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6 Commits

Author SHA1 Message Date
skullydazed
f7bdc54c69 Add flake8 to our test suite and fix all errors (#7379)
* Add flake8 to our test suite and fix all errors

* Add some documentation
2019-11-20 14:54:18 -08:00
Joel Challis
d2115f7d1c Allow 'make all:<user>' to not build EVERYTHING (#7402) 2019-11-20 22:32:16 +00:00
Drashna Jaelre
e6b9980bd4 Remove keymap_config extern from default keymaps (#7399)
* Remove keymap_config extern from default keymaps

* Revert unicode

Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-20 22:31:36 +00:00
kakunpc
46606e1ea5 [Keyboard] Add "thedogkeyboard" (#7401)
* add the dog keyboard

* set rgbled

* fix info.json and readme.md

* Update keyboards/thedogkeyboard/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/thedogkeyboard/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/thedogkeyboard/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/thedogkeyboard/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* update thedogkeyboard
2019-11-20 13:16:38 -08:00
trinity1561
0a5125a535 [Keyboard] Update e65.c to fix Caps Lock indicator (#7405)
* Update e65.c

Fixing Caps Lock LED indicator

* Update e65.c

Using new LED functions (led_update_kb)
2019-11-20 13:10:59 -08:00
Drashna Jaelre
eb91c96288 [Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (#7354)
* Add Kyria Keymap

* Enable all RGBLIGHT Animations for ARM and high capacity AVR

* Reduce GNUC version for __has_include

* Cleanup Ortho 4x12 Community layout

* Update Collide 39 keymap

* Cleanup Keymaps

* Enable full 30 LEDs for Ergodox

* Change EEPROM Load timing

* Use RGB Matrix on Planck Rev6

* Use correct keymap swap

* Enable everything for ARM

* Only enable rgb sleep on avr until crash is fixed

* Add additional Kyria keymap config

* Overhaul Kyria OLED display

* Improve kyria keymap based on usage

* Minor tweaks to rules

* Update OLED code to truncate properly

* Fix RGB Light layer indication

* Switch all of biton32 to get_highest_layer function

* Fix OLED Keylogger display

* Run qmk cformat over all of my user files

* Slight tweak to kyria based on usage

* Move around LALT_T config

* Add comments about base wrappers to keymaps

* Another cformat pass

* Temp fix for VUSB boards and NKRO

* Convert tabs to spaces in rules.mk files

* Only enable RGBLight if it's enabled

* Add Encoder Flip setting

* Update OLED font file
2019-11-20 12:37:24 -08:00
150 changed files with 2392 additions and 787 deletions

View File

@@ -272,12 +272,14 @@ define PARSE_RULE
# If the rule starts with all, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
KEYBOARD_RULE=all
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue
# the parsing from PARSE_KEYBOARD
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
KEYBOARD_RULE=$$(MATCHED_ITEM)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
# Otherwise use the KEYBOARD variable, which is determined either by
# the current directory you run make from, or passed in as an argument
@@ -380,6 +382,9 @@ define PARSE_KEYBOARD
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# Otherwise if we are running make all:<user> just skip
else ifeq ($$(KEYBOARD_RULE),all)
# $$(info Skipping: No user keymap for $$(CURRENT_KB))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else

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@@ -41,7 +41,7 @@ else:
os.environ['QMK_VERSION'] = 'nogit-' + strftime('%Y-%m-%d-%H:%M:%S') + '-dirty'
# Setup the CLI
import milc
import milc # noqa
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}Ψ{style_reset_all}'
@@ -61,7 +61,7 @@ def main():
os.chdir(qmk_dir)
# Import the subcommands
import qmk.cli
import qmk.cli # noqa
# Execute
return_code = milc.cli()

View File

@@ -173,3 +173,35 @@ You will only be able to access these arguments using `cli.args`. For example:
```
cli.log.info('Reading from %s and writing to %s', cli.args.filename, cli.args.output)
```
# Testing, and Linting, and Formatting (oh my!)
We use nose2, flake8, and yapf to test, lint, and format code. You can use the `pytest` and `pyformat` subcommands to run these tests:
### Testing and Linting
qmk pytest
### Formatting
qmk pyformat
## Formatting Details
We use [yapf](https://github.com/google/yapf) to automatically format code. Our configuration is in the `[yapf]` section of `setup.cfg`.
?> Tip- Many editors can use yapf as a plugin to automatically format code as you type.
## Testing Details
Our tests can be found in `lib/python/qmk/tests/`. You will find both unit and integration tests in this directory. We hope you will write both unit and integration tests for your code, but if you do not please favor integration tests.
If your PR does not include a comprehensive set of tests please add comments like this to your code so that other people know where they can help:
# TODO(unassigned/<yourGithubUsername>): Write <unit|integration> tests
We use [nose2](https://nose2.readthedocs.io/en/latest/getting_started.html) to run our tests. You can refer to the nose2 documentation for more details on what you can do in your test functions.
## Linting Details
We use flake8 to lint our code. Your code should pass flake8 before you open a PR. This will be checked when you run `qmk pytest` and by CI when you submit a PR.

View File

@@ -1,12 +1,11 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#include "analog.c"
#include "pointing_device.h"
#include "pincontrol.h"
#define KC_X0 LT(_FN, KC_ESC)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_VOLU, KC_MPLY, KC_MPRV, RESET,
@@ -14,6 +13,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
// clang-format on
// Joystick
// Set Pins
@@ -39,7 +39,7 @@ int16_t xOrigin, yOrigin;
uint16_t lastCursor = 0;
int16_t axisCoordinate(uint8_t pin, uint16_t origin) {
int8_t direction;
int8_t direction;
int16_t distanceFromOrigin;
int16_t range;
@@ -57,8 +57,8 @@ int16_t axisCoordinate(uint8_t pin, uint16_t origin) {
direction = 1;
}
float percent = (float)distanceFromOrigin / range;
int16_t coordinate = (int16_t)(percent * 100);
float percent = (float)distanceFromOrigin / range;
int16_t coordinate = (int16_t)(percent * 100);
if (coordinate < 0) {
return 0;
} else if (coordinate > 100) {

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

9
keyboards/c39/keymaps/drashna/config.h Executable file → Normal file
View File

@@ -2,6 +2,11 @@
// place overrides here
#undef MATRIX_COL_PINS
#define MATRIX_COL_PINS { A3, A2, A1, A0, B13, B14, B15, B9, B3, B2, B4, A10, A9 }
#define MATRIX_COL_PINS \
{ A3, A2, A1, A0, B13, B14, B15, B9, B3, B2, B4, A10, A9 }
#undef MATRIX_ROW_PINS
#define MATRIX_ROW_PINS { B7, B1, B0 }
#define MATRIX_ROW_PINS \
{ B7, B1, B0 }
#define RGB_DI_PIN B10
#define RGBLED_NUM 15

View File

@@ -1,45 +1,97 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _FN1 1
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
/*
* The `LAYOUT_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, KC_DEL, \
ALT_T(KC_TAB), K11, K12, K13, K14, K15, KC_BSPC, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
KC_MLSF, CTL_T(K21), K22, K23, K24, LT(_LOWER,K25), KC_SPC, LT(_RAISE,K26), K27, K28, K29, RCTL_T(K2A), KC_ENT \
)
#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,----------------------------------------------------------------------------. ,-------------.
* | Q | W | E | R | T | Bksp | Y | U | I | O | P | | M1 | M2 |
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
* | A | S | D | F | G | Enter| H | J | K | L | ; | | M3 | M4 |
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
* | Z | X | C | V | B | FN1 | N | M | , | . | / | | M5 | M6 |
* `----------------------------------------------------------------------------' `-------------'
*/
[_QWERTY] = LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_1, KC_2,
KC_A, KC_S, KC_D, KC_F, KC_G, MT(MOD_LSFT, KC_ENT), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_3, KC_4,
KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_FN1, KC_SPC), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_5, KC_6
),
[_QWERTY] = LAYOUT_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
/* FN1
* ,----------------------------------------------------------------------------. ,-------------.
* | 1 | 2 | 3 | 4 | 5 | Bksp | 6 | 7 | 8 | 9 | 0 | | M1 | M2 |
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
* | 4 | 5 | 6 | + | | Enter| | | | | | | M3 | M4 |
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
* | 7 | 8 | 9 | 0 | | FN1 | | | | | | | M5 | M6 |
* `----------------------------------------------------------------------------' `-------------'
*/
[_FN1] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_BSPC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_1, KC_2,
KC_4, KC_5, KC_6, KC_PLUS, _______, KC_ENT, _______, _______, _______, _______, _______, KC_3, KC_4,
KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, _______, KC_5, KC_6
),
[_COLEMAK] = LAYOUT_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_NORMAN] = LAYOUT_base_wrapper(
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
),
[_MALTRON] = LAYOUT_base_wrapper(
_________________MALTRON_L1________________, _________________MALTRON_R1________________,
_________________MALTRON_L2________________, _________________MALTRON_R2________________,
_________________MALTRON_L3________________, _________________MALTRON_R3________________
),
[_EUCALYN] = LAYOUT_base_wrapper(
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
),
[_CARPLAX] = LAYOUT_base_wrapper(
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
),
[_MODS] = LAYOUT_wrapper(
_______, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______
),
[_LOWER] = LAYOUT_wrapper(
KC_TILD, _________________LOWER_L1__________________, _______, _________________LOWER_R1__________________, KC_BSPC,
KC_DEL, _________________LOWER_L2__________________, _______, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _______, _________________LOWER_R3__________________, _______
),
[_RAISE] = LAYOUT_wrapper(
KC_GRV, _________________RAISE_L1__________________, _______, _________________RAISE_R1__________________, KC_BSPC,
KC_DEL, _________________RAISE_L2__________________, _______, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _______, _________________RAISE_R3__________________, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L2_________________, MG_NKRO, _________________ADJUST_R2_________________, EEP_RST,
TG_MODS, _________________ADJUST_L3_________________, KC_RGB_T,_________________ADJUST_R3_________________, RGB_IDL
)
};
// clang-format on

View File

@@ -15,4 +15,6 @@ MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6
RGBLIGHT_ENABLE = no # RGB Enable / Disable
RGBLIGHT_ENABLE = yes # RGB Enable / Disable
RGBLIGHT_STARTUP_ANIMATION = yes

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -16,7 +16,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum layers {
_BASE,

View File

@@ -18,7 +18,6 @@ enum custom_keycodes {
CKEYS_ABOUT,
};
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE (numpad)

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* LAYERS

View File

@@ -7,7 +7,6 @@
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
extern uint8_t is_master;

View File

@@ -16,7 +16,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

View File

@@ -1,17 +1,18 @@
#pragma once
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
# include <avr/io.h>
# include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
# include <pgmspace.h>
#else
#define PROGMEM
# define PROGMEM
#endif
// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/
// clang-format off
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,

View File

@@ -1,17 +1,17 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
extern keymap_config_t keymap_config;
extern uint8_t is_master;
extern uint8_t is_master;
#ifdef RGBLIGHT_ENABLE
// Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
#ifdef OLED_DRIVER_ENABLE
static uint32_t oled_timer = 0;
static char keylog_str[6] = {};
static uint16_t log_timer = 0;
# define KEYLOGGER_LENGTH 5
static uint32_t oled_timer = 0;
static char keylog_str[KEYLOGGER_LENGTH + 1] = {"\n"};
static uint16_t log_timer = 0;
// clang-format off
static const char PROGMEM code_to_name[0xFF] = {
// 0 1 2 3 4 5 6 7 8 9 A B c D E F
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', // 0x
@@ -37,7 +37,14 @@ void add_keylog(uint16_t keycode);
enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };
// clang-format off
/*
* The `LAYOUT_crkbd_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
@@ -155,7 +162,7 @@ void add_keylog(uint16_t keycode) {
keycode = 0;
}
for (uint8_t i = 4; i > 0; --i) {
for (uint8_t i = (KEYLOGGER_LENGTH - 1); i > 0; --i) {
keylog_str[i] = keylog_str[i - 1];
}
@@ -168,7 +175,7 @@ void add_keylog(uint16_t keycode) {
void update_log(void) {
if (timer_elapsed(log_timer) > 750) {
//add_keylog(0);
// add_keylog(0);
}
}
@@ -179,7 +186,7 @@ void render_keylogger_status(void) {
void render_default_layer_state(void) {
oled_write_P(PSTR("Lyout"), false);
switch (biton32(default_layer_state)) {
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_P(PSTR(" QRTY"), false);
break;
@@ -268,7 +275,7 @@ void render_status_secondary(void) {
/* Show Keyboard Layout */
render_default_layer_state();
render_layer_state();
render_mod_status(get_mods()|get_oneshot_mods());
render_mod_status(get_mods() | get_oneshot_mods());
render_keylogger_status();
}
@@ -278,9 +285,11 @@ void oled_task_user(void) {
oled_off();
return;
}
#ifndef SPLIT_KEYBOARD
else { oled_on(); }
#endif
# ifndef SPLIT_KEYBOARD
else {
oled_on();
}
# endif
update_log();
if (is_master) {
@@ -303,16 +312,12 @@ uint16_t get_tapping_term(uint16_t keycode) {
#ifdef RGB_MATRIX_ENABLE
void suspend_power_down_keymap(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
void suspend_wakeup_init_keymap(void) {
rgb_matrix_set_suspend_state(false);
}
void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
void check_default_layer(uint8_t mode, uint8_t type) {
switch (biton32(default_layer_state)) {
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
rgb_matrix_layer_helper(HSV_CYAN, mode, rgb_matrix_config.speed, type);
break;
@@ -351,7 +356,7 @@ void rgb_matrix_indicators_user(void) {
rgb_matrix_config.enable
# endif
) {
switch (biton32(layer_state)) {
switch (get_highest_layer(layer_state)) {
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
break;

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Layer shorthand
#define _BL 0

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -84,7 +84,6 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
// KEYMAP
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

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@@ -17,7 +17,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -4,7 +4,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define BASE 0
#define META 1
@@ -64,4 +63,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

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@@ -17,16 +17,22 @@
#include "e65.h"
void matrix_init_kb(void) {
setPinOutput(B6);
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
}
void led_set_kb(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinHigh(B6);
} else {
writePinLow(B6);
void led_init_ports(void) {
setPinOutput(B6);
writePinHigh(B6);
}
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
writePin(B6, !led_state.caps_lock);
}
led_set_user(usb_led);
return true;
}

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,14 +1,12 @@
/* Good on you for modifying your layout! if you don't have
* time to read the QMK docs, a list of keycodes can be found at
*
* https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
*
* There's also a template for adding new layers at the bottom of this file!
*/
#include QMK_KEYBOARD_H
#include "drashna.h"
/*
* The `LAYOUT_gergo_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_gergo_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
@@ -17,7 +15,7 @@
) \
LAYOUT_gergo_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_PIPE, \
KC_TAB, K11, K12, K13, K14, K15, _______, _______, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, _______, _______, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, _______, _______, _______, _______, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
KC_GRV, KC_SPC, BK_LWER, OS_LALT, OS_RGUI, DL_RAIS, KC_ENT, _______ \
)

View File

@@ -5,7 +5,6 @@
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _BASE 0
#define _RAISE 1

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _BASE 0
#define _RAISE 1
@@ -84,4 +83,3 @@ void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}

View File

@@ -2,7 +2,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
@@ -48,5 +47,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,_______, _______,_______
),
};

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
@@ -52,4 +51,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

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@@ -3,7 +3,6 @@
#include <keymap_colemak.h>
#include <sendstring_colemak.h>
extern keymap_config_t keymap_config;
// Automatic Layer ID:
enum layer_names {

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@@ -3,7 +3,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

View File

@@ -3,7 +3,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -81,4 +80,3 @@ uint32_t layer_state_set_user(uint32_t state) {
void matrix_init_user(void) {
}

View File

@@ -3,7 +3,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -119,4 +118,3 @@ void matrix_scan_user(void) {
reset_keyboard();
}
}

View File

@@ -3,7 +3,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -84,7 +84,6 @@ enum glow_modes {
uint8_t glow_mode = GLOW_MIN;
void turn_off_capslock(void);
extern keymap_config_t keymap_config;
// layers, ordering is important!
enum layers {

View File

@@ -16,7 +16,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -15,7 +15,6 @@
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.

View File

@@ -11,7 +11,6 @@
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -11,7 +11,6 @@
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _BASE 0
#define _FN1 1

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

View File

@@ -32,7 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# undef RGBLED_NUM
# define RGBLED_NUM 18 // Number of LEDs
# undef RGBLED_SPLIT
# define RGBLED_SPLIT { 9, 9 }
# define RGBLED_SPLIT \
{ 9, 9 }
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8

View File

@@ -1,7 +1,13 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
/*
* The `LAYOUT_iris_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_iris_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
@@ -10,8 +16,8 @@
) \
LAYOUT_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB , K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, ALT_T(K11), K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
LALT_T(KC_TAB), K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, OS_LALT, OS_RGUI, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
KC_GRV, KC_SPC, LT(_LOWER,KC_BSPC), LT(_RAISE,KC_DEL), KC_ENT, RAISE \
)

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -21,27 +21,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 5
#ifdef RGBLIGHT_ENABLE
# undef RGBLED_NUM
# define RGBLED_NUM 16
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#endif // RGBLIGHT_ENABLE
# undef RGBLED_NUM
# define RGBLED_NUM 16
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#endif // RGBLIGHT_ENABLE
#undef PRODUCT
#define PRODUCT Drashnas Viterbi Macro Pad
#define PRODUCT Drashnas Viterbi Macro Pad
#ifdef AUDIO_ENABLE
# define C6_AUDIO
# define NO_MUSIC_MODE
# define C6_AUDIO
# define NO_MUSIC_MODE
#endif
// clang-format off
#define LAYOUT_ortho_5x7( \
L00, L01, L02, L03, L04, L05, L06, \
L10, L11, L12, L13, L14, L15, L16, \
@@ -56,8 +54,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ L30, L31, L32, L33, L34, L35, L36 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
}
// clang-format on
#define QMK_ESC_OUTPUT F5 // usually COL
#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_ESC_OUTPUT F5 // usually COL
#define QMK_ESC_INPUT D4 // usually ROW
#define QMK_LED B0
#define QMK_SPEAKER C6

View File

@@ -1,24 +1,15 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
#define DIABLO TG(_DIABLO)
#define GAMEPAD TG(_GAMEPAD)
#define MEDIA TT(_MEDIA)
#define DIABLO TG(_DIABLO)
#define GAMEPAD TG(_GAMEPAD)
#define MEDIA TT(_MEDIA)
//enum more_custom_keycodes {
// enum more_custom_keycodes {
// KC_P00 = NEW_SAFE_RANGE
//};
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMLOCK] = LAYOUT_ortho_5x7(
@@ -55,32 +46,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
//switch (keycode) {
//case KC_P00:
// if (!record->event.pressed) {
// tap(KC_KP_0);
// tap(KC_KP_0);
// }
// return false;
// break;
//}
return true;
// switch (keycode) {
// case KC_P00:
// if (!record->event.pressed) {
// tap(KC_KP_0);
// tap(KC_KP_0);
// }
// return false;
// break;
//}
return true;
}
void matrix_init_keymap(void) {
#ifndef CONVERT_TO_PROTON_C
#ifndef CONVERT_TO_PROTON_C
setPinOutput(D5);
writePinHigh(D5);
setPinOutput(B0);
writePinHigh(B0);
#endif
#endif
}

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -0,0 +1,38 @@
/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define EE_HANDS
#ifdef OLED_DRIVER_ENABLE
# define OLED_DISPLAY_128X64
# define OLED_FONT_H "font_gmk_bad.h"
# define OLED_DISABLE_TIMEOUT
# define OLED_SCROLL_TIMEOUT_RIGHT 60000
#endif
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
# define RGBLIGHT_LIMIT_VAL 200
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
#endif
// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
#define SPLIT_USB_DETECT
#define SPLIT_USB_TIMEOUT 1000

View File

@@ -0,0 +1,372 @@
#include "drashna.h"
uint8_t is_master;
#ifdef OLED_DRIVER_ENABLE
# define KEYLOGGER_LENGTH 10
static uint32_t oled_timer = 0;
static char keylog_str[KEYLOGGER_LENGTH + 1] = {"\n"};
static uint16_t log_timer = 0;
// clang-format off
static const char PROGMEM code_to_name[0xFF] = {
// 0 1 2 3 4 5 6 7 8 9 A B c D E F
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', // 0x
'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '1', '2', // 1x
'3', '4', '5', '6', '7', '8', '9', '0', 20, 19, 27, 26, 22, '-', '=', '[', // 2x
']','\\', '#', ';','\'', '`', ',', '.', '/', 128, ' ', ' ', ' ', ' ', ' ', ' ', // 3x
' ', ' ', ' ', ' ', ' ', ' ', 'P', 'S', ' ', ' ', ' ', ' ', 16, ' ', ' ', ' ', // 4x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 5x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 6x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 7x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 8x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // 9x
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Ax
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Bx
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Cx
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Dx
'C', 'S', 'A', 'C', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', // Ex
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ' // Fx
};
void add_keylog(uint16_t keycode);
#endif
#ifndef UNICODE_ENABLE
# define UC(x) KC_NO
#endif
/*
* The `LAYOUT_kyria_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_kyria_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_MINS, \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
OS_LSFT, CTL_T(K21), K22, K23, K24, K25, KC_NO, KC_NO, KC_NO, KC_NO, K26, K27, K28, K29, RCTL_T(K2A), OS_RSFT, \
KC_MUTE, OS_LALT, KC_GRV, KC_SPC, BK_LWER, DL_RAIS, KC_ENT, OS_RGUI, UC(0x03A8), UC(0x2E2E) \
)
/* Re-pass though to allow templates to be used */
#define LAYOUT_kyria_base_wrapper(...) LAYOUT_kyria_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kyria_base_wrapper(
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
),
[_COLEMAK] = LAYOUT_kyria_base_wrapper(
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
),
[_DVORAK] = LAYOUT_kyria_base_wrapper(
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
),
[_WORKMAN] = LAYOUT_kyria_base_wrapper(
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
),
[_NORMAN] = LAYOUT_kyria_base_wrapper(
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
),
[_MALTRON] = LAYOUT_kyria_base_wrapper(
_________________MALTRON_L1________________, _________________MALTRON_R1________________,
_________________MALTRON_L2________________, _________________MALTRON_R2________________,
_________________MALTRON_L3________________, _________________MALTRON_R3________________
),
[_EUCALYN] = LAYOUT_kyria_base_wrapper(
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
),
[_CARPLAX] = LAYOUT_kyria_base_wrapper(
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
),
[_MODS] = LAYOUT_wrapper(
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, ___________________BLANK___________________, _______, _______, _______, _______, ___________________BLANK___________________, KC_RSFT,
_______, _______, KC_LALT, _______, _______, _______, _______, KC_RGUI, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
KC_F12, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F11,
_______, _________________LOWER_L2__________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _________________LOWER_L3__________________, _______, _______, _______, _______, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
KC_F12, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_F11,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _______, _______, _______, _______, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET,
VRSN, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, EEP_RST,
_______, _________________ADJUST_L3_________________, HPT_TOG, HPT_FBK, MG_NKRO, UC_MOD, _________________ADJUST_R3_________________, TG_MODS,
_______, _______, _______, KC_NUKE, _______, _______, _______, _______, _______, _______
),
// [_LAYERINDEX] = LAYOUT_wrapper(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// ),
};
// clang-format on
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef OLED_DRIVER_ENABLE
oled_timer = timer_read32();
add_keylog(keycode);
#endif
#ifndef SPLIT_KEYBOARD
if (keycode == RESET && !is_master) {
return false;
}
#endif
}
return true;
}
void matrix_init_keymap(void) { is_master = (uint8_t)is_keyboard_master(); }
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }
void add_keylog(uint16_t keycode) {
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX) || (keycode >= QK_MODS && keycode <= QK_MODS_MAX)) {
keycode = keycode & 0xFF;
} else if (keycode > 0xFF) {
keycode = 0;
}
for (uint8_t i = (KEYLOGGER_LENGTH - 1); i > 0; --i) {
keylog_str[i] = keylog_str[i - 1];
}
if (keycode < (sizeof(code_to_name) / sizeof(char))) {
keylog_str[0] = pgm_read_byte(&code_to_name[keycode]);
}
log_timer = timer_read();
}
void update_log(void) {
if (timer_elapsed(log_timer) > 750) {
// add_keylog(0);
}
}
void render_keylogger_status(void) {
oled_write_P(PSTR("Keylogger: "), false);
oled_write(keylog_str, false);
}
void render_default_layer_state(void) {
oled_write_P(PSTR("Layout: "), false);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("Qwerty "), false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Colemak"), false);
break;
case _DVORAK:
oled_write_ln_P(PSTR("Dvorak"), false);
break;
case _WORKMAN:
oled_write_ln_P(PSTR("Workman"), false);
break;
case _NORMAN:
oled_write_ln_P(PSTR("Norman"), false);
break;
case _MALTRON:
oled_write_ln_P(PSTR("Maltron"), false);
break;
case _EUCALYN:
oled_write_ln_P(PSTR("Eucalyn"), false);
break;
case _CARPLAX:
oled_write_ln_P(PSTR("Carplax"), false);
break;
}
}
void render_layer_state(void) {
oled_write_ln_P(PSTR("Layer:"), false);
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Lower"), layer_state_is(_LOWER));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Raise"), layer_state_is(_RAISE));
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("Mods"), layer_state_is(_MODS));
}
void render_keylock_status(uint8_t led_usb_state) {
oled_write_P(PSTR("Lock: "), false);
oled_write_P(PSTR("NUM"), led_usb_state & (1 << USB_LED_NUM_LOCK));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("CAPS"), led_usb_state & (1 << USB_LED_CAPS_LOCK));
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("SCL"), led_usb_state & (1 << USB_LED_SCROLL_LOCK));
}
void render_mod_status(uint8_t modifiers) {
oled_write_P(PSTR("Mods: "), false);
oled_write_P(PSTR("Sft"), (modifiers & MOD_MASK_SHIFT));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Ctl"), (modifiers & MOD_MASK_CTRL));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Alt"), (modifiers & MOD_MASK_ALT));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("GUI"), (modifiers & MOD_MASK_GUI));
}
void render_bootmagic_status(void) {
/* Show Ctrl-Gui Swap options */
static const char PROGMEM logo[][2][3] = {
{{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
};
oled_write_P(PSTR("Boot "), false);
oled_write_P(logo[0][0], !keymap_config.swap_lctl_lgui);
oled_write_P(logo[1][0], keymap_config.swap_lctl_lgui);
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("NKRO"), keymap_config.nkro);
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("GUI"), !keymap_config.no_gui);
oled_write_P(PSTR("Magic "), false);
oled_write_P(logo[0][1], !keymap_config.swap_lctl_lgui);
oled_write_P(logo[1][1], keymap_config.swap_lctl_lgui);
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("GRV"), keymap_config.swap_grave_esc);
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("CAPS"), keymap_config.swap_control_capslock);
}
void render_user_status(void) {
oled_write_P(PSTR("USER: "), false);
oled_write_P(PSTR("Anim"), userspace_config.rgb_matrix_idle_anim);
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("Layr"), userspace_config.rgb_layer_change);
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("Nuke"), userspace_config.nuke_switch);
}
// clang-format off
void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(qmk_logo, false);
}
# ifndef SPLIT_TRANSPORT_MIRROR
void render_kyria_logo(void) {
static const char PROGMEM kyria_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,224,240,112,120, 56, 60, 28, 30, 14, 14, 14, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 14, 14, 14, 30, 28, 60, 56,120,112,240,224,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,192,224,240,124, 62, 31, 15, 7, 3, 1,128,192,224,240,120, 56, 60, 28, 30, 14, 14, 7, 7,135,231,127, 31,255,255, 31,127,231,135, 7, 7, 14, 14, 30, 28, 60, 56,120,240,224,192,128, 1, 3, 7, 15, 31, 62,124,240,224,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0,240,252,255, 31, 7, 1, 0, 0,192,240,252,254,255,247,243,177,176, 48, 48, 48, 48, 48, 48, 48,120,254,135, 1, 0, 0,255,255, 0, 0, 1,135,254,120, 48, 48, 48, 48, 48, 48, 48,176,177,243,247,255,254,252,240,192, 0, 0, 1, 7, 31,255,252,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,254,255,255, 1, 1, 7, 30,120,225,129,131,131,134,134,140,140,152,152,177,183,254,248,224,255,255,224,248,254,183,177,152,152,140,140,134,134,131,131,129,225,120, 30, 7, 1, 1,255,255,254, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0,255,255, 0, 0,192,192, 48, 48, 0, 0,240,240, 0, 0, 0, 0, 0, 0,240,240, 0, 0,240,240,192,192, 48, 48, 48, 48,192,192, 0, 0, 48, 48,243,243, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48,192,192, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,127,255,255,128,128,224,120, 30,135,129,193,193, 97, 97, 49, 49, 25, 25,141,237,127, 31, 7,255,255, 7, 31,127,237,141, 25, 25, 49, 49, 97, 97,193,193,129,135, 30,120,224,128,128,255,255,127, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0, 63, 63, 3, 3, 12, 12, 48, 48, 0, 0, 0, 0, 51, 51, 51, 51, 51, 51, 15, 15, 0, 0, 63, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 63, 63, 48, 48, 0, 0, 12, 12, 51, 51, 51, 51, 51, 51, 63, 63, 0, 0, 0, 0, 0,
0, 0, 0, 0, 15, 63,255,248,224,128, 0, 0, 3, 15, 63,127,255,239,207,141, 13, 12, 12, 12, 12, 12, 12, 12, 30,127,225,128, 0, 0,255,255, 0, 0,128,225,127, 30, 12, 12, 12, 12, 12, 12, 12, 13,141,207,239,255,127, 63, 15, 3, 0, 0,128,224,248,255, 63, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 3, 7, 15, 62,124,248,240,224,192,128, 1, 3, 7, 15, 30, 28, 60, 56,120,112,112,224,224,225,231,254,248,255,255,248,254,231,225,224,224,112,112,120, 56, 60, 28, 30, 15, 7, 3, 1,128,192,224,240,248,124, 62, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 15, 14, 30, 28, 60, 56,120,112,112,112,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,112,112,112,120, 56, 60, 28, 30, 14, 15, 7, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
oled_write_raw_P(kyria_logo, sizeof(kyria_logo));
}
# endif
// clang-format on
void render_status_main(void) {
/* Show Keyboard Layout */
render_default_layer_state();
render_keylock_status(host_keyboard_leds());
render_bootmagic_status();
render_user_status();
render_keylogger_status();
}
void render_status_secondary(void) {
/* Show Keyboard Layout */
render_logo();
render_default_layer_state();
render_layer_state();
render_mod_status(get_mods() | get_oneshot_mods());
render_keylogger_status();
}
void oled_task_user(void) {
if (timer_elapsed32(oled_timer) > 30000) {
oled_off();
return;
}
# ifndef SPLIT_KEYBOARD
else {
oled_on();
}
# endif
update_log();
if (is_master) {
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
# ifdef SPLIT_TRANSPORT_MIRROR
render_status_secondary();
# else
render_kyria_logo();
# endif
}
}
#endif
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
// Volume control
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
// Page up/Page down
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
#endif

View File

@@ -0,0 +1,22 @@
OLED_DRIVER_ENABLE = yes # Enables the use of OLED displays
ENCODER_ENABLE = yes # ENables the use of one or more encoders
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
RGBLIGHT_STARTUP_ANIMATION = yes
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
BOOTLOADER = atmel-dfu
SPLIT_TRANSPORT = mirror

View File

@@ -1,7 +1,6 @@
// Below layout is based upon /u/That-Canadian's planck layout
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -9,7 +9,6 @@
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -19,7 +19,6 @@
#include "split_util.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
@@ -109,4 +108,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void matrix_init_user(void) {
}

View File

@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
extern uint8_t is_master;

View File

@@ -16,8 +16,7 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum layers {
_QWERTY,
_COLEMAK,

View File

@@ -34,41 +34,40 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* key combination for magic key command */
#undef IS_COMMAND
#define IS_COMMAND() ( \
get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)) \
)
#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)))
#ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN D3
# define RGBLED_NUM 16 // Number of LEDs
# define RGBLED_SPLIT { 8, 8 }
# define RGB_DI_PIN D3
# define RGBLED_NUM 16 // Number of LEDs
# define RGBLED_SPLIT \
{ 8, 8 }
# define RGBLIGHT_HUE_STEP 12
# define RGBLIGHT_SAT_STEP 12
# define RGBLIGHT_VAL_STEP 12
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#endif // RGBLIGHT_ENABLE
# define RGBLIGHT_HUE_STEP 12
# define RGBLIGHT_SAT_STEP 12
# define RGBLIGHT_VAL_STEP 12
# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#endif // RGBLIGHT_ENABLE
#ifdef AUDIO_ENABLE
# define C6_AUDIO
# ifdef RGBLIGHT_ENABLE
# define NO_MUSIC_MODE
# endif
#endif //AUDIO_ENABLE
# define C6_AUDIO
# ifdef RGBLIGHT_ENABLE
# define NO_MUSIC_MODE
# endif
#endif // AUDIO_ENABLE
#undef PRODUCT
#ifdef KEYBOARD_orthodox_rev1
# define PRODUCT Drashna Hacked Orthodox Rev.1
# define PRODUCT Drashna Hacked Orthodox Rev .1
#elif KEYBOARD_orthodox_rev3
# define PRODUCT Drashna Hacked Orthodox Rev.3
# define PRODUCT Drashna Hacked Orthodox Rev .3
#endif
#define QMK_ESC_OUTPUT D7 // usually COL
#define QMK_ESC_OUTPUT D7 // usually COL
#ifdef KEYBOARD_orthodox_rev1
# define QMK_ESC_INPUT D4 // usually ROW
# define QMK_ESC_INPUT D4 // usually ROW
#else
# define QMK_ESC_INPUT D2 // usually ROW
# define QMK_ESC_INPUT D2 // usually ROW
#endif
#define QMK_LED B0
#define QMK_SPEAKER C6

View File

@@ -1,35 +1,12 @@
/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef INDICATOR_LIGHTS
extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
#endif
/*
* The `LAYOUT_orthodox_base` macro is a template to allow the use of identical
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
* that there is no need to set them up for each layout, and modify all of
* them if I want to change them. This helps to keep consistency and ease
* of use. K## is a placeholder to pass through the individual keycodes
*/
// clang-format off
#define LAYOUT_orthodox_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
@@ -38,7 +15,7 @@ uint8_t last_osm;
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, ALT_T(K11), K12, K13, K14, K15, OS_LALT, OS_LGUI, OS_RALT, RAISE, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
LALT_T(KC_TAB), K11, K12, K13, K14, K15, OS_LALT, OS_LGUI, OS_RALT, RAISE, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF \
)
#define LAYOUT_orthodox_base_wrapper(...) LAYOUT_orthodox_base(__VA_ARGS__)

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@@ -16,7 +16,6 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum plaid_layers {
_QWERTY,

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@@ -17,7 +17,6 @@
#include QMK_KEYBOARD_H
#include "muse.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,

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@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -42,4 +41,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, RESET
)
};

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
enum layer_names {
_QWERTY,

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings

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@@ -1,6 +1,5 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

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@@ -0,0 +1,246 @@
/*
Copyright 2019 kakunpc
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER kakunpc
#define PRODUCT thedogkeyboard
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 20
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6, B4, B5 }
#define MATRIX_COL_PINS { D1, D0, D4, C6, D7, E6 }
#define UNUSED_PINS
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLED_NUM 111
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 50 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "TheDogKeyboard",
"url": "https://kakunpc.booth.pm/",
"maintainer": "kakunpc",
"width": 22.5,
"height": 6.5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"1", "x":0, "y":0}, {"label":"7", "x":2, "y":0}, {"label":"13", "x":3, "y":0}, {"label":"19", "x":4, "y":0}, {"label":"24", "x":5, "y":0}, {"label":"29", "x":6.5, "y":0}, {"label":"35", "x":7.5, "y":0}, {"label":"40", "x":8.5, "y":0}, {"label":"45", "x":9.5, "y":0}, {"label":"50", "x":11, "y":0}, {"label":"56", "x":12, "y":0}, {"label":"62", "x":13, "y":0}, {"label":"66", "x":14, "y":0}, {"label":"70", "x":15.25, "y":0}, {"label":"76", "x":16.25, "y":0}, {"label":"82", "x":17.25, "y":0}, {"label":"2", "x":0, "y":1.5}, {"label":"8", "x":1, "y":1.5}, {"label":"14", "x":2, "y":1.5}, {"label":"20", "x":3, "y":1.5}, {"label":"25", "x":4, "y":1.5}, {"label":"30", "x":5, "y":1.5}, {"label":"36", "x":6, "y":1.5}, {"label":"41", "x":7, "y":1.5}, {"label":"46", "x":8, "y":1.5}, {"label":"51", "x":9, "y":1.5}, {"label":"57", "x":10, "y":1.5}, {"label":"63", "x":11, "y":1.5}, {"label":"67", "x":12, "y":1.5}, {"label":"71", "x":13, "y":1.5, "w":2}, {"label":"77", "x":15.25, "y":1.5}, {"label":"84", "x":16.25, "y":1.5}, {"label":"83", "x":17.25, "y":1.5}, {"label":"88", "x":18.5, "y":1.5}, {"label":"93", "x":19.5, "y":1.5}, {"label":"97", "x":20.5, "y":1.5}, {"label":"102", "x":21.5, "y":1.5}, {"label":"3", "x":0, "y":2.5, "w":1.5}, {"label":"9", "x":1.5, "y":2.5}, {"label":"15", "x":2.5, "y":2.5}, {"label":"21", "x":3.5, "y":2.5}, {"label":"26", "x":4.5, "y":2.5}, {"label":"31", "x":5.5, "y":2.5}, {"label":"37", "x":6.5, "y":2.5}, {"label":"42", "x":7.5, "y":2.5}, {"label":"47", "x":8.5, "y":2.5}, {"label":"52", "x":9.5, "y":2.5}, {"label":"58", "x":10.5, "y":2.5}, {"label":"64", "x":11.5, "y":2.5}, {"label":"68", "x":12.5, "y":2.5}, {"label":"72", "x":13.5, "y":2.5, "w":1.5}, {"label":"78", "x":15.25, "y":2.5}, {"label":"86", "x":16.25, "y":2.5}, {"label":"85", "x":17.25, "y":2.5}, {"label":"89", "x":18.5, "y":2.5}, {"label":"94", "x":19.5, "y":2.5}, {"label":"98", "x":20.5, "y":2.5}, {"label":"103", "x":21.5, "y":2.5}, {"label":"4", "x":0, "y":3.5, "w":1.75}, {"label":"10", "x":1.75, "y":3.5}, {"label":"16", "x":2.75, "y":3.5}, {"label":"22", "x":3.75, "y":3.5}, {"label":"27", "x":4.75, "y":3.5}, {"label":"32", "x":5.75, "y":3.5}, {"label":"38", "x":6.75, "y":3.5}, {"label":"43", "x":7.75, "y":3.5}, {"label":"48", "x":8.75, "y":3.5}, {"label":"53", "x":9.75, "y":3.5}, {"label":"59", "x":10.75, "y":3.5}, {"label":"65", "x":11.75, "y":3.5}, {"label":"73", "x":12.75, "y":3.5, "w":2.25}, {"label":"90", "x":18.5, "y":3.5}, {"label":"95", "x":19.5, "y":3.5}, {"label":"99", "x":20.5, "y":3.5}, {"label":"110", "x":21.5, "y":3.5}, {"label":"5", "x":0, "y":4.5, "w":2.25}, {"label":"11", "x":2.25, "y":4.5}, {"label":"17", "x":3.25, "y":4.5}, {"label":"23", "x":4.25, "y":4.5}, {"label":"28", "x":5.25, "y":4.5}, {"label":"33", "x":6.25, "y":4.5}, {"label":"39", "x":7.25, "y":4.5}, {"label":"44", "x":8.25, "y":4.5}, {"label":"49", "x":9.25, "y":4.5}, {"label":"54", "x":10.25, "y":4.5}, {"label":"60", "x":11.25, "y":4.5}, {"label":"74", "x":12.25, "y":4.5, "w":2.75}, {"label":"87", "x":16.25, "y":4.5}, {"label":"91", "x":18.5, "y":4.5}, {"label":"96", "x":19.5, "y":4.5}, {"label":"100", "x":20.5, "y":4.5}, {"label":"104", "x":21.5, "y":4.5}, {"label":"6", "x":0, "y":5.5, "w":1.25}, {"label":"12", "x":1.25, "y":5.5, "w":1.25}, {"label":"18", "x":2.5, "y":5.5, "w":1.25}, {"label":"105", "x":3.75, "y":5.5, "w":1.25}, {"label":"106", "x":5, "y":5.5, "w":1.25}, {"label":"34", "x":6.25, "y":5.5, "w":1.25}, {"label":"107", "x":7.5, "y":5.5, "w":1.25}, {"label":"108", "x":8.75, "y":5.5, "w":1.25}, {"label":"55", "x":10, "y":5.5, "w":1.25}, {"label":"61", "x":11.25, "y":5.5, "w":1.25}, {"label":"69", "x":12.5, "y":5.5, "w":1.25}, {"label":"75", "x":13.75, "y":5.5, "w":1.25}, {"label":"79", "x":15.25, "y":5.5}, {"label":"80", "x":16.25, "y":5.5}, {"label":"81", "x":17.25, "y":5.5}, {"label":"92", "x":18.5, "y":5.5}, {"label":"109", "x":19.5, "y":5.5}, {"label":"101", "x":20.5, "y":5.5}, {"label":"111", "x":21.5, "y":5.5}]
}
}
}

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@@ -0,0 +1,28 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* Base */
KC_ESC, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCREEN,KC_SCROLLLOCK,KC_PAUSE,
KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LCAP, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT ,KC_ENT, KC_P4, KC_P5, KC_P6, KC_NO,
KC_LSHIFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSHIFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL,KC_LGUI,KC_LALT,KC_NO,KC_NO,KC_SPC,KC_NO,KC_NO,KC_RALT,KC_RGUI,KC_SPC,KC_RCTL, KC_LEFT,KC_DOWN,KC_RIGHT, KC_P0, KC_NO, KC_PDOT, KC_NO
)
};

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@@ -0,0 +1 @@
# The default keymap for thedogkeyboard

View File

@@ -0,0 +1,43 @@
/* Copyright 2019 kakunpc
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers
{
BASE = 0,
COMMAND
};
#define KC_COMMAND LT(COMMAND, KC_F13)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_all( /* BASE */
KC_ESC, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCREEN,KC_SCROLLLOCK,KC_PAUSE,
KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT ,KC_ENT, KC_P4, KC_P5, KC_P6, KC_NO,
KC_LSHIFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSHIFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL,KC_LGUI,KC_LALT,KC_COMMAND,KC_SPC,KC_SPC,KC_SPC,KC_F14,KC_RALT,KC_NO,KC_NO,KC_COMMAND, KC_LEFT,KC_DOWN,KC_RIGHT, KC_P0, KC_NO, KC_PDOT, KC_NO ),
[COMMAND] = LAYOUT_all( /* COMMAND */
KC_ESC, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCREEN,KC_SCROLLLOCK,KC_PAUSE,
KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LCAP, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT ,KC_ENT, KC_P4, KC_P5, KC_P6, KC_NO,
KC_LSHIFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSHIFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL,KC_LGUI,KC_LALT,_______,KC_SPC,KC_SPC,KC_SPC,KC_F14,KC_RALT,KC_NO,KC_NO,_______, KC_LEFT,KC_DOWN,KC_RIGHT, KC_P0, KC_NO, KC_PDOT, KC_NO ),
};

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