPIOB, 14) << 1);
encoder_value += encoder_LUT[encoder_state & 0xF];
if (encoder_value >= ENCODER_RESOLUTION) {
encoder_update(0);
}
if (encoder_value <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update(1);
}
encoder_value %= ENCODER_RESOLUTION;
// actual matrix
for (int col = 0; col < MATRIX_COLS; col++) {
matrix_row_t data = 0;
// strobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
switch (col) {
case 0: palSetPad(GPIOB, 8); break;
case 1: palSetPad(GPIOB, 2); break;
case 2: palSetPad(GPIOB, 10); break;
case 3: palSetPad(GPIOA, 0); break;
case 4: palSetPad(GPIOA, 1); break;
case 5: palSetPad(GPIOA, 2); break;
case 6: palSetPad(GPIOB, 0); break;
case 7: palSetPad(GPIOA, 3); break;
case 8: palSetPad(GPIOB, 1); break;
case 9: palSetPad(GPIOA, 6); break;
case 10: palSetPad(GPIOA, 7); break;
case 11: palSetPad(GPIOB, 12); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 11); break;
case 14: palSetPad(GPIOB, 9); break;
}
// need wait to settle pin state
wait_us(20);
// read row data { PC15, PC14, PA10, PA9, PA8 }
data = (
(palReadPad(GPIOC, 15) << 0 ) |
(palReadPad(GPIOC, 14) << 1 ) |
(palReadPad(GPIOA, 10) << 2 ) |
(palReadPad(GPIOA, 9) << 3 ) |
(palReadPad(GPIOA, 8) << 4 )
);
// unstrobe col { PB8, PB2, PB10, PA0, PA1, PA2, PB0, PA3, PB1, PA6, PA7, PB1, PA6, PA7, PB12, PC3, PB11, }
switch (col) {
case 0: palClearPad(GPIOB, 8); break;
case 1: palClearPad(GPIOB, 2); break;
case 2: palClearPad(GPIOB, 10); break;
case 3: palClearPad(GPIOA, 0); break;
case 4: palClearPad(GPIOA, 1); break;
case 5: palClearPad(GPIOA, 2); break;
case 6: palClearPad(GPIOB, 0); break;
case 7: palClearPad(GPIOA, 3); break;
case 8: palClearPad(GPIOB, 1); break;
case 9: palClearPad(GPIOA, 6); break;
case 10: palClearPad(GPIOA, 7); break;
case 11: palClearPad(GPIOB, 12); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 11); break;
case 14: palClearPad(GPIOB, 9); break;
}
if (matrix_debouncing[col] != data) {
matrix_debouncing[col] = data;
debouncing = true;
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;
for (int col = 0; col < MATRIX_COLS; col++) {
matrix[row] |= ((matrix_debouncing[col] & (1 << row) ? 1 : 0) << col);
}
}
debouncing = false;
}
matrix_scan_quantum();
return 1;
}
bool matrix_is_on(uint8_t row, uint8_t col) {
return (matrix[row] & (1<<col));
}
matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
printf("\nr/c 01234567\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
printf("%X0: ", row);
matrix_row_t data = matrix_get_row(row);
for (int col = 0; col < MATRIX_COLS; col++) {
if (data & (1<<col))
printf("1");
else
printf("0");
}
printf("\n");
}
}

View File

@@ -225,7 +225,7 @@
* ST driver system settings.
*/
#define STM32_ST_IRQ_PRIORITY 8
#define STM32_ST_USE_TIMER 2
#define STM32_ST_USE_TIMER 3
/*
* UART driver system settings.

View File

@@ -1,57 +1,25 @@
# project specific files
SRC = matrix.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# projecct specific files
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
MCU = STM32F303
# Build Options
# comment out to disable the options.
#
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
## (Note that for BOOTMAGIC on Teensy LC you have to use a custom .ld script.)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
CUSTOM_MATRIX = no # Custom matrix file
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = no #WS2812 once arm_rgb is implemented
HAPTIC_ENABLE += DRV2605L
QWIIC_ENABLE += MICRO_OLED
ENCODER_ENABLER = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -16,9 +16,36 @@
#include "ver3.h"
#include "qwiic.h"
#include "action_layer.h"
#include "matrix.h"
#include "haptic.h"
#ifdef RGB_MATRIX_ENABLE
#include "rgblight.h"
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/*{row | col << 4}
| {x=0..224, y=0..64}
| | modifier
| | | */
{{1|(13<<4)}, {195, 3}, 0},
{{4|(13<<4)}, {195, 16}, 0},
{{4|(10<<4)}, {150, 16}, 0},
{{4|(7<<4)}, {105, 16}, 0},
{{4|(4<<4)}, {60, 16}, 0},
{{4|(1<<4)}, {15, 16}, 0},
{{1|(1<<4)}, {15, 3}, 0},
{{1|(4<<4)}, {60, 3}, 0},
{{1|(7<<4)}, {105, 3}, 0},
{{1|(10<<4)}, {150, 3}, 0}
};
#endif
uint8_t *o_fb;
uint16_t counterst = 0;
#ifdef QWIIC_MICRO_OLED_ENABLE
/* screen off after this many milliseconds */
@@ -41,7 +68,7 @@ void draw_ui(void) {
send_command(DISPLAYON);
/* Layer indicator is 41 x 10 pixels */
#define LAYER_INDICATOR_X 0
#define LAYER_INDICATOR_X 5
#define LAYER_INDICATOR_Y 0
draw_string(LAYER_INDICATOR_X + 1, LAYER_INDICATOR_Y + 2, "LAYER", PIXEL_ON, NORM, 0);
@@ -49,7 +76,7 @@ void draw_ui(void) {
draw_char(LAYER_INDICATOR_X + 34, LAYER_INDICATOR_Y + 2, layer + 0x30, PIXEL_ON, XOR, 0);
/* Matrix display is 19 x 9 pixels */
#define MATRIX_DISPLAY_X 0
#define MATRIX_DISPLAY_X 5
#define MATRIX_DISPLAY_Y 18
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
@@ -184,5 +211,10 @@ if (queue_for_send) {
send_command(DISPLAYOFF); /* 0xAE */
}
#endif
if (counterst == 0) {
//testPatternFB(o_fb);
}
counterst = (counterst + 1) % 1024;
//rgblight_task();
matrix_scan_user();
}

View File

@@ -1,4 +1,4 @@
/* Copyright 2018 Jack Humbert <jack.humb@gmail.com>
/* Copyright 2018 ishtob
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -13,9 +13,6 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VER3_H
#define VER3_H
#pragma once
#include "hadron.h"
#endif
#include "hadron.h"

View File

@@ -4,5 +4,6 @@
#undef TAPPING_TERM
#define AUTO_SHIFT_TIMEOUT 150
#define NO_AUTO_SHIFT_ALPHA
#define TAPPING_TERM 150
//#define BOOTMAGIC_KEY_SALT KC_LCTL

View File

@@ -32,71 +32,131 @@ enum {
TD_BSPC_DEL = 0,
TD_LCTL_LBRC = 1,
TD_LALT_RBRC = 2,
TD_ESC_LAYER = 3,
};
void left_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
register_mods(MOD_LSFT);
register_code(KC_9);
if (!state->pressed) {
register_code16(KC_LPRN);
} else {
register_mods(MOD_LCTL);
register_code(KC_LCTL);
}
} else if (state->count == 2) {
register_code(KC_LBRC);
register_code16(KC_LBRC);
} else if (state->count == 3) {
register_mods(MOD_LSFT);
register_code(KC_LBRC);
register_code16(KC_LCBR);
}
}
void left_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
unregister_mods(MOD_LSFT);
unregister_code(KC_9);
} else {
unregister_mods(MOD_LCTL);
}
unregister_code16(KC_LPRN);
} else if (state->count == 2) {
unregister_code(KC_LBRC);
unregister_code16(KC_LBRC);
} else if (state->count == 3) {
unregister_mods(MOD_LSFT);
unregister_code(KC_LBRC);
unregister_code16(KC_LCBR);
}
unregister_code(KC_LCTL);
}
void right_brackets(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
register_mods(MOD_LSFT);
register_code(KC_0);
if (!state->pressed) {
register_code16(KC_RPRN);
} else {
register_mods(MOD_LALT);
register_code(KC_LALT);
}
} else if (state->count == 2) {
register_code(KC_RBRC);
register_code16(KC_RBRC);
} else if (state->count == 3) {
register_mods(MOD_LSFT);
register_code(KC_RBRC);
register_code16(KC_RCBR);
}
}
void right_brackets_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
unregister_mods(MOD_LSFT);
unregister_code(KC_0);
} else {
unregister_mods(MOD_LALT);
}
unregister_code16(KC_RPRN);
} else if (state->count == 2) {
unregister_code(KC_RBRC);
unregister_code16(KC_RBRC);
} else if (state->count == 3) {
unregister_mods(MOD_LSFT);
unregister_code(KC_RBRC);
unregister_code16(KC_RCBR);
}
unregister_code(KC_LALT);
}
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7,
TRIPLE_SINGLE_TAP = 8, //send three single taps
};
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
if (state->count == 3) {
if (state->interrupted) return TRIPLE_SINGLE_TAP;
else if (state->pressed) return TRIPLE_HOLD;
else return TRIPLE_TAP;
}
else return 9; //magic number. At some point this method will expand to work for more presses
}
static tap tap_state = {
.is_press_action = true,
.state = 0
};
void layer_switcher (qk_tap_dance_state_t *state, void *user_data) {
tap_state.state = cur_dance(state);
switch (tap_state.state) {
case SINGLE_TAP: register_code(KC_ESC); break;
case SINGLE_HOLD: register_code(KC_ESC); break;
case DOUBLE_TAP: register_code(KC_ESC); break;
case DOUBLE_HOLD: layer_on(_COLEMAK); break;
case DOUBLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
case TRIPLE_TAP: register_code(KC_ESC); break;
case TRIPLE_HOLD: layer_on(_FX); break;
case TRIPLE_SINGLE_TAP: register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); unregister_code(KC_ESC); register_code(KC_ESC); break;
//Last case is for fast typing. Assuming your key is `f`:
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
}
}
void layer_switcher_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tap_state.state) {
case SINGLE_TAP: unregister_code(KC_ESC); break;
case SINGLE_HOLD: unregister_code(KC_ESC); break;
case DOUBLE_TAP: unregister_code(KC_ESC); break;
case DOUBLE_HOLD: break;
case DOUBLE_SINGLE_TAP: unregister_code(KC_ESC); break;
case TRIPLE_TAP: unregister_code(KC_ESC); break;
case TRIPLE_HOLD: break;
case TRIPLE_SINGLE_TAP: unregister_code(KC_ESC); break;
}
tap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
@@ -106,6 +166,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LCTL_LBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, left_brackets, left_brackets_reset),
// Single tap = ) | Double tap = ] | Triple tap = } | Single hold = KC_LALT
[TD_LALT_RBRC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, right_brackets, right_brackets_reset),
// Layer Switcher ESC
[TD_ESC_LAYER] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, layer_switcher, layer_switcher_reset, 100),
};
@@ -115,7 +177,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+.
//| | | | | | | | | | | | |
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
TD(TD_ESC_LAYER), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
@@ -131,7 +193,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), LT(_FN, KC_SPC), _______, KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
TD(TD_LCTL_LBRC), KC_LGUI, TD(TD_LALT_RBRC), _______, _______, LT(_FN, KC_SPC), _______, LT(_FX, KC_SPC), KC_COMM, KC_LEFT, KC_DOWN, KC_RGHT \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),
@@ -194,19 +256,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, BL_ON, BL_INC, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, BL_OFF, BL_DEC, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, _______, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, RGB_TOG, BL_STEP, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD, RGB_HUI, RGB_TOG, \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+|
//| | | | | | | | | | | | |
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_HUD, RGB_SAD \
//| | | | | | | | | | | | |
//,----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+-----------------+'
),

View File

@@ -0,0 +1,145 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QW,
_FO,
_FL,
_CL,
_DL
};
// Custom macros
#define SPC_FUN LT(_FL, KC_SPC)
#define BSC_CON LT(_CL, KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Qwerty layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │PRSCR│ INS │HOME │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │ END │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │PGUP │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │CAPS │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ENTER │PGDN │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ UP │MO_CL│
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │LCTRL │L_GUI │L_ALT │SPC │MO(_FL│BSPC │R_ALT│R_GUI│R_CTR│LEFT │DOWN │RIGHT│
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 0: QWERTY */
[_QW] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, KC_HOME,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_END,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_CLCK, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(_CL),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_BSPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* 1: forty: this layer emulates a forty percent keyboard so I can transition to a forty percent :)
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ESC │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ENT │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │TAB │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │LSHFT │LSHFT│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │RSHFT │ │MO_CL│
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │LCTRL │L_ALT │MO(DL)│SPCFUN │BSPC │MO(_CL) │R_ALT│R_GUI│R_CTR│ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 1: FORTY */
[_FO] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, XXXXXXX, MO(_CL),
KC_LCTL, KC_LALT, MO(_DL), SPC_FUN, KC_BSPC, MO(_CL), KC_RALT, KC_RGUI, KC_RCTL, XXXXXXX, XXXXXXX, XXXXXXX),
/* 2: Function layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ │ │HOME │ UP │END │ │ │ │ │ │ │ │ │ │VOLUP│
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ │LEFT │DOWN │RIGHT│ │ │ │ │ │ │ │ │VOLDN│
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │PGDN │PGUP │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │VOLDN│VOLUP│ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 2: ANSI Fn layer */
[_FL] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
_______, _______, _______, KC_PGDN, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, _______, _______, _______, _______),
/* 3: Control layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │RESET│QWERT│FORTY│ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ ` │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ( │ ) │ DEL │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ \ │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: Control layer */
[_CL] = LAYOUT(
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, _______, _______, KC_VOLU,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI),
/* 4: Another layer for ease
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┼─────┤
* │ │ │ │ │ │ │ │ _ │ + │ { │ } │ | │ │ │ │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┼─────┤
* │ │ │ │ │ │ │ │ - │ = │ [ │ ] │ \ │ │ │
* ├──────┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
* ├──────┼─────┴─┬───┴──┬──┴─────┴────┬┴─────┼─────┴─────┴────┬┴────┬┴────┬┴────┬─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │
* └──────┴───────┴──────┴─────────────┴──────┴────────────────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: D control layer */
[_DL] = LAYOUT(
RESET, TO(_QW), TO(_FO), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_MOD,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, RGB_HUD, RGB_SAD, RGB_HUI)
};

View File

@@ -0,0 +1,31 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2018 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
//#define USE_I2C
#define USB_MAX_POWER_CONSUMPTION 50
// #define USB_MAX_POWER_CONSUMPTION 100

View File

@@ -0,0 +1,40 @@
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN1
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │BSLS │ DEL │
* ├─────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┘ ┌──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴─────┤
* │TAB │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │BSPC │
* ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴┬────┴────────┤
* │CAPS │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ENTER │
* ├─────────┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┐ └──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴──┬──┴───────┬─────┤
* │LSHFT │ Z │ X │ C │ V │ B │ │ N │ M │ , │ . │ / │RSHFT │ UP │
* ├──────┬─────┴─┬───┴──┬──┴─────┴────┬┴─────┤ ├─────┴┬────┴────┬┴────┬┴────┬┴────┬─────┼─────┤
* │LCTRL │L_GUI │L_ALT │SPC │FN1 │ │SPC │BSPC │R_ALT│R_CTR│LEFT │DOWN │RIGHT│
* └──────┴───────┴──────┴─────────────┴──────┘ └──────┴─────────┴─────┴─────┴─────┴─────┴─────┘
*/
[_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_BSPC, KC_BSPC, KC_RALT, KC_RCTL, KC_LEFT, KC_RGHT, KC_DOWN
),
[_FN1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_BSPC,
_______, _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

View File

@@ -0,0 +1,105 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
enum ctrl_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
U_T_AGCR, //USB Toggle Automatic GCR control
DBG_TOG, //DEBUG Toggle On / Off
DBG_MTRX, //DEBUG Toggle Matrix Prints
DBG_KBD, //DEBUG Toggle Keyboard Prints
DBG_MOU, //DEBUG Toggle Mouse Prints
MD_BOOT, //Restart into bootloader after hold timeout
};
#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, TD_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TD_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, \
KC_LCPO, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCPC, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
_______, RGB_RMOD, RGB_MOD,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, MD_BOOT, _______, _______, U_T_AUTO,U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_TOG, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/*
[X] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
*/
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
switch (keycode) {
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= 500) {
reset_keyboard();
}
}
return false;
default:
return true; //Process all other keycodes normally
}
}

View File

@@ -0,0 +1 @@
DISABLE_LTO = yes

View File

@@ -7,7 +7,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(1), KC_MENU, KC_LCTL
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL
),
[1] = LAYOUT_60_ansi(

View File

@@ -1 +1 @@
secret.h
secrets.h

View File

@@ -1,7 +1,4 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
@@ -32,7 +29,9 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
// Leader Key
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING
#endif
// Tap dance
#define TAPPING_TERM 200

View File

@@ -1,112 +1,139 @@
#include QMK_KEYBOARD_H
#include "secret.h"
#include "no_keycodes.h"
#if __has_include("secrets.h")
# include "secrets.h"
#else
# define mail_str ""
# define pwd_str ""
#endif
// layer definitions
enum planck_layers {
_DEFAULT,
_LOWER,
_RAISE,
_FUNCTION,
_GAME,
_GAMERAISE
_GLOW
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define FUNCTION MO(_FUNCTION)
#define GAMER MO(_GAMERAISE)
// sounds
#ifdef AUDIO_ENABLE
float gamesong[][2] = SONG(MARIO_MUSHROOM);
float defsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
float failed[][2] = SONG(TERMINAL_SOUND);
#endif
#define NO_OE KC_SCLN
#define NO_AE KC_QUOT
#define NO_AA KC_LBRC
#define NO_EXCL LSFT(KC_1)
#define NO_QEST LSFT(KC_MINS)
#define NO_APOS KC_BSLS
#define NO_QUOT LSFT(KC_2)
#define NO_UMLA KC_RBRC
#define NO_HASH LSFT(KC_3)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_ALFA ALGR(KC_2)
#define NO_AMPE LSFT(KC_6)
#define NO_USDO ALGR(KC_4)
#define NO_PERC LSFT(KC_5)
#define NO_BSLS KC_EQL
#define NO_ASTE LSFT(KC_BSLS)
#define NO_LBRA ALGR(KC_7)
#define NO_RBRA ALGR(KC_0)
#define NO_LBRC ALGR(KC_8)
#define NO_RBRC ALGR(KC_9)
#define NO_ANBR KC_NUBS
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_EQUA LSFT(KC_0)
// leader key
bool leader_succeed;
bool leader_layer_game;
bool leader_layer_def;
LEADER_EXTERNS();
#define TSKMGR LCTL(LSFT(KC_ESC))
#define STEAM LSFT(KC_F7)
#define WKILL LALT(KC_F4)
#define BWORD LCTL(KC_LEFT)
#define FWORD LCTL(KC_RIGHT)
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leader_succeed = leading = false;
leader_layer_game = false;
leader_layer_def = false;
float onsong[][2] = SONG(MARIO_MUSHROOM);
float offsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
enum custom_keycodes {
PWD = SAFE_RANGE,
MAIL,
GAMEON,
GAMEOFF
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case PWD:
if (record->event.pressed) {
SEND_STRING(pwd_str);
}
break;
case MAIL:
if (record->event.pressed) {
SEND_STRING(mail_str);
}
break;
case GAMEON:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(onsong);
#endif
layer_on(_GAME);
}
break;
case GAMEOFF:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(offsong);
#endif
layer_off(_GAME);
}
break;
SEQ_TWO_KEYS(KC_P, KC_P) {
SEND_STRING(pwd_str);
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_P, KC_M) {
SEND_STRING(mail_str);
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_B, KC_B) {
SEND_STRING("build"SS_TAP(X_ENTER));
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_B, KC_F) {
SEND_STRING("flash"SS_TAP(X_ENTER));
reset_keyboard();
leader_succeed = true;
}
SEQ_TWO_KEYS(KC_L, KC_G) {
layer_on(_GAME);
leader_layer_game = true;
}
SEQ_TWO_KEYS(KC_L, KC_D) {
layer_off(_GAME);
leader_layer_def = true;
}
leader_end();
}
return true;
}
void leader_end(void) {
if (leader_succeed) {
// do nothing
} else if (leader_layer_game) {
#ifdef AUDIO_ENABLE
PLAY_SONG(gamesong);
#endif
} else if (leader_layer_def) {
#ifdef AUDIO_ENABLE
PLAY_SONG(defsong);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(failed);
#endif
}
}
// tap dance definitions
typedef struct {
bool is_press_action;
int state;
} tap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5,
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
enum {
TD_LSFT = 0,
TD_LCTL,
TD_RSFT,
TD_RCTL
};
int cur_dance (qk_tap_dance_state_t *state);
void lsft_finished (qk_tap_dance_state_t *state, void *user_data);
void lsft_reset (qk_tap_dance_state_t *state, void *user_data);
void rsft_finished (qk_tap_dance_state_t *state, void *user_data);
void rsft_reset (qk_tap_dance_state_t *state, void *user_data);
void lctl_finished (qk_tap_dance_state_t *state, void *user_data);
void lctl_reset (qk_tap_dance_state_t *state, void *user_data);
void rctl_finished (qk_tap_dance_state_t *state, void *user_data);
void rctl_reset (qk_tap_dance_state_t *state, void *user_data);
// layer declarations
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
* | Tab | Q | W | E | R | T | Y | U | I | O | Å | BkSp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | Ø | Æ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | Å | Shift|
* | Shift| Z | X | C | V | B | N | M | P | , | . | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | Lower| Space | Enter | Raise| AltGr| Game | Fn |
* | Ctrl | Lead | Win | Alt | Lower| Space| Enter| Raise| AltGr| App | Lead | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_GESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_AA, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_NO, KC_SPC, KC_NO, KC_ENT, RAISE, KC_RALT, GAMEON, FUNCTION
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, NO_AA, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
TD(TD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, TD(TD_RSFT),
TD(TD_LCTL), KC_LEAD, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, MO(_RAISE), KC_ALGR, KC_APP, KC_LEAD, TD(TD_RCTL)
),
/* Lower
* ,-----------------------------------------------------------------------------------.
@@ -116,81 +143,250 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Home | | End | | | | | F1 | F2 | F3 | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | Lower| Space | Enter | | | | |
* | Ctrl | | Win | Alt | Lower| M_PP |M_Next| | | Mute | VolD | VolUp|
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_planck_grid(
KC_TRNS, BWORD, KC_UP, FWORD, KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO
KC_TRNS, LCTL(KC_LEFT), KC_UP, LCTL(KC_RIGHT), KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | Tab | ! | ? | ' | " | ¨ | | / | 7 | 8 | 9 | Ins |
* | Tab | ! | ? | # | * | | | = | / | 7 | 8 | 9 | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | BkSp | @ | & | # | $ | % | <> | \ | 4 | 5 | 6 | * |
* | BkSp | @ | & | $ | % | ~ | + | \ | 4 | 5 | 6 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ( | ) | { | } | [ | ] | 0 | 1 | 2 | 3 | Shift|
* | Shift| ' | " | ¨ | | | - | 0 | 1 | 2 | 3 | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Win | Alt | | Space | Enter | Raise| - | + | = |
* | Ctrl | | Win | Alt | | Space| Enter| Raise| AltGr| | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_planck_grid(
KC_TRNS, NO_EXCL, NO_QEST, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
KC_BSPC, NO_ALFA, NO_AMPE, NO_HASH, NO_USDO, NO_PERC, NO_ANBR, NO_BSLS, KC_4, KC_5, KC_6, NO_ASTE,
KC_TRNS, NO_LPAR, NO_RPAR, NO_LBRA, NO_RBRA, NO_LBRC, NO_RBRC, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, NO_DASH, NO_PLUS, NO_EQUA
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | | | | |TskMgr| | | | | Pwd | Vol+ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Reset| | | | | | | | Wkill| | | Vol- |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Mail | | | | VolM |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Play/Pause | Next | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = LAYOUT_planck_grid(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TSKMGR, KC_NO, KC_NO, KC_NO, KC_NO, PWD, KC_VOLU,
RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, WKILL, KC_NO, KC_NO, KC_VOLD,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MAIL, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPLY, KC_NO, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO
KC_TRNS, NO_EXCL, NO_QEST, NO_HASH, NO_ASTE, NO_PIPE, NO_EQUA, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
KC_BSPC, NO_ALFA, NO_AMPE, NO_USDO, NO_PERC, NO_TILD, NO_PLUS, NO_BSLS, KC_4, KC_5, KC_6, KC_NO,
KC_TRNS, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, KC_NO, NO_DASH, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO
),
/* Game
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
* | Tab | Q | W | E | R | T | Y | U | I | O | | BkSp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | | | | |
* | Shift| Z | X | C | V | B | N | M | P | , | . | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | | Alt | Raise| Space | Enter | | | | |
* | Ctrl | Lead | | Alt | Lower| Space| Enter| Lower| | | Lead | |
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_NO, KC_LALT, GAMER, KC_NO, KC_SPC, KC_NO, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_NO, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, KC_NO,
KC_LCTL, KC_LEAD, KC_NO, KC_LALT, MO(_GLOW), KC_SPC, KC_ENT, MO(_GLOW), KC_NO, KC_NO, KC_LEAD, KC_NO
),
/* Game raise
/* Game lower
* ,-----------------------------------------------------------------------------------.
* | Tab | 1 | 2 | 3 | 4 | 5 | | | | | | Vol+ |
* | Tab | 1 | 2 | 3 | | | | | | | | Steam|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | F1 | F2 | F3 | F4 | F5 | | | | | | Vol- |
* | Esc | 4 | 5 | 6 | | | | | | | | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| | | | | | | | | | | VolM |
* | Shift| 7 | 8 | 9 | 0 | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | | Alt | | Space | Enter | | | Def | Steam|
* | Ctrl | | | Alt | | PlyPa| Next | | | Mute | VolD | VolUp|
* `-----------------------------------------------------------------------------------'
*/
[_GAMERAISE] = LAYOUT_planck_grid(
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLU,
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, GAMEOFF, STEAM
[_GLOW] = LAYOUT_planck_grid(
KC_TRNS, KC_1, KC_2, KC_3, KC_PPLS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, LSFT(KC_F7),
KC_TRNS, KC_4, KC_5, KC_6, KC_PMNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F12,
KC_TRNS, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU
)
};
// tap dance declarations
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
if (state->count == 3) {
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8;
}
static tap xtap_state = {
.is_press_action = true,
.state = 0
};
void lsft_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_code16(LSFT(KC_8));
break;
case SINGLE_HOLD:
register_code(KC_LSFT);
break;
case DOUBLE_TAP:
register_code(KC_NUBS);
break;
case DOUBLE_SINGLE_TAP:
register_code(KC_NUBS);
break;
}
}
void lsft_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_8));
break;
case SINGLE_HOLD:
unregister_code(KC_LSFT);
break;
case DOUBLE_TAP:
unregister_code(KC_NUBS);
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_NUBS);
break;
}
xtap_state.state = 0;
}
void rsft_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_code16(LSFT(KC_9));
break;
case SINGLE_HOLD:
register_code(KC_RSFT);
break;
case DOUBLE_TAP:
register_code16(LSFT(KC_NUBS));
break;
case DOUBLE_SINGLE_TAP:
register_code16(LSFT(KC_NUBS));
break;
}
}
void rsft_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code16(LSFT(KC_9));
break;
case SINGLE_HOLD:
unregister_code(KC_RSFT);
break;
case DOUBLE_TAP:
unregister_code16(LSFT(KC_NUBS));
break;
case DOUBLE_SINGLE_TAP:
unregister_code16(LSFT(KC_NUBS));
break;
}
xtap_state.state = 0;
}
void lctl_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_7);
break;
case SINGLE_HOLD:
register_code(KC_LCTL);
break;
case DOUBLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_8);
break;
case DOUBLE_SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_8);
break;
}
}
void lctl_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code(KC_7);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case SINGLE_HOLD:
unregister_code(KC_LCTL);
break;
case DOUBLE_TAP:
unregister_code(KC_8);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_8);
unregister_mods(MOD_BIT(KC_ALGR));
break;
}
xtap_state.state = 0;
}
void rctl_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_0);
break;
case SINGLE_HOLD:
register_code(KC_RCTL);
break;
case DOUBLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_9);
break;
case DOUBLE_SINGLE_TAP:
register_mods(MOD_BIT(KC_ALGR));
register_code(KC_9);
break;
}
}
void rctl_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP:
unregister_code(KC_0);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case SINGLE_HOLD:
unregister_code(KC_RCTL);
break;
case DOUBLE_TAP:
unregister_code(KC_9);
unregister_mods(MOD_BIT(KC_ALGR));
break;
case DOUBLE_SINGLE_TAP:
unregister_code(KC_9);
unregister_mods(MOD_BIT(KC_ALGR));
break;
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_finished, lsft_reset),
[TD_RSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsft_finished, rsft_reset),
[TD_LCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
[TD_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
};

View File

@@ -0,0 +1,28 @@
// øæå
#define NO_OE KC_SCLN
#define NO_AE KC_QUOT
#define NO_AA KC_LBRC
// rename
#define NO_ANBR KC_NUBS
#define NO_APOS KC_BSLS
#define NO_BSLS KC_EQL
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_UMLA KC_RBRC
#define NO_PIPE KC_GRV
// shifted
#define NO_EXCL LSFT(KC_1)
#define NO_QUOT LSFT(KC_2)
#define NO_HASH LSFT(KC_3)
#define NO_PERC LSFT(KC_5)
#define NO_AMPE LSFT(KC_6)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_EQUA LSFT(KC_0)
#define NO_QEST LSFT(KC_MINS)
#define NO_ASTE LSFT(KC_BSLS)
// altgr
#define NO_ALFA ALGR(KC_2)
#define NO_USDO ALGR(KC_4)
#define NO_TILD ALGR(KC_RBRC)

View File

@@ -1,9 +1,4 @@
About
------
A simple Norwegian Layout.
Layout
-------
![Layout](https://i.imgur.com/GQ4iM6B.png "Keyboard Layout")
A simple Norwegian grid layout using Leader Key, Tap Dance and audio.

View File

@@ -1,9 +1,11 @@
SRC += muse.c
# Build Options
AUDIO_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAKEY_ENABLE = yes
NKRO_ENABLE = yes
DEFAULT_FOLDER = planck/rev6
NKRO_ENABLE = yes
EXTRAKEY_ENABLE = yes
LEADER_ENABLE = yes
TAP_DANCE_ENABLE = yes
AUDIO_ENABLE = yes
COMMAND_ENABLE = no
CONSOLE_ENABLE = no
MOUSEKEY_ENABLE = no

View File

@@ -24,14 +24,18 @@ enum {
// Tap dance enums
enum {
X_AT_FUN = 0,
SH_M_LPAREN,
SH_M_RPAREN
RSHIFT,
LSHIFT,
TD_S
};
int cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
void lshift_finished (qk_tap_dance_state_t *state, void *user_data);
void lshift_reset(qk_tap_dance_state_t *state, void *user_data);
bool is_alt_tab_active = false;
uint16_t alt_tab_timer = 0;
@@ -102,17 +106,18 @@ void matrix_scan_user(void) {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Programmer Dvorak */
/* Programmer Dvorak */
[_PDVORAK] = LAYOUT_planck_grid(
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH,
KC_LSPO, KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC,
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
KC_GESC, KC_SCOLON, KC_COMMA, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
KC_LAST, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, TD(TD_S), KC_SLASH,
TD(LSHIFT), KC_QUOT, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(RSHIFT),
TD(X_AT_FUN), KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, ALT_TAB, KC_SPACE, KC_ENTER, MT(MOD_LCTL | MOD_LSFT, KC_LGUI), KC_PGUP, KC_PGDN, LT(_LOWER, KC_PLUS)
),
[_UPPER] = LAYOUT_planck_grid(
KC_GRAVE, KC_AMPR, KC_PERC, KC_LBRC, KC_LCBR, KC_EQL, KC_ASTR, KC_RCBR, KC_RBRC, KC_EXLM, KC_HASH, KC_TRNS,
KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINUS, KC_BSLASH,
KC_GRAVE, KC_AMPR, KC_PERC, KC_NO, KC_NO, KC_EQL, KC_ASTR, KC_NO, KC_NO, KC_EXLM, KC_HASH, KC_TRNS,
KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSLASH,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS
),
@@ -145,6 +150,10 @@ int cur_dance (qk_tap_dance_state_t *state) {
if (state->interrupted || !state->pressed) return DOUBLE_TAP;
else return DOUBLE_HOLD;
}
else if (state->count == 3) {
if (state->interrupted || !state->pressed)return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; // magic number that i dont believe works.
}
@@ -164,6 +173,35 @@ void x_finished (qk_tap_dance_state_t *state, void *user_data) {
case DOUBLE_HOLD: reset_keyboard(); break;
}
}
void lshift_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_LSFT); register_code16(KC_9); break;
case SINGLE_HOLD: register_code16(KC_LSFT); break;
case DOUBLE_TAP: register_code16(KC_LBRC); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_LBRC); break;
}
}
void s_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_S); break;
case DOUBLE_TAP: register_code16(KC_MINUS); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_MINUS); break;
}
}
void rshift_finished (qk_tap_dance_state_t *state, void *user_data) {
xtap_state.state = cur_dance(state);
switch (xtap_state.state) {
case SINGLE_TAP: register_code16(KC_LSFT); register_code16(KC_0); break;
case SINGLE_HOLD: register_code16(KC_RSFT); break;
case DOUBLE_TAP: register_code16(KC_RBRC); break;
case TRIPLE_TAP: register_code16(KC_LSFT); register_code16(KC_RBRC); break;
}
}
// forgetting keypresses
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
@@ -175,9 +213,38 @@ void x_reset (qk_tap_dance_state_t *state, void *user_data) {
}
xtap_state.state = 0;
}
void lshift_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_9); unregister_code16(KC_LSFT); break;
case SINGLE_HOLD: unregister_code16(KC_LSFT); break;
case DOUBLE_TAP: unregister_code16(KC_LBRC); break;
case TRIPLE_TAP: unregister_code16(KC_LBRC); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
void rshift_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_0); unregister_code16(KC_LSFT); break;
case SINGLE_HOLD: unregister_code16(KC_RSFT); break;
case DOUBLE_TAP: unregister_code16(KC_RBRC); break;
case TRIPLE_TAP: unregister_code16(KC_RBRC); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
void s_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (xtap_state.state) {
case SINGLE_TAP: unregister_code16(KC_S); break;
case DOUBLE_TAP: unregister_code16(KC_MINUS); break;
case TRIPLE_TAP: unregister_code16(KC_MINUS); unregister_code16(KC_LSFT); break;
}
xtap_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[X_AT_FUN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset)
[X_AT_FUN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset),
[LSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lshift_finished, lshift_reset),
[RSHIFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rshift_finished, rshift_reset),
[TD_S] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, s_finished, s_reset),
};
void shutdown_user(void) { clear_keyboard(); }

View File

@@ -0,0 +1,148 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#include "muse.h"
#define EXPAND_LAYOUT(...) LAYOUT_preonic_grid(__VA_ARGS__)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
*/
[_QWERTY] = EXPAND_LAYOUT( \
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT( \
___________________GAME_L1_________________, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, ___________________GAME_R5_________________ \
),
#endif
[_LOWER] = EXPAND_LAYOUT( \
__________________LOWER_L1_________________, __________________LOWER_R1_________________, \
__________________LOWER_L2_________________, __________________LOWER_R2_________________, \
__________________LOWER_L3_________________, __________________LOWER_R3_________________, \
__________________LOWER_L4_________________, __________________LOWER_R4_________________, \
__________________LOWER_L5_________________, __________________LOWER_R5_________________ \
),
[_RAISE] = EXPAND_LAYOUT( \
__________________RAISE_L1_________________, __________________RAISE_R1_________________, \
__________________RAISE_L2_________________, __________________RAISE_R2_________________, \
__________________RAISE_L3_________________, __________________RAISE_R3_________________, \
__________________RAISE_L4_________________, __________________RAISE_R4_________________, \
__________________RAISE_L5_________________, __________________RAISE_R5_________________ \
),
#ifdef TRILAYER_ENABLED
[_ADJUST] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \
),
#endif
};
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}

View File

@@ -0,0 +1,6 @@
SRC += muse.c
ENCODER_ENABLE = no
OPT_DEFS += -DTRILAYER_ENABLED
OPT_DEFS += -DAUDIO_CLICKY

View File

@@ -0,0 +1,155 @@
#include QMK_KEYBOARD_H
#include "xulkal.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#ifdef OLED_DRIVER_ENABLE
#include "oled_driver.h"
#endif
#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty Layout
* ,------------------------------------------------. ,------------------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
* |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
* | Space| DEL | | Enter| Space|
* `-------------' `-------------'
*/
[_QWERTY] = EXPAND_LAYOUT( \
_________________QWERTY_L1_________________, KC_MINS, KC_EQL, _________________QWERTY_R1_________________, \
_________________QWERTY_L2_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R2_________________, \
_________________QWERTY_L3_________________, KC_GRV, KC_QUOT, _________________QWERTY_R3_________________, \
_________________QWERTY_L4_________________, RGB_TOG, RGBRST, _________________QWERTY_R4_________________, \
_________________QWERTY_L5_________________, RGB_RMOD, RGB_MOD, _________________QWERTY_R5_________________, \
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
),
#ifndef GAMELAYER_DISABLE
[_GAME] = EXPAND_LAYOUT( \
___________________GAME_L1_________________, KC_MINS, KC_EQL, ___________________GAME_R1_________________, \
___________________GAME_L2_________________, KC_LBRC, KC_RBRC, ___________________GAME_R2_________________, \
___________________GAME_L3_________________, KC_GRV, KC_QUOT, ___________________GAME_R3_________________, \
___________________GAME_L4_________________, RGB_TOG, RGBRST, ___________________GAME_R4_________________, \
___________________GAME_L5_________________, RGB_RMOD, RGB_MOD, ___________________GAME_R5_________________, \
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
),
#endif
[_LOWER] = EXPAND_LAYOUT( \
__________________LOWER_L1_________________, KC_PMNS, KC_PPLS, __________________LOWER_R1_________________, \
__________________LOWER_L2_________________, _______, _______, __________________LOWER_R2_________________, \
__________________LOWER_L3_________________, _______, _______, __________________LOWER_R3_________________, \
__________________LOWER_L4_________________, _______, _______, __________________LOWER_R4_________________, \
__________________LOWER_L5_________________, _______, _______, __________________LOWER_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
[_RAISE] = EXPAND_LAYOUT( \
__________________RAISE_L1_________________, _______, _______, __________________RAISE_R1_________________, \
__________________RAISE_L2_________________, _______, _______, __________________RAISE_R2_________________, \
__________________RAISE_L3_________________, _______, _______, __________________RAISE_R3_________________, \
__________________RAISE_L4_________________, _______, _______, __________________RAISE_R4_________________, \
__________________RAISE_L5_________________, _______, _______, __________________RAISE_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
#ifdef TRILAYER_ENABLED
[_RAISE] = EXPAND_LAYOUT( \
_________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, \
_________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, \
_________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, \
_________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, \
_________________ADJUST_L5_________________, _______, _______, _________________ADJUST_R5_________________, \
_______, _______, _______, _______, _______, _______, _______, _______ \
),
#endif
};
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM sol_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(sol_logo, false);
}
static void render_status(void) {
// Render to mode icon
static const char PROGMEM mode_logo[2][4] = {
{0x97,0x98,0x0a,0},
{0xb7,0xb8,0x0a,0} };
oled_write_P(mode_logo[0], false);
oled_write_P(mode_logo[1], false);
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {
case _QWERTY:
#ifndef GAMELAYER_DISABLE
switch (biton32(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case _GAME:
oled_write_P(PSTR("Game\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
break;
}
#else
oled_write_P(PSTR("Default\n"), false);
#endif
break;
case _LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
#ifdef TRILAYER_ENABLED
case _ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
#endif
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (has_usb()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif

View File

@@ -0,0 +1,42 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable global lighting effects. Do not enable with RGB Matrix
RGBLIGHT_ANIMATIONS = no # LED animations
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
RGB_MATRIX_ENABLE = WS2812 # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
RGB_MATRIX_KEYPRESSES = yes # Enable reactive per-key effects. Can be very laggy (+1500)
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
UNICODE_ENABLE = no # Unicode
SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder (+90)
OLED_DRIVER_ENABLE = yes # Enable the OLED Driver (+5000)
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
# Do not edit past here
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
SRC += common/knob_v2.c
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
OPT_DEFS += -DRGBLIGHT_FULL_POWER
endif
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
endif
ifeq ($(strip $(LED_MIRRORED)), yes)
OPT_DEFS += -DLED_MIRRORED
endif

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@@ -0,0 +1,53 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
// Tilde is shift-grave
#define KC_TLDE S(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Home|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,\
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL), KC_ALGR, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | ` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | |Up | |Prt|Bks|PgU|Hom|End|Pau| Up| | | |end |
* |----------------------------------------------------------------|
* | |Lef|Dow|Rig|Scl|Del|PgD| ~ |Ins|Lef|Dow|Rig| |Prt |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, \
KC_CAPS, _______, KC_UP, _______, KC_BSPC, KC_PSCR, KC_PGUP, KC_HOME, KC_END, KC_PAUS, KC_UP, _______, _______, _______, KC_END, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_SLCK, KC_PGDN, KC_TLDE, KC_INS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_PSCR,\
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,\
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
};

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@@ -0,0 +1,3 @@
# KBP V60 like TADA68 layout
This layout resembles the KBParadise V60 FN layer and moves around some keys.

View File

@@ -0,0 +1,18 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

22
keyboards/tetris/config.h Normal file → Executable file
View File

@@ -10,17 +10,12 @@
#define PRODUCT Tetris
#define DESCRIPTION Planck mit
#define QMK_ESC_OUTPUT B0
#define QMK_ESC_INPUT D7
#define QMK_LED B7
#define QMK_SPEAKER B5
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* key matrix pins */
#define MATRIX_ROW_PINS { B3, B2, B1, B0 }
#define MATRIX_ROW_PINS { B3, B2, B1, B0, E6 }
#define MATRIX_COL_PINS { D7, B4, B6, C6, C7, F6, F7, D4, D2, D3, D5, D6 }
#define UNUSED_PINS
@@ -39,19 +34,22 @@
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define TAPPING_TERM 200
#ifdef AUDIO_ENABLE
#define B5_AUDIO
#define STARTUP_SONG SONG(ONE_UP_SOUND)
#define NO_MUSIC_MODE
#endif
#if RGBLIGHT_ENABLE
#define NUMBER_OF_ENCODERS 2
#define ENCODERS_PAD_A { D1,F1 }
#define ENCODERS_PAD_B { D0,F0 }
#define RGB_DI_PIN F5
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_SLEEP
#define RGBLED_NUM 47
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12
//#define RGBLIGHT_LIMIT_VAL 128
#endif

View File

@@ -3,10 +3,10 @@
"url": "",
"maintainer": "qmk",
"width": 12,
"height": 4,
"height": 5,
"layouts": {
"LAYOUT_planck_mit": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3, "w":2}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}]
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3, "w":2}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}]
}
}
}
}

954
keyboards/tetris/keymaps/default/keymap.c Normal file → Executable file
View File

@@ -1,828 +1,186 @@
#include QMK_KEYBOARD_H
#ifdef AUDIO_ENABLE
float tone_caps[][2] = SONG( CAPS_LOCK_ON_SOUND );
float tone_taps[][2] = SONG( E__NOTE( _A6 ) );
#endif
#define _BASE 0
#define _CODE 1
#define _NAVI 2
#define _FUNC 3
#define _SYMB 4
#define _NUMB 5
#define _MARO 6
#define _RGB 7
#define _ADJUST 8
#define _GAME 9
/* RGB colors */
#define RGB_Layer_1_Base_Color 0, 128, 0
#define RGB_Layer_2_Base_Color 0,0,0
#define RGB_Layer_3_Base_Color 0,0,0
#define RGB_Layer_4_Base_Color 0,0,0
#define RGB_Layer_5_Base_Color 0,0,0
#define RGB_Layer_6_Base_Color 64, 0, 64
#define RGB_Layer_7_Base_Color 0, 0,0
#define RGB_Layer_8_Base_Color 0,0,0
#define RGB_Layer_9_Base_Color 0,0,0
#define RGB_Caps_Color 6,50,50
#define RGB_TAP_On_Color 0,128,0
#define RGB_TAP_Off_Color 128,0,0
#define RGB_TAP_Base_Color 0,0,0
extern rgblight_config_t rgblight_config;
bool NUMLAY_STATUS = false;
int RGB_LAYER0_mode = 6;
bool RGB_TAP_STATE = false;
static uint8_t current_layer = 0;
static bool has_layer_changed = true;
static bool save_rgbmode = true;
static bool caps = false;
/* Tap Dance function */
void dance_cln_finished( qk_tap_dance_state_t* state, void* user_data )
{
if ( state->count == 1 )
{
register_code( KC_LSFT );
} else {
layer_on( _SYMB );
#ifdef AUDIO_ENABLE
PLAY_SONG( tone_taps );
#endif
}
}
void dance_cln_reset( qk_tap_dance_state_t* state, void* user_data )
{
if ( state->count == 1 )
{
unregister_code( KC_LSFT );
}else {
uint8_t layer = biton32( layer_state );
if ( layer == _SYMB )
{
layer_off( _SYMB );
rgblight_mode( RGB_LAYER0_mode );
}
}
}
enum my_keycodes {
RGB_TAP = SAFE_RANGE,
KC_00
};
/* Tap Dance Declarations */
enum {
TD_Mute_Next = 0,
TD_SFT,
TD_LBRC,
TD_RBRC
};
/* Tap Dance Definitions */
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_Mute_Next] = ACTION_TAP_DANCE_DOUBLE( KC_MUTE, KC_MNXT )
,[TD_SFT] = ACTION_TAP_DANCE_FN_ADVANCED( NULL, dance_cln_finished, dance_cln_reset )
,[TD_LBRC] = ACTION_TAP_DANCE_DOUBLE( KC_LBRC, KC_LCBR )
,[TD_RBRC] = ACTION_TAP_DANCE_DOUBLE( KC_RBRC, KC_RCBR )
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE - QWERTY
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* shift + Esc = ~ --> | Esc | A | S | D | F | G | H | J | K | L | ; | Enter| <-- shift + Enter = "
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Mute |
* |------+------+------+------+------+------+------+------+------+------+------+------| <-- tap: 1.Mute 2.Next
* | Ctrl | GUI | Alt | [ | - | Space | = | ] | Fx | \ | Del |
* `-----------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_planck_mit(
LT( _ADJUST,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT( _NUMB,KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, LT( _RGB, KC_L ), KC_SCLN, KC_ENT,
TD( TD_SFT ), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, TD( TD_Mute_Next ),
KC_LCTL, KC_LGUI, KC_LALT, TD( TD_LBRC ), LT( _NAVI, KC_MINS ), LT( _CODE, KC_SPC ), LT( _FUNC, KC_EQL ), TD( TD_RBRC ), KC_LEFT, KC_DOWN, KC_RGHT ),
/* Code
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | < | [ | { | ( | & | Left | Down | Up | Down | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | > | ] | } | ) | | | | | , | . | / | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | [ | BkSp | ======= | Del | ] | | \ | |
* `-----------------------------------------------------------------------------------'
*/
[_CODE] = LAYOUT_planck_mit( /* 1 - Code */
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_GRV, KC_LABK, KC_LBRC, KC_LCBR, KC_LPRN, KC_AMPR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_QUOT,
_______, KC_RABK, KC_RBRC, KC_RCBR, KC_RPRN, KC_PIPE, XXXXXXX, XXXXXXX, _______, _______, KC_SLSH, KC_MPLY,
_______, _______, _______, KC_LBRC, KC_BSPC, _______, KC_DEL, KC_RBRC, _______, KC_BSLS, _______ ),
/* Navi
* ,-----------------------------------------------------------------------------------.
* | | | | PgUp | | | | |Insert| |Prtsc | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | | Home | PgDn | End | | | | |SrcLck| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | Break| | | | | PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_NAVI] = LAYOUT_planck_mit(
_______, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, _______,
KC_TILD, XXXXXXX, KC_HOME, KC_PGDN, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLCK, _______, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ),
/* Func
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F11 | F12 | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = LAYOUT_planck_mit(
_______ , KC_F1, KC_F2 , KC_F3, KC_F4, KC_F5, KC_F6 , KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______ , KC_F12, KC_F12 , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______ , XXXXXXX, XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______ , _______, _______ , _______, _______, _______, _______ , _______, _______, _______, _______ ),
/* Symb - double tap shift
* ,-----------------------------------------------------------------------------------.
* | | | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | : | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | < | > | ? | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | { | _ | | + | } | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMB] = LAYOUT_planck_mit(
KC_PIPE, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COLN, KC_DQUO,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LABK, KC_RABK, KC_QUES, _______,
_______, _______, _______, KC_LCBR, KC_UNDS, _______, KC_PLUS, KC_RCBR, _______, KC_PIPE, _______ ),
/* Number
* ,-----------------------------------------------------------------------------------.
* | | + | - | | | | | 7 | 8 | 9 | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | * | / | = | | | | 4 | 5 | 6 | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | 1 | 2 | 3 | |Layer0|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | 0 | 00 | . | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMB] = LAYOUT_planck_mit( /* 5 - Numpad */
_______, KC_PPLS, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX, _______,
_______, KC_PAST, KC_PSLS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, XXXXXXX, TO( 0 ),
_______, _______, _______, _______, _______, XXXXXXX, KC_0, KC_00, KC_DOT, XXXXXXX, _______ ),
/* MARO Empty
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MARO] = LAYOUT_planck_mit(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ),
/* RGB
* ,-----------------------------------------------------------------------------------.
* | | | | | | _TAP | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | MOD | M_R | M_SW | M_K | M_X | M_G | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | HUI | SAI | VAI | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | HUD | SAD | VAD | | | RGB_TOG | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RGB] = LAYOUT_planck_mit(
_______, _______, _______, _______, _______, RGB_TAP, _______, _______, _______, _______, _______, _______,
RGB_MOD, RGB_M_R, RGB_M_SW, RGB_M_K, RGB_M_X, RGB_M_G, _______, _______, _______, _______, _______, _______,
RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, RGB_TOG, _______, _______, _______, _______, _______ ),
/* Func
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | |Layer0| Rest |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | Game | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | Numb | Music| | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_mit(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO( 0 ), RESET ,
KC_CAPS, _______, _______, _______, _______, TO(_GAME), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, TO(_NUMB), MU_TOG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ),
[_GAME] = LAYOUT_planck_mit(
XXXXXXX,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,
XXXXXXX,KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX,KC_LCTL, KC_A, KC_S, KC_D, KC_B, KC_N, KC_M, XXXXXXX, XXXXXXX, KC_UP, TO( 0 ),
XXXXXXX,KC_LSFT, KC_Z, KC_X, KC_C, KC_SPC, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT ),
[0] = LAYOUT_planck_mit(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_LBRC, KC_MINS, LT(1, KC_SPC), KC_EQL, KC_RBRC, KC_LEFT, KC_DOWN, KC_RGHT,
KC_VOLD, KC_VOLU, KC_PGDN, KC_PGUP),
[1] = LAYOUT_planck_mit(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, KC_TRNS, KC_DEL, KC_TRNS, KC_TRNS, KC_BSLS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
/* Encoder */
static uint8_t encoder_state = 0;
static int8_t encoder_value = 0;
static int8_t encoder_LUT[] = { 0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0 };
/* Timer */
static uint16_t TAP_RGB_timer;
extern rgblight_config_t rgblight_config;
int RGB_LAYER0_mode = 6;
static uint8_t current_layer = 0;
static bool has_layer_changed = true;
uint16_t i = 0;
uint16_t j = 0;
static uint16_t RGB_encoder_timer;
static uint16_t RGB_encoder_timer2;
static uint8_t RGB_encoder_dir = 0;
/* Encoder state RGB_display */
static uint8_t RGB_encoder_count=6;
static bool RGB_encoder_bool = false;
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {
30,
5,
-5
};
/* RGB tap HUE */
static uint16_t Type_Hue=270;
void matrix_init_user( void )
{
wait_ms( 200 );
/* Encoder init */
encoder_state = PIND & 0x3;
/* Timer init */
RGB_encoder_timer= timer_read();
TAP_RGB_timer= timer_read();
void matrix_init_user(void) {
RGB_encoder_timer = timer_read();
RGB_encoder_timer2 = timer_read();
}
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
void matrix_scan_user( void )
{
/* Layer */
uint8_t layer = biton32( layer_state );
/* Encoder */
encoder_state <<= 2;
encoder_state |= (PIND & 0x3);
encoder_value += encoder_LUT[encoder_state & 0xF];
/* Encoder state RGB display */
if (RGB_encoder_bool){
if (timer_elapsed(RGB_encoder_timer) > 2500) {
RGB_encoder_bool=false;
if (RGB_TAP_STATE) {
rgblight_mode( 1 );
rgblight_setrgb( RGB_TAP_Base_Color );
}else{
rgblight_mode( RGB_LAYER0_mode );
}
}
}
/* Display the Caps state */
if (caps==true){
rgblight_setrgb_at(RGB_Caps_Color,12);
}
/* Start of Encoder clockwise */
if ( encoder_value >= 4 ) {
/* Start of Encoder state RGB_display */
if (!RGB_encoder_bool){
RGB_encoder_timer=timer_read();
RGB_encoder_bool=true;
RGB_encoder_count=5;
rgblight_mode(1);
rgblight_setrgb( 0,0,0 );
}else if (RGB_encoder_bool && timer_elapsed(RGB_encoder_timer) < 800) {
RGB_encoder_timer=timer_read();
RGB_encoder_count-=1;
if (RGB_encoder_count>5 || RGB_encoder_count<1){
RGB_encoder_count=5;
if (RGB_encoder_dir != 0) {
if (timer_elapsed(RGB_encoder_timer) > 1400) {
RGB_encoder_dir = 0;
rgblight_mode(RGB_LAYER0_mode);
} else {
if (timer_elapsed(RGB_encoder_timer2) > 700) {
rgblight_setrgb(0, 0, 0);
RGB_encoder_timer2 = timer_read();
}
if (timer_elapsed(RGB_encoder_timer2) > 80) {
if (RGB_encoder_dir == 1) {
rgblight_setrgb_at(128, 128, 0, 19);
} else {
rgblight_setrgb_at(128, 128, 0, 16);
}
}
if (timer_elapsed(RGB_encoder_timer2) > 180) {
if (RGB_encoder_dir == 1) {
rgblight_setrgb_at(160, 160, 0, 8);
} else {
rgblight_setrgb_at(160, 160, 0, 3);
}
}
if (timer_elapsed(RGB_encoder_timer2) > 280) {
if (RGB_encoder_dir == 1) {
rgblight_setrgb_at(192, 192, 0, 9);
} else {
rgblight_setrgb_at(192, 192, 0, 2);
}
}
if (timer_elapsed(RGB_encoder_timer2) > 400) {
if (RGB_encoder_dir == 1) {
rgblight_setrgb_at(224, 224, 0, 10);
} else {
rgblight_setrgb_at(224, 224, 0, 1);
}
}
}
rgblight_setrgb_at(0,255,0,5);
if (RGB_encoder_count<1) {RGB_encoder_count=1;}
switch (RGB_encoder_count) {
case 5:
rgblight_setrgb_at(0, 255, 0,4);
break;
case 4:
rgblight_setrgb_at(0, 255, 0,3);
break;
case 3:
rgblight_setrgb_at(0, 255, 0,2);
break;
case 2:
rgblight_setrgb_at(0, 255, 0,1);
break;
case 1:
rgblight_setrgb_at(0, 255, 0,0);
break;
}
/* End of Encoder state RGB_display */
/* Start of Set Encoder Keycode */
switch ( layer )
{
case 0:
tap_code( KC_VOLD );
break;
case _CODE:
tap_code( KC_LEFT );
break;
case _RGB:
rgblight_decrease_val();
break;
case _NUMB:
tap_code( KC_LEFT );
break;
case _MARO:
tap_code( KC_UP );
break;
default:
tap_code( KC_VOLD );
}
/* End of Set Encoder Keycode */
}
/* End of Encoder clockwise */
/* Start of Encoder anti-clockwise */
if ( encoder_value <= -4 )
{
/* Start of Encoder state RGB_display */
if (!RGB_encoder_bool){
RGB_encoder_timer=timer_read();
RGB_encoder_bool=true;
RGB_encoder_count=6;
/* layer rgb */
if (layer != current_layer) {
has_layer_changed = true;
current_layer = layer;
}
if (has_layer_changed) {
if (layer == 0) {
rgblight_mode(RGB_LAYER0_mode);
} else {
rgblight_mode(1);
rgblight_setrgb( 0,0,0 );
}else if (RGB_encoder_bool && timer_elapsed(RGB_encoder_timer) < 800) {
RGB_encoder_timer=timer_read();
RGB_encoder_count+=1;
if (RGB_encoder_count<6 || RGB_encoder_count> 10){
RGB_encoder_count=6;
rgblight_setrgb(0, 0, 0);
for (i = 0; i < 48; i++) {
(i > 41) ? (j = i - 1) : (j = i);
uint16_t kc = keymap_key_to_keycode(layer, (keypos_t) {.row = 0, .col = i
});
if (kc == KC_TRNS) {
setrgb(5, 5, 5, (LED_TYPE * ) & led[j]); /* TRNS color 0-255*/
} else if (kc == KC_NO) {
setrgb(0, 0, 0, (LED_TYPE * ) & led[j]); /* NO color 0-255*/
} else {
if (layer == 1) {
setrgb(128, 64, 0, (LED_TYPE * ) & led[j]); /* 1 layer 0-255*/
} else if (layer == 2) {
setrgb(0, 64, 128, (LED_TYPE * ) & led[j]); /* 2*/
} else if (layer == 3) {
setrgb(64, 128, 0, (LED_TYPE * ) & led[j]); /* 3*/
} else if (layer == 4) {
setrgb(0, 128, 64, (LED_TYPE * ) & led[j]); /* 4*/
} else if (layer == 5) {
setrgb(128, 0, 128, (LED_TYPE * ) & led[j]); /* 5*/
} else if (layer == 6) {
setrgb(128, 0, 128, (LED_TYPE * ) & led[j]); /* 6*/
} else if (layer == 7) {
setrgb(128, 128, 0, (LED_TYPE * ) & led[j]); /* 7*/
} else if (layer == 8) {
setrgb(0, 128, 128, (LED_TYPE * ) & led[j]); /* 8*/
} else if (layer == 9) {
setrgb(128, 192, 64, (LED_TYPE * ) & led[j]); /* 9*/
} else if (layer == 10) {
setrgb(64, 192, 128, (LED_TYPE * ) & led[j]); /* 10*/
} else if (layer == 11) {
setrgb(128, 64, 192, (LED_TYPE * ) & led[j]); /* 11*/
} else if (layer == 12) {
setrgb(64, 128, 192, (LED_TYPE * ) & led[j]); /* 12*/
} else if (layer == 13) {
setrgb(128, 192, 0, (LED_TYPE * ) & led[j]); /* 13*/
} else if (layer == 14) {
setrgb(192, 0, 128, (LED_TYPE * ) & led[j]); /* 14*/
} else if (layer == 15) {
setrgb(0, 192, 128, (LED_TYPE * ) & led[j]); /* 15*/
}
}
}
}
rgblight_setrgb_at(0, 0,255,6);
if (RGB_encoder_count>11) {
RGB_encoder_count=11;
}
switch (RGB_encoder_count) {
case 6:
rgblight_setrgb_at(0, 0,255,7);
break;
case 7:
rgblight_setrgb_at(0, 0,255,8);
break;
case 8:
rgblight_setrgb_at(0, 0,255,9);
break;
case 9:
rgblight_setrgb_at(0, 0,255,10);
break;
case 10:
rgblight_setrgb_at(0, 0,128,11);
break;
}
/* End of Encoder state RGB_display */
/* Start of Set Encoder Keycode */
switch ( layer )
{
case 0:
tap_code( KC_VOLU );
break;
case _CODE:
tap_code( KC_RGHT );
break;
case _RGB:
rgblight_increase_val();
break;
case _NUMB:
tap_code( KC_RGHT );
break;
case _MARO:
tap_code( KC_DOWN );
break;
default:
tap_code( KC_VOLU );
}
/* End of Set Encoder Keycode */
}
/* End of Encoder anti-clockwise */
encoder_value %= 4;
/* Start of RGB with Layer change */
/* Save the Layer0 RGB state */
if ( save_rgbmode == true ) {
if (RGB_TAP_STATE==false)
{
RGB_LAYER0_mode = rgblight_config.mode;
}
}
save_rgbmode = false;
/* When the layer is changed */
if ( layer != current_layer && caps == false) {
has_layer_changed = true;
current_layer = layer; /* update layer information */
}
/* Check for layer change, and apply color if its changed since last check */
if ( has_layer_changed )
{
/* change backlight based on layer. These should be numbers or whatever you defined the layers as */
switch ( layer )
{
case 0:
/* if the key tap RGB effect is enable */
if (RGB_TAP_STATE==true){
rgblight_mode(1);
rgblight_setrgb( RGB_TAP_Base_Color );
}
else{
rgblight_mode( RGB_LAYER0_mode );
}
break;
case _CODE: //1
/* Save Layer0 RGB state */
RGB_LAYER0_mode = rgblight_config.mode;
/* set all the RGB color under the switch */
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_1_Base_Color);
/* set each of the RGB led color under the switch */
rgblight_setrgb_at(64, 64, 64,1); // Q
rgblight_setrgb_at(64, 64, 64,2); // W
rgblight_setrgb_at(64, 64, 64,3); // E
rgblight_setrgb_at(64, 64, 64,4); // R
rgblight_setrgb_at(64, 64, 64,5); // T
rgblight_setrgb_at(64, 64, 64,6); // Y
rgblight_setrgb_at(64, 64, 64,7); // U
rgblight_setrgb_at(64, 64, 64,8); // I
rgblight_setrgb_at(64, 64, 64,9); // O
rgblight_setrgb_at(64, 64, 64,10); // P
rgblight_setrgb_at(64, 0, 0,40); // -
rgblight_setrgb_at(64, 0, 0,42); // =
break;
case _NAVI: //2
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_2_Base_Color);
rgblight_setrgb_at(64, 0, 64,3);
rgblight_setrgb_at(64, 0, 64,14);
rgblight_setrgb_at(64, 0, 64,15);
rgblight_setrgb_at(64, 0, 64,16);
rgblight_setrgb_at(64, 64, 0,8);
rgblight_setrgb_at(64, 64, 0,10);
rgblight_setrgb_at(64, 64, 0,21);
rgblight_setrgb_at(64, 64, 0,29);
rgblight_setrgb_at(64, 0, 0,11);
rgblight_setrgb_at(0, 0, 64,34);
rgblight_setrgb_at(0, 0, 64,44);
rgblight_setrgb_at(0, 0, 64,45);
rgblight_setrgb_at(0, 0, 64,46);
break;
case _FUNC: //3
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_3_Base_Color);
rgblight_setrgb_at(0, 0, 64,1);
rgblight_setrgb_at(0, 0, 64,2);
rgblight_setrgb_at(0, 0, 64,3);
rgblight_setrgb_at(0, 0, 64,4);
rgblight_setrgb_at(0, 0, 64,5);
rgblight_setrgb_at(0, 0, 64,6);
rgblight_setrgb_at(0, 0, 64,7);
rgblight_setrgb_at(0, 0, 64,8);
rgblight_setrgb_at(0, 0, 64,9);
rgblight_setrgb_at(0, 0, 64,10);
rgblight_setrgb_at(0, 0, 64,13);
rgblight_setrgb_at(0, 0, 64,14);
break;
case _SYMB: //4
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_4_Base_Color);
rgblight_setrgb_at(0, 64, 64,1);
rgblight_setrgb_at(0, 64, 64,2);
rgblight_setrgb_at(0, 64, 64,3);
rgblight_setrgb_at(0, 64, 64,4);
rgblight_setrgb_at(0, 64, 64,5);
rgblight_setrgb_at(0, 64, 64,6);
rgblight_setrgb_at(0, 64, 64,7);
rgblight_setrgb_at(0, 64, 64,8);
rgblight_setrgb_at(0, 64, 64,9);
rgblight_setrgb_at(0, 64, 64,10);
rgblight_setrgb_at(0, 64, 64,12);
rgblight_setrgb_at(0, 64, 64,22);
rgblight_setrgb_at(0, 64, 64,23);
rgblight_setrgb_at(0, 64, 64,32);
rgblight_setrgb_at(0, 64, 64,33);
rgblight_setrgb_at(0, 64, 64,34);
rgblight_setrgb_at(0, 64, 64,39);
rgblight_setrgb_at(0, 64, 64,40);
rgblight_setrgb_at(0, 64, 64,42);
rgblight_setrgb_at(0, 64, 64,43);
break;
case _NUMB: //5
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_5_Base_Color);
rgblight_setrgb_at(0,64,0,1);
rgblight_setrgb_at(0,64,0,2);
rgblight_setrgb_at(0,64,0,13);
rgblight_setrgb_at(0,64,0,14);
rgblight_setrgb_at(0,64,64,15);
rgblight_setrgb_at(64,64,64,7);
rgblight_setrgb_at(64,64,64,8);
rgblight_setrgb_at(64,64,64,9);
rgblight_setrgb_at(64,64,64,19);
rgblight_setrgb_at(64,64,64,20);
rgblight_setrgb_at(64,64,64,21);
rgblight_setrgb_at(64,64,64,31);
rgblight_setrgb_at(64,64,64,32);
rgblight_setrgb_at(64,64,64,33);
rgblight_setrgb_at(64,64,64,42);
rgblight_setrgb_at(64,64,64,43);
rgblight_setrgb_at(0,128,0,44);
break;
case _MARO: //6
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_6_Base_Color);
break;
case _RGB: //7
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_7_Base_Color);
rgblight_setrgb_at(1,143,225,0);
rgblight_setrgb_at(39,21,107,1);
rgblight_setrgb_at(208,0,0,2);
rgblight_setrgb_at(64,64,64,21);
break;
case _ADJUST: //8
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_8_Base_Color);
rgblight_setrgb_at(0,64,0,10);
rgblight_setrgb_at(64,0,0,11);
rgblight_setrgb_at(0,64,0,17);
rgblight_setrgb_at(0,64,0,30);
rgblight_setrgb_at(6,50,50,12);
break;
case _GAME: //9
RGB_LAYER0_mode = rgblight_config.mode;
rgblight_mode( 1 );
rgblight_setrgb(RGB_Layer_9_Base_Color);
rgblight_setrgb_at(0,0,64,15);
rgblight_setrgb_at(0,0,64,26);
rgblight_setrgb_at(0,0,64,27);
rgblight_setrgb_at(0,0,64,28);
rgblight_setrgb_at(64,0,0,35);
break;
default:
rgblight_mode( RGB_LAYER0_mode );
rgblight_set();
}
has_layer_changed = false;
}
/* End of RGB with Layer change */
/* end of layer rgb */
}
} // End of matrix_scan_user
/* shift + enter = " fromhttps://github.com/qmk/qmk_firmware/blob/e899cb8940da04fa2610604f0aab417db7fac119/keyboards/mitosis/keymaps/datagrok/keymap.c */
bool comm_shifted = false;
bool ques_shifted = false;
static uint8_t key_index = 0;
uint8_t shifted;
uint16_t s_keycode;
bool *k_shifted;
bool process_record_user( uint16_t keycode, keyrecord_t *record ){
/* Start of key tap RGB effect */
if ( RGB_TAP_STATE ==true ) {
key_index=(record->event.key.col)+(record->event.key.row)*12;
/* Change the Hue of the RGB color with the type speed */
if (timer_elapsed(TAP_RGB_timer) >10000){
TAP_RGB_timer=timer_read();
Type_Hue=270;
}else if (timer_elapsed(TAP_RGB_timer) >1000){
Type_Hue+=30;
if (Type_Hue>270) {
Type_Hue=270;}
}else{
TAP_RGB_timer=timer_read();
Type_Hue-=10;
if (Type_Hue<10) {
Type_Hue=10;}
}
if (key_index>42){ //fix the RGB index of the MIT layout position
key_index=key_index-1;
}
if ( record->event.pressed ) {
rgblight_sethsv_at(Type_Hue,255,255,key_index);
} else {
rgblight_setrgb_at(RGB_TAP_Base_Color,key_index);
}
}
/* End of key tap RGB effect */
switch ( keycode )
{
/* save the RGB state when set the new */
case RGB_M_R:
save_rgbmode = true;
break;
case RGB_M_SW:
save_rgbmode = true;
break;
case RGB_M_X:
save_rgbmode = true;
break;
case RGB_M_G:
save_rgbmode = true;
break;
case RGB_MODE_KNIGHT:
save_rgbmode = true;
break;
/* Define a New Keycode: double zero */
case KC_00:
if (record->event.pressed) {
// Do something when pressed
} else {
tap_code( KC_0 ); // send 0
tap_code( KC_0 ); // send 0 twice without macro
}
return false; // Skip all further processing of this key
/* when the REST key is pressed the 'R' key will RED,the "Bottom Left"(esc of qmk-dfu) will be GREEN */
case RESET:
rgblight_mode( 1 );
rgblight_setrgb( 0, 0, 0 );
rgblight_setrgb_at(128, 0, 0,4); // R
rgblight_setrgb_at(6, 128, 24,36); // Bottom Left key
break;
/* Define a New Keycode: key tap RGB effect toggle */
case RGB_TAP:
if ( !(record->event.pressed)) {
/* If enable,the 'On' key will be green */
if (RGB_TAP_STATE) {
RGB_TAP_STATE=false;
rgblight_mode( 1 );
rgblight_setrgb( RGB_TAP_Base_Color );
rgblight_setrgb_at(RGB_TAP_Off_Color,16); // O - on
}else{
/* If disenable,the 'oFf' key will be red */
RGB_TAP_STATE=true;
rgblight_mode( 1 );
rgblight_setrgb( RGB_TAP_Base_Color );
rgblight_setrgb_at(RGB_TAP_On_Color,9); // F - off
}
}
break;
/* special shift keys */
case KC_ENT:
s_keycode = KC_QUOT;
k_shifted = &ques_shifted;
break;
case KC_UP:
s_keycode = KC_SLSH;
k_shifted = &ques_shifted;
break;
case KC_DOWN:
s_keycode = KC_BSLS;
k_shifted = &ques_shifted;
bool process_record_user(uint16_t keycode, keyrecord_t * record) {
switch (keycode) {
case RGB_MOD:
RGB_LAYER0_mode = rgblight_config.mode;
break;
default:
return(true);
return (true);
}
return (true);
}
shifted = get_mods() & (MOD_BIT( KC_LSHIFT ) | MOD_BIT( KC_RSHIFT ) );
/* Keydown. If shift is currently pressed, register its alternate keycode. */
if ( record->event.pressed && shifted )
{
*k_shifted = true;
register_code( s_keycode );
return(false);
/*
* Keyup. If shift was pressed back when the key was pressed, unregister
* its alternate keycode.
*/
} else if ( !(record->event.pressed) && *k_shifted ) {
*k_shifted = false;
unregister_code( s_keycode );
return(false);
/* Otherwise, behave as normal. */
void encoder_update_user(uint8_t index, bool clockwise) {
RGB_encoder_timer = timer_read();
RGB_encoder_timer2 = timer_read();
uint8_t layer = biton32(layer_state);
if (clockwise) {
RGB_encoder_dir = 1;
} else {
return(true);
RGB_encoder_dir = -1;
}
} // End ofprocess_record_user
void led_set_user( uint8_t usb_led )
{
static uint8_t old_usb_led = 0;
wait_ms( 10 ); /* gets rid of tick */
if ( (usb_led & (1 << USB_LED_CAPS_LOCK) ) && !(old_usb_led & (1 << USB_LED_CAPS_LOCK) ) ) {
/* CAPS on */
caps= true;
rgblight_setrgb( 0,0,0 );
rgblight_setrgb_at(RGB_Caps_Color,12); // caps key
#ifdef AUDIO_ENABLE
PLAY_SONG( tone_caps );
#endif
}else if ( !(usb_led & (1 << USB_LED_CAPS_LOCK) ) && (old_usb_led & (1 << USB_LED_CAPS_LOCK) ) ) {
/* CAPS off */
caps= false;
if (RGB_TAP_STATE==false){
rgblight_mode( RGB_LAYER0_mode );
}else{
rgblight_mode(1);
rgblight_setrgb( 0,0,0 );
if (index == 0) /* Right encoder */ {
if (clockwise) {
register_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 11
}));
unregister_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 11
}));
} else {
register_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 10
}));
unregister_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 10
}));
}
} else if (index == 1) /* Left encoder */ {
if (clockwise) {
register_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 1
}));
unregister_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 1
}));
} else {
register_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 0
}));
unregister_code(keymap_key_to_keycode(layer, (keypos_t) {.row = 4, .col = 0
}));
}
#ifdef AUDIO_ENABLE
PLAY_SONG( tone_caps );
#endif
}
old_usb_led = usb_led;
} // End of led_set_user
}

View File

@@ -1 +0,0 @@
TAP_DANCE_ENABLE = yes

View File

@@ -2,6 +2,8 @@ Tetris
===
A compact 40% (12x4) ortholinear keyboard (Planck Mit layout) with per switch RGB and encoder made by Fengz.
Fake keys on the 5th row are for configuring the encoder's keycode.
![TetrisPhoto](https://i.imgur.com/quwEY0f.jpg)
More: [Imgur](https://imgur.com/gallery/Azq2zUm).
@@ -12,4 +14,4 @@ Make example for this keyboard (after setting up your build environment):
make tetris:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

13
keyboards/tetris/rules.mk Normal file → Executable file
View File

@@ -36,26 +36,25 @@ F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
#OPT_DEFS += -DBOOTLOADER_SIZE=4096
BOOTLOADER =qmk-dfu
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = no
EXTRAFLAGS += -flto # Make the hex smaller
LAYOUTS = planck_mit
EXTRAFLAGS = -flto
ENCODER_ENABLE = yes

2
keyboards/tetris/tetris.c Normal file → Executable file
View File

@@ -1 +1 @@
#include "tetris.h"
#include QMK_KEYBOARD_H

8
keyboards/tetris/tetris.h Normal file → Executable file
View File

@@ -7,12 +7,14 @@
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, \
K300, K301, K302, K303, K304, K305, K307, K308, K309, K310, K311 \
K300, K301, K302, K303, K304, K305, K307, K308, K309, K310, K311, \
K400, K401, K410, K411 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211 }, \
{ K300, K301, K302, K303, K304, K305, KC_NO, K307, K308, K309, K310, K311 } \
{ K300, K301, K302, K303, K304, K305, KC_NO, K307, K308, K309, K310, K311 }, \
{ K400, K401, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K410, K411 } \
}
#endif
#endif

View File

@@ -0,0 +1,239 @@
// This is the SOL 6x8 font
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x80, 0x00,
0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x0C, 0x90,
0xB0, 0xE0, 0x72, 0x31, 0x9B, 0xDE,
0xCE, 0xEC, 0xEE, 0xE9, 0xE9, 0xEC,
0xCF, 0xDA, 0x99, 0x3E, 0x62, 0xE4,
0xC4, 0x70, 0x10, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
0xC0, 0xC0, 0x80, 0x80, 0x02, 0x85,
0x85, 0x87, 0x85, 0x89, 0x89, 0x92,
0xEA, 0xC6, 0xC4, 0x48, 0x50, 0x60,
0x40, 0x40, 0x40, 0x40, 0xC0, 0xE0,
0x50, 0x28, 0x10, 0x10, 0x60, 0xC0,
0x40, 0x40, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x80, 0xE0, 0xF8, 0xFC,
0xF8, 0xF0, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0xE0, 0xEC, 0xDF,
0xFC, 0xE0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7F, 0x80, 0x80,
0x80, 0x70, 0x0F, 0x00, 0x00, 0x80,
0x7F, 0x00, 0x00, 0x7F, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x7F,
0x00, 0x00, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x40, 0x21, 0x33, 0x3B, 0x7B,
0xFF, 0x00, 0x7C, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7C, 0x01,
0xFF, 0xDE, 0x8C, 0x04, 0x0C, 0x08,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0x01, 0x01, 0x7F, 0x80,
0x80, 0xBE, 0xBE, 0x80, 0x80, 0x80,
0xC1, 0xFF, 0x80, 0x04, 0x32, 0x5E,
0x1C, 0x3D, 0x26, 0x10, 0xC1, 0xFF,
0x3E, 0x00, 0x00, 0x08, 0x36, 0xC1,
0x08, 0x08, 0x14, 0x77, 0x94, 0x94,
0x94, 0xF7, 0x94, 0xF7, 0x9C, 0x9C,
0xFF, 0xFF, 0x1E, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x40, 0x7C, 0x3F, 0x3F, 0x23, 0x01,
0x23, 0x3F, 0x37, 0x6C, 0x40, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x06, 0x02, 0x06,
0x4D, 0x4F, 0x8C, 0xF9, 0x73, 0x37,
0x27, 0x2F, 0x2F, 0xAF, 0xEF, 0x6F,
0x77, 0x17, 0x33, 0x79, 0xCC, 0x1F,
0x31, 0x20, 0x21, 0x02, 0x02, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0xE0,
0xA0, 0xA0, 0xD0, 0x90, 0x48, 0x48,
0x25, 0x2B, 0x11, 0x09, 0x05, 0x03,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x03, 0x02, 0x04, 0x03, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
0x0F, 0x03, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

View File

@@ -15,17 +15,6 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#pragma once
#include "config_common.h"
#endif // CONFIG_H
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#ifndef TAPPING_TERM
#define TAPPING_TERM 100
#endif

View File

@@ -1,3 +0,0 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -1,3 +0,0 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -1,3 +0,0 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -1,466 +0,0 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#include "backlight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define ERROR_DISCONNECT_COUNT 5
#define SERIAL_LED_ADDR 0x00
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void);
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static void unselect_cols(void);
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_cols_on_row(matrix+offset, current_row);
# endif
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_rows_on_col(matrix+offset, current_col);
# endif
}
#endif
# if (DEBOUNCING_DELAY > 0)
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
debouncing = false;
}
# endif
return 1;
}
#ifdef USE_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
if (serial_update_buffers()) {
return 1;
}
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
#endif
return 0;
}
#endif
uint8_t matrix_scan(void)
{
uint8_t ret = _matrix_scan();
#ifdef USE_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin = col_pins[col_index];
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
{
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
static void select_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#endif

View File

@@ -2,19 +2,26 @@
A split ergo keyboard with a few goals in mind:
- Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen is only 8.0mm thick.
- Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen rev2 is only 13.2mm thick *including switches and caps* when using Kailh Choc low-profile switches, and 22.1mm using standard MX switches and DSA keycaps.
- Layout designed for gaming. 1.5u pinky keys, ortho alphas, and angled thumb keys. After trying Ortholinear, Atreus62, and Ergodox, this is the best layout for gaming and typing.
- RGB backlighting. 16 WS2812b LEDs shine through the perimeter switches. The SK6812 variant are cheap and easy to solder.
- Per-key RGB lighting. 34 WS2812b LEDs per side make it exceptionally bright
- Price. Using Arduino Pro Micro, SK6812 LEDs, and PCB FR4 for the case, the cost of each half without switches or caps can be reduced to under $20 when purchased at volume.
- Options. The Zen rev2 comes with rotary encoder support, SSD1306 OLED pinout, USB-C or TRRS interconnect, and jumpers to enable compatibility with the [QMK Proton-C](https://olkb.com/parts/qmk-proton-c) and the [Keeb.io Elite-C](https://keeb.io/products/elite-c-usb-c-pro-micro-replacement-arduino-compatible-atmega32u4)
Keyboard Maintainer: [Legonut](https://github.com/Legonut)
Hardware Supported: Zen rev1
Keyboard Maintainer: [Legonut](https://github.com/Legonut)
Hardware Supported: Zen rev1, Zen rev2
Hardware Availability: [RGBKB.net](https://www.rgbkb.net/)
A build guide and more info for this keyboard can be found here: [Zen Build Guide](https://legonut.gitbooks.io/zen-keyboard/content/).
A build guide and more info for this keyboard can be found here: [Zen Build Guide](https://rgbkb.gitbook.io/sol-build-guide/zygomorph-build-guide/untitled).
Make example for this keyboard (after setting up your build environment):
make zen/rev1:default
make zen/rev2:default
To build for a Proton-C:
make zen/rev2:default CTPC=yes
**Note:** The Proton-C does not have split keyboard, or encoder support. Also OLED driver support is untested. Will update as status changes.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.

View File

@@ -15,15 +15,12 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include QMK_KEYBOARD_CONFIG_H
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0200
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
#define MANUFACTURER Legonut
#define PRODUCT Project Zen
#define DESCRIPTION Split gaming keyboard
@@ -40,12 +37,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define SOFT_SERIAL_PIN D0
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
@@ -54,9 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define BACKLIGHT_PIN F4
#define BACKLIGHT_LEVELS 5
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
@@ -79,5 +72,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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@@ -1,5 +1,4 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = no
NKRO_ENABLE = yes
KEY_LOCK_ENABLE = yes
TAP_DANCE_ENABLE = yes

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@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#pragma once
#include "config_common.h"
@@ -37,5 +36,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

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@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

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@@ -1,8 +1,8 @@
#include QMK_KEYBOARD_H
#include "kageurufu.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#include "lufa.h"
#include "split_util.h"
#endif
extern keymap_config_t keymap_config;

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@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#pragma once
#include "config_common.h"
@@ -31,5 +30,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

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@@ -1,5 +1,4 @@
#ifndef REV1_H
#define REV1_H
#pragma once
#include "zen.h"
@@ -36,5 +35,3 @@
{ k80, k81, k82, k83, k84, k85, KC_NO }, \
{ k90, k91, k92, k93, k94, k95, k96 } \
}
#endif

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@@ -1,2 +0,0 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

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@@ -0,0 +1,98 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3061
#define DEVICE_VER 0x0002
#define MANUFACTURER Legonut
#define PRODUCT "Project Zen"
#define DESCRIPTION "Split gaming keyboard"
/* key matrix size */
// Rows are doubled-up
// wiring of each half
#ifdef CONVERT_TO_PROTON_C
#define MATRIX_ROWS 5
#define MATRIX_COLS 7
#else
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
#endif
// Proton-C does pin conversion
#define MATRIX_ROW_PINS { C6, E6, B5, D7, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B3, B1, B2 }
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { D4 }
#define ENCODERS_PAD_B { D2 }
#define RGB_DI_PIN B6
#define SOFT_SERIAL_PIN D3
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGBLED_NUM 34 // Number of LEDs
// If using 90 Degree rotation, increase block cout
#ifdef OLED_ROTATE90
#define OLED_DISPLAY_CUSTOM
#define OLED_DISPLAY_WIDTH 128
#define OLED_DISPLAY_HEIGHT 32
#define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
#define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
#define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 8 (compile time mathed)
#define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
#define OLED_SOURCE_MAP { 0, 8, 16, 24 }
#define OLED_TARGET_MAP { 24, 16, 8, 0 }
#endif
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

View File

@@ -0,0 +1,19 @@
#include QMK_KEYBOARD_H
#include <stdio.h>
// extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { { { KC_TRNS } } };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static char buf[10] = " ";
if (record->event.pressed) {
snprintf(buf, 10, "C%dR%d ", record->event.key.col, record->event.key.row);
send_string(buf);
}
return false;
return true;
}

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@@ -0,0 +1,117 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NAV 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
NAV,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. .-----------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B |RGBPrv||RGBNxt| N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
* `----------------------------------+-------------''------------------------------------------------'
* |Space |Delete||Enter |Space |
* '-------------''-------------'
*/
[_QWERTY] = LAYOUT( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, RGB_RMOD,RGB_MOD, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, KC_PGUP, KC_PGDN, \
KC_SPC, KC_DEL, KC_ENT, KC_SPACE \
),
/* NAV
* ,-----------------------------------------. .-----------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | || | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------||------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter |Space | NAV | - | = | PGUP | PGDN |
* `----------------------------------+-------------''------------------------------------------------'
* |Space |Delete||Enter |Space |
* '-------------''-------------'
*/
[_NAV] = LAYOUT( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
_______, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, \
_______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, \
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, \
KC_LCTL, KC_LGUI, KC_LALT, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, KC_VOLD, \
_______, _______, _______, _______
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder from slave */
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(1UL<<_QWERTY);
}
return false;
break;
//case COLEMAK:
//if (record->event.pressed) {
//set_single_persistent_default_layer(1UL<<_COLEMAK);
//}
//return false;
//break;
}
return true;
}
#if OLED_DRIVER_ENABLE
const char* layer_name_user(uint32_t layer) {
switch (layer) {
case _QWERTY:
return PSTR("QWRTY");
case _NAV:
return PSTR("NAV\n");
default:
return PSTR("UNDEF");
}
}
#endif

66
keyboards/zen/rev2/rev2.c Normal file
View File

@@ -0,0 +1,66 @@
#include "rev2.h"
#ifdef OLED_DRIVER_ENABLE
#include "split_util.h"
#include "oled_driver.h"
__attribute__((weak))
void render_logo(void) {
static const char PROGMEM sol_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(sol_logo, false);
}
__attribute__((weak))
const char* layer_name_user(uint32_t layer) {
switch (layer) {
default:
return PSTR("UNDEF\n");
}
}
__attribute__((weak))
void render_status(void) {
// Setup for 90 degree rendering because it's awesome!
// It can house 16 lines of text, with 5 letters each line
// Render to mode icon
static const char PROGMEM mode_logo[2][4] = {
{0x97,0x98,0x0a,0},
{0xb7,0xb8,0x0a,0} };
oled_write_P(mode_logo[0], false); // Line 1
oled_write_P(mode_logo[1], false); // Line 2
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_set_cursor(0, 3); // Line 3
oled_write_P(PSTR("Layer"), false); // Line 4
oled_write_P(layer_name_user(biton32(layer_state)), false);
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_set_cursor(0, OLED_MAX_LINES - 4); // Line 13
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false); // Line 14
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false); // Line 15
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false); // Line 16
}
#ifdef OLED_ROTATE90
bool oled_init_user(bool flip180) {
return true;
}
#endif
__attribute__((weak))
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif

56
keyboards/zen/rev2/rev2.h Normal file
View File

@@ -0,0 +1,56 @@
#pragma once
#include "zen.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifdef CONVERT_TO_PROTON_C
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
k45, k46, k96, k95 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, k16 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k30, k31, k32, k33, k34, k35, k36 }, \
{ k40, k41, k42, k43, k44, k45, k46 } \
}
#else
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k55, k54, k53, k52, k51, k50, \
k10, k11, k12, k13, k14, k15, k65, k64, k63, k62, k61, k60, \
k20, k21, k22, k23, k24, k25, k75, k74, k73, k72, k71, k70, \
k30, k31, k32, k33, k34, k35, k16, k66, k85, k84, k83, k82, k81, k80, \
k40, k41, k42, k43, k44, k36, k26, k76, k86, k94, k93, k92, k91, k90, \
k45, k46, k96, k95 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO }, \
{ k10, k11, k12, k13, k14, k15, k16 }, \
{ k20, k21, k22, k23, k24, k25, k26 }, \
{ k30, k31, k32, k33, k34, k35, k36 }, \
{ k40, k41, k42, k43, k44, k45, k46 }, \
{ k50, k51, k52, k53, k54, k55, KC_NO }, \
{ k60, k61, k62, k63, k64, k65, k66 }, \
{ k70, k71, k72, k73, k74, k75, k76 }, \
{ k80, k81, k82, k83, k84, k85, k86 }, \
{ k90, k91, k92, k93, k94, k95, k96 } \
}
#endif

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@@ -0,0 +1,14 @@
ENCODER_ENABLE = yes
OLED_DRIVER_ENABLE = no
OLED_ROTATE90 = yes
# Setup so that OLED and 90 degree rotation can be turned on/off easily
# with "OLED_DRIVER_ENABLE = yes" or "OLED_ROTATE90 = no" in user's rules.mk file
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
# Custom local font file
OPT_DEFS += -DOLED_FONT_H=\"common/glcdfont.c\"
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
OPT_DEFS += -DOLED_ROTATE90
endif
endif

View File

@@ -1,52 +1,27 @@
SRC += matrix.c \
split_util.c \
serial.c
# MCU name
#MCU = at90usb1287
# Pro Micro or Elite-C
# Automagically converted to Proton-C
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
BOOTLOADER = dfu
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
SPLIT_KEYBOARD = no # currently unsupported on ARM
RGBLIGHT_ENABLE = no # currently unsupported on ARM
EXTRAFLAGS += -DUSE_PROTON_C
else
# Currently moved to Pro Micro only section because of lack of Proton-C support
SPLIT_KEYBOARD = yes
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
endif
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
@@ -57,17 +32,11 @@ EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SUBPROJECT_rev1 = yes
USE_I2C = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
DEFAULT_FOLDER = zen/rev1
DEFAULT_FOLDER = zen/rev2

View File

@@ -1,228 +0,0 @@
/*
* WARNING: be careful changing this code, it is very timing dependent
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stdbool.h>
#include "serial.h"
#ifndef USE_I2C
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static
void serial_input(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
}
// Used by the master to synchronize timing with the slave.
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
while (!serial_read_pin());
serial_delay();
}
// Used by the slave to send a synchronization signal to the master.
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
}
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
}
serial_delay();
}
}
// interrupt handle to be used by the slave device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
// wait for the sync to finish sending
serial_delay();
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
} else {
status &= ~SLAVE_DATA_CORRUPT;
}
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
cli();
// signal to the slave that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
// check if the slave is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
sei();
return 1;
}
// if the slave is present syncronize with it
sync_recv();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 1;
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sei();
return 0;
}
#endif

View File

@@ -1,26 +0,0 @@
#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
// Buffers for master - slave communication
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif

View File

@@ -1,41 +0,0 @@
#include <stdint.h>
#include <stdbool.h>
#include "split_util.h"
#include "progmem.h"
#include "print.h"
#include "rgblight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
rgblight_config_t rgblight_config;
void rgblight_slave_update(void) {
//rgblight_effect_christmas();
}
void rgblight_set(void) {
if (rgblight_config.enable) {
#ifdef RGBW
ws2812_setleds_rgbw(led, RGBLED_NUM);
#else
ws2812_setleds(led, RGBLED_NUM);
#endif
} else {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
#ifdef RGBW
ws2812_setleds_rgbw(led, RGBLED_NUM);
#else
ws2812_setleds(led, RGBLED_NUM);
#endif
}
}

View File

@@ -1,6 +0,0 @@
#ifndef SPLIT_RGB_H
#define SPLIT_RGB_H
void rgblight_slave_update(void);
#endif

View File

@@ -1,86 +0,0 @@
#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "config.h"
#include "timer.h"
#ifdef USE_I2C
# include "i2c.h"
#else
# include "serial.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_I2C
i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init ();
#endif
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
timer_init();
#ifdef USE_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
void keyboard_slave_loop(void) {
matrix_init();
while (1) {
matrix_slave_scan();
}
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
if (!has_usb()) {
keyboard_slave_loop();
}
}

View File

@@ -1,20 +0,0 @@
#ifndef SPLIT_KEYBOARD_UTIL_H
#define SPLIT_KEYBOARD_UTIL_H
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif

View File

@@ -1,7 +1,8 @@
#ifndef ZEN_H
#define ZEN_H
#include "rev1.h"
#include "quantum.h"
#pragma once
#if KEYBOARD_zen_rev1
#include "rev1.h"
#elif KEYBOARD_zen_rev2
#include "rev2.h"
#endif
#include "quantum.h"

View File

@@ -24,23 +24,21 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred.
#include <stdlib.h>
#ifndef DEBOUNCE
#define DEBOUNCE 5
# define DEBOUNCE 5
#endif
#if (MATRIX_COLS <= 8)
# define ROW_SHIFTER ((uint8_t)1)
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define ROW_SHIFTER ((uint16_t)1)
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define ROW_SHIFTER ((uint32_t)1)
# define ROW_SHIFTER ((uint32_t)1)
#endif
#define debounce_counter_t uint8_t
static debounce_counter_t *debounce_counters;
static bool counters_need_update;
#define DEBOUNCE_ELAPSED 251
#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)
@@ -48,39 +46,39 @@ static debounce_counter_t *debounce_counters;
void update_debounce_counters(uint8_t num_rows, uint8_t current_time);
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time);
//we use num_rows rather than MATRIX_ROWS to support split keyboards
void debounce_init(uint8_t num_rows)
{
debounce_counters = (debounce_counter_t*)malloc(num_rows*MATRIX_COLS * sizeof(debounce_counter_t));
int i = 0;
for (uint8_t r = 0; r < num_rows; r++)
{
for (uint8_t c = 0; c < MATRIX_COLS; c++)
{
// we use num_rows rather than MATRIX_ROWS to support split keyboards
void debounce_init(uint8_t num_rows) {
debounce_counters = (debounce_counter_t *)malloc(num_rows * MATRIX_COLS * sizeof(debounce_counter_t));
int i = 0;
for (uint8_t r = 0; r < num_rows; r++) {
for (uint8_t c = 0; c < MATRIX_COLS; c++) {
debounce_counters[i++] = DEBOUNCE_ELAPSED;
}
}
}
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
uint8_t current_time = timer_read() % MAX_DEBOUNCE;
update_debounce_counters(num_rows, current_time);
transfer_matrix_values(raw, cooked, num_rows, current_time);
if (counters_need_update) {
update_debounce_counters(num_rows, current_time);
}
if (changed) {
transfer_matrix_values(raw, cooked, num_rows, current_time);
}
}
//If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
{
// If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t num_rows, uint8_t current_time) {
counters_need_update = false;
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
if (*debounce_pointer != DEBOUNCE_ELAPSED)
{
for (uint8_t row = 0; row < num_rows; row++) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
if (*debounce_pointer != DEBOUNCE_ELAPSED) {
if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) {
*debounce_pointer = DEBOUNCE_ELAPSED;
} else {
counters_need_update = true;
}
}
debounce_pointer++;
@@ -89,33 +87,22 @@ void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
}
// upload from raw_matrix to final matrix;
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time)
{
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time) {
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
matrix_row_t existing_row = cooked[row];
matrix_row_t raw_row = raw[row];
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
for (uint8_t row = 0; row < num_rows; row++) {
matrix_row_t delta = raw[row] ^ cooked[row];
matrix_row_t existing_row = cooked[row];
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
matrix_row_t col_mask = (ROW_SHIFTER << col);
bool final_value = raw_row & col_mask;
bool existing_value = existing_row & col_mask;
if (*debounce_pointer == DEBOUNCE_ELAPSED &&
(existing_value != final_value))
{
*debounce_pointer = current_time;
existing_row ^= col_mask; //flip the bit.
if ((delta & col_mask) && *debounce_pointer == DEBOUNCE_ELAPSED) {
*debounce_pointer = current_time;
counters_need_update = true;
existing_row ^= col_mask; // flip the bit.
}
debounce_pointer++;
}
cooked[row] = existing_row;
}
}
bool debounce_active(void)
{
return true;
}
}
bool debounce_active(void) { return true; }

View File

@@ -24,13 +24,13 @@ No further inputs are accepted until DEBOUNCE milliseconds have occurred.
#include <stdlib.h>
#ifndef DEBOUNCE
#define DEBOUNCE 5
# define DEBOUNCE 5
#endif
#define debounce_counter_t uint8_t
static debounce_counter_t *debounce_counters;
static bool counters_need_update;
#define DEBOUNCE_ELAPSED 251
#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)
@@ -38,33 +38,36 @@ static debounce_counter_t *debounce_counters;
void update_debounce_counters(uint8_t num_rows, uint8_t current_time);
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time);
//we use num_rows rather than MATRIX_ROWS to support split keyboards
void debounce_init(uint8_t num_rows)
{
debounce_counters = (debounce_counter_t*)malloc(num_rows*sizeof(debounce_counter_t));
for (uint8_t r = 0; r < num_rows; r++)
{
// we use num_rows rather than MATRIX_ROWS to support split keyboards
void debounce_init(uint8_t num_rows) {
debounce_counters = (debounce_counter_t *)malloc(num_rows * sizeof(debounce_counter_t));
for (uint8_t r = 0; r < num_rows; r++) {
debounce_counters[r] = DEBOUNCE_ELAPSED;
}
}
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) {
uint8_t current_time = timer_read() % MAX_DEBOUNCE;
update_debounce_counters(num_rows, current_time);
transfer_matrix_values(raw, cooked, num_rows, current_time);
bool needed_update = counters_need_update;
if (counters_need_update) {
update_debounce_counters(num_rows, current_time);
}
if (changed || (needed_update && !counters_need_update)) {
transfer_matrix_values(raw, cooked, num_rows, current_time);
}
}
//If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
{
// If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t num_rows, uint8_t current_time) {
counters_need_update = false;
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
if (*debounce_pointer != DEBOUNCE_ELAPSED)
{
for (uint8_t row = 0; row < num_rows; row++) {
if (*debounce_pointer != DEBOUNCE_ELAPSED) {
if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >= DEBOUNCE) {
*debounce_pointer = DEBOUNCE_ELAPSED;
} else {
counters_need_update = true;
}
}
debounce_pointer++;
@@ -72,29 +75,21 @@ void update_debounce_counters(uint8_t num_rows, uint8_t current_time)
}
// upload from raw_matrix to final matrix;
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time)
{
void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, uint8_t current_time) {
debounce_counter_t *debounce_pointer = debounce_counters;
for (uint8_t row = 0; row < num_rows; row++)
{
matrix_row_t existing_row = cooked[row];
matrix_row_t raw_row = raw[row];
//determine new value basd on debounce pointer + raw value
if (*debounce_pointer == DEBOUNCE_ELAPSED &&
(existing_row != raw_row))
{
*debounce_pointer = current_time;
existing_row = raw_row;
for (uint8_t row = 0; row < num_rows; row++) {
matrix_row_t existing_row = cooked[row];
matrix_row_t raw_row = raw[row];
// determine new value basd on debounce pointer + raw value
if (*debounce_pointer == DEBOUNCE_ELAPSED && (existing_row != raw_row)) {
*debounce_pointer = current_time;
cooked[row] = raw_row;
counters_need_update = true;
}
cooked[row] = existing_row;
debounce_pointer++;
}
}
bool debounce_active(void)
{
return true;
}
}
bool debounce_active(void) { return true; }

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