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Diamond
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This repository has been archived on
2026-05-22
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
9f64d7f2cdd009bc094f0dcc3119f6660186e580
Diamond
/
Diamond
History
David Allemang
9f64d7f2cd
Suggested changes
2017-03-07 02:16:21 -05:00
..
Buffers
Suggested changes
2017-03-07 02:16:21 -05:00
Properties
Removed unneeded usings
2017-02-27 02:37:55 -05:00
Render
Suggested changes
2017-03-07 02:16:21 -05:00
Shaders
Convert int? *location to bool has* and int *location
2017-03-05 00:31:31 -05:00
Textures
reformat and remove unneeded usings
2017-03-04 17:10:47 -05:00
Util
reformat and remove unneeded usings
2017-03-04 17:10:47 -05:00
Wrappers
reformat and remove unneeded usings
2017-03-04 17:10:47 -05:00
Diamond.csproj
removed Mesh, added VertexBuffer
2017-03-03 01:01:26 -05:00
GLObject.cs
Suggested changes
2017-03-07 02:16:21 -05:00
NLog.config
Changed type names to be more appropriate
2017-03-01 02:45:27 -05:00
NLog.xsd
Wrapper and GLObject each have one logger instance - all globjects and wrappers use that logger
2017-03-01 15:25:50 -05:00
OpenTK.dll.config
Moved util files to separate class library
2017-02-26 01:30:27 -05:00
packages.config
Starting to use NLog for logging.
2017-02-27 16:37:26 -05:00