split 'world', 'frame'.

This commit is contained in:
2026-07-05 20:55:54 -04:00
parent 5b99030093
commit 6f8ca350ca
4 changed files with 162 additions and 195 deletions

View File

@@ -104,9 +104,9 @@ export class Engine {
this.cache.register('textures', this.atlas);
this.dioramas = [];
this.worldMeshes = new Map();
this.frameMeshes = new Map();
this.renderRequested = false;
this.observedWorlds = new Set();
this.observedFrames = new Set();
this.updateRequested = false;
window.addEventListener('resize', () => this.requestRender());
@@ -137,43 +137,43 @@ export class Engine {
addDiorama(diorama) {
this.dioramas.push(diorama);
if (!this.observedWorlds.has(diorama.world)) {
this.observedWorlds.add(diorama.world);
diorama.world.subscribe(() => this.requestUpdate());
if (!this.observedFrames.has(diorama.frame)) {
this.observedFrames.add(diorama.frame);
diorama.frame.subscribe(() => this.requestUpdate());
}
}
async updateAll() {
const uniqueWorlds = new Set(this.dioramas.map(d => d.world));
if (uniqueWorlds.size === 0) return;
const uniqueFrames = new Set(this.dioramas.map(d => d.frame));
if (uniqueFrames.size === 0) return;
const uniqueBlockIds = new Set();
for (const world of uniqueWorlds) {
for (const block of world.blocks.values()) uniqueBlockIds.add(block.id);
for (const frame of uniqueFrames) {
for (const block of frame.blocks.values()) uniqueBlockIds.add(block.id);
}
await Promise.all(Array.from(uniqueBlockIds).map(id => this.cache.get(id, 'blockstates')));
const uniqueModelIds = new Set();
const parsedWorlds = new Map();
const parsedFrames = new Map();
for (const world of uniqueWorlds) {
for (const frame of uniqueFrames) {
const parsedBlocks = [];
for (const block of world.blocks.values()) {
for (const block of frame.blocks.values()) {
const state = await this.cache.get(block.id, 'blockstates');
const parts = state.resolveParts(block.state);
parsedBlocks.push({block, parts});
for (const p of parts) uniqueModelIds.add(p.model);
}
parsedWorlds.set(world, parsedBlocks);
parsedFrames.set(frame, parsedBlocks);
}
await Promise.all(Array.from(uniqueModelIds).map(id => this.cache.get(id, 'models')));
const textureTasks = [];
const worldPools = new Map();
const framePools = new Map();
for (const world of uniqueWorlds) {
for (const frame of uniqueFrames) {
const instancePool = new Map();
for (const {block, parts} of parsedWorlds.get(world)) {
for (const {block, parts} of parsedFrames.get(frame)) {
for (const part of parts) {
const hash = Blockstate.getVariantHash(part);
if (!instancePool.has(hash)) {
@@ -205,15 +205,15 @@ export class Engine {
}
}
}
worldPools.set(world, instancePool);
framePools.set(frame, instancePool);
}
await Promise.all(textureTasks);
this.updateAtlasTexture();
for (const world of uniqueWorlds) {
for (const frame of uniqueFrames) {
const newMeshes = [];
for (const pool of worldPools.get(world).values()) {
for (const pool of framePools.get(frame).values()) {
const blockModel = await this.cache.get(pool.partDef.model, 'models');
const geometry = blockModel.buildGeometry(this.atlas.uvmap, pool.partDef);
@@ -223,7 +223,7 @@ export class Engine {
newMeshes.push(this.createInstancedMesh(geometry, instanceCount, matrixArray, colorArray));
}
this.worldMeshes.set(world, newMeshes);
this.frameMeshes.set(frame, newMeshes);
}
this.requestRender();
@@ -317,11 +317,11 @@ export class Engine {
const viewProj = diorama.updateMatrices(aspect);
gl.uniformMatrix4fv(this.uniforms.viewProj, false, viewProj);
gl.uniform3f(this.uniforms.lightDir, 1.0, 3.0, -2.0);
gl.uniform3f(this.uniforms.lightDir, 1.0, 3.0, 2.0);
gl.uniform3f(this.uniforms.viewDir, diorama.viewDir[0], diorama.viewDir[1], diorama.viewDir[2]);
gl.uniform3f(this.uniforms.upDir, diorama.upDir[0], diorama.upDir[1], diorama.upDir[2]);
const meshes = this.worldMeshes.get(diorama.world) || [];
const meshes = this.frameMeshes.get(diorama.frame) || [];
for (const mesh of meshes) {
gl.bindVertexArray(mesh.vao);
gl.drawElementsInstanced(gl.TRIANGLES, mesh.indexCount, gl.UNSIGNED_SHORT, 0, mesh.instanceCount);