tesseract wireframe and project rename/refactor
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32
simplex/CMakeLists.txt
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32
simplex/CMakeLists.txt
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@@ -0,0 +1,32 @@
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project(simplex)
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add_executable(${PROJECT_NAME}
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src/main.cpp)
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target_link_libraries(${PROJECT_NAME}
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glad
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glm
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glfw
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framework)
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target_include_directories(${PROJECT_NAME}
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PRIVATE
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include)
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set(SHADERS
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shaders/main.frag
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shaders/main.vert)
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add_custom_target(shaders DEPENDS ${SHADERS})
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add_custom_command(
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TARGET shaders PRE_BUILD
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COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_CURRENT_BINARY_DIR}/shaders/
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COMMENT "clearing shaders"
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)
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add_custom_command(
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TARGET shaders POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/shaders/ ${CMAKE_CURRENT_BINARY_DIR}/shaders/
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COMMENT "copying shaders"
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)
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add_dependencies(${PROJECT_NAME} shaders)
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