Commit Graph

19 Commits

Author SHA1 Message Date
f06f92bd9b drawable to "slice" and add builder factory method 2020-03-14 00:36:46 -04:00
e6ba81a424 multipart rendering 2020-03-11 19:33:38 -04:00
5ea2f6ee06 translucent wireframe 2020-03-11 01:06:13 -04:00
b03566a519 remove fragment discard 2020-03-10 18:51:10 -04:00
fd51590a8c shader tweaks 2020-03-10 18:45:12 -04:00
54ea5dbd53 buffer mesh working 2020-03-10 13:33:32 -04:00
099d26c03a back to original colors 2020-03-10 01:06:17 -04:00
c5ad4597ce per-primitive coloring 2020-03-10 01:01:55 -04:00
8dd37de01e binding test 2020-03-09 19:35:07 -04:00
e953f0e13d display slice and wireframe simultaneously 2020-01-30 18:40:15 -05:00
c8955335e2 remove offset from slicing shader 2020-01-28 13:00:15 -05:00
c6705b2047 cleanup slicing geometry shader 2020-01-28 00:09:58 -05:00
88fbe7c9ad slices working; broken orientation 2020-01-28 00:03:09 -05:00
794bf15d7f use program pipelines instead 2020-01-27 18:51:55 -05:00
53aa778446 fix orientation 2020-01-27 18:16:21 -05:00
0408ecd5c4 add edge drawing, stereographic geometry shader for handling curved projections 2020-01-12 12:07:35 -05:00
437dae0205 duplicate scene from polytopia 2020-01-11 22:13:41 -05:00
9989933853 load shaders from files. 2020-01-10 15:59:23 -05:00
1ef711c7ae add file to keep shaders directory 2020-01-10 15:03:37 -05:00