David Allemang
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9ce626ee64
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introduce Mesh class with subgroup context
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2020-10-14 17:14:25 -04:00 |
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6ff09dc375
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Introduce perspective projection matrix.
Also correct a bug where the view matrix was not being used.
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2020-10-13 10:57:30 -04:00 |
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49927568e4
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Introduce cgl::Buffer::put<E> for Eigen matrices and other containers.
Make put(std::vector<T>) more generic by specializing the new put<E> method.
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2020-10-13 10:56:55 -04:00 |
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David Allemang
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6b34694784
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Replace Primitive vector with Eigen matrices.
template<unsigned N>
Prims<N> = Eigen::Matrix<unsigned, N, Eigen::Dynamic>
Replaces std::vector<Primitive<N>>
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2020-10-12 21:57:18 -04:00 |
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David Allemang
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0534c4322c
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Refactor Slice / SliceRenderer to be less general; get away from "prop" overhead.
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2020-10-11 18:55:43 -04:00 |
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David Allemang
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c164c319fc
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Cleanup and tweaks for nanogui
- clean up main-gui.cpp
- Add Primitive constructor from vector
- move ubo bindbufferbase to correct location
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2020-10-11 18:00:38 -04:00 |
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David Allemang
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916e9a8906
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Migrate to NanoGUI / Eigen for GUI and linear algebra.
Also introduce a GUI play/pause button.
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2020-10-10 22:59:51 -04:00 |
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ec09506a74
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remove glm dependency; split solver and geometry classes
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2020-06-28 15:23:27 -04:00 |
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dfea554289
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remove broken flipping mechanics
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2020-06-28 15:08:46 -04:00 |
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ea3b7a0691
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move cgl to separate repo
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2020-06-28 12:40:12 -04:00 |
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465f863687
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multiple vbos for each prop
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2020-06-27 22:37:55 -04:00 |
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7c1f1a8b9f
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basic 5d rotations; crossview
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2020-05-27 17:40:11 -04:00 |
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45584f0621
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break into multiple files; remove specialized prop/renderer classes
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2020-05-26 22:55:36 -04:00 |
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350ee5652f
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move scene info to renderer
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2020-05-22 20:37:16 -04:00 |
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2606f74f70
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load wireframes from files
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2020-03-18 17:41:59 -04:00 |
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33501650b2
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load wireframes from files
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2020-03-18 17:29:12 -04:00 |
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acdc19bbb9
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extra scene tweaks
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2020-03-15 14:24:13 -04:00 |
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2277036c02
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more templates in point
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2020-03-15 12:53:14 -04:00 |
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0300e1bfc3
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template not a great idea yet; back to vectors but better implementation
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2020-03-13 22:12:25 -04:00 |
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2fcb15a14d
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change combo iterator
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2020-03-13 17:49:59 -04:00 |
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2c2b6ef96b
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random holes
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2020-03-11 20:11:03 -04:00 |
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8fbf0ae528
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solid wireframes working
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2020-03-11 00:55:34 -04:00 |
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65110fe5be
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5d working
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2020-03-11 00:38:09 -04:00 |
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9120b385c4
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remove old "Mesh" class
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2020-03-10 22:45:58 -04:00 |
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63692ced17
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class names to PascalCase
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2020-03-10 15:25:37 -04:00 |
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d29fc033df
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break render apart into multiple files
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2020-03-10 14:11:13 -04:00 |
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b504e5b7c3
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vao pointer helper
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2020-03-10 13:49:38 -04:00 |
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54ea5dbd53
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buffer mesh working
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2020-03-10 13:33:32 -04:00 |
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c345e54d02
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slices working, broken colors
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2020-03-10 00:38:38 -04:00 |
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8dd37de01e
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binding test
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2020-03-09 19:35:07 -04:00 |
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edfe8947a6
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tweaking program pipeline construction
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2020-03-09 01:06:42 -04:00 |
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bb7dcfd47d
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tweak shader alias names
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2020-03-09 00:49:00 -04:00 |
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219c3f9e32
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mode template for shader, shaderprogram, type aliases
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2020-03-09 00:32:12 -04:00 |
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e56896db9b
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tweak raii shader constructors
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2020-03-09 00:16:30 -04:00 |
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0c4a6f5eff
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use raii buffer
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2020-03-09 00:10:14 -04:00 |
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5d030ffe65
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using raii shaders
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2020-03-09 00:00:52 -04:00 |
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e069088437
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add some notes and static assertions about template sizes
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2020-01-30 19:14:59 -05:00 |
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b5a868c424
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remove old code and add docstrings
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2020-01-30 19:06:38 -05:00 |
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295c588b40
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remove memo todos since templates are faster anyway
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2020-01-30 15:54:54 -05:00 |
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f8e55db892
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remove old geometry code
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2020-01-30 15:31:49 -05:00 |
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3c6949c9c6
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fix segfault error from tile gens
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2020-01-30 15:31:30 -05:00 |
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3e15fa48da
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cleanup
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2020-01-28 23:39:49 -05:00 |
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cbedab2cb8
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some results, but holey, not sure why
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2020-01-28 23:26:01 -05:00 |
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31fa8e86a9
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generics don't crash, but don't work either
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2020-01-28 23:18:16 -05:00 |
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1acff9426b
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soft-remove "dim" from Mesh
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2020-01-28 21:34:58 -05:00 |
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f78ace2aa5
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remove SimplexesList, simplify tile
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2020-01-28 21:27:21 -05:00 |
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40ccdabeb2
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make combo_iterator more std::iterator-y
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2020-01-28 19:15:40 -05:00 |
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3c629d6423
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separate vao for each kind of slice
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2020-01-28 16:23:14 -05:00 |
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794bf15d7f
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use program pipelines instead
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2020-01-27 18:51:55 -05:00 |
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53aa778446
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fix orientation
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2020-01-27 18:16:21 -05:00 |
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