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34 Commits

Author SHA1 Message Date
fauxpark
36cde567ab [Core] Remove PROGRAM_CMD in mcu_selection.mk for 32A (#7482) 2019-11-25 19:51:40 -08:00
Martin Kauppinen
572d3329eb [Keyboard] Add hand swap config matrix for preonic rev 3 (#7460)
* Add hand swap config matrix for preonic rev 3

* Refactor hand swap config matrix into revision source files
2019-11-25 13:38:23 -08:00
yiancar
c0fe8dbfb4 IS31FL3733 Dirty page fix (#7079)
* IS31FL3733 Dirty page fix

Function IS31FL3733_update_led_control_registers was never setting update register to false. As a result the led on/off page was being written every transaction even when it was not modified. This is ineficient and causes lots of bandwidth use.

-> Fix the IS31FL3733_update_led_control_registers.
-> After testing it was evident that failed I2C transactions could corrupt the Led on/off register.
-> Update IS31FL3733_write_pwm_buffer and IS31FL3733_write_register functions to return 0 upon succesful tranmission and 1 if any of the transmitions within the function fail.
-> Modify IS31FL3733_update_pwm_buffers function so if any of the IS31FL3733_write_pwm_buffer transuction fails, the g_led_control_registers_update_required register is set to true forcing a rewrite of the led on/off register in case it was corrupted.

* Minor comment update

* Upsie:)

* Update is31fl3733.c

* Return fix

* more return fix

* type change

* more boolian logic reversal:)
2019-11-25 20:33:52 +00:00
Joel Challis
f0f161e572 Remove vusb 'reset to bootloader' hid message due to security implications (#7456) 2019-11-25 20:33:02 +00:00
Takeshi ISHII
3a7085dee4 fix link in docs/translating.md (#7474) 2019-11-25 00:37:08 +00:00
yynmt
583094aa26 Add RGB LED for Dozen0 (#7458)
* enable rgb led.

* add layer for default keymap

* Update keymap.c

* Update rules.mk

* Update rules.mk

* fix keymaps

remove backslashes.
2019-11-24 20:35:03 +11:00
Rob Rogers
f4fb0e1617 [Keyboard] Add candybar lefty layout (#7286)
* Add left number pad layout to candybar keyboard

* successfully builds

* Rename new layout to LAYOUT_lefty and add corresponding LAYOUT_righty as alias for LAYOUT

* merge

* Add lefty keymap

* Add lefty layout to info.json

* Added LAYOUT_righty to info.json and corrected some misplaced braces

* Update keyboards/candybar/info.json

* removed redundant sections as suggested.
2019-11-23 23:37:09 -08:00
Joel Challis
6a8c0a6468 [Keyboard] Update ATmega32A readme files to match template (#7462)
* Update atmega32a readme files to match template

* Update atmega32a readme files to match template - fixes

* Apply suggestions from code review
2019-11-23 20:42:20 -08:00
Can Baytok
d14573620d [Keyboard] Added Cans12er keyboard (#7455)
* added cans12er keyboard

* updated readme

Updated the readme to conform with the provided template from the qmk_firmware githubpage

* Update keyboards/cans12er/README.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Changed configuration

Changed the configuration based on the Change Request from PR #7455 made by github user noroadsleft
2019-11-23 16:56:18 -08:00
fauxpark
9ea9806d67 Set up language fallback for docs, and update translation guidelines (#7403)
* Set up language fallback for docs, and update translation guidelines

* Title Case

* Add ID example

* Link to emoji flag cheatsheet

* Move docs preview section to contributing.md

* Point to docs preview in the readme
2019-11-23 16:07:15 +00:00
a_p_u_r_o
7874f297b3 Remove CR when computing BOOTLOADER_SIZE. (#7453) 2019-11-24 03:01:03 +11:00
Yan-Fa Li
3541f01a72 Update led_update_kb example (#7451)
* Update led_update_kb example

* Update comment to explain pin behavior

* wordsmith

* wordsmithing 2
2019-11-23 15:37:25 +00:00
Hilary B. Brenum
eae21eed74 [Keymap] Adding hbbisenieks keymap for keebio/iris (#7440)
* hbbisenieks keymap

* fixed right encoder

* changes suggested during pr
2019-11-22 14:40:18 -08:00
Yan-Fa Li
e62ab7e259 Allow overriding of all functions in wonderland.c (#7198)
* f

* Allow overriding of all functions in wonderland.c

 - needed for custom LED functions in keymap.c

* Example of layer indication via LEDs

optimize

* Use newer led_update_kb and led_update_user hooks

 - these allow overriding without use of __attribute((weak))__

* Update led documentation a bit

 - clarify some of the wording around how  to use led_update_user

* Update led_update_user example

* Update audio example to be complete

* trailing spaces smh

* spaces

* spaces

* smh

* Less code is good

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-22 12:55:45 -08:00
dsanchezseco
0270d4d5a1 [Keymap] changed knight ridder offset to face me on planck (#7445)
* added rgblight controls to planck keymap

* fixed knight ridder offset to face me
2019-11-22 10:26:45 -08:00
Joel Challis
7e9ed2acbf Fix clang-format logic within CI (#7386) 2019-11-22 17:02:55 +00:00
Drashna Jaelre
66d4734371 Improve and streamline MSYS2 installation (#7232)
* Make MSYS force install

* Cleanup msys script

* Update to gcc 8.3 for arm and avr

And cleanup install scripts for both

* Fix path and scripts

* Fix links

* No confirmation for msys

* Tweak arm function since file structure changed

* Fix spacing and wording

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Only use MSYS2's make binary

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Some wordsmithing

Co-Authored-By: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>

* Add "disable download timeout" for download issues in MSYS

Co-Authored-By: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>

* Clean up URL for arm gcc download

Co-Authored-By: Joel Challis <git@zvecr.com>

* add pip

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-22 18:09:02 +11:00
Drashna Jaelre
6cf574396a [Keyboard] Update default keymaps to use layer_state_t (#7444)
* Update default keymaps to use `layer_state_t`

* Convert binon32 as get_highest_layer in default keymaps
2019-11-21 22:40:29 -08:00
dsanchezseco
f0a9c10b6d [Keymap] added rgblight controls to planck keymap (#7439) 2019-11-21 22:15:40 -08:00
fauxpark
78954a0d3e [Keyboard] Add three missing layouts (#7441)
* Add three missing default layouts

* Add layout support to tragicforce68

* Not really 68%

* Fix dumb mistake

* Update info.json too

* Apply suggestions from code review
2019-11-21 20:25:19 -08:00
fauxpark
02412156d5 Add 4-character aliases for sendstring keycodes (#7409)
* Add 4-character aliases for sendstring keycodes

* Remove pointless mail keycode redefinition

* Forgot brightness keycodes
2019-11-22 14:11:28 +11:00
Thomas Baart
e70fef03c1 Updated Kyria readme.md with relocated build guide (#7438) 2019-11-21 21:03:47 +00:00
Erovia
7e7eb69edf MILC: Add support for hidden subcommands (#7034)
* MILC: Add support for hidden subcommands

Subcommands with 'hidden=True' will not show up in the help output, but
will work as any other subcommands.

* Hide those hidden submodules, for real now

* Rebase on latest MILC
2019-11-21 12:52:00 -08:00
Drashna Jaelre
f0790a722d Change label for stale bot (#7429)
* Change label for stale bot

* Reword things to be more concise and clear

* git add .  -- that's how this works, right?

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove Discussion label from issue templates
2019-11-21 11:02:39 -08:00
fauxpark
57815dbc3b [Keymap] Clean up & improve default layouts (#7428)
* Clean up & improve default layouts

* Add newline at EOF in readmes

* Oops
2019-11-21 03:50:23 -08:00
moyi4681
5d76b5f655 [Keyboard] dztech rgb pcb v2 support (#7423)
* dztech rgb pcb v2 support

dztech rgb pcb v2 support

* Update config.h

* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update keyboards/dztech/dz60rgb/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_ansi/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_ansi/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_wkl/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/dztech/dz60rgb_wkl/v2/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-21 03:19:10 -08:00
Tim Schumacher
84065e1d74 [Keymap] Add DZ60, Levinson keymaps, twschum user files (#7358)
* Adds layout for DZ60rev2 plate B, options 4 and 10

* Use KC_TRANS for layer keys

* Format layer0 with visual key size layout

* Add RGB controls; add start description; add KC_LOCK

* Update comments on rules.mk for DZ60

* Gets keymap compiling

* Fix wiring for shift on row 3

* Hold a with other key to send Ctrl-A before other key

* Adds compile-time defined mac-compatability media keycodes

* Adds logic in place for capturing taps (w/ timeout)

* Add send_keys(...) which can send up to 64 nested keycodes

* Implement send_keys callable with n repeats

* Tweaks some of the keymap

* Add reset keycode; add disable to custom shortcuts

* Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO

* Adjust timeout; mousekey settings

* Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2

* PoC on rgb lighted layer indication

* Refactors color table defines

* Adds logic for controlling layer lights

* Only change state on one side of the event lol

* Switch back to Tapping Toggle for layer 4

* Add custom config file for keyboard; TT and mousekey settings

* Code cleanup; starting to refactor special ctrl tapping keys functions

* Move defines and reak out functions

* Remove debugging light

* Adjust keymaps; add enter

* Adds a couple custom macros

* Add simplified version of keymap to help debug issues

* Adds basi numpad configuration for levinson keyboard half

* Use ANSI ctrl key as layer 1 for better one hand (`)

* Adapt to new 8bit hue from #5547; layer enum use everywhere

* Move custom code out to users/ space

* Flip col pins, move key assignments to "left hand"

* Update readme

* Implement placeholder macros

* Notes

* Reduce tapping time for SFT_T(/)

* Adds vim features; refactors things

* Adds fork of the vim features written by xton

* Use correct backspace keycode

* Add VIM_ESC

* Add "OFF" to the RGB/HSV definitions

* Clean up rules, use new "OFF" definition

* Add windows KC_CALCULATOR key to numpad

* Reformat layers with better guide; change layer names

* Add sleep key

* Change timeout delay

* Add a "code paste" which surrounds a ^V with ```

* Try removing shift tap on rshift /

* Update macros

* Update the "code paste" macro

* Update keymap with reset, calc, equals

* Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/twschum/twschum.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update users/twschum/twschum.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Revert quantum/rgblight_list.h

* Better name for split space layout; rename KEYMAP->LAYOUT

* Rename KEYMAP->LAYOUT

* Use simpler :flash command

* Clean up layout files

* Use qmk's MOD_MASK_CTRL

* Sync lufa submodule

* Cleanup from noroadsleft's PR comments

* Modernize vim layer code
2019-11-21 03:07:33 -08:00
Takeshi ISHII
90bb7db48e [Docs] Update japanese translation of newbs.md and related documents. (#7431)
* Update japanese translation of newbs.md and related documents.

* document link id change
* add `ja/` in each link
  `[xxx](yyy.md)` --> `[xxx](ja/yyy.md)`

* copy docs/ja/_summary.md from umi-umi's #7248 and fix it
2019-11-21 02:36:38 -08:00
Takeshi ISHII
e54aadf24a [Docs] fix broken link in docs/newbs_best_practices.md (#7430) 2019-11-21 01:02:15 -08:00
x1
8416a94ad2 [Keyboard] Add pico as a new keyboard (#7419)
* Add keyboards/ pico as a new keyboad.

* Add keyboards/pico rev1.

* Add keyboards/pico keymaps/default.

* Add keyboards/pico keymaps/jis.

* Remove unneeded code of rules.mk.

* Revert rules.mk and remove some comments.
2019-11-20 21:48:30 -08:00
Manna Harbour
ecc7355321 [Keymap] Add ALGR and kle image, expand and correct documentation (#7426) 2019-11-20 17:25:55 -08:00
moyi4681
baf6715a7e [Keyboard] knight malposition fix (#7422)
knight malposition fix
2019-11-20 17:22:27 -08:00
fauxpark
f7c8e7ff70 Add info.json files for all default layouts (#7425)
* Add info.json files for all default layouts

* Update layouts/default/60_hhkb/layout.json

* Fix layout.json spacing and info.json dimensions
2019-11-20 17:21:23 -08:00
Yan-Fa Li
6776703d8f Postage Board MCU (#7424)
* Postage Board MCU

* Fix keymap

* Postage mini

* Update readme

* R2

* Update readme

* flip

* better image of r1

* Add a DEFAULT_FOLDER to keep zed and ci happy

* Update keyboards/handwired/postageboard/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/handwired/postageboard/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix keyboard name
2019-11-20 16:38:51 -08:00
348 changed files with 13359 additions and 2782 deletions

View File

@@ -2,7 +2,7 @@
name: Bug report
about: Create a report to help us improve QMK Firmware.
title: "[Bug] "
labels: bug, help wanted, discussion
labels: bug, help wanted
assignees: ''
---

View File

@@ -2,7 +2,7 @@
name: Feature request
about: Suggest a new feature or changes to existing features.
title: "[Feature Request] "
labels: enhancement, help wanted, discussion
labels: enhancement, help wanted
assignees: ''
---

View File

@@ -2,7 +2,7 @@
name: Other issues
about: Anything else that doesn't fall into the above categories.
title: ''
labels: help wanted, question, discussion
labels: help wanted, question
assignees: ''
---

10
.github/stale.yml vendored
View File

@@ -17,6 +17,9 @@ pulls:
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress, or `on hold` to prevent
the issue from being re-flagged.
# Comment to post when closing a stale Issue or Pull Request.
closeComment: >
Thank you for your contribution!
@@ -33,14 +36,17 @@ pulls:
# Issue specific configuration
issues:
staleLabel: solved
staleLabel: stale
limitPerRun: 10
daysUntilStale: 90
daysUntilClose: 30
markComment: >
This issue has been automatically marked as resolved because it has not had activity in the
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, discussion` or `to do` to prevent
the issue from being re-flagged.
closeComment: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.

View File

@@ -111,7 +111,7 @@
* [Using Eclipse with QMK](other_eclipse.md)
* [Using VSCode with QMK](other_vscode.md)
* [Support](support.md)
* [How to add translations](translating.md)
* [Translating the QMK Docs](translating.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)

View File

@@ -101,6 +101,18 @@ enum my_keycodes {
};
```
### Previewing the Documentation
Before opening a pull request, you can preview your changes if you have set up the development environment by running this command from the `qmk_firmware/` folder:
./bin/qmk docs
or if you only have Python 3 installed:
python3 -m http.server 8936
and navigating to `http://localhost:8936/`.
## Keymaps
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.

View File

@@ -114,7 +114,15 @@ Two more deprecated functions exist that provide the LED state as a `uint8_t`:
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a struct parameter.
You must return either `true` or `false` from this function, depending on whether you want to override the keyboard-level implementation.
By convention, return `true` from `led_update_user()` to get the `led_update_kb()` hook to run its code, and
return `false` when you would prefer not to run the code in `led_update_kb()`.
Some examples include:
- overriding the LEDs to use them for something else like layer indication
- return `false` because you do not want the `_kb()` function to run, as it would override your layer behavior.
- play a sound when an LED turns on or off.
- return `true` because you want the `_kb` function to run, and this is in addition to the default LED behavior.
?> Because the `led_set_*` functions return `void` instead of `bool`, they do not allow for overriding the keyboard LED control, and thus it's recommended to use `led_update_*` instead.
@@ -122,66 +130,41 @@ You must return either `true` or `false` from this function, depending on whethe
```c
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
if (led_state.num_lock) {
writePinLow(B0);
} else {
writePinHigh(B0);
}
if (led_state.caps_lock) {
writePinLow(B1);
} else {
writePinHigh(B1);
}
if (led_state.scroll_lock) {
writePinLow(B2);
} else {
writePinHigh(B2);
}
if (led_state.compose) {
writePinLow(B3);
} else {
writePinHigh(B3);
}
if (led_state.kana) {
writePinLow(B4);
} else {
writePinHigh(B4);
}
return true;
bool res = led_update_user(led_state);
if(res) {
// writePin sets the pin high for 1 and low for 0.
// In this example the pins are inverted, setting
// it low/0 turns it on, and high/1 turns the LED off.
// This behavior depends on whether the LED is between the pin
// and VCC or the pin and GND.
writePin(B0, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.compose);
writePin(B4, !led_state.kana);
}
return res;
}
```
### Example `led_update_user()` Implementation
This incomplete example would play a sound if Caps Lock is turned on or off. It returns `true`, because you also want the LEDs to maintain their state.
```c
#ifdef AUDIO_ENABLE
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
#endif
bool led_update_user(led_t led_state) {
if (led_state.num_lock) {
writePinLow(B0);
} else {
writePinHigh(B0);
}
if (led_state.caps_lock) {
writePinLow(B1);
} else {
writePinHigh(B1);
}
if (led_state.scroll_lock) {
writePinLow(B2);
} else {
writePinHigh(B2);
}
if (led_state.compose) {
writePinLow(B3);
} else {
writePinHigh(B3);
}
if (led_state.kana) {
writePinLow(B4);
} else {
writePinHigh(B4);
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
```
@@ -411,7 +394,7 @@ void keyboard_post_init_user(void) {
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
@@ -459,18 +442,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true; // Let QMK send the enter press/release events
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
@@ -483,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. To force an EEPROM reset, use the `EEP_RST` keycode or [Bootmagic](feature_bootmagic.md) functionallity. For example, if you want to set rgb layer indication by default, and save the default valued.
```c
void eeconfig_init_user(void) { // EEPROM is getting reset!
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.raw = 0;
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
@@ -508,7 +491,7 @@ The `val` is the value of the data that you want to write to EEPROM. And the `e
By default, the tapping term is defined globally, and is not configurable by key. For most users, this is perfectly fine. But in come cases, dual function keys would be greatly improved by different timeouts than `LT` keys, or because some keys may be easier to hold than others. Instead of using custom key codes for each, this allows for per key configurable `TAPPING_TERM`.
To enable this functionality, you need to add `#define TAPPING_TERM_PER_KEY` to your `config.h`, first.
To enable this functionality, you need to add `#define TAPPING_TERM_PER_KEY` to your `config.h`, first.
## Example `get_tapping_term` Implementation

View File

@@ -35,6 +35,15 @@
loadNavbar: '_langs.md',
mergeNavbar: true,
auto2top: true,
fallbackLanguages: [
'de',
'es',
'fr-fr',
'he-il',
'ja',
'ru-ru',
'zh-cn'
],
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: {
paths: 'auto',

121
docs/ja/_summary.md Normal file
View File

@@ -0,0 +1,121 @@
* [完全な初心者のガイド](ja/newbs.md)
* [はじめに](ja/newbs_getting_started.md)
* [初めてのファームウェアの構築](ja/newbs_building_firmware.md)
* [ファームウェアのフラッシュ](ja/newbs_flashing.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md)
* [Gitのベストプラクティス](ja/newbs_best_practices.md)
* [学習リソース](ja/newbs_learn_more_resources.md)
* [QMKの基本](ja/README.md)
* [QMKの導入](ja/getting_started_introduction.md)
* [QMK CLI](ja/cli.md)
* [QMK CLI 設定](ja/cli_configuration.md)
* [QMKへの貢献](ja/contributing.md)
* [Githubの使い方](ja/getting_started_github.md)
* [ヘルプ](ja/getting_started_getting_help.md)
* [破壊的な変更](ja/breaking_changes.md)
* [2019年8月30日](ja/ChangeLog/20190830.md)
* [FAQ](ja/faq.md)
* [一般的なFAQ](ja/faq_general.md)
* [QMKのビルド/コンパイル](ja/faq_build.md)
* [QMKのデバッグ/トラブルシューティング](ja/faq_debug.md)
* [キーマップ](ja/faq_keymap.md)
* [Zadigを使ったドライバのインストール](ja/driver_installation_zadig.md)
* 詳細なガイド
* [ビルドツールのインストール](ja/getting_started_build_tools.md)
* [Vagrantのガイド](ja/getting_started_vagrant.md)
* [ビルド/コンパイルの説明](ja/getting_started_make_guide.md)
* [ファームウェアのフラッシュ](ja/flashing.md)
* [機能のカスタマイズ](ja/custom_quantum_functions.md)
* [キーマップの概要](ja/keymap.md)
* [ハードウェア](ja/hardware.md)
* [AVR プロセッサ](ja/hardware_avr.md)
* [ドライバ](ja/hardware_drivers.md)
* リファレンス
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
* [設定オプション](ja/config_options.md)
* [キーコード](ja/keycodes.md)
* [コーディング規約 - C](ja/coding_conventions_c.md)
* [コーディング規約 - Python](ja/coding_conventions_python.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md)
* [ドキュメント テンプレート](ja/documentation_templates.md)
* [用語](ja/reference_glossary.md)
* [ユニットテスト](ja/unit_testing.md)
* [便利な関数](ja/ref_functions.md)
* [Configurator サポート](ja/reference_configurator_support.md)
* [info.json 形式](ja/reference_info_json.md)
* [Python CLI 開発](ja/cli_development.md)
* [機能](ja/features.md)
* [基本的なキーコード](ja/keycodes_basic.md)
* [US ANSI シフトキー](ja/keycodes_us_ansi_shifted.md)
* [Quantum キーコード](ja/quantum_keycodes.md)
* [Advanced キーコード](ja/feature_advanced_keycodes.md)
* [オーディオ](ja/feature_audio.md)
* [自動シフト](ja/feature_auto_shift.md)
* [バックライト](ja/feature_backlight.md)
* [ブルートゥース](ja/feature_bluetooth.md)
* [ブートマジック](ja/feature_bootmagic.md)
* [コンボ](ja/feature_combo.md)
* [コマンド](ja/feature_command.md)
* [Debounce API](ja/feature_debounce_type.md)
* [DIP スイッチ](ja/feature_dip_switch.md)
* [動的マクロ](ja/feature_dynamic_macros.md)
* [エンコーダ](ja/feature_encoders.md)
* [グレイブ エスケープ](ja/feature_grave_esc.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [HD44780 LCD コントローラ](ja/feature_hd44780.md)
* [キーロック](ja/feature_key_lock.md)
* [レイアウト](ja/feature_layouts.md)
* [リーダー キー](ja/feature_leader_key.md)
* [LED マトリクス](ja/feature_led_matrix.md)
* [マクロ](ja/feature_macros.md)
* [マウスキー](ja/feature_mouse_keys.md)
* [OLED ドライバ](ja/feature_oled_driver.md)
* [One Shot Keys](ja/feature_advanced_keycodes.md#one-shot-keys)
* [ポインティング デバイス](ja/feature_pointing_device.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [RGB ライト](ja/feature_rgblight.md)
* [RGB マトリクス](ja/feature_rgb_matrix.md)
* [Space Cadet](ja/feature_space_cadet.md)
* [分割キーボード](ja/feature_split_keyboard.md)
* [Stenography](ja/feature_stenography.md)
* [Swap Hands](ja/feature_swap_hands.md)
* [タップ ダンス](ja/feature_tap_dance.md)
* [Terminal](ja/feature_terminal.md)
* [感熱式プリンタ](ja/feature_thermal_printer.md)
* [ユニコード](ja/feature_unicode.md)
* [Userspace](ja/feature_userspace.md)
* [Velocikey](ja/feature_velocikey.md)
* メーカーおよびモッダーのために
* [Hand Wiring Guide](ja/hand_wire.md)
* [ISP Flashing Guide](ja/isp_flashing_guide.md)
* [ARM デバッグ ガイド](ja/arm_debugging.md)
* [I2C ドライバ](ja/i2c_driver.md)
* [GPIO コントロール](ja/internals_gpio_control.md)
* [Proton C 規約](ja/proton_c_conversion.md)
* より深く知るために
* [キーボードがどのように動作するか](ja/how_keyboards_work.md)
* [QMKの理解](ja/understanding_qmk.md)
* 他の話題
* [EclipseでQMKを使用](ja/other_eclipse.md)
* [VSCodeでQMKを使用](ja/other_vscode.md)
* [サポート](ja/support.md)
* [翻訳を追加する方法](ja/translating.md)
* QMK の内部詳細(作成中)
* [定義](ja/internals_defines.md)
* [Input Callback Reg](ja/internals_input_callback_reg.md)
* [Midi ドライバ](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals_midi_util.md)
* [Send Functions](ja/internals_send_functions.md)
* [Sysex Tools](ja/internals_sysex_tools.md)

View File

@@ -19,18 +19,18 @@ QMK は[多くの趣味のキーボード](http://qmk.fm/keyboards/)をサポー
このガイドには7つの主要なセクションがあります。
* [はじめに](newbs_getting_started.md)
* [コマンドラインを使用して初めてのファームウェアを構築する](newbs_building_firmware.md)
* [オンライン GUI を使用して初めてのファームウェアを構築する](newbs_building_firmware_configurator.md)
* [ファームウェアを書きこむ](newbs_flashing.md)
* [テストとデバッグ](newbs_testing_debugging.md)
* [QMK における Git 運用作法](newbs_best_practices.md)
* [さらに学ぶための学習リソース](newbs_learn_more_resources.md)
* [はじめに](ja/newbs_getting_started.md)
* [コマンドラインを使用して初めてのファームウェアを構築する](ja/newbs_building_firmware.md)
* [オンライン GUI を使用して初めてのファームウェアを構築する](ja/newbs_building_firmware_configurator.md)
* [ファームウェアを書きこむ](ja/newbs_flashing.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md)
* [QMK における Git 運用作法](ja/newbs_best_practices.md)
* [さらに学ぶための学習リソース](ja/newbs_learn_more_resources.md)
このガイドは、これまでソフトウェアをコンパイルしたことがない人を支援することに特化しています。
その観点から選択と推奨を行います。
これらの手順の多くには代替方法があり、これらの代替方法のほとんどをサポートしています。
タスクを達成する方法について疑問がある場合は、[案内を求めることができます](getting_started_getting_help.md)。
タスクを達成する方法について疑問がある場合は、[案内を求めることができます](ja/getting_started_getting_help.md)。
## 追加のリソース(英語)

View File

@@ -24,8 +24,8 @@ QMK に貢献するプロセスを順を追って説明し、この作業を簡
<!-- 2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup). -->
<!-- #7231:da7d49246: 2. You've set up both [your build environment](newbs_getting_started.md?id=set-up-your-environment) and [QMK](newbs_getting_started.md?id=set-up-qmk). -->
1. あなたは GitHub アカウントがあり、アカウントに [qmk_firmware リポジトリをフォーク](getting_started_github.md) している。
2. あなたは、[環境構築](newbs_getting_started.md#環境構築) と [QMK の設定](newbs_getting_started.md#qmk-の設定) を両方とも完了している。
1. あなたは GitHub アカウントがあり、アカウントに [qmk_firmware リポジトリをフォーク](ja/getting_started_github.md) している。
2. あなたは、[環境構築](ja/newbs_getting_started.md#set-up-your-environment) と [QMK の設定](ja/newbs_getting_started.md#set-up-qmk) を両方とも完了している。
<!-- ## Your fork's master: Update Often, Commit Never -->
## あなたのフォークの master ブランチ: 更新は頻繁に、コミットはしないこと

View File

@@ -67,9 +67,9 @@ macOS または Windows を使用している場合は、キーマップフォ
あるレイヤー全体が必要ない場合はレイヤーを削除することもでき、必要があれば、合計 32 個までレイヤーを追加することもできます。
ここで定義できる内容については、次のドキュメントを参照してください。
* [キーコード](keycodes.md)
* [機能](features.md)
* [FAQ](faq.md)
* [キーコード](ja/keycodes.md)
* [機能](ja/features.md)
* [FAQ](ja/faq.md)
?> キーマップがどのように機能するかを感じながら、各変更を小さくしてください。大きな変更は、発生する問題のデバッグを困難にします。
@@ -96,4 +96,4 @@ Checking file size of planck_rev5_xyverz.hex
## ファームウェアを書きこむ
[「ファームウェアを書きこむ」](newbs_flashing.md) に移動して、キーボードに新しいファームウェアを書き込む方法を学習します。
[「ファームウェアを書きこむ」](ja/newbs_flashing.md) に移動して、キーボードに新しいファームウェアを書き込む方法を学習します。

View File

@@ -83,7 +83,7 @@ QMK Configurator は Chrome/Firefox で最適に動作します。
## キーボードに書き込む(フラッシュする)
[ファームウェアを書きこむ](newbs_flashing.md) を参照してください。
[ファームウェアを書きこむ](ja/newbs_flashing.md) を参照してください。
## トラブルシューティング

View File

@@ -13,7 +13,7 @@
キーボードに書き込む最も簡単な方法は [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) を使うことです。
ただし、QMK Toolbox は、現在は Windows と macOS でしか使えません。
Linuxを使用している場合(および、コマンドラインでファームウェアを書き込みたい場合)は、下の方で概説する[方法](newbs_flashing.md#コマンドラインでファームウェアを書き込む)で行なう必要があります。
Linuxを使用している場合(および、コマンドラインでファームウェアを書き込みたい場合)は、下の方で概説する[方法](ja/newbs_flashing.md#flash-your-keyboard-from-the-command-line)で行なう必要があります。
### QMK Toolbox にファイルをロードする
@@ -98,7 +98,7 @@ QMK Toolbox の `Flash` ボタンをクリックします。
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
```
## コマンドラインでファームウェアを書き込む
## コマンドラインでファームウェアを書き込む :id=flash-your-keyboard-from-the-command-line
これは、以前のものと比較して非常に単純になりました。
ファームウェアをコンパイルして書き込む準備ができたら、ターミナルウィンドウを開いてビルドコマンドを実行します。
@@ -123,7 +123,7 @@ QMK Toolbox の `Flash` ボタンをクリックします。
ブートローダは主に 5 種類のものが使われています。
Pro Micro とそのクローンは Caterina を、Teensy は HalfKay を、OLKBの AVR ボードは QMK-DFU を、その他の ATmega32U4 ボードは DFU を、そして多くの ARM ボードは ARM DFU を使います。
より詳しいブートローダの情報は、[Flashing Instructions and Bootloader Information](flashing.md) にあります。
より詳しいブートローダの情報は、[Flashing Instructions and Bootloader Information](ja/flashing.md) にあります。
使用しているブートローダがわかっているならば、ファームウェアをコンパイルするときに、実は `make` コマンドにブートローダを指定するテキストを追加して、書き込みプロセスを自動化できます。
@@ -172,7 +172,7 @@ Checking file size of planck_rev5_xyverz.hex
>>> dfu-programmer atmega32u4 reset
```
?> `dfu-programmerno device present` など、これに関する問題がある場合は、[よくある質問](faq_build.md) を参照してください。
?> `dfu-programmerno device present` など、これに関する問題がある場合は、[よくある質問](ja/faq_build.md) を参照してください。
#### DFU コマンド
@@ -397,4 +397,4 @@ Uploading 22016 (0x5600) bytes starting at 0 (0x0)
おめでとうございます! カスタムファームウェアがキーボードにプログラムされました!
使ってみて、すべてがあなたの望むように動作するかどうか確認してください。
この初心者ガイドを完全なものにするために [テストとデバッグ](newbs_testing_debugging.md) を書いたので、カスタム機能のトラブルシューティング方法については、こちらをご覧ください。
この初心者ガイドを完全なものにするために [テストとデバッグ](ja/newbs_testing_debugging.md) を書いたので、カスタム機能のトラブルシューティング方法については、こちらをご覧ください。

View File

@@ -20,7 +20,7 @@ QMK は、簡単なことは簡単に、そして、難しいことを可能な
ファームウェアをコンパイルするキーボードの数に関わらず、この作業を一度だけ実行する必要があります。
もし、GUI で作業をしたい場合、オンラインで作業できる [QMK Configurator](https://config.qmk.fm) を使ってください。
使い方は [Building Your First Firmware using the online GUI](newbs_building_firmware_configurator.md) を参照してください。
使い方は [オンライン GUI を使用して初めてのファームウェアを構築する](ja/newbs_building_firmware_configurator.md) を参照してください。
## ソフトウェアのダウンロード
@@ -45,7 +45,7 @@ QMK Toolbox は、Windows と macOS で使える GUI を備えたプログラム
* Windows 版: `qmk_toolbox.exe` (portable) または `qmk_toolbox_install.exe` (installer)
* macOS 版: `QMK.Toolbox.app.zip` (portable) または `QMK.Toolbox.pkg` (installer)
## 環境構築
## 環境構築 :id=set-up-your-environment
私たちは、QMK を可能な限り簡単に構築できるように努力しています。
Linux か Unix 環境を用意するだけで、QMK に残りをインストールさせることができます。
@@ -77,9 +77,9 @@ Git のインストールが必要です。既にインストールされてい
* Fedora / Red Hat / CentOS: `yum install git`
* Arch: `pacman -S git`
?> 全てのプラットフォームにおいて、Docker を使うことも可能です。[詳細はこちらをクリックしてください](getting_started_build_tools.md#docker)。
?> 全てのプラットフォームにおいて、Docker を使うことも可能です。[詳細はこちらをクリックしてください](ja/getting_started_build_tools.md#docker)。
## QMK の設定
## QMK の設定 :id=set-up-qmk
Linux/Unix 環境が準備できたら QMK のダウンロードの準備は完了です。Git を使用して QMK のリポジトリを「クローン」することで QMK をダウンロードします。ターミナルか MSYS2 MinGW ウィンドウを開いて、このガイドの残りの部分では開いたままにします。そのウィンドウ内で、次の2つのコマンドを実行します。
@@ -88,7 +88,7 @@ git clone --recurse-submodules https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
```
?> 既に [GitHub の使いかた](getting_started_github.md)を知っているなら、clone ではなく fork を勧めます。この一文の意味が分からない場合、このメッセージは無視してかまいません。
?> 既に [GitHub の使いかた](ja/getting_started_github.md)を知っているなら、clone ではなく fork を勧めます。この一文の意味が分からない場合、このメッセージは無視してかまいません。
QMK には、必要な残りの設定を手助けするスクリプトが含まれています。
セットアップ作業を完了させるため、次のコマンドを実行します。
@@ -119,4 +119,4 @@ Checking file size of clueboard_66_rev3_default.hex
# キーマップの作成
これであなた専用のキーマップを作成する準備ができました!
次は [Building Your First Firmware](newbs_building_firmware.md) で専用のキーマップを作成します。
次は [Building Your First Firmware](ja/newbs_building_firmware.md) で専用のキーマップを作成します。

View File

@@ -14,8 +14,8 @@
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specifically toward QMK](contributing.md)
* [Git Resources to Learn More About Github](ja/getting_started_github.md)
* [Git Resources Aimed Specifically toward QMK](ja/contributing.md)
### 日本語

View File

@@ -22,7 +22,7 @@
## デバッグ
`rules.mk``CONSOLE_ENABLE = yes`の設定をするとキーボードはデバッグ情報を出力します。デフォルトの出力は非常に限られたものですが、デバッグモードをオンにすることでデバッグ情報の量を増やすことが出来ます。キーマップの`DEBUG`キーコードを使用するか、デバッグモードを有効にする [Command](feature_command.md) 機能を使用するか、以下のコードをキーマップに追加します。
`rules.mk``CONSOLE_ENABLE = yes`の設定をするとキーボードはデバッグ情報を出力します。デフォルトの出力は非常に限られたものですが、デバッグモードをオンにすることでデバッグ情報の量を増やすことが出来ます。キーマップの`DEBUG`キーコードを使用するか、デバッグモードを有効にする [Command](ja/feature_command.md) 機能を使用するか、以下のコードをキーマップに追加します。
```c
void keyboard_post_init_user(void) {
@@ -46,7 +46,7 @@ void keyboard_post_init_user(void) {
## 独自のデバッグメッセージを送信する
[custom code](custom_quantum_functions.md)内からデバッグメッセージを出力すると便利な場合があります。それはとても簡単です。ファイルの先頭に`print.h`のインクルードを追加します:
[custom code](ja/custom_quantum_functions.md)内からデバッグメッセージを出力すると便利な場合があります。それはとても簡単です。ファイルの先頭に`print.h`のインクルードを追加します:
#include <print.h>
@@ -59,7 +59,7 @@ void keyboard_post_init_user(void) {
## デバッグの例
以下は現実世界での実際のデバッグ手法の例を集めたものです。追加情報は[Debugging/Troubleshooting QMK](faq_debug.md)を参照してください。
以下は現実世界での実際のデバッグ手法の例を集めたものです。追加情報は[Debugging/Troubleshooting QMK](ja/faq_debug.md)を参照してください。
### マトリックス上のどの場所でキー押下が起こったか?

View File

@@ -7,7 +7,7 @@ This document aims to instruct novices in the best ways to have a smooth experie
This document assumes a few things:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
2. You've [set up your build environment](newbs_getting_started.md#set-up-your-environment).
## Your fork's master: Update Often, Commit Never

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@@ -1,29 +1,49 @@
# How to translate the QMK docs into different languages
# Translating the QMK Docs
All files in the root folder (`docs/`) should be in English - all other languages should be in subfolders with the ISO 639-1 language codes, followed by `-` and the country code where relevant. [A list of common ones can be found here](https://www.andiamo.co.uk/resources/iso-language-codes/). If this folder doesn't exist, you may create it. Each of the translated files should have the same name as the English version, so things can fall back successfully.
A `_summary.md` file should exist in this folder with a list of links to each file, with a translated name, and link preceded by the language folder:
* [QMK简介](zh-cn/getting_started_introduction.md)
```markdown
* [QMK简介](zh-cn/getting_started_introduction.md)
```
All links to other docs pages must also be prefixed with the language folder. If the link is to a specific part of the page (ie. a certain heading), you must use the English ID for the heading, like so:
```markdown
[建立你的环境](zh-cn/newbs-getting-started.md#set-up-your-environment)
## 建立你的环境 :id=set-up-your-environment
```
Once you've finished translating a new language, you'll also need to modify the following files:
* [`docs/_langs.md`](https://github.com/qmk/qmk_firmware/blob/master/docs/_langs.md)
Each line should contain a country flag in the format `:us:` followed by the name represented in its own language:
- [:cn: 中文](/zh-cn/)
Each line should contain a country flag as a [GitHub emoji shortcode](https://github.com/ikatyang/emoji-cheat-sheet/blob/master/README.md#country-flag) followed by the name represented in its own language:
```markdown
- [:cn: 中文](/zh-cn/)
```
* [`docs/index.html`](https://github.com/qmk/qmk_firmware/blob/master/docs/index.html)
Both `placeholder` and `noData` objects should have a dictionary entry for the language folder in a string:
'/zh-cn/': '没有结果!',
Both `placeholder` and `noData` objects should have a dictionary entry for the language folder in a string:
## Previewing the translations
```js
'/zh-cn/': '没有结果!',
```
Before opening a pull request, you can preview your additions if you have Python 3 installed by running this command in the `docs/` folder:
And make sure to add the language folder in the `fallbackLanguages` list, so it will properly fall back to English instead of 404ing:
python -m http.server 9000
```js
fallbackLanguages: [
// ...
'zh-cn',
// ...
],
```
and navigating to http://localhost:9000/ - you should be able to select your new language from the "Translations" menu at the top-right.
## Previewing the Translations
See [Previewing the Documentation](contributing.md#previewing-the-documentation) for how to set up a local instance of the docs - you should be able to select your new language from the "Translations" menu at the top-right.
Once you're happy with your work, feel free to open a pull request!

View File

@@ -24,10 +24,10 @@
# include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
#include "is31fl3733.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
@@ -80,43 +80,54 @@ bool g_pwm_buffer_update_required[DRIVER_COUNT] = {false};
uint8_t g_led_control_registers[DRIVER_COUNT][24] = {{0}, {0}};
bool g_led_control_registers_update_required[DRIVER_COUNT] = {false};
void IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data) {
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data) {
// If the transaction fails function returns false.
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0) break;
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) != 0) {
return false;
}
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) != 0) {
return false;
}
#endif
return true;
}
void IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer) {
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
bool IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer) {
// Assumes PG1 is already selected.
// If any of the transactions fails function returns false.
// Transmit PWM registers in 12 transfers of 16 bytes.
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
// Iterate over the pwm_buffer contents at 16 byte intervals.
for (int i = 0; i < 192; i += 16) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
// Copy the data from i to i+15.
// Device will auto-increment register for data after the first byte
// Thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer.
for (int j = 0; j < 16; j++) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0) break;
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) != 0) {
return false;
}
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) != 0) {
return false;
}
#endif
}
return true;
}
void IS31FL3733_init(uint8_t addr, uint8_t sync) {
@@ -213,11 +224,15 @@ void IS31FL3733_set_led_control_register(uint8_t index, bool red, bool green, bo
void IS31FL3733_update_pwm_buffers(uint8_t addr, uint8_t index) {
if (g_pwm_buffer_update_required[index]) {
// Firstly we need to unlock the command register and select PG1
// Firstly we need to unlock the command register and select PG1.
IS31FL3733_write_register(addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5);
IS31FL3733_write_register(addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM);
IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index]);
// If any of the transactions fail we risk writing dirty PG0,
// refresh page 0 just in case.
if (!IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index])){
g_led_control_registers_update_required[index] = true;
}
}
g_pwm_buffer_update_required[index] = false;
}
@@ -231,6 +246,5 @@ void IS31FL3733_update_led_control_registers(uint8_t addr, uint8_t index) {
IS31FL3733_write_register(addr, i, g_led_control_registers[index][i]);
}
}
// This seems counter intuitive but sometimes this page can get corrupted. So update it every time.
// g_led_control_registers_update_required[index] = false;
g_led_control_registers_update_required[index] = false;
}

View File

@@ -32,8 +32,8 @@ typedef struct is31_led {
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3733_init(uint8_t addr, uint8_t sync);
void IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);
void IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer);
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);
bool IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer);
void IS31FL3733_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);
void IS31FL3733_set_color_all(uint8_t red, uint8_t green, uint8_t blue);

View File

@@ -133,7 +133,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

View File

@@ -90,8 +90,8 @@ void led_set_user(uint8_t usb_led) {
}
}
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case 1:
writePinHigh(D1);
break;

View File

@@ -85,7 +85,7 @@ void led_set_user(uint8_t usb_led) {
}
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return state;
}

View File

@@ -1,42 +1,17 @@
lSJ Ares
========
# lSJ Ares
Keyboard Maintainer: QMK Community
Hardware Supported: LSJ Ares PCB
Hardware Availability: https://geekhack.org/index.php?topic=93146.0
* Keyboard Maintainer: QMK Community
* Hardware Supported: LSJ Ares PCB
* Hardware Availability: <https://geekhack.org/index.php?topic=93146.0>
Make example for this keyboard (after setting up your build environment):
make ares:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make ares:default:flash
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset by holding the left control key and plugging the cable in.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
**Reset Key**: Hold down the *left control* key while plugging in the keyboard.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,44 +1,17 @@
B.fake
========
# B.fake
A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
Keyboard Maintainer: QMK Community
Hardware Supported: B.fake PCB
Hardware Availability: https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html
* Keyboard Maintainer: QMK Community
* Hardware Supported: B.fake PCB
* Hardware Availability: <https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html>
Make example for this keyboard (after setting up your build environment):
make bfake:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make bfake:default:flash
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -108,7 +108,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
@@ -163,4 +163,3 @@ void matrix_init_user(void) {
void matrix_scan_user(void) {
}

View File

@@ -19,12 +19,26 @@
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, k1d, k1e, k1f, k1g, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \
k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, k1d, k1e, k1f, k1g, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \
k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g }, \
{ k30, k31, k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g } \
{ k00, k01 , k02, k03 , k04 , k05, k06 , k07, k08, k09, k0a, k0b , k0c, k0d, k0e, k0f, k0g } , \
{ k10, k11 , k12, k13 , k14 , k15, k16 , k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g } , \
{ k20, KC_NO, k22, k23 , k24 , k25, k26 , k27, k28, k29, k2a, k2b , k2c, k2d, k2e, k2f, k2g } , \
{ k30, k31 , k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b , k3c, k3d, k3e, k3f, k3g } \
}
#define LAYOUT_lefty( \
k0d, k0e, k0f, k0g, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k1d, k1e, k1f, k1g, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
k2d, k2e, k2f, k2g, k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k3d, k3e, k3f, k3g, k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c \
) { \
{ k00, k01 , k02, k03 , k04 , k05, k06 , k07, k08, k09, k0a, k0b , k0c, k0d, k0e, k0f, k0g } , \
{ k10, k11 , k12, k13 , k14 , k15, k16 , k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g } , \
{ k20, KC_NO, k22, k23 , k24 , k25, k26 , k27, k28, k29, k2a, k2b , k2c, k2d, k2e, k2f, k2g } , \
{ k30, k31 , k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b , k3c, k3d, k3e, k3f, k3g } \
}
#define LAYOUT_righty LAYOUT

View File

@@ -1,210 +1,24 @@
{
"keyboard_name": "TKC Candybar",
"url": "",
"maintainer": "terrymathews",
"width": 17,
"height": 4,
"keyboard_name": "TKC Candybar",
"url": "",
"maintainer": "terrymathews",
"width": 17,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc",
"x":0,
"y":0},
{"label":"Q",
"x":1,
"y":0},
{"label":"W",
"x":2,
"y":0},
{"label":"E",
"x":3,
"y":0},
{"label":"R",
"x":4,
"y":0},
{"label":"T",
"x":5,
"y":0},
{"label":"Y",
"x":6,
"y":0},
{"label":"U",
"x":7,
"y":0},
{"label":"I",
"x":8,
"y":0},
{"label":"O",
"x":9,
"y":0},
{"label":"P",
"x":10,
"y":0},
{"label":"Del",
"x":11,
"y":0},
{"label":"BkSp",
"x":12,
"y":0},
{"label":"7",
"x":13,
"y":0},
{"label":"8",
"x":14,
"y":0},
{"label":"9",
"x":15,
"y":0},
{"label":"*",
"x":16,
"y":0},
{"label":"Tab",
"x":0,
"y":1,
"w":1.25},
{"label":"A",
"x":1.25,
"y":1},
{"label":"S",
"x":2.25,
"y":1},
{"label":"D",
"x":3.25,
"y":1},
{"label":"F",
"x":4.25,
"y":1},
{"label":"G",
"x":5.25,
"y":1},
{"label":"H",
"x":6.25,
"y":1},
{"label":"J",
"x":7.25,
"y":1},
{"label":"K",
"x":8.25,
"y":1},
{"label":"L",
"x":9.25,
"y":1},
{"label":":",
"x":10.25,
"y":1},
{"label":"Enter",
"x":11.25,
"y":1,
"w":1.75},
{"label":"4",
"x":13,
"y":1},
{"label":"5",
"x":14,
"y":1},
{"label":"6",
"x":15,
"y":1},
{"label":"-",
"x":16,
"y":1},
{"label":"Shift",
"x":0,
"y":2,
"w":1.75},
{"label":"Z",
"x":1.75,
"y":2},
{"label":"X",
"x":2.75,
"y":2},
{"label":"C",
"x":3.75,
"y":2},
{"label":"V",
"x":4.75,
"y":2},
{"label":"B",
"x":5.75,
"y":2},
{"label":"N",
"x":6.75,
"y":2},
{"label":"M",
"x":7.75,
"y":2},
{"label":"<",
"x":8.75,
"y":2},
{"label":">",
"x":9.75,
"y":2},
{"label":"Shift",
"x":10.75,
"y":2,
"w":1.25},
{"label":"&uarr;",
"x":12,
"y":2},
{"label":"1",
"x":13,
"y":2},
{"label":"2",
"x":14,
"y":2},
{"label":"3",
"x":15,
"y":2},
{"label":"+",
"x":16,
"y":2},
{"label":"Ctrl",
"x":0,
"y":3,
"w":1.25},
{"label":"GUI",
"x":1.25,
"y":3,
"w":1.25},
{"label":"Alt",
"x":2.5,
"y":3,
"w":1.25},
{"x":3.75,
"y":3,
"w":1.75},
{"x":5.5,
"y":3,
"w":1},
{"label":"Backspace",
"x":6.5,
"y":3,
"w":2.25},
{"label":"Menu",
"x":8.75,
"y":3,
"w":1.25},
{"label":"Fn",
"x":10,
"y":3},
{"label":"&larr;",
"x":11,
"y":3},
{"label":"&darr;",
"x":12,
"y":3},
{"label":"&rarr;",
"x":13,
"y":3},
{"label":"0",
"x":14,
"y":3},
{"label":".",
"x":15,
"y":3},
{"label":"Enter",
"x":16,
"y":3}]
{"label":"Esc", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":6, "y":0}, {"label":"U", "x":7, "y":0}, {"label":"I", "x":8, "y":0}, {"label":"O", "x":9, "y":0}, {"label":"P", "x":10, "y":0}, {"label":"Del", "x":11, "y":0}, {"label":"BkSp", "x":12, "y":0}, {"label":"7", "x":13, "y":0}, {"label":"8", "x":14, "y":0}, {"label":"9", "x":15, "y":0}, {"label":"*", "x":16, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":6.25, "y":1}, {"label":"J", "x":7.25, "y":1}, {"label":"K", "x":8.25, "y":1}, {"label":"L", "x":9.25, "y":1}, {"label":":", "x":10.25, "y":1}, {"label":"Enter", "x":11.25, "y":1, "w":1.75}, {"label":"4", "x":13, "y":1}, {"label":"5", "x":14, "y":1}, {"label":"6", "x":15, "y":1}, {"label":"-", "x":16, "y":1},
{"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":6.75, "y":2}, {"label":"M", "x":7.75, "y":2}, {"label":"<", "x":8.75, "y":2}, {"label":">", "x":9.75, "y":2}, {"label":"Shift", "x":10.75, "y":2, "w":1.25}, {"label":"&uarr;", "x":12, "y":2}, {"label":"1", "x":13, "y":2}, {"label":"2", "x":14, "y":2}, {"label":"3", "x":15, "y":2}, {"label":"+", "x":16, "y":2},
{"label":"Ctrl", "x":0, "y":3, "w":1.25}, {"label":"GUI", "x":1.25, "y":3, "w":1.25}, {"label":"Alt", "x":2.5, "y":3, "w":1.25}, {"x":3.75, "y":3, "w":1.75}, {"x":5.5, "y":3, "w":1}, {"label":"Backspace", "x":6.5, "y":3, "w":2.25}, {"label":"Menu", "x":8.75, "y":3, "w":1.25}, {"label":"Fn", "x":10, "y":3}, {"label":"&larr;", "x":11, "y":3}, {"label":"&darr;", "x":12, "y":3}, {"label":"&rarr;", "x":13, "y":3}, {"label":"0", "x":14, "y":3}, {"label":".", "x":15, "y":3}, {"label":"Enter", "x":16, "y":3}]
},
"LAYOUT_lefty": {
"layout": [
{"label":"7", "x":0, "y":0}, {"label":"8", "x":1, "y":0}, {"label":"9", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"Esc", "x":4, "y":0}, {"label":"Q", "x":5, "y":0}, {"label":"W", "x":6, "y":0}, {"label":"E", "x":7, "y":0}, {"label":"R", "x":8, "y":0}, {"label":"T", "x":9, "y":0}, {"label":"Y", "x":10, "y":0}, {"label":"U", "x":11, "y":0}, {"label":"I", "x":12, "y":0}, {"label":"O", "x":13, "y":0}, {"label":"P", "x":14, "y":0}, {"label":"{", "x":15, "y":0}, {"label":"}", "x":16, "y":0},
{"label":"4", "x":0, "y":1}, {"label":"5", "x":1, "y":1}, {"label":"6", "x":2, "y":1}, {"label":"+", "x":3, "y":1}, {"label":"Tab", "x":4, "y":1, "w":1.25}, {"label":"A", "x":5.25, "y":1}, {"label":"S", "x":6.25, "y":1}, {"label":"D", "x":7.25, "y":1}, {"label":"F", "x":8.25, "y":1}, {"label":"G", "x":9.25, "y":1}, {"label":"H", "x":10.25, "y":1}, {"label":"J", "x":11.25, "y":1}, {"label":"K", "x":12.25, "y":1}, {"label":"L", "x":13.25, "y":1}, {"label":":", "x":14.25, "y":1}, {"label":"Enter", "x":15.25, "y":1, "w":1.75},
{"label":"1", "x":0, "y":2}, {"label":"2", "x":1, "y":2}, {"label":"3", "x":2, "y":2}, {"x":3, "y":2}, {"label":"Shift", "x":4, "y":2, "w":1.75}, {"label":"Z", "x":5.75, "y":2}, {"label":"X", "x":6.75, "y":2}, {"label":"C", "x":7.75, "y":2}, {"label":"V", "x":8.75, "y":2}, {"label":"B", "x":9.75, "y":2}, {"label":"N", "x":10.75, "y":2}, {"label":"M", "x":11.75, "y":2}, {"label":"<", "x":12.75, "y":2}, {"label":">", "x":13.75, "y":2}, {"label":"\u2191", "x":14.75, "y":2}, {"label":"Shift", "x":15.75, "y":2, "w":1.25},
{"label":"Fn", "x":0, "y":3}, {"label":"0", "x":1, "y":3}, {"label":".", "x":2, "y":3}, {"label":"Enter", "x":3, "y":3}, {"label":"Ctrl", "x":4, "y":3, "w":1.25}, {"label":"Win", "x":5.25, "y":3, "w":1.25}, {"label":"Alt", "x":6.5, "y":3, "w":1.25}, {"x":7.75, "y":3, "w":1.75}, {"x":9.5, "y":3}, {"x":10.5, "y":3, "w":2.25}, {"label":"Win", "x":12.75, "y":3, "w":1.25}, {"label":"\u2190", "x":14, "y":3}, {"label":"\u2193", "x":15, "y":3}, {"label":"\u2192", "x":16, "y":3}
]
}
}
}
}

View File

@@ -0,0 +1,38 @@
/* Copyright 2018 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT_lefty(
KC_P7 , KC_P8, KC_P9 , KC_PAST, KC_ESC , KC_Q , KC_W , KC_E, KC_R , KC_T , KC_Y, KC_U , KC_I , KC_O , KC_P , KC_DEL , KC_BSPC , \
KC_P4 , KC_P5, KC_P6 , KC_PMNS, KC_TAB , KC_A , KC_S , KC_D, KC_F , KC_G , KC_H, KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , \
KC_P1 , KC_P2, KC_P3 , KC_PPLS, KC_LSFT, KC_Z , KC_X, KC_C , KC_V , KC_B, KC_N , KC_M , KC_COMM, KC_DOT , KC_UP ,KC_RSFT , \
MO(_FL), KC_P0, KC_PDOT, KC_PENT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC , KC_BSPC, KC_APP , KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT_lefty(
KC_P7 , KC_P8, KC_P9 , KC_VOLU, RESET , KC_Q , KC_W , KC_E, KC_R , KC_T , KC_Y, KC_U , KC_I , KC_LBRC, KC_RBRC, KC_INS , KC_BSPC , \
KC_P4 , KC_P5, KC_P6 , KC_VOLD, KC_TAB , KC_A , KC_SLCK, KC_D, KC_F , KC_G , KC_H, KC_J , KC_K , KC_L , KC_QUOT, KC_BSLS , \
KC_P1 , KC_P2, KC_P3 , KC_PEQL, KC_LSFT, KC_Z , KC_X, KC_CAPS, KC_V , KC_B, KC_NLCK, KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_PGUP , \
KC_END, KC_P0, KC_PDOT, KC_PENT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC , KC_BSPC, KC_APP , MO(_FL), KC_HOME, KC_PGDN),
};

View File

@@ -144,7 +144,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
}

View File

@@ -4,12 +4,16 @@
A 65% keyboard that can be assembled with only through hole components, including usb type-c
Keyboard Maintainer: [coseyfannitutti](https://github.com/coseyfannitutti)
Hardware Supported: DISCIPLINE, atmega32a
Hardware Availability: [cftkb.com](http://www.cftkb.com), [GitHub](https://github.com/coseyfannitutti/discipline)
* Keyboard Maintainer: [coseyfannitutti](https://github.com/coseyfannitutti)
* Hardware Supported: DISCIPLINE, atmega32a
* Hardware Availability: [cftkb.com](http://www.cftkb.com), [GitHub](https://github.com/coseyfannitutti/discipline)
Make example for this keyboard (after setting up your build environment):
make coseyfannitutti/discipline:default
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make coseyfannitutti/discipline:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -194,6 +194,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
}

View File

@@ -2,44 +2,18 @@
96 key atmega32a keyboard.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Budget96 PCB
Hardware Availability: [DonutCables](https://donutcables.com/)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: Budget96 PCB
* Hardware Availability: [DonutCables](https://donutcables.com/)
Make example for this keyboard (after setting up your build environment):
make donutcables/budget96:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
make donutcables/budget96:default:flash
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -52,14 +52,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #endif
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 2
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -15,20 +15,110 @@
*/
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_UP, KC_DEL, KC_BSPC, \
KC_LCTRL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_ENT \
),
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
RGBRST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base
* ,-----------------------------------------.
* | Cut | Copy |Paste | Up |Delete| Bksp |
* | | | | | |Raise |
* |------+------+------+------+------+------|
* | Ctrl |Shift | Left | Down |Right |Enter |
* | | | | | |Lower |
* `-----------------------------------------'
*/
[_BASE] = LAYOUT(
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_UP, KC_DEL, LT(_RAISE,KC_BSPC),
KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RGHT, LT(_LOWER,KC_ENT)
),
/* Lower
* ,-----------------------------------------.
* | | | | Page | | |
* | | | | Up | | |
* |------+------+------+------+------+------|
* | | | Home | Page | End | |
* | | | | Down | | |
* `-----------------------------------------'
*/
[_LOWER] = LAYOUT(
_______, _______, _______, KC_PGUP, _______, _______,
_______, _______, KC_HOME, KC_PGDN, KC_END, _______
),
/* Raise
* ,-----------------------------------------.
* | | | | | | |
* | | | | | | |
* |------+------+------+------+------+------|
* | | | | | | |
* | | | | | | |
* `-----------------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
/* Adjust
* ,-----------------------------------------.
* | RGB | RGB | RGB | RGB | RGB | |
* |Toggle|Mode+ | Hue+ | Sat+ | Val+ | |
* |------+------+------+------+------+------|
* | RGB | RGB | RGB | RGB | RGB | |
* |Reset |Mode- | Hue- | Sat- | Val- | |
* `-----------------------------------------'
*/
[_ADJUST] = LAYOUT(
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______,
RGBRST, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
void matrix_init_user(void) {
int RGB_current_mode;
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
void matrix_scan_user(void) {

View File

@@ -1,8 +1,45 @@
# The default keymap for Dozen0
## Base
```
,-------------------------------------------------.
| Ctrl+X | Ctrl+C | Ctrl+V | Up | Delete | Bksp |
| Ctrl | Shift | Left | Down | Right | Enter |
`--------------------------------------------------'
,-----------------------------------------.
| Cut | Copy |Paste | Up |Delete| Bksp |
| | | | | |Raise |
|------+------+------+------+------+------|
| Ctrl |Shift | Left | Down |Right |Enter |
| | | | | |Lower |
`-----------------------------------------'
```
## Lower
```
,-----------------------------------------.
| | | | Page | | |
| | | | Up | | |
|------+------+------+------+------+------|
| | | Home | Page | End | |
| | | | Down | | |
`-----------------------------------------'
```
## Raise
```
,-----------------------------------------.
| | | | | | |
| | | | | | |
|------+------+------+------+------+------|
| | | | | | |
| | | | | | |
`-----------------------------------------'
```
## Adjust
```
,-----------------------------------------.
| RGB | RGB | RGB | RGB | RGB | |
|Toggle|Mode+ | Hue+ | Sat+ | Val+ | |
|------+------+------+------+------+------|
| RGB | RGB | RGB | RGB | RGB | |
|Reset |Mode- | Hue- | Sat- | Val- | |
`-----------------------------------------'
```

View File

@@ -18,8 +18,8 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12
),
};

View File

@@ -9,25 +9,25 @@ MCU = atmega32u4
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

View File

@@ -0,0 +1,67 @@
#include QMK_KEYBOARD_H
/* DZ60 layout using following options (from layouts diagram on KBDfans):
* - plate B (2.25u lshift)
* - opt 4 (1.75, 1, 1 on rshift)
* - opt 10 (2.75, 1.25, 2.25 on space, 5x1u bottom right keys)
* http://www.keyboard-layout-editor.com/#/gists/225f0f4dcf6671405f744fabe314627c
*/
#define LAYOUT_b_4_10( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, KC_NO, K312, K313, K314 }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, K412, K413, K414 } \
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: basic qwerty */
LAYOUT_b_4_10(
// |--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------||------2.0-------|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
// |--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------||----------------|
//
// |----1.5-----||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|----1.5-----|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
// |------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------|
//
// |----1.75------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------2.25--------||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
// |--------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------------||
//
// |------2.25--------|--------|--------|--------|--------|--------|--------|--------|--------|--------||----1.75------|--------|--------||
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH), KC_UP, KC_HYPR,
// |------------------|--------|--------|--------|--------|--------|--------|--------|--------|--------||--------------|--------|--------||
//
// |---1.25---|---1.25---||---1.25---||--------2.75----------||---1.25---|------2.25--------||--------|--------|--------|--------|--------|
KC_MEH, KC_LALT, KC_LGUI, KC_SPC, TT(1), MO(1), TG(1), TT(2), KC_LEFT, KC_DOWN, KC_RGHT
// |----------|----------||----------||----------------------||----------|------------------||--------|--------|--------|--------|--------|
),
/* Layer 1: primary fn layer */
LAYOUT_b_4_10(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TAB, KC_NO, KC_HOME, KC_UP, KC_END, KC_NO, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_NO, KC_NO, KC_NO, KC_NO,
KC_CAPS, KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_NO, KC_NO, KC_ENT,
KC_LSFT, KC_MPRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN, KC_AUDIO_VOL_UP, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_LOCK, KC_PGUP, KC_INS,
KC_MEH, KC_LALT, KC_LGUI, KC_MEDIA_PLAY_PAUSE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END
),
/* Layer 2: mouse navigation */
/* Layer 3: numpad */
/* Layer 4: RGB lighting controls and keyboard config, reset */
LAYOUT_b_4_10(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(5),
KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_HUD,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MODE_PLAIN, RGB_MODE_FORWARD, KC_RSHIFT,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_TOG, RGB_VAI, RGB_HUI,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, RGB_SAD, RGB_VAD, RGB_SAI
),
};

View File

@@ -0,0 +1,7 @@
# Build Options
# override the options specified in dz60/rules.mk
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
KEY_LOCK_ENABLE = yes # Enables use of KC_LOCK

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@@ -0,0 +1,24 @@
#pragma once
// number of taps for TT Tap-Toggle keys to toggle
#ifdef TAPPING_TOGGLE
#undef TAPPING_TOGGLE
#endif
#define TAPPING_TOGGLE 2
// time in ms that counts as a "tap" for various features
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 100
// https://docs.qmk.fm/features/mouse-keys#configuring-the-behavior-of-mousekeys
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 10
#define MOUSEKEY_TIME_TO_MAX 15
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 255
// flags from user/twschum/
#define TWSCHUM_TAPPING_CTRL_PREFIX 1

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@@ -0,0 +1,123 @@
#include QMK_KEYBOARD_H
#include "twschum.h"
/* DZ60 layout using following options (from layouts diagram on KBDfans):
* - plate B (2.25u lshift)
* - opt 4 (1.75, 1, 1 on rshift)
* - opt 10 (2.75, 1.25, 2.25 on space, 5x1u bottom right keys)
* http://www.keyboard-layout-editor.com/#/gists/225f0f4dcf6671405f744fabe314627c
*/
#define LAYOUT_b_4_10( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K312, K313, K314, \
K400, K401, K403, K404, K406, K408, K410, K411, K412, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, XXXXXXX, K014 }, \
{ K100, XXXXXXX, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, XXXXXXX, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, XXXXXXX }, \
{ K300, XXXXXXX, K302, K303, K304, K305, K306, K307, K308, K309, K310, XXXXXXX, K312, K313, K314 }, \
{ K400, K401, XXXXXXX, K403, K404, XXXXXXX, K406, XXXXXXX, K408, XXXXXXX, K410, K411, K412, K413, K414 } \
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* base 60% qwerty */
LAYOUT_b_4_10(
// |--------|----1---|----2---|----3---|---4----|---5----|---6----|---7----|---8----|---9----|---0----|-- - ---|-- = ---||------2.0-------|
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
// |--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------||----------------|
//
// |----1.5-----||---Q----|---W----|---E----|---R----|---T----|---Y----|---U----|---I----|---O----|---P----|---[----|---]----|----1.5-----|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
// |------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------|
//
// |----1.75------||---A----|---S----|---D----|---F----|---G----|---H----|---J----|---K----|---L----|---;----|---'----|------2.25--------||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
// |--------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------------||
//
// |------2.25--------|---Z----|---X----|---C----|---V----|---B----|---N----|---M----|---,----|---.----||----1.75------|--------|--------||
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, /*SFT_T*/KC_SLSH, KC_UP, VIM_START,
// |------------------|--------|--------|--------|--------|--------|--------|--------|--------|--------||--------------|--------|--------||
//
// |---1.25---|---1.25---||---1.25---||--------2.75----------||---1.25---|------2.25--------||--------|--------|--------|--------|--------|
MO(_Fn), KC_LALT, KC_LGUI, KC_SPC, TT(_Nav), MO(_Fn), TG(_Num), TT(_Cfg), KC_LEFT, KC_DOWN, KC_RGHT
// |----------|----------||----------||----------------------||----------|------------------||--------|--------|--------|--------|--------|
),
/* vim mode */
LAYOUT_b_4_10(
VIM_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, VIM_W, VIM_E, KC_R, _______, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, _______, _______, _______,
_______, VIM_A, VIM_S, VIM_D, _______, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, _______, _______, _______,
VIM_SHIFT, _______, VIM_X, VIM_C, VIM_V, VIM_B, _______, _______, VIM_COMMA, VIM_PERIOD, _______, _______, VIM_ESC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* primary fn layer */
LAYOUT_b_4_10(
// |--------|----1---|----2---|----3---|---4----|---5----|---6----|---7----|---8----|---9----|---0----|-- - ---|-- = ---||------2.0-------|
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
// |--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------||----------------|
//
// |----1.5-----||---Q----|---W----|---E----|---R----|---T----|---Y----|---U----|---I----|---O----|---P----|---[----|---]----|----1.5-----|
KC_TAB, CODE_PASTE, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END, LESS_PD, XXXXXXX, XXXXXXX, CODE_PASTE,
// |------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------|
//
// |----1.75------||---A----|---S----|---D----|---F----|---G----|---H----|---J----|---K----|---L----|---;----|---'----|------2.25--------||
KC_CAPS, SALT_CMD, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, KC_ENT,
// |--------------||--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|--------|------------------||
//
// |------2.25--------|---Z----|---X----|---C----|---V----|---B----|---N----|---M----|---,----|---.----||----1.75------|--------|--------||
KC_LSHIFT, KC_MPRV, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, _______, _______, XXXXXXX, XXXXXXX, KC_LOCK, KC_PGUP, KC_INS,
// |------------------|--------|--------|--------|--------|--------|--------|--------|--------|--------||--------------|--------|--------||
//
// |---1.25---|---1.25---||---1.25---||--------2.75----------||---1.25---|------2.25--------||--------|--------|--------|--------|--------|
KC_MEH, KC_LALT, KC_LGUI, KC_MEDIA_PLAY_PAUSE, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
// |----------|----------||----------||----------------------||----------|------------------||--------|--------|--------|--------|--------|
),
/* mouse navigation */
LAYOUT_b_4_10(
TO(_Base), KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1, XXXXXXX, XXXXXXX, KC_SLEP, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LCTL, KC_MS_BTN3, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, XXXXXXX, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX,
KC_LSHIFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_BTN1, _______, _______, _______, _______, _______, _______, _______
),
/* numpad layer */
LAYOUT_b_4_10(
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, KC_KP_PLUS, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_KP_ASTERISK, XXXXXXX, KC_ENT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_DOT, KC_KP_ENTER, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX
),
/* RGB lighting controls and keyboard config, reset */
LAYOUT_b_4_10(
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG_L0_RGB, XXXXXXX, XXXXXXX, TO(_None),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD,
EN_CTRL_SHORTCUTS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG_LAYER_RGB, RGB_MODE_PLAIN, RGB_MODE_FORWARD, KC_RSHIFT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MAKE, XXXXXXX, XXXXXXX, RGB_TOG, RGB_VAI, RGB_HUI,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, RGB_SAD, RGB_VAD, RGB_SAI
),
/* soft "off" state where none of the keystroke register */
LAYOUT_b_4_10(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TO(_Base),
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
),
};
uint8_t vim_cmd_layer(void) {
return _Vim;
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,15 @@
# Build Options
# override the options specified in dz60/rules.mk
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
KEY_LOCK_ENABLE = yes # Enables use of KC_LOCK
# Enables including users/twschum/twschum.h
USER_NAME := twschum

View File

@@ -21,8 +21,8 @@ CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes # Enable per-key backlight LEDs
AUDIO_ENABLE = no # There is no speaker on this PCB
RGBLIGHT_ENABLE = yes # Enable the RGB underglow LEDs
LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_hhkb 60_iso 60_abnt2

View File

@@ -1,39 +1,2 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 63
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif
#include "config_common.h"

View File

@@ -0,0 +1,36 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 63
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -2,13 +2,13 @@
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -0,0 +1,44 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 AVR RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 63
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -0,0 +1,23 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -1,39 +1,2 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 61
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -0,0 +1,36 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 61
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -2,15 +2,13 @@
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in
LAYOUTS = 60_ansi

View File

@@ -0,0 +1,44 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_ANSI
#define DESCRIPTION DZ60 AVR RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 61
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -0,0 +1,23 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -1,39 +1,2 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1219
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 62
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif
#include "config_common.h"

View File

@@ -0,0 +1,36 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1221
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_WKL
#define DESCRIPTION DZ60 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 62
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -1,14 +1,14 @@
MCU = STM32F303
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -0,0 +1,44 @@
#pragma once
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1221
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ60RGB_WKL
#define DESCRIPTION DZ60 AVR RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_ROW_PINS {F5, F4, F1, B3, B2 }
#define MATRIX_COL_PINS {C7, F7, F6, F0, B0, B1, B4, D7, D6, D4, D5, D3, D2, B7 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 62
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
#endif

View File

@@ -0,0 +1,23 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -1,46 +1,2 @@
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1224
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
#define DIODE_DIRECTION COL2ROW
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 33
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif
#include "config_common.h"

View File

@@ -0,0 +1,45 @@
#pragma once
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1222
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 ARM RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
#define DIODE_DIRECTION COL2ROW
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 33
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif

View File

@@ -0,0 +1,45 @@
#pragma once
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1222
#define DEVICE_VER 0x0002
#define MANUFACTURER DZTECH
#define PRODUCT DZ65RGB
#define DESCRIPTION DZ65 AVR RGB keyboard
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define MATRIX_ROW_PINS {F0, F1, F4, E6, C6 }
#define MATRIX_COL_PINS {F7, F6, F5, C7, B0, B1, B2, B3, B4, D7, D6, D4, D5, D3, D2}
#define DIODE_DIRECTION COL2ROW
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_LED_PROCESS_LIMIT 4
#define RGB_MATRIX_LED_FLUSH_LIMIT 26
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define DISABLE_RGB_MATRIX_BAND_SAT
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_SPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110111
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 35
#define DRIVER_2_LED_TOTAL 33
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
#endif

View File

@@ -0,0 +1,35 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGB_MATRIX_ENABLE = yes # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in
LAYOUTS = 65_ansi

View File

@@ -174,7 +174,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
ergodox_right_led_2_off();
ergodox_right_led_3_off();
uint8_t layer = biton32(state);
uint8_t layer = get_highest_layer(state);
switch (layer) {
case 0:
#ifdef RGBLIGHT_COLOR_LAYER_0

View File

@@ -13,9 +13,9 @@ const uint16_t PROGMEM fn_actions[] = {
[1] = TT(1)
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
uint8_t layer = biton32(state);
uint8_t layer = get_highest_layer(state);
ergodox_led_all_off();
ergodox_board_led_1_off();

View File

@@ -2,50 +2,20 @@
60% PCB with Function Row
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: EVE Meteor
Hardware Availability: [zFrontier](https://en.zfrontier.com/products/eve-meteor)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: EVE Meteor
* Hardware Availability: [zFrontier](https://en.zfrontier.com/products/eve-meteor)
Make example for this keyboard (after setting up your build environment):
make eve/meteor:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make eve/meteor:default:flash
**Reset Key:** Short the two holes labeled `FW_JP` underneath the PCB, beside the Tab key while plugging in the keyboard.
Do not confuse this with the LED holes of the switch in the `Tab` position. `FW_JP` is not reachable from the top as the plate blocks access to it.
It is recommended to program a `RESET` key in your keymap.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,18 @@
These docs are for the BMC version of the E6-V2 PCB sold during Round 2 which has an atmega32a microcontroller. Please do not flash this `.hex` file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 1.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
* Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
Make example for this keyboard (after setting up your build environment):
make exclusive/e6v2/le_bmc:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make exclusive/e6v2/le_bmc:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,18 @@
These docs are for the BMC version of the E6-V2 PCB sold during Round 1 which has an atmega32a microcontroller. Please do not flash this `.hex` file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 2.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
* Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
Make example for this keyboard (after setting up your build environment):
make exclusive/e6v2/oe_bmc:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make exclusive/e6v2/oe_bmc:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,9 +2,9 @@
65% custom keyboard with large bezels.
Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
Hardware Supported: Exent PCB
Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=87213.0)
* Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
* Hardware Supported: Exent PCB
* Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=87213.0)
Make example for this keyboard (after setting up your build environment):
@@ -14,6 +14,6 @@ Flashing example for this keyboard ([after setting up the bootloadHID flashing e
make exent:default:flash
**Reset Key**: Hold down the key located at `k0d`, commonly programmed as Backspace while plugging in the keyboard.
**Reset Key**: Hold down the key located at `k0d`, commonly programmed as *Backspace* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,44 +4,18 @@ A 60% no frills keyboard.
The FaceW is a special run of the WKL B.Face sourced from Sprit that doesn't have underglow RGB LEDs but does have in switch LEDs. Also unlike the B.Face, it is based on ps2avru instead of ps2avrGB. It is designed and manufactured in Korea.
Keyboard Maintainer: [MechMerlin](www.github.com/mechmerlin)
Hardware Supported: FaceW Sprit Edition PCB
Hardware Availability: https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1352
* Keyboard Maintainer: [MechMerlin](www.github.com/mechmerlin)
* Hardware Supported: FaceW Sprit Edition PCB
* Hardware Availability: <https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1352>
Make example for this keyboard (after setting up your build environment):
make facew:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** To put the FaceW into reset, hold `q` (`K01`) while plugging in.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make facew:default:flash
**Reset Key**: Hold down the key located at *K01*, commonly programmed as *q* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -155,7 +155,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

View File

@@ -2,43 +2,18 @@
TKL Keyboard with in switch backlight and RGB Underglow.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Mars 8.0 PCB
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=93723.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: Mars 8.0 PCB
* Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=93723.0)
Make example for this keyboard (after setting up your build environment):
make ft/mars80:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make ft/mars80:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Pause/Break` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,45 +4,18 @@
A Sony HitBit MSX Computer inspired Keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: Gray Studio HB85
Hardware Availability: [Group buy](https://en.zfrontier.com/products/gray-hb85) finished
* Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
* Hardware Supported: Gray Studio HB85
* Hardware Availability: [Group buy](https://en.zfrontier.com/products/gray-hb85) finished
Make example for this keyboard (after setting up your build environment):
make gray_studio/hb85:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make gray_studio/hb85:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as F3 while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -193,7 +193,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
@@ -267,4 +267,3 @@ void matrix_init_user(void) {
void matrix_scan_user(void) {
}

View File

@@ -143,7 +143,7 @@ layer_state_t layer_state_set_user(layer_state_t state)
{
turn_off_leds();
switch (biton32(state))
switch (get_highest_layer(state))
{
case NORMAL_LAYER:
break;

View File

@@ -50,8 +50,8 @@ KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,
};
/* Layer based ilumination, just binary */
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case _FNONE:
palSetPad(GPIOA, 0); //OFF Color A
palClearPad(GPIOA, 1); //ON Color B

View File

@@ -0,0 +1,18 @@
# Cans12er
![Cans12er](https://i.imgur.com/ZsO6QSI.jpg)
A 12-key, orthogonal keypad designed by Can!
* Keyboard Maintainer: [Can](https://github.com/canbaytok)
* Hardware Supported: Pro Micro Atmega32u4
* Hardware Availability: DIY with the [open-source design files](https://github.com/canbaytok/Cans12er)
Schematic can be found here: [EasyEDA](https://easyeda.com/senordoenermann/mediapad)
Build Instructions can be found here: [canbaytok/Cans12er](https://github.com/canbaytok/Cans12er)
Make example for this keyboard (after setting up your build environment):
make handwired/cans12er:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1 @@
#include "cans12er.h"

View File

@@ -0,0 +1,13 @@
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_3x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 } \
}

View File

@@ -0,0 +1,38 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Can
#define PRODUCT cans12er
#define DESCRIPTION a simple 3x4 keypad. every part can be manufactured at home
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F7, B1, B3 }
#define MATRIX_COL_PINS { D0, D4, C6, D7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@@ -0,0 +1,20 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _KEYPAD 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_KEYPAD] = LAYOUT_ortho_3x4(
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
KC_I, KC_J, KC_K, KC_L
),
};

View File

@@ -0,0 +1,32 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

View File

@@ -74,7 +74,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

View File

@@ -78,9 +78,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
uint32_t layer_state_set_user(uint32_t state) {
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef JOTANCK_LEDS
switch (biton32(state)) {
switch (get_highest_layer(state)) {
case _LOWER:
writePinHigh(JOTANCK_LED1);
writePinLow(JOTANCK_LED2);

View File

@@ -0,0 +1,21 @@
/*
Copyright 2019 Yan-Fa Li
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"

View File

@@ -0,0 +1,51 @@
/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKURL = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_A, KC_1, MO(_FN)
),
[_FN] = LAYOUT(
RESET, QMKURL, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}

View File

@@ -0,0 +1 @@
# The default keymap for PostageBoard

View File

@@ -0,0 +1,61 @@
/*
Copyright 2019 Yan-Fa Li
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB07D
#define DEVICE_VER 0x0002
#define MANUFACTURER LifeIsOnTheWire
#define PRODUCT PostageBoard
#define DESCRIPTION "A Handwire Controller Board Round 2"
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D5 }
#define MATRIX_COL_PINS { E6, B3, B7 }
#define UNUSED_PINS { D0, D1, D2, D3, D4, D6, D7, B4, B5, B6, C6, C7, B2, B1, B0, F7, F6, F5, F4, F1, F0 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mini.h"

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/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02 \
) \
{ \
{ k00, k01, k02 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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#include "postageboard.h"

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/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02 \
) \
{ \
{ k00, k01, k02 } \
}

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/*
Copyright 2019 Yan-Fa Li
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB07D
#define DEVICE_VER 0x0001
#define MANUFACTURER LifeIsOnTheWire
#define PRODUCT PostageBoard
#define DESCRIPTION "A Handwire Controller Board"
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 3
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6 }
#define MATRIX_COL_PINS { B7, C6, C7 }
#define UNUSED_PINS { D4, D6, D7, B4, B5, D5, D3, D2, D1, D0, B2, B3, F0, F1, F4, F5, F6, F7, E6, B0, B1 }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "r1.h"

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/* Copyright 2019 Yan-Fa Li
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02 \
) \
{ \
{ k00, k01, k02 } \
}

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

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