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cc86a71392
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builds on debian
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2019-10-01 20:24:04 -04:00 |
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3a96d4a875
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misc table solution optimizations
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2019-09-20 15:44:13 -04:00 |
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583f6fef71
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optimize vertex generation; break edge/face generation
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2019-09-19 23:31:53 -04:00 |
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cd2cbf85d0
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separate all utility headers and sources
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2019-09-17 00:04:02 -04:00 |
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02611be11a
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drop templates in favor of vector sizes
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2019-09-16 00:49:18 -04:00 |
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cddb3b56dc
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split coxeter.hpp into header and source
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2019-09-16 00:34:56 -04:00 |
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bf3eb139b4
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render faces; orientation incorrect.
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2019-09-15 01:55:12 -04:00 |
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8512042148
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fix cmake shader dependency issue
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2019-09-14 02:09:21 -04:00 |
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fb1a22898b
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render vertex points and fundamental region
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2019-09-14 01:49:01 -04:00 |
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67c03a67da
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vertex enumeration working, but orientation is wrong.
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2019-09-14 00:41:33 -04:00 |
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1b50b04c1c
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use multiplicities class; fix cmakelists typo
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2019-09-14 00:05:55 -04:00 |
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bd00ccf442
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restructure files
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2019-09-13 23:37:58 -04:00 |
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f0d1ac84b9
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move glm utilities into numeric.hpp; misc cleanup
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2019-09-13 23:05:31 -04:00 |
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7e8aaeb25d
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mirror normals outline
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2019-09-13 20:45:27 -04:00 |
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0963c445d3
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rows working correctly
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2019-09-12 19:30:26 -04:00 |
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1026a2c791
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move shaders into separate files
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2019-09-08 23:47:07 -04:00 |
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c03e86cdd3
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basic program working
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2019-07-15 22:55:08 -04:00 |
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868bded535
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initial; broken
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2019-07-13 19:19:01 -04:00 |
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