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53f7dd1f6d
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query uniform location for compatibility
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2019-09-15 18:30:18 -04:00 |
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5451196183
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easier distinction between orientations
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2019-09-15 16:19:10 -04:00 |
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bf3eb139b4
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render faces; orientation incorrect.
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2019-09-15 01:55:12 -04:00 |
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a3573acca4
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correctly generate and render edges
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2019-09-14 21:42:12 -04:00 |
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2e4e84ab80
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correctly generate vertices in N dimensions
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2019-09-14 19:39:35 -04:00 |
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fb1a22898b
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render vertex points and fundamental region
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2019-09-14 01:49:01 -04:00 |
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67c03a67da
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vertex enumeration working, but orientation is wrong.
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2019-09-14 00:41:33 -04:00 |
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0963c445d3
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rows working correctly
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2019-09-12 19:30:26 -04:00 |
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1026a2c791
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move shaders into separate files
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2019-09-08 23:47:07 -04:00 |
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76e022317f
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break apart into multiple files
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2019-09-08 23:26:44 -04:00 |
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39c9866389
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draw arbitrary points in 4d via stereographic projection
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2019-09-08 22:39:02 -04:00 |
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f3489024e5
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spinning triangle points
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2019-09-07 11:25:12 -04:00 |
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af89079d62
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simple cyan triangle
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2019-07-15 23:07:51 -04:00 |
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c03e86cdd3
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basic program working
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2019-07-15 22:55:08 -04:00 |
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868bded535
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initial; broken
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2019-07-13 19:19:01 -04:00 |
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